From c1e51b5bb514093ad3975cf3a0168d609c66a329 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期二, 16 四月 2019 14:58:15 +0800
Subject: [PATCH] 3335 缥缈仙域
---
System/HazyRegion/HazyDemonKingPlayerBehaviour.cs | 9 +++------
1 files changed, 3 insertions(+), 6 deletions(-)
diff --git a/System/HazyRegion/HazyDemonKingPlayerBehaviour.cs b/System/HazyRegion/HazyDemonKingPlayerBehaviour.cs
index fb3825d..fd460fa 100644
--- a/System/HazyRegion/HazyDemonKingPlayerBehaviour.cs
+++ b/System/HazyRegion/HazyDemonKingPlayerBehaviour.cs
@@ -102,18 +102,15 @@
switch (atkState)
{
case 0:
- m_FightSign.SetSprite("HazyFightState_Red");
- m_AtkState.text = "鎴樻枟涓�";
+ m_AtkState.text = Language.Get("DemonKingFightState_0");
m_AtkState.color = UIHelper.GetUIColor(TextColType.Red, true);
break;
case 1:
- m_FightSign.SetSprite("HazyFightState_White");
- m_AtkState.text = "鍙嶅嚮";
+ m_AtkState.text = Language.Get("DemonKingFightState_1");
m_AtkState.color = UIHelper.GetUIColor(TextColType.Red, true);
break;
case 2:
- m_FightSign.SetSprite("HazyFightState_White");
- m_AtkState.text = "鏀诲嚮";
+ m_AtkState.text = Language.Get("DemonKingFightState_2");
m_AtkState.color = UIHelper.GetUIColor(TextColType.NavyBrown, true);
break;
}
--
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