From c2d2d5d3a840bf50968b3f95e304929bc62a7b70 Mon Sep 17 00:00:00 2001
From: leonard Wu <364452445@qq.com>
Date: 星期五, 03 八月 2018 21:02:26 +0800
Subject: [PATCH] 更新代码
---
System/BlastFurnace/GetEquipPathTips.cs | 109 ++++++++++++++++++++++++++++++++++++++++--------------
1 files changed, 81 insertions(+), 28 deletions(-)
diff --git a/System/BlastFurnace/GetEquipPathTips.cs b/System/BlastFurnace/GetEquipPathTips.cs
index c054690..5adf87d 100644
--- a/System/BlastFurnace/GetEquipPathTips.cs
+++ b/System/BlastFurnace/GetEquipPathTips.cs
@@ -33,6 +33,10 @@
List<Text> needPointNumlist = new List<Text>();
[SerializeField]
+ Text realmTitleText;
+ [SerializeField] Image realmImg;
+
+ [SerializeField]
protected Button _closeBtn;
[SerializeField]
@@ -225,39 +229,88 @@
_nameText.color = UIHelper.GetUIColor(itemAttrData.itemConfig.ItemColor);
equipScoreDes.text = Language.Get("EquipWin_EquipPointText_1");
equipScoreValue.text = itemAttrData.score.ToString();
- RefreshNeedPointUI();
- needLvDes.text = Language.Get("KnapS110");
- if (itemAttrData.itemConfig.UseLV > 1)
+ CheckUselimit();
+ }
+
+ private void CheckUselimit()
+ {
+ int[] uselimits = itemAttrData.itemConfig.UseCondiType;
+ if (uselimits == null) return;
+
+ needLvValue.gameObject.SetActive(false);
+ needLvDes.gameObject.SetActive(false);
+ realmTitleText.gameObject.SetActive(false);
+ realmImg.gameObject.SetActive(false);
+ for (int i = 0; i < needPointTextlist.Count; i++)
{
- needLvDes.gameObject.SetActive(true);
- needLvValue.gameObject.SetActive(true);
+ needPointTextlist[i].gameObject.SetActive(false);
+ needPointNumlist[i].gameObject.SetActive(false);
}
- else
+ for (int i = 0; i < uselimits.Length; i++)
{
- needLvDes.gameObject.SetActive(false);
- needLvValue.gameObject.SetActive(false);
+ switch (uselimits[i])
+ {
+ case 0:
+ if (itemAttrData.itemConfig.UseLV > 1)
+ {
+ needLvValue.gameObject.SetActive(true);
+ needLvDes.gameObject.SetActive(true);
+ }
+ needLvDes.text = Language.Get("KnapS110");
+ if (itemAttrData.isHavePutLimit)
+ {
+ needLvValue.text = itemAttrData.itemConfig.UseLV.ToString();
+ if (PlayerDatas.Instance.baseData.LV >= itemAttrData.itemConfig.UseLV)
+ {
+ needLvValue.color = conditionColor;
+ needLvDes.color = conditionColor;
+ }
+ else
+ {
+ needLvValue.color = UIHelper.GetUIColor(TextColType.Red);
+ needLvDes.color = UIHelper.GetUIColor(TextColType.Red);
+ }
+ }
+ else
+ {
+ needLvValue.text = 1.ToString();
+ needLvDes.color = conditionColor;
+ needLvValue.color = conditionColor;
+ }
+
+ break;
+ case 1:
+ realmTitleText.gameObject.SetActive(true);
+ realmImg.gameObject.SetActive(true);
+ realmTitleText.text = Language.Get("RealmLimit1");
+ RealmConfig realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(itemAttrData.itemConfig.RealmLimit);
+ if (itemAttrData.itemConfig.RealmLimit <= 0)
+ {
+ realmImg.SetSprite("NoRealm");
+ }
+ else
+ {
+ if (realmConfig != null)
+ {
+ realmImg.SetSprite(realmConfig.Img);
+ }
+ }
+
+ if (PlayerDatas.Instance.baseData.realmLevel >= itemAttrData.itemConfig.RealmLimit)
+ {
+ realmTitleText.color = conditionColor;
+ }
+ else
+ {
+ realmTitleText.color = UIHelper.GetUIColor(TextColType.Red);
+ }
+ break;
+ case 2:
+ RefreshNeedPointUI();
+ break;
+ }
}
- if (itemAttrData.isHavePutLimit)
- {
- needLvValue.text = itemAttrData.itemConfig.UseLV.ToString();
- if (PlayerDatas.Instance.baseData.LV >= itemAttrData.itemConfig.UseLV)
- {
- needLvDes.color = conditionColor;
- needLvValue.color = conditionColor;
- }
- else
- {
- needLvDes.color = UIHelper.GetUIColor(TextColType.Red);
- needLvValue.color = UIHelper.GetUIColor(TextColType.Red);
- }
- }
- else
- {
- needLvValue.text = 1.ToString();
- needLvDes.color = conditionColor;
- needLvValue.color = conditionColor;
- }
}
private void RefreshNeedPointUI()
--
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