From c2d2d5d3a840bf50968b3f95e304929bc62a7b70 Mon Sep 17 00:00:00 2001
From: leonard Wu <364452445@qq.com>
Date: 星期五, 03 八月 2018 21:02:26 +0800
Subject: [PATCH] 更新代码

---
 System/Rune/RuneMosaicWin.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/System/Rune/RuneMosaicWin.cs b/System/Rune/RuneMosaicWin.cs
index f6952c6..83d8786 100644
--- a/System/Rune/RuneMosaicWin.cs
+++ b/System/Rune/RuneMosaicWin.cs
@@ -264,7 +264,7 @@
             runeLevelUpAttr1.text = StringUtility.Contact(_propertyCfg.Name, "  ", "+", UIHelper.ReplacePercentage(_propertyValue, _propertyCfg.ISPercentage),
                 _propertyCfg.ISPercentage == 1 ? "%" : string.Empty);
 
-            bool _isRuneMaxLv = data.lv >= model.RuneMaxLevel;
+            bool _isRuneMaxLv = data.lv >= model.GetRuneMaxLevelByItem(data.id);
             runeLevelUpAttrNum1.gameObject.SetActive(!_isRuneMaxLv);
             if (!_isRuneMaxLv)
             {
@@ -382,7 +382,7 @@
             }
             var _runeCfg = ConfigManager.Instance.GetTemplate<RuneConfig>(data.id);
             var _itemCfg = ConfigManager.Instance.GetTemplate<ItemConfig>(data.id);
-            if (data.lv >= model.RuneMaxLevel)
+            if (data.lv >= model.GetRuneMaxLevelByItem(data.id))
             {
                 return;
             }

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