From c2d2d5d3a840bf50968b3f95e304929bc62a7b70 Mon Sep 17 00:00:00 2001
From: leonard Wu <364452445@qq.com>
Date: 星期五, 03 八月 2018 21:02:26 +0800
Subject: [PATCH] 更新代码
---
System/Rune/RuneMosaicWin.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/System/Rune/RuneMosaicWin.cs b/System/Rune/RuneMosaicWin.cs
index f6952c6..83d8786 100644
--- a/System/Rune/RuneMosaicWin.cs
+++ b/System/Rune/RuneMosaicWin.cs
@@ -264,7 +264,7 @@
runeLevelUpAttr1.text = StringUtility.Contact(_propertyCfg.Name, " ", "+", UIHelper.ReplacePercentage(_propertyValue, _propertyCfg.ISPercentage),
_propertyCfg.ISPercentage == 1 ? "%" : string.Empty);
- bool _isRuneMaxLv = data.lv >= model.RuneMaxLevel;
+ bool _isRuneMaxLv = data.lv >= model.GetRuneMaxLevelByItem(data.id);
runeLevelUpAttrNum1.gameObject.SetActive(!_isRuneMaxLv);
if (!_isRuneMaxLv)
{
@@ -382,7 +382,7 @@
}
var _runeCfg = ConfigManager.Instance.GetTemplate<RuneConfig>(data.id);
var _itemCfg = ConfigManager.Instance.GetTemplate<ItemConfig>(data.id);
- if (data.lv >= model.RuneMaxLevel)
+ if (data.lv >= model.GetRuneMaxLevelByItem(data.id))
{
return;
}
--
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