From c2f4fe92b82e666757fbd8e707f2e3c193321e1f Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 13 二月 2025 15:39:53 +0800
Subject: [PATCH] 10384 福地探寻修复周围搜索后,解锁选项消失bug,使用刷新和超级刷新后,播放特效文字
---
System/BlessedLand/BlessedLandModel.cs | 19 ++++++++++++++++---
1 files changed, 16 insertions(+), 3 deletions(-)
diff --git a/System/BlessedLand/BlessedLandModel.cs b/System/BlessedLand/BlessedLandModel.cs
index ab6a11e..c40d3ef 100644
--- a/System/BlessedLand/BlessedLandModel.cs
+++ b/System/BlessedLand/BlessedLandModel.cs
@@ -87,6 +87,7 @@
public event Action UpdatePullPreviewMine;
public Action UpdateMineAreaData;
public event Action UpdateTurnFightStateInfo;
+ public event Action<int> PlayRefreshUIEffect;
Redpoint mainRedPoint = new Redpoint(MainRedDot.FAIRY_REDPOINT_KEY2, MainRedDot.BlessedLandRedpoint); //绂忓湴鍏ュ彛绾㈢偣
Redpoint manageRedPoint = new Redpoint(MainRedDot.BlessedLandRedpoint, MainRedDot.BlessedLandRedpoint * 10 + 1); //绠$悊鎸夐挳绾㈢偣
Redpoint employRedPoint = new Redpoint(MainRedDot.BlessedLandRedpoint * 10 + 1, MainRedDot.BlessedLandRedpoint * 10 + 2); //闆囦剑鎸夐挳绾㈢偣
@@ -136,7 +137,7 @@
realmUnlockPlayerCountArr = JsonMapper.ToObject<int[][]>(FuncConfigConfig.Get("MineAreaRob2").Numerical1);
for (int i = 0; i < realmUnlockPlayerCountArr.Length; i++)
{
- realmUnlockPlayerCountDict[realmUnlockPlayerCountArr[i][1] - 1] = realmUnlockPlayerCountArr[i][0];
+ realmUnlockPlayerCountDict[realmUnlockPlayerCountArr[i][1]] = realmUnlockPlayerCountArr[i][0];
}
#endregion
@@ -840,10 +841,16 @@
UpdateMineAreaData?.Invoke();
UpdateRedpoint();
}
-
+ public int QueryType;
+ public int QueryValue;
public void UpdateDetailedBlessedLandInformation(HB033_tagGCMineAreaInfo source)
{
- int QueryType = source.QueryType;
+ //QueryType = 99 鏃朵负鍒锋柊鍚屾
+ //QueryValue = 0 - 鏅�氬埛鏂帮紱 1 - 瓒呯骇鍒锋柊
+ QueryType = source.QueryType;
+ QueryValue = (int)source.QueryValue;
+
+
List<uint> playerIdList = new List<uint>();
for (int i = 0; i < source.AreaList.Length; i++)
{
@@ -876,7 +883,13 @@
if (blessedLandManageMouseModel.startState)
blessedLandManageMouseModel.StratAuto();
break;
+ case 99:
+ PlayRefreshUIEffect?.Invoke(QueryValue);
+ UpdateNewAreaData?.Invoke(playerIdList);
+ UpdateRedpoint();
+ break;
}
+
}
//0 瀵昏鍒锋柊鎸夐挳 1 浠欑洘鎽囦汉鎸夐挳 2 濂藉弸鎽囦汉鎸夐挳
--
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