From c6bc396fe264cd53ba594e7430011c623cc26c4a Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期三, 10 十月 2018 14:21:47 +0800
Subject: [PATCH] Merge branch 'master' into 3687天赋功能
---
UI/Common/UI3DModelExhibition.cs | 25 +++++++++++++++++++++++++
1 files changed, 25 insertions(+), 0 deletions(-)
diff --git a/UI/Common/UI3DModelExhibition.cs b/UI/Common/UI3DModelExhibition.cs
index c9b41bf..c7ada7d 100644
--- a/UI/Common/UI3DModelExhibition.cs
+++ b/UI/Common/UI3DModelExhibition.cs
@@ -65,6 +65,19 @@
public static UI3DModelExhibition Instance { get; private set; }
+ static UI3DModelExhibition m_InstanceClone1 = null;
+ public static UI3DModelExhibition InstanceClone1
+ {
+ get
+ {
+ if (m_InstanceClone1 == null)
+ {
+ CreateCloneStage();
+ }
+ return m_InstanceClone1;
+ }
+ }
+
public static void CreateStage()
{
var prefab = Resources.Load<GameObject>("UI/Prefabs/UI3DModelExhibitionStage");
@@ -77,6 +90,18 @@
DontDestroyOnLoad(gameObject);
}
+ static void CreateCloneStage()
+ {
+ var prefab = Resources.Load<GameObject>("UI/Prefabs/UI3DModelExhibitionStage");
+ var gameObject = GameObject.Instantiate(prefab);
+ m_InstanceClone1 = gameObject.GetComponent<UI3DModelExhibition>();
+ m_InstanceClone1.transform.position = new Vector3(2000, 4000, 5000);
+ m_InstanceClone1.name = "UI3DModelExhibitionStage(clone1)";
+ m_InstanceClone1.gameObject.SetActive(true);
+ m_InstanceClone1.m_ShowCamera.enabled = false;
+ DontDestroyOnLoad(gameObject);
+ }
+
public void ShowLoginPlayer(RawImage _rawImage, int _job)
{
var clothesItemId = 0;
--
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