From c6bc396fe264cd53ba594e7430011c623cc26c4a Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期三, 10 十月 2018 14:21:47 +0800
Subject: [PATCH] Merge branch 'master' into 3687天赋功能

---
 UI/Common/UI3DModelExhibition.cs |   25 +++++++++++++++++++++++++
 1 files changed, 25 insertions(+), 0 deletions(-)

diff --git a/UI/Common/UI3DModelExhibition.cs b/UI/Common/UI3DModelExhibition.cs
index c9b41bf..c7ada7d 100644
--- a/UI/Common/UI3DModelExhibition.cs
+++ b/UI/Common/UI3DModelExhibition.cs
@@ -65,6 +65,19 @@
 
         public static UI3DModelExhibition Instance { get; private set; }
 
+        static UI3DModelExhibition m_InstanceClone1 = null;
+        public static UI3DModelExhibition InstanceClone1
+        {
+            get
+            {
+                if (m_InstanceClone1 == null)
+                {
+                    CreateCloneStage();
+                }
+                return m_InstanceClone1;
+            }
+        }
+
         public static void CreateStage()
         {
             var prefab = Resources.Load<GameObject>("UI/Prefabs/UI3DModelExhibitionStage");
@@ -77,6 +90,18 @@
             DontDestroyOnLoad(gameObject);
         }
 
+        static void CreateCloneStage()
+        {
+            var prefab = Resources.Load<GameObject>("UI/Prefabs/UI3DModelExhibitionStage");
+            var gameObject = GameObject.Instantiate(prefab);
+            m_InstanceClone1 = gameObject.GetComponent<UI3DModelExhibition>();
+            m_InstanceClone1.transform.position = new Vector3(2000, 4000, 5000);
+            m_InstanceClone1.name = "UI3DModelExhibitionStage(clone1)";
+            m_InstanceClone1.gameObject.SetActive(true);
+            m_InstanceClone1.m_ShowCamera.enabled = false;
+            DontDestroyOnLoad(gameObject);
+        }
+
         public void ShowLoginPlayer(RawImage _rawImage, int _job)
         {
             var clothesItemId = 0;

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