From c90cdd78c2bf8bcfa25cec7432a5876f6085ecfb Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期五, 01 二月 2019 11:18:37 +0800
Subject: [PATCH] 3335 切换地图逻辑重构。
---
Core/GameEngine/Model/Player/Realm/RealmModel.cs | 33
Core/GameEngine/Model/Player/Realm/PlayerRealmData.cs | 2
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0113_tagServerHeart.cs | 4
System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs | 4
System/WorldMap/LocalMapFindPath.cs | 12
Lua/Gen/SnxxzUIJadeDynastyEquipModelWrap.cs.meta | 2
System/Vip/VipModel.cs | 10
Fight/Stage/StageLoadProcessor.cs | 579 +++++++++
System/Loading/LoadingWin.cs | 33
System/WorldMap/BossAreaMarkWin.cs | 5
Core/NetworkPackage/DTCFile/ServerPack/HC1_CrossRealm/DTCC104_tagMCPrepareEnterCrossServer.cs | 2
System/WorldMap/MapNameHintWin.cs | 4
System/Tip/ServerTipDetails.cs | 6
System/FairyAu/FairyFeastTransmitShow.cs | 6
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0104_tagServerDisconnect.cs | 4
Fight/GameActor/GA_Guard.cs | 4
System/WorldMap/MapUtility.cs | 88 +
Utility/TimeUtility.cs | 6
System/Welfare/MultipleRealmPointModel.cs | 6
Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA125_tagMCChangeMapFail.cs | 24
Core/NetworkPackage/DTCFile/ServerPack/HA7_Arena/DTCA709_tagObjInfoListRefresh.cs | 2
Lua/Gen/SnxxzUIMagicianModelWrap.cs | 17
Lua/Gen/DelegatesGensBridge.cs.meta | 2
System/OpenServerActivity/RedEnvelopeModel.cs | 6
Utility/ActorShadowCaster.cs | 68
Lua/Gen/XLuaGenAutoRegister.cs | 33
System/MainInterfacePanel/PlayerTaskDatas.cs | 4
Fight/MapTransferUtility.cs | 37
Fight/Stage/StageLoad.cs.meta | 4
System/FairyAu/FairyGrabBossModel.cs | 16
System/Login/ServerListCenter.cs | 4
System/FairyAu/FairyLeagueModel.cs | 6
System/Realm/RealmBossShow.cs | 6
Fight/Stage/StageLoadProcessor.cs.meta | 4
Core/GameEngine/Model/TelPartialConfig/PartialMapResourcesConfig.cs.meta | 4
System/MainInterfacePanel/TipPanel.cs | 10
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0115_tagAskClientVersion.cs | 4
System/Vip/FirstTimeRechargeModel.cs | 4
System/LoginAd/LoginAdModel.cs | 12
Fight/Actor/Skill/AttackHandler.cs | 2
Lua/Gen/GameNetSystemWrap.cs | 2
Core/NetworkPackage/DTCFile/ServerPack/H03_MainCharacter/DTC0309_tagPlayerLoginInfo.cs | 2
System/Chat/ChatCenter.cs | 10
System/KnapSack/Logic/PlayerPackModels.cs | 2
System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs | 9
Utility/StageLoadTimeOutCatcher.cs | 54
System/Team/TeamModel.cs | 4
Lua/Gen/SnxxzUIFestivalRedpackModelWrap.cs | 74 +
System/FairyAu/FairyLeagueMap.cs | 6
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0434_tagAreaPlayerAppearEx.cs | 4
System/Message/BattleHint.cs | 20
Lua/Gen/SnxxzUIGemModelWrap.cs.meta | 2
System/Guard/GuardModel.cs | 2
Fight/Stage/CreateRoleStage.cs | 3
System/WorldMap/MapFrameWin.cs | 10
Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA126_tagMCPrepareChangeMap.cs | 55
System/Chat/ChatCtrl.cs | 4
Core/NetworkPackage/DTCFile/ServerPack/HC0_CrossRealm/DTCC001_tagGCCrossRealmPKMatchOK.cs | 5
Fight/Stage/Dungeon/DungeonStage.cs | 7
Fight/PreFightMission.cs | 7
Core/GameEngine/Model/Player/PlayerDatas.cs | 18
System/Message/SysNotifyMgr.cs | 6
Fight/Stage/Dungeon/JadeDynastyTowerDungeonStage.cs | 2
System/BossShow/BossShowModel.cs | 4
System/FairyAu/FairyModel.cs | 6
Fight/Stage/Stage.cs | 4
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0435_tagPetAppear.cs | 4
System/AssetVersion/AssetVersionUtility.cs | 24
Fight/Actor/HeroBehaviour.cs | 2
System/SystemSetting/SettingEffectMgr.cs | 2
Lua/Gen/link.xml | 1
System/CrossServerBoss/CrossServerBossModel.cs | 7
System/Welfare/OperationTimeHepler.cs | 4
System/MainInterfacePanel/CoinTaskTipModel.cs | 4
Lua/Gen/SnxxzUIFestivalRedpackModelWrap.cs.meta | 2
System/MainInterfacePanel/PKModel.cs | 4
System/WorldMap/MapModel.cs | 4
Core/GameEngine/DataToCtl/PackageRegedit.cs | 2
Core/GameEngine/DataToCtl/RoleLoginState.cs | 6
System/HeavenBattle/HeavenBattleModel.cs | 4
Core/NetworkPackage/NetPkgCtl.cs | 4
Fight/Stage/StageLoad.cs | 425 ++++++
System/Dungeon/DungeonRuneTowerVictoryWin.cs | 22
Lua/Gen/DelegatesGensBridge.cs | 70
System/FairyAu/FairyBossModel.cs | 90
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs | 7
System/Message/GMNotify.cs | 12
System/Store/StoreModel.cs | 4
Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA202_tagMCAttackMode.cs | 16
System/WorldMap/WorldMapSkip.cs | 4
Fight/Stage/Dungeon/RuneTowerDungeonStage.cs | 2
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs | 28
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0423_tagObjPropertyRefreshView.cs | 2
Lua/Gen/link.xml.meta | 2
Fight/Stage/SelectRoleStage.cs | 7
Core/GameEngine/Model/Player/Character/PlayerBaseData.cs | 8
System/Team/TeamFailEnterDungeonHandle.cs | 6
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0408_tagPlayerSummonNPCAppear.cs | 4
System/Login/LoginModel.cs | 32
Core/GameEngine/Login/Launch.cs | 12
System/WorldMap/MapUtility.cs.meta | 4
Lua/Gen/SnxxzUIMagicianModelWrap.cs.meta | 2
UI/Common/UIRoot.cs | 2
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0101_tagServerPrepared.cs | 4
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0109_tagServerPrepareOK.cs | 70 -
System/Login/DisconnectHintWin.cs | 6
Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA127_tagMCStartChangeMap.cs | 166 --
System/MainInterfacePanel/FeatureNoticeModel.cs | 28
System/Treasure/TreasureModel.cs | 8
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0406_tagNPCAppear.cs | 4
Core/NetworkPackage/GameNetPackBasic.cs | 2
System/Activity/ActivityModel.cs | 6
Core/NetworkPackage/Socket/ClientSocket.cs | 4
System/Dungeon/DungeonModel.cs | 4
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs | 257 +--
System/NewBieGuidance/NewBieCenter.cs | 7
/dev/null | 451 -------
System/WindowJump/WindowJumpMgr.cs | 2
Core/GameEngine/Model/TelPartialConfig/PartialMapResourcesConfig.cs | 47
Lua/Gen/SnxxzUIGemModelWrap.cs | 33
Lua/Gen/SnxxzUIJadeDynastyEquipModelWrap.cs | 148 ++
System/Welfare/MultipleExpModel.cs | 6
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0107_tagShowLoginFrm.cs | 13
System/Chat/VoiceHttpRequest.cs | 56
Core/NetworkPackage/GameNetSystem.cs | 35
Lua/Gen/XLuaGenAutoRegister.cs.meta | 2
System/Dungeon/DungeonFightWin.cs | 4
System/Rune/RuneModel.cs | 4
128 files changed, 2,179 insertions(+), 1,424 deletions(-)
diff --git a/Core/GameEngine/DataToCtl/PackageRegedit.cs b/Core/GameEngine/DataToCtl/PackageRegedit.cs
index 2707ac5..92f5c6b 100644
--- a/Core/GameEngine/DataToCtl/PackageRegedit.cs
+++ b/Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -491,7 +491,7 @@
/// </summary>
/// <param name="vBytes"></param>
/// <returns></returns>
- public static GameNetPackBasic TransPack(GameNetSystem.SocketType socketType, ushort cmd, byte[] vBytes)
+ public static GameNetPackBasic TransPack(ServerType socketType, ushort cmd, byte[] vBytes)
{
#if UNITY_EDITOR
int length = vBytes.Length;
diff --git a/Core/GameEngine/DataToCtl/RoleLoginState.cs b/Core/GameEngine/DataToCtl/RoleLoginState.cs
index f14d0d2..18a3532 100644
--- a/Core/GameEngine/DataToCtl/RoleLoginState.cs
+++ b/Core/GameEngine/DataToCtl/RoleLoginState.cs
@@ -32,9 +32,9 @@
WindowCenter.Instance.Open<DisconnectHintWin>();
}
- if (StageManager.Instance.isServerPreparing)
- {
- return;
+ if (!StageLoad.Instance.IsServerPrepareOk(ServerType.Main))
+ {
+ return;
}
timer2 += Time.deltaTime;
diff --git a/Core/GameEngine/Login/Launch.cs b/Core/GameEngine/Login/Launch.cs
index f3f7430..fdc6817 100644
--- a/Core/GameEngine/Login/Launch.cs
+++ b/Core/GameEngine/Login/Launch.cs
@@ -241,7 +241,15 @@
Debug.LogFormat("鍚姩鑰楁椂锛歿0}", timer);
progressInfo = new ProgressInfo(m_CurrentStage, 1, 1f, 1f);
this.enabled = false;
- StageManager.Instance.LoadLoginStage();
+ StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
+ {
+ toMapId = 1,
+ toLineId = 0,
+ needEmpty = false,
+ needLoadResource = true,
+ serverType = ServerType.Main,
+ isClientLoadMap = true
+ });
}
}
@@ -261,7 +269,7 @@
None = 0,
SDKInit = 1,
AssetCopy = 2,
- AssetDecompress=3,
+ AssetDecompress = 3,
ClientVersion = 4,
CheckAsset = 5,
DownLoad = 6,
diff --git a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
index 2ef5cc8..64ccc10 100644
--- a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
+++ b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -80,7 +80,7 @@
public void UpdateData(H0102_tagCDBPlayer _serverInfo)
{
- if (_serverInfo.socketType == GameNetSystem.SocketType.Main)
+ if (_serverInfo.socketType == ServerType.Main)
{
AccID = _serverInfo.AccID;
PlayerID = _serverInfo.PlayerID;
@@ -151,7 +151,7 @@
if (CrossServerUtility.IsCrossServer())
{
- if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
+ if (_serverInfo.socketType == ServerType.CrossSever)
{
HP = _serverInfo.HP;
AttackMode = _serverInfo.AttackMode;
@@ -168,7 +168,7 @@
PlayerDatas.Instance.hero.ActorInfo.familyID = Family;
if (CrossServerUtility.IsCrossServer())
{
- if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
+ if (_serverInfo.socketType == ServerType.CrossSever)
{
PlayerDatas.Instance.hero.ActorInfo.ResetHp((int)_serverInfo.HP);
}
@@ -202,7 +202,7 @@
Silver = serverInfo.Silver;
SilverPaper = serverInfo.SilverPaper;
MapID = serverInfo.MapID;
- if (serverInfo.socketType == GameNetSystem.SocketType.Main)
+ if (serverInfo.socketType == ServerType.Main)
{
mainServerMapIdRecord = MapID;
}
diff --git a/Core/GameEngine/Model/Player/PlayerDatas.cs b/Core/GameEngine/Model/Player/PlayerDatas.cs
index 537d891..2089d99 100644
--- a/Core/GameEngine/Model/Player/PlayerDatas.cs
+++ b/Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -111,7 +111,7 @@
{
if (CrossServerUtility.IsCrossServer())
{
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
+ if (vNetData.socketType == ServerType.Main)
{
if (vNetData.RefreshType[i].RefreshType == (int)PlayerDataRefresh.HP
|| vNetData.RefreshType[i].RefreshType == (int)PlayerDataRefresh.MaxHP
@@ -186,7 +186,7 @@
recordSp = baseData.treasurePotentialSp;
}
- RefreshProperty(vNetData.socketType == GameNetSystem.SocketType.Main, (PlayerDataRefresh)vNetData.RefreshType, vNetData.Value);
+ RefreshProperty(vNetData.socketType == ServerType.Main, (PlayerDataRefresh)vNetData.RefreshType, vNetData.Value);
if (recordSp > 0 && spNewGetEvent != null)
{
@@ -593,8 +593,6 @@
if (GameNetSystem.Instance.crossServerConnected_Loigc)
{
GameNetSystem.Instance.crossServerConnected_Loigc = false;
- LoadingWin.targetMapResId = 1;
- WindowCenter.Instance.Open<LoadingWin>();
GameNetSystem.Instance.DisconnectCrossServer();
if (hero != null)
@@ -607,9 +605,17 @@
GameNetSystem.Instance.SendInfo(sendInfo);
baseData.MapID = baseData.mainServerMapIdRecord;
baseData.dungeonLineId = 0;
- DTCA127_tagMCStartChangeMap.LineID = 0;
ModelCenter.Instance.GetModel<DungeonModel>().ResetBufData();
- StageManager.Instance.Load<DungeonStage>(baseData.MapID, GameNetSystem.SocketType.CrossSever, true);
+
+ StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
+ {
+ toMapId = baseData.MapID,
+ toLineId = 0,
+ needEmpty = true,
+ needLoadResource = true,
+ serverType = ServerType.CrossSever,
+ isClientLoadMap = true
+ });
}
}
break;
diff --git a/Core/GameEngine/Model/Player/Realm/PlayerRealmData.cs b/Core/GameEngine/Model/Player/Realm/PlayerRealmData.cs
index ca9fbb6..0df2da8 100644
--- a/Core/GameEngine/Model/Player/Realm/PlayerRealmData.cs
+++ b/Core/GameEngine/Model/Player/Realm/PlayerRealmData.cs
@@ -46,7 +46,7 @@
data.Job = vNetData.Job;
data.JobRank = vNetData.JobRank;
holdDataList.Add(data);
- if (StageManager.Instance.isLoading)
+ if (StageLoad.Instance.isLoading)
{
return;
}
diff --git a/Core/GameEngine/Model/Player/Realm/RealmModel.cs b/Core/GameEngine/Model/Player/Realm/RealmModel.cs
index 630dbf5..e3c0598 100644
--- a/Core/GameEngine/Model/Player/Realm/RealmModel.cs
+++ b/Core/GameEngine/Model/Player/Realm/RealmModel.cs
@@ -8,14 +8,12 @@
using UnityEngine;
namespace Snxxz.UI
{
- [XLua.LuaCallCSharp]
- public class RealmModel : Model, IPlayerLoginOk, IBeforePlayerDataInitialize
+ [XLua.LuaCallCSharp]
+ public class RealmModel : Model, IPlayerLoginOk, IBeforePlayerDataInitialize
{
DungeonModel m_DungeonModel;
- DungeonModel dungeonModel
- {
- get
- {
+ DungeonModel dungeonModel {
+ get {
return m_DungeonModel ?? (m_DungeonModel = ModelCenter.Instance.GetModel<DungeonModel>());
}
}
@@ -35,7 +33,7 @@
ParseConfig();
FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
PlayerDatas.Instance.PlayerDataRefreshInfoEvent += RefreshInfo;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
NewBieCenter.Instance.guideCompletedEvent += GuideCompletedEvent;
NewBieCenter.Instance.guideBeginEvent += GuideBeginEvent;
BossShowModel.Instance.bossShowCompletedEvent += BossShowCompletedEvent;
@@ -58,8 +56,7 @@
public bool excuteRealmOpenGuide { get; private set; }
- public bool realmDungeonState
- {
+ public bool realmDungeonState {
get { return LocalSave.GetBool(StringUtility.Contact(PlayerDatas.Instance.PlayerId, "_RealmDungeon_Show")); }
set { LocalSave.SetBool(StringUtility.Contact(PlayerDatas.Instance.PlayerId, "_RealmDungeon_Show"), value); }
}
@@ -81,7 +78,7 @@
IEnumerator Co_GuideComplete()
{
yield return null;
- if (StageManager.Instance.CurrentStage is DungeonStage)
+ if (StageLoad.Instance.stageType == Stage.E_StageType.Dungeon)
{
if (PlayerDatas.Instance.realm.holdDataList.Count > 0
&& !WindowCenter.Instance.IsOpen<RealmUpHoldWin>() && !NewBieCenter.Instance.inGuiding
@@ -94,7 +91,7 @@
private void OnStageLoadFinish()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.stageType == Stage.E_StageType.Dungeon))
{
cacheMapId = 0;
excuteRealmOpenGuide = false;
@@ -126,7 +123,7 @@
private void BossShowCompletedEvent()
{
- if (StageManager.Instance.CurrentStage is DungeonStage)
+ if (StageLoad.Instance.stageType == Stage.E_StageType.Dungeon)
{
if (PlayerDatas.Instance.realm.holdDataList.Count > 0
&& !WindowCenter.Instance.IsOpen<RealmUpHoldWin>() && !NewBieCenter.Instance.inGuiding
@@ -292,19 +289,15 @@
}
#endregion
- public bool IsRealmHighest
- {
- get
- {
+ public bool IsRealmHighest {
+ get {
var config = Config.Instance.Get<RealmConfig>(PlayerDatas.Instance.baseData.realmLevel + 1);
return config == null;
}
}
- public bool IsDungeonState
- {
- get
- {
+ public bool IsDungeonState {
+ get {
var _realmPoint = PlayerDatas.Instance.extersion.realmPoint;
if (IsRealmHighest)
{
diff --git a/Core/GameEngine/Model/TelPartialConfig/PartialMapResourcesConfig.cs b/Core/GameEngine/Model/TelPartialConfig/PartialMapResourcesConfig.cs
new file mode 100644
index 0000000..676de89
--- /dev/null
+++ b/Core/GameEngine/Model/TelPartialConfig/PartialMapResourcesConfig.cs
@@ -0,0 +1,47 @@
+锘縰sing System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace TableConfig
+{
+ public partial class MapResourcesConfig : ConfigBase
+ {
+ static readonly Dictionary<int, int> mapResourcesIdDictionary = new Dictionary<int, int>();
+
+ public static MapResourcesConfig GetConfig(int dataMapId, int lineId)
+ {
+ ParseConfig();
+ var key = dataMapId * 1000 + lineId;
+ if (!mapResourcesIdDictionary.ContainsKey(key))
+ {
+ key = dataMapId * 1000 + 0;
+ }
+
+ var id = mapResourcesIdDictionary[key];
+ var config = Config.Instance.Get<MapResourcesConfig>(id);
+ return config;
+ }
+
+ static bool isInited = false;
+ static void ParseConfig()
+ {
+ if (isInited)
+ {
+ return;
+ }
+
+ var configs = Config.Instance.GetAllValues<MapResourcesConfig>();
+ foreach (var config in configs)
+ {
+ var key = config.DataID * 1000 + config.LineID;
+ mapResourcesIdDictionary[key] = config.ID;
+ }
+
+ isInited = true;
+ }
+
+
+ }
+}
+
+
diff --git a/Lua/Gen/StageManagerWrap.cs.meta b/Core/GameEngine/Model/TelPartialConfig/PartialMapResourcesConfig.cs.meta
similarity index 75%
rename from Lua/Gen/StageManagerWrap.cs.meta
rename to Core/GameEngine/Model/TelPartialConfig/PartialMapResourcesConfig.cs.meta
index a713fe7..4a36971 100644
--- a/Lua/Gen/StageManagerWrap.cs.meta
+++ b/Core/GameEngine/Model/TelPartialConfig/PartialMapResourcesConfig.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
-guid: 1316663bef8bbed4f99dc61ee61da170
-timeCreated: 1548853305
+guid: dfb900c52f58d1a41a30b649088b15d3
+timeCreated: 1548676913
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0101_tagServerPrepared.cs b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0101_tagServerPrepared.cs
index 8366b4a..3fcb3e7 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0101_tagServerPrepared.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0101_tagServerPrepared.cs
@@ -14,10 +14,10 @@
var vNetData = vNetPack as H0101_tagServerPrepared;
switch (vNetData.socketType)
{
- case GameNetSystem.SocketType.Main:
+ case ServerType.Main:
ModelCenter.Instance.GetModel<LoginModel>().AccessLogin(vNetData);
break;
- case GameNetSystem.SocketType.CrossSever:
+ case ServerType.CrossSever:
CrossServerLogin.Instance.AccessLogin(vNetData);
break;
default:
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs
index 3b6c9b0..f798fb5 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs
@@ -6,8 +6,6 @@
public class DTC0102_tagCDBPlayer : DtcBasic
{
- public static bool DEBUG_0102 = false;
- public static int DEBUG_STEP = 0;
public static event Action beforePlayerDataInitializeEvent;
public static event Action afterPlayerDataInitializeEvent;
@@ -19,81 +17,69 @@
{
base.Done(vNetPack);
- H0102_tagCDBPlayer vNetData = vNetPack as H0102_tagCDBPlayer;
-
-
- DEBUG_0102 = true;
+ var package = vNetPack as H0102_tagCDBPlayer;
+ StageLoadTimeOutCatcher.RecordProtocol(vNetPack.socketType, "0102", DateTime.Now);
DTC0403_tagPlayerLoginLoadOK.finishedLogin = false;
- DEBUG_STEP = 0;
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
+ MapTransferUtility.Instance.lastMoveToWorldBossTime = float.MinValue;
+ MapTransferUtility.Instance.lastMoveToWorldBossNpcID = 0;
+
+ if (package.socketType == ServerType.Main)
{
DTC0403_tagPlayerLoginLoadOK.neverLoginOk = true;
}
- MapTransferUtility.Instance.lastMoveToWorldBossTime = float.MinValue;
- MapTransferUtility.Instance.lastMoveToWorldBossNpcID = 0;
-
-
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
+ if (package.socketType == ServerType.Main)
{
if (beforePlayerDataInitializeEvent != null)
{
beforePlayerDataInitializeEvent();
}
- }
- DEBUG_STEP = 1;
- try
- {
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
+ try
{
RedpointCenter.Instance.ResetAllRedpointState();
}
- }
- catch (Exception ex)
- {
- Debug.LogError(ex);
- }
-
- PlayerDatas.Instance.InitPlayerData(vNetData);
- PlayerDatas.Instance.RequestWorldTick();
-
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
- {
- SDKUtility.Instance.RoleLogin(vNetData.PlayerID.ToString(),
- vNetData.PlayerName,
- vNetData.LV.ToString(),
- vNetData.VIPLv.ToString());
- }
-
- var _mapConfig = Config.Instance.Get<MapConfig>(vNetData.MapID);
-
- DTCA127_tagMCStartChangeMap.LineID = 0;
- int _realMapDataID = vNetData.MapID;
-
- if (_mapConfig.MapFBType != 0)
- {
- DungeonModel _model = ModelCenter.Instance.GetModel<DungeonModel>();
- _realMapDataID = _model.GetDataMapIdByMapId(vNetData.MapID);
-
- if (vNetData.MapID != 52020 && vNetData.MapID != 52010)
+ catch (Exception ex)
{
- DTCA127_tagMCStartChangeMap.LineID = (int)vNetData.ExAttr3;
+ Debug.LogError(ex);
}
}
- var _mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(_realMapDataID, DTCA127_tagMCStartChangeMap.LineID);
+ PlayerDatas.Instance.InitPlayerData(package);
+ PlayerDatas.Instance.RequestWorldTick();
- if (_mapResConfig == null)
+ if (package.socketType == ServerType.Main)
{
- DTCA127_tagMCStartChangeMap.LineID = 0;
- _mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(_realMapDataID, DTCA127_tagMCStartChangeMap.LineID);
+ if (playerIdBuf != 0 && playerIdBuf != PlayerDatas.Instance.baseData.PlayerID)
+ {
+ if (switchAccountEvent != null)
+ {
+ switchAccountEvent();
+ }
+ }
+
+ playerIdBuf = PlayerDatas.Instance.baseData.PlayerID;
+ if (afterPlayerDataInitializeEvent != null)
+ {
+ afterPlayerDataInitializeEvent();
+ }
}
- if (_mapResConfig != null)
+ if (package.socketType == ServerType.Main)
{
- GA_Hero.MapOffset.x = _mapResConfig.MapOffset.x;
- GA_Hero.MapOffset.z = _mapResConfig.MapOffset.y;
+ SDKUtility.Instance.RoleLogin(package.PlayerID.ToString(),
+ package.PlayerName,
+ package.LV.ToString(),
+ package.VIPLv.ToString());
+ }
+
+ var dataMapId = MapUtility.GetDataMapId(package.MapID);
+ var lineId = MapUtility.GetLineId(package.MapID, (int)package.ExAttr3);
+ var mapResourceConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
+ if (mapResourceConfig != null)
+ {
+ GA_Hero.MapOffset.x = mapResourceConfig.MapOffset.x;
+ GA_Hero.MapOffset.z = mapResourceConfig.MapOffset.y;
}
else
{
@@ -101,18 +87,11 @@
GA_Hero.MapOffset.z = 0;
}
-#if UNITY_EDITOR
- DebugEx.LogFormat("------------ 0102 =>鐜╁ID: {0}, 鑱屼笟: {1}, 鍦板浘: {2}", vNetData.PlayerID, vNetData.Job, vNetData.MapID);
-#endif
- DEBUG_STEP = 2;
-
- DungeonStage.CurrentMapType = (MapType)_mapConfig.MapFBType;
+ var mapConfig = Config.Instance.Get<MapConfig>(package.MapID);
+ DungeonStage.CurrentMapType = (MapType)mapConfig.MapFBType;
if (DungeonStage.CurrentMapType != MapType.OpenCountry)
{
- DungeonModel _dungeonModel = ModelCenter.Instance.GetModel<DungeonModel>();
- int _dgDataID = _dungeonModel.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
- var dungeonOpen = Config.Instance.Get<DungeonOpenTimeConfig>(_dgDataID);
-
+ var dungeonOpen = Config.Instance.Get<DungeonOpenTimeConfig>(dataMapId);
if (dungeonOpen != null)
{
if (dungeonOpen.DoFight == 1)
@@ -122,92 +101,19 @@
}
}
- switch (vNetData.socketType)
+ if (package.socketType == ServerType.CrossSever)
{
- case GameNetSystem.SocketType.Main:
- StageManager.Instance.isServerPreparing = true;
- break;
- case GameNetSystem.SocketType.CrossSever:
- StageManager.Instance.isCrossServerPreparing = true;
- if (PlayerDatas.Instance.hero != null)
- {
- PlayerDatas.Instance.hero.ActorInfo.recordServerDie = PlayerDatas.Instance.hero.ActorInfo.serverDie;
- }
- break;
- }
-
- if (vNetData.socketType == GameNetSystem.SocketType.Main
- && GameNetSystem.Instance.crossServerData.crossState == GameNetSystem.CrossServerState.Yes)
- {
- var loginModel = ModelCenter.Instance.GetModel<LoginModel>();
- var account = loginModel.accountBuf;
- var ip = GameNetSystem.Instance.crossServerData.ip;
- var port = GameNetSystem.Instance.crossServerData.port;
- CrossServerLogin.Instance.AccountLogin(account, ip, port, loginModel.reconnectBackGround);
- }
- else
- {
- switch (vNetData.MapID)
+ if (PlayerDatas.Instance.hero != null)
{
- case 31250:
- StageManager.Instance.Load<GuardDungeonStage>(_mapConfig.MapID, vNetData.socketType);
- break;
- case RuneTowerModel.RUNETOWER_MAPID:
- StageManager.Instance.Load<RuneTowerDungeonStage>(_mapConfig.MapID, vNetData.socketType);
- break;
- case JadeDynastyTowerModel.DATA_MAPID:
- StageManager.Instance.Load<JadeDynastyTowerDungeonStage>(_mapConfig.MapID, vNetData.socketType);
- break;
- case DemonJarModel.DEMONJAR_SINGLEMAPID:
- StageManager.Instance.Load<FakeDemonJarDungeonStage>(_mapConfig.MapID, vNetData.socketType);
- break;
- default:
- StageManager.Instance.Load<DungeonStage>(_mapConfig.MapID, vNetData.socketType);
- break;
+ PlayerDatas.Instance.hero.ActorInfo.recordServerDie = PlayerDatas.Instance.hero.ActorInfo.serverDie;
}
}
DTCA713_tagMCDynamicBarrierState.Clear();
MainRedDot.Instance.Register();
-
- DEBUG_STEP = 3;
-
- if (playerIdBuf != 0 && playerIdBuf != PlayerDatas.Instance.baseData.PlayerID)
- {
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
- {
- if (switchAccountEvent != null)
- {
- switchAccountEvent();
- }
- }
- }
-
- playerIdBuf = PlayerDatas.Instance.baseData.PlayerID;
-
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
- {
- if (afterPlayerDataInitializeEvent != null)
- {
- afterPlayerDataInitializeEvent();
- }
- }
-
SettingEffectMgr.Instance.Begin();
+ QuickSetting.Instance.SetQuickSetting(package.Setting);
- DEBUG_STEP = 4;
- QuickSetting.Instance.SetQuickSetting(vNetData.Setting);
- NetLinkWin.Hide();
- WindowCenter.Instance.Close<SelectRoleWin>();
- WindowCenter.Instance.Close<CreateRoleWin>();
-
- DEBUG_STEP = 5;
-
- if (VersionConfig.Get().debugVersion)
- {
- GMCommand.Instance.Begin();
- }
- DEBUG_STEP = 6;
// 鍒濆鍖栨憚鍍忔満
if (!CameraController.Instance)
{
@@ -224,36 +130,71 @@
hudRoot.SetCamera(CameraController.Instance.CameraObject);
}
- DEBUG_STEP = 7;
- GA_Hero _hero = PlayerDatas.Instance.hero;
- if (_hero == null)
+ var hero = PlayerDatas.Instance.hero;
+ if (hero == null)
{
- _hero = GAMgr.Instance.RequestPlayer<GA_Hero>(PlayerDatas.Instance.PlayerId, E_ActorGroup.User, null);
- PlayerDatas.Instance.hero = _hero;
+ hero = GAMgr.Instance.RequestPlayer<GA_Hero>(PlayerDatas.Instance.PlayerId, E_ActorGroup.User, null);
+ PlayerDatas.Instance.hero = hero;
}
else // 閲嶈繛
{
if (PreFightMission.Instance.IsFinished())
{
- _hero.StopAll();
- _hero.InitBornPos(vNetData.PosX, vNetData.PosY);
- _hero.RequestName();
- _hero.ActorInfo.serverDie = false;
- _hero.IdleImmediate();
+ hero.StopAll();
+ hero.InitBornPos(package.PosX, package.PosY);
+ hero.RequestName();
+ hero.ActorInfo.serverDie = false;
+ hero.IdleImmediate();
}
}
DropItemManager.ReleaseAll();
- DEBUG_STEP = 8;
- _hero.OnPathFindStop -= MapTransferUtility.Instance.OnHeroStopPathFind;
- _hero.OnPathFindStop += MapTransferUtility.Instance.OnHeroStopPathFind;
StatusMgr.Instance.ReleaseActor(PlayerDatas.Instance.PlayerId);
GAMgr.Instance.UnInit();
- DEBUG_STEP = 9;
-
- StageLoadTimeOutCatcher.RecordProtocol(vNetPack.socketType, "0102", DateTime.Now);
-
+ hero.OnPathFindStop -= MapTransferUtility.Instance.OnHeroStopPathFind;
+ hero.OnPathFindStop += MapTransferUtility.Instance.OnHeroStopPathFind;
GA_Hero.s_MapSwitching = true;
+
+ if (DebugUtility.Instance.debugAccount)
+ {
+ GMCommand.Instance.Begin();
+ }
+
+ if (package.socketType == ServerType.Main
+ && GameNetSystem.Instance.crossServerData.crossState == GameNetSystem.CrossServerState.Yes)
+ {
+ StageLoad.Instance.UpdateServerFlag(package.socketType, false);
+ StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
+ {
+ toMapId = mapConfig.MapID,
+ toLineId = MapUtility.GetLineId(mapConfig.MapID, PlayerDatas.Instance.baseData.dungeonLineId),
+ needEmpty = true,
+ needLoadResource = false,
+ serverType = package.socketType,
+ isClientLoadMap = false
+ });
+
+ var loginModel = ModelCenter.Instance.GetModel<LoginModel>();
+ var account = loginModel.accountBuf;
+ var ip = GameNetSystem.Instance.crossServerData.ip;
+ var port = GameNetSystem.Instance.crossServerData.port;
+ CrossServerLogin.Instance.AccountLogin(account, ip, port, loginModel.reconnectBackGround);
+ }
+ else
+ {
+ StageLoad.Instance.UpdateServerFlag(package.socketType, false);
+ StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
+ {
+ toMapId = mapConfig.MapID,
+ toLineId = MapUtility.GetLineId(mapConfig.MapID, PlayerDatas.Instance.baseData.dungeonLineId),
+ needEmpty = true,
+ needLoadResource = true,
+ serverType = package.socketType,
+ isClientLoadMap = false
+ });
+ }
+
+
}
}
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0104_tagServerDisconnect.cs b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0104_tagServerDisconnect.cs
index a287dfd..f075e07 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0104_tagServerDisconnect.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0104_tagServerDisconnect.cs
@@ -20,7 +20,7 @@
ServerForceExitHintWin.reason = vNetData.Reason;
switch (vNetData.socketType)
{
- case GameNetSystem.SocketType.Main:
+ case ServerType.Main:
GameNetSystem.Instance.LoginOut();
ModelCenter.Instance.GetModel<LoginModel>().busy = false;
if (VersionConfig.Get().versionAuthority == VersionAuthority.Release)
@@ -43,7 +43,7 @@
WindowCenter.Instance.Open<ServerForceExitHintWin>();
NetLinkWin.Hide();
break;
- case GameNetSystem.SocketType.CrossSever:
+ case ServerType.CrossSever:
default:
break;
}
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0107_tagShowLoginFrm.cs b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0107_tagShowLoginFrm.cs
index bbe5b18..34a7544 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0107_tagShowLoginFrm.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0107_tagShowLoginFrm.cs
@@ -9,17 +9,16 @@
public override void Done(GameNetPackBasic vNetPack)
{
base.Done(vNetPack);
- var vNetData = vNetPack as H0107_tagShowLoginFrm;
- if (vNetData == null) return;
+ var package = vNetPack as H0107_tagShowLoginFrm;
- switch (vNetData.socketType)
+ switch (package.socketType)
{
- case GameNetSystem.SocketType.Main:
+ case ServerType.Main:
GameNetSystem.Instance.netState = GameNetSystem.NetState.CreateOrSelectRole;
- ModelCenter.Instance.GetModel<LoginModel>().OnGetPlayerLoginInfo(vNetData.Type);
+ ModelCenter.Instance.GetModel<LoginModel>().OnGetPlayerLoginInfo(package.Type);
break;
- case GameNetSystem.SocketType.CrossSever:
- CrossServerLogin.Instance.OnGetPlayerLoginInfo(vNetData.Type);
+ case ServerType.CrossSever:
+ CrossServerLogin.Instance.OnGetPlayerLoginInfo(package.Type);
break;
default:
break;
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0109_tagServerPrepareOK.cs b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0109_tagServerPrepareOK.cs
index 809ab83..038e47c 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0109_tagServerPrepareOK.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0109_tagServerPrepareOK.cs
@@ -10,7 +10,6 @@
public class DTC0109_tagServerPrepareOK : DtcBasic
{
-
LoginModel loginModel { get { return ModelCenter.Instance.GetModel<LoginModel>(); } }
public override void Done(GameNetPackBasic vNetPack)
@@ -25,75 +24,10 @@
}
StageLoadTimeOutCatcher.RecordProtocol(vNetData.socketType, "0109", DateTime.Now);
-
//修改技能快捷设置发包顺序
PlayerDatas.Instance.skill.CheckQuickSet();
-
- switch (vNetData.socketType)
- {
- case GameNetSystem.SocketType.Main:
- if (loginModel.reconnectBackGround
- || StageManager.Instance.socketType != GameNetSystem.SocketType.Main
- || DTCA127_tagMCStartChangeMap.isChangeLine)
- {
- var mapOk = new C0107_tagCInitMapOK();
- mapOk.MapID = PlayerDatas.Instance.baseData.MapID;
- mapOk.Type = 0;
- GameNetSystem.Instance.SendInfo(mapOk);
- DTCA127_tagMCStartChangeMap.isChangeLine = false;
-
- StageLoadTimeOutCatcher.RecordProtocol(GameNetSystem.SocketType.Main, "0107", DateTime.Now);
- }
- break;
- case GameNetSystem.SocketType.CrossSever:
- if (CrossServerLogin.Instance.reconnectBackGround || StageManager.Instance.socketType != GameNetSystem.SocketType.CrossSever)
- {
- var mapOk = new C0107_tagCInitMapOK();
- mapOk.MapID = PlayerDatas.Instance.baseData.MapID;
- mapOk.Type = 0;
- GameNetSystem.Instance.SendToCrossServer(mapOk);
-
- StageLoadTimeOutCatcher.RecordProtocol(GameNetSystem.SocketType.CrossSever, "0107", DateTime.Now);
- }
- break;
- default:
- break;
- }
-
-
-
- switch (vNetPack.socketType)
- {
- case GameNetSystem.SocketType.Main:
- StageManager.Instance.isServerPreparing = false;
- break;
- case GameNetSystem.SocketType.CrossSever:
- StageManager.Instance.isCrossServerPreparing = false;
- break;
- }
-
- // // 查错预留
- // if (DTC0102_tagCDBPlayer.DEBUG_0102 && DTC0102_tagCDBPlayer.DEBUG_STEP != 9)
- // {
- //#if !UNITY_EDITOR
- // OperationLogCollect.Instance.BugReport("错误", "0102未执行至正确的步骤, 只执行到: " + DTC0102_tagCDBPlayer.DEBUG_STEP);
- //#else
- // Debug.LogFormat("(DTC0102_tagCDBPlayer.DEBUG_STEP != 9) : {0}", DTC0102_tagCDBPlayer.DEBUG_STEP);
- //#endif
- // DTC0102_tagCDBPlayer.DEBUG_0102 = false;
- // }
-
- // // 查错预留
- // if (DTCA127_tagMCStartChangeMap.DEBUG_A127 && DTCA127_tagMCStartChangeMap.DEBUG_STEP != 6)
- // {
- //#if !UNITY_EDITOR
- // OperationLogCollect.Instance.BugReport("错误", "A127未执行至正确的步骤, 只执行到: " + DTCA127_tagMCStartChangeMap.DEBUG_STEP);
- //#else
- // Debug.LogFormat("(DTCA127_tagMCStartChangeMap.DEBUG_STEP != 6) : {0}", DTCA127_tagMCStartChangeMap.DEBUG_STEP);
- //#endif
-
- // DTCA127_tagMCStartChangeMap.DEBUG_A127 = false;
- // }
+ StageLoad.Instance.UpdateServerFlag(vNetData.socketType, true);
}
+
}
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0113_tagServerHeart.cs b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0113_tagServerHeart.cs
index fb559ee..6bc73fb 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0113_tagServerHeart.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0113_tagServerHeart.cs
@@ -16,10 +16,10 @@
switch (vNetPack.socketType)
{
- case GameNetSystem.SocketType.Main:
+ case ServerType.Main:
GameNetSystem.Instance.SendInfo(sendInfo);// 在线回应
break;
- case GameNetSystem.SocketType.CrossSever:
+ case ServerType.CrossSever:
GameNetSystem.Instance.SendToCrossServer(sendInfo);// 在线回应
break;
default:
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0115_tagAskClientVersion.cs b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0115_tagAskClientVersion.cs
index 76578ba..358aa20 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0115_tagAskClientVersion.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0115_tagAskClientVersion.cs
@@ -12,10 +12,10 @@
switch (vNetPack.socketType)
{
- case GameNetSystem.SocketType.Main:
+ case ServerType.Main:
ModelCenter.Instance.GetModel<LoginModel>().CheckClientVersion();
break;
- case GameNetSystem.SocketType.CrossSever:
+ case ServerType.CrossSever:
CrossServerLogin.Instance.CheckClientVersion();
break;
default:
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H03_MainCharacter/DTC0309_tagPlayerLoginInfo.cs b/Core/NetworkPackage/DTCFile/ServerPack/H03_MainCharacter/DTC0309_tagPlayerLoginInfo.cs
index 3e0f326..6b90f24 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H03_MainCharacter/DTC0309_tagPlayerLoginInfo.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H03_MainCharacter/DTC0309_tagPlayerLoginInfo.cs
@@ -19,7 +19,7 @@
H0309_tagPlayerLoginInfo vNetData = vNetPack as H0309_tagPlayerLoginInfo;
PlayerDatas.Instance.loginInfo = vNetData;
- if (vNetData.socketType== GameNetSystem.SocketType.Main)
+ if (vNetData.socketType== ServerType.Main)
{
GameNetSystem.Instance.UpdateCrossServerData(vNetData.IP, vNetData.Port, vNetData.CrossState);
}
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs
index a9ffc6c..161994c 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs
@@ -18,6 +18,7 @@
StageLoadTimeOutCatcher.RecordProtocol(vNetPack.socketType, "0403", DateTime.Now);
GameNetSystem.Instance.netState = GameNetSystem.NetState.Connected;
+
finishedLogin = true;
GA_Hero.s_MapSwitching = false;
@@ -30,10 +31,10 @@
switch (vNetData.socketType)
{
- case GameNetSystem.SocketType.Main:
+ case ServerType.Main:
loginModel.reconnectBackGround = false;
break;
- case GameNetSystem.SocketType.CrossSever:
+ case ServerType.CrossSever:
GameNetSystem.Instance.crossServerConnected_Loigc = true;
CrossServerLogin.Instance.reconnectBackGround = false;
CrossServerLogin.Instance.StopLoginOverTimeProcess();
@@ -46,7 +47,7 @@
{
try
{
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
+ if (vNetData.socketType == ServerType.Main)
{
if (playerLoginOkEvent != null)
{
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0406_tagNPCAppear.cs b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0406_tagNPCAppear.cs
index 38b8ae9..f101ab2 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0406_tagNPCAppear.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0406_tagNPCAppear.cs
@@ -144,7 +144,7 @@
break;
}
- if (StageManager.Instance.isLoading)
+ if (StageLoad.Instance.isLoading)
{
if (!GAMgr.Instance.reAdjustPosList.Contains(_actor))
{
@@ -154,7 +154,7 @@
if (CrossServerUtility.IsCrossServer())
{
- if (vNetPack.socketType == GameNetSystem.SocketType.Main)
+ if (vNetPack.socketType == ServerType.Main)
{
if (_actor != null && !GAMgr.Instance.reAdjustPosList.Contains(_actor))
{
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0408_tagPlayerSummonNPCAppear.cs b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0408_tagPlayerSummonNPCAppear.cs
index b8945866..1412315 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0408_tagPlayerSummonNPCAppear.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0408_tagPlayerSummonNPCAppear.cs
@@ -45,7 +45,7 @@
vNetData.NPCID, _group, vNetData);
}
- if (StageManager.Instance.isLoading)
+ if (StageLoad.Instance.isLoading)
{
if (_actor != null)
{
@@ -58,7 +58,7 @@
if (CrossServerUtility.IsCrossServer())
{
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
+ if (vNetData.socketType == ServerType.Main)
{
if (_actor != null)
{
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs
index 5d74549..00884f5 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs
@@ -21,22 +21,22 @@
if (vNetData == null)
{
return;
- }
-
- if (vNetData.socketType == GameNetSystem.SocketType.CrossSever)
- {
- if (vNetData.RefreshType == (int)PlayerDataRefresh.FightPower
- || vNetData.RefreshType == (int)PlayerDataRefresh.ExpPoint
- || vNetData.RefreshType == (int)PlayerDataRefresh.LV
- || vNetData.RefreshType == (int)PlayerDataRefresh.VIPLv)
- {
- return;
- }
+ }
+
+ if (vNetData.socketType == ServerType.CrossSever)
+ {
+ if (vNetData.RefreshType == (int)PlayerDataRefresh.FightPower
+ || vNetData.RefreshType == (int)PlayerDataRefresh.ExpPoint
+ || vNetData.RefreshType == (int)PlayerDataRefresh.LV
+ || vNetData.RefreshType == (int)PlayerDataRefresh.VIPLv)
+ {
+ return;
+ }
}
if (CrossServerUtility.IsCrossServer())
{
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
+ if (vNetData.socketType == ServerType.Main)
{
if (vNetData.RefreshType == (int)PlayerDataRefresh.HP
|| vNetData.RefreshType == (int)PlayerDataRefresh.MaxHP
@@ -46,7 +46,7 @@
return;
}
}
- }
+ }
if (vNetData.RefreshType == (int)PlayerDataRefresh.OfficialRank)
{
@@ -64,7 +64,7 @@
bool _sync = false;
if (CrossServerUtility.IsCrossServer())
{
- if (vNetData.socketType == GameNetSystem.SocketType.CrossSever)
+ if (vNetData.socketType == ServerType.CrossSever)
{
_sync = true;
}
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0423_tagObjPropertyRefreshView.cs b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0423_tagObjPropertyRefreshView.cs
index 4795ef5..1e0ca5c 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0423_tagObjPropertyRefreshView.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0423_tagObjPropertyRefreshView.cs
@@ -22,7 +22,7 @@
if (CrossServerUtility.IsCrossServer())
{
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
+ if (vNetData.socketType == ServerType.Main)
{
return;
}
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0434_tagAreaPlayerAppearEx.cs b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0434_tagAreaPlayerAppearEx.cs
index 39a0acd..30fcd0c 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0434_tagAreaPlayerAppearEx.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0434_tagAreaPlayerAppearEx.cs
@@ -36,7 +36,7 @@
_player = GAMgr.Instance.RequestPlayer<GA_Player>(vNetData.PlayerID, E_ActorGroup.Player, vNetData);
- if (StageManager.Instance.isLoading)
+ if (StageLoad.Instance.isLoading)
{
if (!GAMgr.Instance.reAdjustPosList.Contains(_player))
{
@@ -46,7 +46,7 @@
if (CrossServerUtility.IsCrossServer())
{
- if (vNetPack.socketType == GameNetSystem.SocketType.Main)
+ if (vNetPack.socketType == ServerType.Main)
{
if (_player != null && !GAMgr.Instance.reAdjustPosList.Contains(_player))
{
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0435_tagPetAppear.cs b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0435_tagPetAppear.cs
index 391ec91..05561ce 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0435_tagPetAppear.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0435_tagPetAppear.cs
@@ -36,7 +36,7 @@
_pet = GAMgr.Instance.RequestNPCFight<GA_Pet>(vNetData.PetID, vNetData.NPCID, _group, vNetData);
- if (StageManager.Instance.isLoading)
+ if (StageLoad.Instance.isLoading)
{
if (!GAMgr.Instance.reAdjustPosList.Contains(_pet))
{
@@ -46,7 +46,7 @@
if (CrossServerUtility.IsCrossServer())
{
- if (vNetPack.socketType == GameNetSystem.SocketType.Main)
+ if (vNetPack.socketType == ServerType.Main)
{
if (_pet != null && !GAMgr.Instance.reAdjustPosList.Contains(_pet))
{
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA125_tagMCChangeMapFail.cs b/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA125_tagMCChangeMapFail.cs
index 45e7ff9..6cc730a 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA125_tagMCChangeMapFail.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA125_tagMCChangeMapFail.cs
@@ -14,21 +14,19 @@
base.Done(vNetPack);
var package = vNetPack as HA125_tagMCChangeMapFail;
- GA_Hero _hero = PlayerDatas.Instance.hero;
-
- if (_hero == null)
- {
- return;
- }
- MapTransferUtility.Instance.CheckMap(PlayerDatas.Instance.baseData.MapID, true);
- MapTransferUtility.Instance.Clear();
-
- MapTransferUtility.Instance.lastMoveToWorldBossTime = 0;
- MapTransferUtility.Instance.lastMoveToWorldBossNpcID = 0;
-
WindowCenter.Instance.Close<LoadingWin>();
- GA_Hero.s_MapSwitching = false;
+ var hero = PlayerDatas.Instance.hero;
+ if (hero != null)
+ {
+ MapTransferUtility.Instance.CheckMap(PlayerDatas.Instance.baseData.MapID, true);
+ MapTransferUtility.Instance.Clear();
+
+ MapTransferUtility.Instance.lastMoveToWorldBossTime = 0;
+ MapTransferUtility.Instance.lastMoveToWorldBossNpcID = 0;
+ GA_Hero.s_MapSwitching = false;
+ }
+
}
}
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA126_tagMCPrepareChangeMap.cs b/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA126_tagMCPrepareChangeMap.cs
index 5cb2ca7..53d0e8e 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA126_tagMCPrepareChangeMap.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA126_tagMCPrepareChangeMap.cs
@@ -28,53 +28,32 @@
Debug.Log(_content);
RuntimeLogUtility.AddLog_Blue(_content, PlayerDatas.Instance.PlayerId);
#endif
- var _mapConfig = Config.Instance.Get<MapConfig>(package.MapID);
- DTCA127_tagMCStartChangeMap.LineID = 0;
- int _realMapDataID = package.MapID;
-
- if (_mapConfig.MapFBType != 0)
- {
- DungeonModel _model = ModelCenter.Instance.GetModel<DungeonModel>();
- _realMapDataID = _model.GetDataMapIdByMapId(_realMapDataID);
-
- if (package.MapID != 52020 && package.MapID != 52010)
- {
- DTCA127_tagMCStartChangeMap.LineID = package.FuncLineID;
- }
- }
-
- var _mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(_realMapDataID, DTCA127_tagMCStartChangeMap.LineID);
-
- if (_mapResConfig == null)
- {
- DTCA127_tagMCStartChangeMap.LineID = 0;
- _mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(_realMapDataID, DTCA127_tagMCStartChangeMap.LineID);
- }
-
+ var dataMapId = MapUtility.GetDataMapId(package.MapID);
+ var lineId = MapUtility.GetLineId(package.MapID, package.FuncLineID);
+ var mapResourcesConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
if (!WindowCenter.Instance.IsOpen<LoadingWin>())
{
- LoadingWin.targetMapResId = _mapResConfig.ID;
+ LoadingWin.targetMapResId = mapResourcesConfig.ID;
WindowCenter.Instance.Open<LoadingWin>();
}
- GA_Hero _hero = PlayerDatas.Instance.hero;
-
- if (_hero == null)
+ var hero = PlayerDatas.Instance.hero;
+ if (hero != null)
{
- return;
+ var mapConfig = Config.Instance.Get<MapConfig>(package.MapID);
+ if (mapConfig.CanRide == 0)
+ {
+ hero.SwitchHorse(0);
+ DTC0428_tagPlayerRideHorse.Send_tagPlayerRideHorse(false);
+ }
+ hero.ClearPathFindTarget();
+ hero.OnPathFindStop -= MapTransferUtility.Instance.OnHeroStopPathFind;
+ hero.StopAll();
+
+ GA_Hero.s_MapSwitching = true;
}
- if(_mapConfig.CanRide == 0)
- {
- _hero.SwitchHorse(0);
- DTC0428_tagPlayerRideHorse.Send_tagPlayerRideHorse(false);
- }
- _hero.ClearPathFindTarget();
- _hero.OnPathFindStop -= MapTransferUtility.Instance.OnHeroStopPathFind;
- _hero.StopAll();
-
- GA_Hero.s_MapSwitching = true;
}
}
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA127_tagMCStartChangeMap.cs b/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA127_tagMCStartChangeMap.cs
index c98de6a..95df671 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA127_tagMCStartChangeMap.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/HA1_Sys/DTCA127_tagMCStartChangeMap.cs
@@ -11,117 +11,64 @@
public class DTCA127_tagMCStartChangeMap : DtcBasic
{
- public static int DEBUG_STEP = 0;
- public static bool DEBUG_A127 = false;
-
public const string RECORDPREMAPID_KEY = "RecordMapId";
- public static readonly Dictionary<int, int> mapIdDict = new Dictionary<int, int>();
-
- public static int LineID = 0;
- public static bool isChangeLine = false;
-
- public static MapResourcesConfig GetMapResourcesConfig()
- {
- int _realMapDataID = PlayerDatas.Instance.baseData.MapID;
- var _mapConfig = Config.Instance.Get<MapConfig>(_realMapDataID);
-
- if (_mapConfig.MapFBType != 0)
- {
- DungeonModel _model = ModelCenter.Instance.GetModel<DungeonModel>();
- _realMapDataID = _model.GetDataMapIdByMapId(_realMapDataID);
- }
-
- var _key = _realMapDataID * 1000 + LineID;
- MapResourcesConfig _config = GetMapResourcesConfig(_realMapDataID, LineID);
- if (_config == null)
- {
- _config = GetMapResourcesConfig(_realMapDataID, 0);
- }
- return _config;
- }
public override void Done(GameNetPackBasic vNetPack)
{
base.Done(vNetPack);
- DEBUG_A127 = true;
var package = vNetPack as HA127_tagMCStartChangeMap;
StageLoadTimeOutCatcher.RecordProtocol(package.socketType, "A127", DateTime.Now);
-
- DEBUG_STEP = 0;
#if UNITY_EDITOR
string _content = string.Format("DTCA127_tagMCStartChangeMap => 寮�濮嬪垏鎹㈣嚦鍦板浘: {0}", package.MapID);
Debug.Log(_content);
RuntimeLogUtility.AddLog_Blue(_content, PlayerDatas.Instance.PlayerId);
#endif
- var _mapConfig = Config.Instance.Get<MapConfig>((int)package.MapID);
- LineID = 0;
- int _realMapDataID = (int)package.MapID;
-
- if (_mapConfig.MapFBType != 0)
+ var dataMapId = MapUtility.GetDataMapId((int)package.MapID);
+ var lineId = MapUtility.GetLineId((int)package.MapID, package.FuncLineID);
+ var mapResourceConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
+ if (mapResourceConfig != null)
{
- DungeonModel _model = ModelCenter.Instance.GetModel<DungeonModel>();
- _realMapDataID = _model.GetDataMapIdByMapId(_realMapDataID);
-
- if (package.MapID != 52020 && package.MapID != 52010)
- {
- LineID = package.FuncLineID;
- }
- }
-
- var _mapResConfig = GetMapResourcesConfig(_realMapDataID, LineID);
-
- if (_mapResConfig == null)
- {
- LineID = 0;
- _mapResConfig = GetMapResourcesConfig(_realMapDataID, LineID);
- }
-
- if (_mapResConfig != null)
- {
- GA_Hero.MapOffset.x = _mapResConfig.MapOffset.x;
- GA_Hero.MapOffset.z = _mapResConfig.MapOffset.y;
+ GA_Hero.MapOffset.x = mapResourceConfig.MapOffset.x;
+ GA_Hero.MapOffset.z = mapResourceConfig.MapOffset.y;
}
else
{
GA_Hero.MapOffset.x = 0;
GA_Hero.MapOffset.z = 0;
}
- DEBUG_STEP = 1;
+
BossShowModel.Instance.reqDungeonLineId = package.FuncLineID;
- GA_Hero _hero = PlayerDatas.Instance.hero;
-
- if (_hero != null)
+ var hero = PlayerDatas.Instance.hero;
+ if (hero != null)
{
- _hero.ShowArrow(false);
- _hero.SwitchGrayName(false);
+ hero.ShowArrow(false);
+ hero.SwitchGrayName(false);
if (StatusMgr.Instance.IsExist(PlayerDatas.Instance.PlayerId, StatusMgr.Instance.redNameBuffID))
{
- _hero.SwitchRedName(true);
+ hero.SwitchRedName(true);
}
- _hero.needSyncGroundHeight = true;
+ hero.needSyncGroundHeight = true;
}
+
GAMgr.Instance.UnInit();
DTCA713_tagMCDynamicBarrierState.Clear();
-
- DEBUG_STEP = 2;
-
GameObjectPoolManager.Instance.UnLoadAll();
DropItemManager.ReleaseAll();
if (PlayerDatas.Instance.baseData.MapID == package.MapID)
{
WindowCenter.Instance.Close<LoadingWin>();
}
+
LocalSave.SetInt(RECORDPREMAPID_KEY, PlayerDatas.Instance.baseData.MapID);
BattleEffectPlayRule.Instance.sortPlayerList.Clear();
SelectionManager.ClearJHSfx();
- DEBUG_STEP = 3;
- var isMainSocket = vNetPack.socketType == GameNetSystem.SocketType.Main;
+ var isMainSocket = vNetPack.socketType == ServerType.Main;
PlayerDatas.Instance.RefreshProperty(isMainSocket, PlayerDataRefresh.MapID, package.MapID);
PlayerDatas.Instance.RefreshProperty(isMainSocket, PlayerDataRefresh.ExAttr3, package.FuncLineID);
@@ -131,30 +78,10 @@
PlayerDatas.Instance.hero.SelectTarget = null;
}
- DungeonStage.CurrentMapType = (MapType)_mapConfig.MapFBType;
- if (StageManager.Instance.currentMapResId == _mapResConfig.ID)
- {
-#if UNITY_EDITOR
- Debug.LogFormat("DTCA127_tagMCStartChangeMap鍑虹幇鍔犺浇鐩稿悓鍦板浘琛屼负:" + _mapResConfig.ID);
-#endif
+ var mapConfig = Config.Instance.Get<MapConfig>((int)package.MapID);
+ DungeonStage.CurrentMapType = (MapType)mapConfig.MapFBType;
- isChangeLine = true;
-
- return;
- }
-
- switch (vNetPack.socketType)
- {
- case GameNetSystem.SocketType.Main:
- StageManager.Instance.isServerPreparing = true;
- break;
- case GameNetSystem.SocketType.CrossSever:
- StageManager.Instance.isCrossServerPreparing = true;
- break;
- }
-
- DEBUG_STEP = 4;
- switch (_mapConfig.MapFBType)
+ switch (mapConfig.MapFBType)
{
case 0:
foreach (var _id in DTCB206_tagMCHelpBattleCallResult.s_CacheObjIdList)
@@ -170,54 +97,17 @@
break;
}
- DEBUG_STEP = 5;
- switch (package.MapID)
+ StageLoad.Instance.UpdateServerFlag(package.socketType, false);
+ StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
{
- case 31250:
- StageManager.Instance.Load<GuardDungeonStage>(_mapConfig.MapID, package.socketType);
- break;
- case RuneTowerModel.RUNETOWER_MAPID:
- StageManager.Instance.Load<RuneTowerDungeonStage>(_mapConfig.MapID, package.socketType);
- break;
- case JadeDynastyTowerModel.DATA_MAPID:
- StageManager.Instance.Load<JadeDynastyTowerDungeonStage>(_mapConfig.MapID, package.socketType);
- break;
- case DemonJarModel.DEMONJAR_SINGLEMAPID:
- StageManager.Instance.Load<FakeDemonJarDungeonStage>(_mapConfig.MapID, package.socketType);
- break;
- default:
- StageManager.Instance.Load<DungeonStage>(_mapConfig.MapID, package.socketType);
- break;
- }
+ toMapId = (int)package.MapID,
+ toLineId = lineId,
+ needEmpty = true,
+ needLoadResource = true,
+ serverType = package.socketType,
+ isClientLoadMap = false
+ });
- DEBUG_STEP = 6;
- }
-
- public static MapResourcesConfig GetMapResourcesConfig(int mapID, int lineID)
- {
- int _key = mapID * 1000 + lineID;
- int _mapResourceID = -1;
- MapResourcesConfig _mapResConfig = null;
- if (mapIdDict.TryGetValue(_key, out _mapResourceID))
- {
- _mapResConfig = Config.Instance.Get<MapResourcesConfig>(_mapResourceID);
- }
- else
- {
- foreach (var _config in Config.Instance.GetAllValues<MapResourcesConfig>())
- {
- if (mapID == _config.DataID
- && lineID == _config.LineID)
- {
- _mapResourceID = _config.ID;
- _mapResConfig = _config;
- mapIdDict[_key] = _mapResourceID;
- break;
- }
- }
- }
-
- return _mapResConfig;
}
}
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA202_tagMCAttackMode.cs b/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA202_tagMCAttackMode.cs
index d3e6e7c..a16e45f 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA202_tagMCAttackMode.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA202_tagMCAttackMode.cs
@@ -6,13 +6,13 @@
{
C030A_tagCChangeAttackMode _proto = new C030A_tagCChangeAttackMode();
_proto.Mode = (byte)attackMode;
- if (CrossServerUtility.IsCrossServerBoss())
- {
- GameNetSystem.Instance.SendToCrossServer(_proto);
- }
- else
- {
- GameNetSystem.Instance.SendInfo(_proto);
+ if (CrossServerUtility.IsCrossServerBoss())
+ {
+ GameNetSystem.Instance.SendToCrossServer(_proto);
+ }
+ else
+ {
+ GameNetSystem.Instance.SendInfo(_proto);
}
}
@@ -30,7 +30,7 @@
if (CrossServerUtility.IsCrossServer())
{
- if (vNetData.socketType == GameNetSystem.SocketType.Main)
+ if (vNetData.socketType == ServerType.Main)
{
return;
}
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/HA7_Arena/DTCA709_tagObjInfoListRefresh.cs b/Core/NetworkPackage/DTCFile/ServerPack/HA7_Arena/DTCA709_tagObjInfoListRefresh.cs
index fd2ef18..edc5252 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/HA7_Arena/DTCA709_tagObjInfoListRefresh.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/HA7_Arena/DTCA709_tagObjInfoListRefresh.cs
@@ -37,7 +37,7 @@
if (CrossServerUtility.IsCrossServer())
{
- if (vNetDatas.socketType == GameNetSystem.SocketType.Main)
+ if (vNetDatas.socketType == ServerType.Main)
{
if (vNetData.RefreshType == (int)PlayerDataRefresh.HP
|| vNetData.RefreshType == (int)PlayerDataRefresh.MaxHP
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/HC0_CrossRealm/DTCC001_tagGCCrossRealmPKMatchOK.cs b/Core/NetworkPackage/DTCFile/ServerPack/HC0_CrossRealm/DTCC001_tagGCCrossRealmPKMatchOK.cs
index 09c70fc..87ffc0b 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/HC0_CrossRealm/DTCC001_tagGCCrossRealmPKMatchOK.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/HC0_CrossRealm/DTCC001_tagGCCrossRealmPKMatchOK.cs
@@ -14,7 +14,7 @@
var package = vNetPack as HC001_tagGCCrossRealmPKMatchOK;
- if (package.socketType == GameNetSystem.SocketType.Main)
+ if (package.socketType == ServerType.Main)
{
var teamModel = ModelCenter.Instance.GetModel<TeamModel>();
if (teamModel.isMatching)
@@ -29,4 +29,5 @@
}
-}
+}
+
diff --git a/Core/NetworkPackage/DTCFile/ServerPack/HC1_CrossRealm/DTCC104_tagMCPrepareEnterCrossServer.cs b/Core/NetworkPackage/DTCFile/ServerPack/HC1_CrossRealm/DTCC104_tagMCPrepareEnterCrossServer.cs
index 5d48b2a..fe9577d 100644
--- a/Core/NetworkPackage/DTCFile/ServerPack/HC1_CrossRealm/DTCC104_tagMCPrepareEnterCrossServer.cs
+++ b/Core/NetworkPackage/DTCFile/ServerPack/HC1_CrossRealm/DTCC104_tagMCPrepareEnterCrossServer.cs
@@ -16,7 +16,7 @@
base.Done(vNetPack);
var package = vNetPack as HC104_tagMCPrepareEnterCrossServer;
- var config = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig((int)package.DataMapID, 0);
+ var config = TableConfig.MapResourcesConfig.GetConfig((int)package.DataMapID, 0);
LoadingWin.targetMapResId = config.ID;
WindowCenter.Instance.Open<LoadingWin>();
}
diff --git a/Core/NetworkPackage/GameNetPackBasic.cs b/Core/NetworkPackage/GameNetPackBasic.cs
index b9345ec..3be0ccf 100644
--- a/Core/NetworkPackage/GameNetPackBasic.cs
+++ b/Core/NetworkPackage/GameNetPackBasic.cs
@@ -7,7 +7,7 @@
public class GameNetPackBasic
{
- public GameNetSystem.SocketType socketType = GameNetSystem.SocketType.Main;
+ public ServerType socketType = ServerType.Main;
/** 鍗忚鍙� */
protected ushort _cmd = 0;
diff --git a/Core/NetworkPackage/GameNetSystem.cs b/Core/NetworkPackage/GameNetSystem.cs
index 9d48632..05ffcbb 100644
--- a/Core/NetworkPackage/GameNetSystem.cs
+++ b/Core/NetworkPackage/GameNetSystem.cs
@@ -120,7 +120,7 @@
DebugEx.Log(ex);
}
- mainSocket = new ClientSocket(SocketType.Main);
+ mainSocket = new ClientSocket(ServerType.Main);
mainProtocolQueue.Clear();
mainSocket.Connect(ip, port, (bool ok) =>
@@ -147,7 +147,7 @@
DebugEx.Log(ex);
}
- crossServerSocket = new ClientSocket(SocketType.CrossSever);
+ crossServerSocket = new ClientSocket(ServerType.CrossSever);
crossSeverProtocolQueue.Clear();
this.crossServerSocket.Connect(ip, port, (bool ok) =>
{
@@ -188,13 +188,13 @@
{
if (crossServerSocket != null)
{
- protocol.socketType = SocketType.CrossSever;
+ protocol.socketType = ServerType.CrossSever;
crossServerSocket.SendInfo(protocol);
DebugPkgCache.Push(protocol);
}
}
- public void PushPackage(GameNetPackBasic protocol, SocketType type)
+ public void PushPackage(GameNetPackBasic protocol, ServerType type)
{
lock (this)
{
@@ -207,10 +207,10 @@
{
switch (type)
{
- case SocketType.Main:
+ case ServerType.Main:
mainProtocolQueue.Enqueue(protocol);
break;
- case SocketType.CrossSever:
+ case ServerType.CrossSever:
crossSeverProtocolQueue.Enqueue(protocol);
break;
default:
@@ -338,7 +338,17 @@
var loginModel = ModelCenter.Instance.GetModel<LoginModel>();
loginModel.busy = false;
WindowJumpMgr.Instance.ClearJumpData();
- StageManager.Instance.LoadLoginStage();
+
+ StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
+ {
+ toMapId = 1,
+ toLineId = 0,
+ needEmpty = false,
+ needLoadResource = true,
+ serverType = ServerType.Main,
+ isClientLoadMap = true
+ });
+
NetLinkWin.Hide();
}
}
@@ -388,12 +398,6 @@
DisConnected = 6,
}
- public enum SocketType
- {
- Main = 1,
- CrossSever = 2,
- }
-
public struct CrossServerData
{
public string ip;
@@ -415,5 +419,10 @@
Error = 2,
}
+}
+public enum ServerType
+{
+ Main = 1,
+ CrossSever = 2,
}
diff --git a/Core/NetworkPackage/NetPkgCtl.cs b/Core/NetworkPackage/NetPkgCtl.cs
index 27df0e3..a715e21 100644
--- a/Core/NetworkPackage/NetPkgCtl.cs
+++ b/Core/NetworkPackage/NetPkgCtl.cs
@@ -11,7 +11,7 @@
private static List<NetPackage> tempPackages = new List<NetPackage>();//鏆傚仠鏃剁紦瀛樼殑灏佸寘鍒楄〃
public static bool stopRecieve = false;
- public static void RecordPackage(GameNetSystem.SocketType socketType, string bytes, NetPackagetType packType, string packageName, string fields, List<string> fieldDetails)
+ public static void RecordPackage(ServerType socketType, string bytes, NetPackagetType packType, string packageName, string fields, List<string> fieldDetails)
{
#if UNITY_EDITOR
var package = new NetPackage();
@@ -93,7 +93,7 @@
public class NetPackage
{
- public GameNetSystem.SocketType socketType;
+ public ServerType socketType;
public bool show = false;
public string time;
public string content;
diff --git a/Core/NetworkPackage/Socket/ClientSocket.cs b/Core/NetworkPackage/Socket/ClientSocket.cs
index c473ad3..8bf796c 100644
--- a/Core/NetworkPackage/Socket/ClientSocket.cs
+++ b/Core/NetworkPackage/Socket/ClientSocket.cs
@@ -20,7 +20,7 @@
public bool connected { get { return m_Socket == null ? false : m_Socket.Connected; } }
- GameNetSystem.SocketType socketType = GameNetSystem.SocketType.Main;
+ ServerType socketType = ServerType.Main;
DateTime m_LastPackageTime;
public DateTime lastPackageTime { get { return m_LastPackageTime; } }
@@ -30,7 +30,7 @@
int port;
Action<bool> onConnected = null;
- public ClientSocket(GameNetSystem.SocketType type)
+ public ClientSocket(ServerType type)
{
this.socketType = type;
}
diff --git a/Fight/Actor/HeroBehaviour.cs b/Fight/Actor/HeroBehaviour.cs
index 57aee4d..4141947 100644
--- a/Fight/Actor/HeroBehaviour.cs
+++ b/Fight/Actor/HeroBehaviour.cs
@@ -225,7 +225,7 @@
{
if (!force)
{
- if (StageManager.Instance.StageType == Stage.E_StageType.Dungeon)
+ if (StageLoad.Instance.stageType == Stage.E_StageType.Dungeon)
{
if (DungeonStage.CurrentMapType != MapType.OpenCountry)
{
diff --git a/Fight/Actor/Skill/AttackHandler.cs b/Fight/Actor/Skill/AttackHandler.cs
index ccfb66a..930812f 100644
--- a/Fight/Actor/Skill/AttackHandler.cs
+++ b/Fight/Actor/Skill/AttackHandler.cs
@@ -180,7 +180,7 @@
else
{
// 澶勭悊灏侀瓟鍧涜嫳闆勪激瀹�
- FakeDemonJarDungeonStage _dungeon = StageManager.Instance.CurrentStage as FakeDemonJarDungeonStage;
+ FakeDemonJarDungeonStage _dungeon = StageLoad.Instance.currentStage as FakeDemonJarDungeonStage;
if (_dungeon != null)
{
if (attacker.ServerInstID == PlayerDatas.Instance.PlayerId)
diff --git a/Fight/GameActor/GA_Guard.cs b/Fight/GameActor/GA_Guard.cs
index fa68ebf..423391d 100644
--- a/Fight/GameActor/GA_Guard.cs
+++ b/Fight/GameActor/GA_Guard.cs
@@ -92,7 +92,7 @@
DTC0429_tagObjResetPos.ResetPlayerPosEvent += ResetPlayerPosEvent;
if (IsHeroControl)
{
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
DTC0102_tagCDBPlayer.afterPlayerDataInitializeEvent += AfterPlayerDataInitializeEvent;
DTCA112_tagMCDBPlayer.playerInitEvent += PlayerInitEvent;
}
@@ -135,7 +135,7 @@
DTCA112_tagMCDBPlayer.playerInitEvent -= PlayerInitEvent;
if (IsHeroControl)
{
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
ReleasePickUpBehaviour();
}
if (m_SFXController != null)
diff --git a/Fight/MapTransferUtility.cs b/Fight/MapTransferUtility.cs
index f69923f..a56fc3c 100644
--- a/Fight/MapTransferUtility.cs
+++ b/Fight/MapTransferUtility.cs
@@ -19,14 +19,11 @@
Fight,
}
private E_MapTransferDoType m_MapTransferType;
- public E_MapTransferDoType MapTransferDoType
- {
- get
- {
+ public E_MapTransferDoType MapTransferDoType {
+ get {
return m_MapTransferType;
}
- set
- {
+ set {
m_MapTransferType = value;
#if UNITY_EDITOR
// Debug.LogFormat("璁剧疆鏂瑰紡: {0}", m_MapTransferType);
@@ -125,8 +122,7 @@
#endregion
#region npc
- public int NpcID
- {
+ public int NpcID {
get; set;
}
#endregion
@@ -493,11 +489,6 @@
_model.RequestMapTransport(_npcLocation.mapId);
m_SwitchMapFinished = false;
m_MapID = _npcLocation.mapId;
- MapResourcesConfig _mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(_npcLocation.mapId, 0);
- if (_mapResConfig != null)
- {
- LoadingWin.targetMapResId = _mapResConfig.ID;
- }
}
// 鎵句笉鍒版垨鑰呮槸鏈湴鍥�
// 鎵句笉鍒板彲鑳芥槸瀹㈡埛绔璞�,涔熷彲鑳芥槸閰嶇疆涓嶅瓨鍦�
@@ -731,15 +722,6 @@
SysNotifyMgr.Instance.ShowTip("PK_Leave");
return;
}
- MapResourcesConfig _config = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(npcLocation.mapId, 0);
- if (_config != null)
- {
- LoadingWin.targetMapResId = _config.ID;
- }
- else
- {
- LoadingWin.targetMapResId = 1;
- }
}
_hero.Behaviour.StopHandupAI(true);
@@ -799,16 +781,6 @@
SysNotifyMgr.Instance.ShowTip("Map_Delivery");
return;
}
-
- MapResourcesConfig _config = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(mapID, 0);
- if (_config != null)
- {
- LoadingWin.targetMapResId = _config.ID;
- }
- else
- {
- LoadingWin.targetMapResId = 1;
- }
}
_hero.Behaviour.StopHandupAI(true);
@@ -826,7 +798,6 @@
if (!AssetSource.sceneFromEditor)
{
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(mapId, 0);
var assetValid = AssetVersionUtility.IsSceneAssetValid(mapId, 0);
if (!assetValid)
{
diff --git a/Fight/PreFightMission.cs b/Fight/PreFightMission.cs
index 1527a0e..a74a596 100644
--- a/Fight/PreFightMission.cs
+++ b/Fight/PreFightMission.cs
@@ -7,7 +7,7 @@
[XLua.LuaCallCSharp]
public class PreFightMission : Singleton<PreFightMission>
-
+
{
private Vector3 m_FirstTrransferStartPos = new Vector3(183.84f, 62.44f, 25.56f);
private Vector3 m_FirstTrransferEndPos = new Vector3(161.33f, 51.545f, 34.84f);
@@ -156,7 +156,7 @@
if (h0827.MissionState == 1)
{
- if (StageManager.Instance.isServerPreparing == false)
+ if (StageLoad.Instance.IsServerPrepareOk(ServerType.Main))
{
HandlerMission(h0827.MissionID);
}
@@ -588,7 +588,8 @@
//Step_4_BossKilled();
m_StartScaleBoss = false;
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
+ var dataMapId = MapUtility.GetDataMapId(PlayerDatas.Instance.baseData.MapID);
+ var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, PlayerDatas.Instance.baseData.dungeonLineId);
SoundPlayer.Instance.PlayBackGroundMusic(mapResConfig.Music);
}
diff --git a/Fight/Stage/CreateRoleStage.cs b/Fight/Stage/CreateRoleStage.cs
index e99be57..7179c9e 100644
--- a/Fight/Stage/CreateRoleStage.cs
+++ b/Fight/Stage/CreateRoleStage.cs
@@ -38,6 +38,9 @@
public override void UnInitialize()
{
base.UnInitialize();
+
+ WindowCenter.Instance.Close<CreateRoleWin>();
+
#if !UNITY_EDITOR
AssetBundleUtility.Instance.UnloadAssetBundle("mob/createrole", true, true);
#endif
diff --git a/Fight/Stage/Dungeon/DungeonStage.cs b/Fight/Stage/Dungeon/DungeonStage.cs
index a971180..4bb1d31 100644
--- a/Fight/Stage/Dungeon/DungeonStage.cs
+++ b/Fight/Stage/Dungeon/DungeonStage.cs
@@ -23,7 +23,8 @@
//AssetPreLoad.Instance.PreLoadNPC(PlayerDatas.Instance.baseData.MapID);
SelectionManager.Initiailze();
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
+ var dataMapId = MapUtility.GetDataMapId(PlayerDatas.Instance.baseData.MapID);
+ var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, PlayerDatas.Instance.baseData.dungeonLineId);
SoundPlayer.Instance.UnLoadMusic(mapResConfig.Music);
SoundPlayer.Instance.PlayBackGroundMusic(mapResConfig.Music);
@@ -80,10 +81,9 @@
CreateMapTransfer();
- StartCoroutine(CreateMapArea());
+ StartCoroutine("CreateMapArea");
var mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
CurrentMapType = (MapType)mapConfig.MapFBType;
switch (CurrentMapType)
{
@@ -116,6 +116,7 @@
{
base.UnInitialize();
+ StopAllCoroutines();
mapData = null;
if (s_MapAreaDict != null)
diff --git a/Fight/Stage/Dungeon/JadeDynastyTowerDungeonStage.cs b/Fight/Stage/Dungeon/JadeDynastyTowerDungeonStage.cs
index 71e88b7..1f5073d 100644
--- a/Fight/Stage/Dungeon/JadeDynastyTowerDungeonStage.cs
+++ b/Fight/Stage/Dungeon/JadeDynastyTowerDungeonStage.cs
@@ -106,7 +106,7 @@
}
var mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
+ var mapResConfig = MapResourcesConfig.GetConfig(JadeDynastyTowerModel.DATA_MAPID, 0);
SoundPlayer.Instance.PlayBackGroundMusic(mapResConfig.Music);
WindowCenter.Instance.Open<MapNameHintWin>();
diff --git a/Fight/Stage/Dungeon/RuneTowerDungeonStage.cs b/Fight/Stage/Dungeon/RuneTowerDungeonStage.cs
index 3b5d3f5..6df6aae 100644
--- a/Fight/Stage/Dungeon/RuneTowerDungeonStage.cs
+++ b/Fight/Stage/Dungeon/RuneTowerDungeonStage.cs
@@ -98,7 +98,7 @@
}
var mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
+ var mapResConfig = MapResourcesConfig.GetConfig(RuneTowerModel.RUNETOWER_MAPID, 0);
SoundPlayer.Instance.PlayBackGroundMusic(mapResConfig.Music);
diff --git a/Fight/Stage/SelectRoleStage.cs b/Fight/Stage/SelectRoleStage.cs
index a178287..6c5f705 100644
--- a/Fight/Stage/SelectRoleStage.cs
+++ b/Fight/Stage/SelectRoleStage.cs
@@ -29,6 +29,13 @@
// AssetPreLoad.Instance.PreLoadJobEffect(PlayerDatas.Instance.loginInfo.Job);
}
+ public override void UnInitialize()
+ {
+ base.UnInitialize();
+
+ WindowCenter.Instance.Close<SelectRoleWin>();
+ }
+
protected override void OnStageLoadFinish()
{
base.OnStageLoadFinish();
diff --git a/Fight/Stage/Stage.cs b/Fight/Stage/Stage.cs
index 97ebe64..462e1ce 100644
--- a/Fight/Stage/Stage.cs
+++ b/Fight/Stage/Stage.cs
@@ -13,7 +13,7 @@
void Awake()
{
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
Initialize();
}
@@ -29,7 +29,7 @@
void OnDestroy()
{
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
}
void FixedUpdate()
diff --git a/Fight/Stage/StageLoad.cs b/Fight/Stage/StageLoad.cs
new file mode 100644
index 0000000..e7bb40c
--- /dev/null
+++ b/Fight/Stage/StageLoad.cs
@@ -0,0 +1,425 @@
+锘縰sing System.Collections;
+using System.Collections.Generic;
+using UnityEngine.SceneManagement;
+using UnityEngine;
+using Snxxz.UI;
+using System;
+using TableConfig;
+using UnityEngine.Events;
+
+public class StageLoad : SingletonMonobehaviour<StageLoad>
+{
+ StageLoadProcessor stageLoadProcessor;
+ public float progress {
+ get {
+ if (stageLoadProcessor != null)
+ {
+ return stageLoadProcessor.progress;
+ }
+ else
+ {
+ return 0f;
+ }
+ }
+ }
+
+ Stage m_CurrentStage;
+ public Stage currentStage {
+ get { return m_CurrentStage; }
+ set { m_CurrentStage = value; }
+ }
+
+ public Stage.E_StageType stageType {
+ get {
+ return (currentStage != null && currentStage is DungeonStage) ? Stage.E_StageType.Dungeon : Stage.E_StageType.MainCity;
+ }
+ }
+
+ public event Action<int> onStartStageLoadingEvent;
+ public UnityAction onStageLoadFinish;
+
+ StageLoadCommand currentCommand;
+ Queue<StageLoadCommand> commands = new Queue<StageLoadCommand>();
+
+ bool server0109Ok_Main = false;
+ bool server0109Ok_CrossServer;
+
+ float loadStartTime = 0f;
+ public bool isLoading { get; private set; }
+
+ public int mapIdRecord { get; private set; }
+ public int lineIdRecord { get; private set; }
+
+ public void PushSceneLoadCommand(StageLoadCommand command)
+ {
+ commands.Enqueue(command);
+ }
+
+ private void ExcuteCommand(StageLoadCommand command)
+ {
+ var tasks = new Queue<StageLoadProcessor.StageLoadTask>();
+ var needLoadResource = true;
+ if (command.needLoadResource)
+ {
+ if (command.fromMapId != command.toMapId)
+ {
+ needLoadResource = true;
+ }
+ else
+ {
+ var config1 = MapResourcesConfig.GetConfig(MapUtility.GetDataMapId(command.fromMapId), command.fromLineId);
+ var config2 = MapResourcesConfig.GetConfig(MapUtility.GetDataMapId(command.toMapId), command.toLineId);
+ if (config1 == null || config2 == null)
+ {
+ needLoadResource = true;
+ }
+ else
+ {
+ needLoadResource = config1.MapResources != config2.MapResources;
+ }
+ }
+ }
+ else
+ {
+ needLoadResource = false;
+ }
+
+ var assetValid = AssetVersionUtility.IsSceneAssetValid(command.toMapId, command.toLineId);
+ if (!assetValid)
+ {
+ tasks.Enqueue(new StageLoadProcessor.Wait0109Task(command));
+ if (command.serverType == ServerType.Main)
+ {
+ tasks.Enqueue(new StageLoadProcessor.WaitLoginCompleteTask(command));
+ }
+ tasks.Enqueue(new StageLoadProcessor.WaitSecondsTask(command, 1));
+ tasks.Enqueue(new StageLoadProcessor.ReturnToNoviceVillageTask(command));
+ }
+ else
+ {
+ if (needLoadResource)
+ {
+ tasks.Enqueue(new StageLoadProcessor.PreProcessTask(command));
+ tasks.Enqueue(new StageLoadProcessor.UnLoadAndGCTask(command));
+ }
+
+ if (needLoadResource && command.needEmpty)
+ {
+ tasks.Enqueue(new StageLoadProcessor.LoadEmptyTask(command));
+ }
+
+ if (needLoadResource)
+ {
+ tasks.Enqueue(new StageLoadProcessor.LoadNewSceneTask(command));
+ }
+
+ if (!command.isClientLoadMap)
+ {
+ tasks.Enqueue(new StageLoadProcessor.Wait0109Task(command));
+ if (command.serverType == ServerType.Main)
+ {
+ tasks.Enqueue(new StageLoadProcessor.WaitLoginCompleteTask(command));
+ }
+ }
+
+ if (needLoadResource)
+ {
+ tasks.Enqueue(new StageLoadProcessor.PostProcessTask(command));
+ }
+ }
+
+ UpdateServerFlag(command.serverType, false);
+
+ var gameObject = new GameObject("StageLoadProcessor");
+ DontDestroyOnLoad(gameObject);
+ stageLoadProcessor = gameObject.AddComponent<StageLoadProcessor>();
+ stageLoadProcessor.Begin(tasks);
+
+ StageLoadTimeOutCatcher.Begin(command.toMapId);
+ loadStartTime = Time.time;
+ isLoading = true;
+ }
+
+ public void ReportComplete(int mapId, int lineId)
+ {
+ mapIdRecord = mapId;
+ lineIdRecord = lineId;
+ isLoading = false;
+ StageLoadTimeOutCatcher.Stop();
+
+ if (stageLoadProcessor != null)
+ {
+ DestroyImmediate(stageLoadProcessor.gameObject);
+ stageLoadProcessor = null;
+ }
+ }
+
+ public void UpdateServerFlag(ServerType serverType, bool ok)
+ {
+ if (ok)
+ {
+ if (currentCommand != null && !currentCommand.serverFlag0109)
+ {
+ currentCommand.serverFlag0109 = true;
+ }
+ else
+ {
+ foreach (var command in commands)
+ {
+ if (command.serverType == serverType && !command.serverFlag0109)
+ {
+ command.serverFlag0109 = true;
+ break;
+ }
+ }
+ }
+ }
+
+ switch (serverType)
+ {
+ case ServerType.Main:
+ server0109Ok_Main = ok;
+ break;
+ case ServerType.CrossSever:
+ server0109Ok_CrossServer = ok;
+ break;
+ default:
+ break;
+ }
+ }
+
+ public void BroadcastStageLoadStartEvent(int mapId)
+ {
+ if (onStartStageLoadingEvent != null)
+ {
+ onStartStageLoadingEvent(mapId);
+ }
+ }
+
+ public void BroadcastStageLoadEndEvent()
+ {
+ if (onStageLoadFinish != null)
+ {
+ onStageLoadFinish();
+ }
+ }
+
+ void Update()
+ {
+ if (!isLoading && commands.Count > 0)
+ {
+ currentCommand = commands.Dequeue();
+ currentCommand.fromMapId = mapIdRecord;
+ currentCommand.fromLineId = lineIdRecord;
+ ExcuteCommand(currentCommand);
+ }
+
+ if (isLoading)
+ {
+ if (Time.time - loadStartTime > 25f)
+ {
+ if (stageLoadProcessor != null)
+ {
+ DestroyImmediate(stageLoadProcessor.gameObject);
+ stageLoadProcessor = null;
+ }
+
+ currentCommand = null;
+ isLoading = false;
+ commands.Clear();
+ StageLoadTimeOutCatcher.ReportLoadingOverTime();
+ GameNetSystem.Instance.Reconnect();
+ }
+ }
+ }
+
+ public class StageLoadCommand
+ {
+ public int fromMapId;
+ public int fromLineId;
+ public int toMapId;
+ public int toLineId;
+
+ public bool needEmpty;
+ public ServerType serverType;
+ public bool isClientLoadMap;
+ public bool needLoadResource;
+
+ public bool serverFlag0109 = false;
+ }
+
+ public bool IsServerPrepareOk(ServerType socketType)
+ {
+ switch (socketType)
+ {
+ case ServerType.Main:
+ return server0109Ok_Main;
+ case ServerType.CrossSever:
+ return server0109Ok_CrossServer;
+ default:
+ return false;
+ }
+ }
+
+ int m_InitHeroStep = -1;
+ public int initHeroStep { get { return m_InitHeroStep; } }
+
+ public void InitHero()
+ {
+ m_InitHeroStep = 0;
+
+ // 鍒濆鍖栨憚鍍忔満
+ if (!CameraController.Instance)
+ {
+ UnityEngine.Object.Instantiate(BuiltInLoader.LoadPrefab("GameCamera"));
+ CameraController.Instance.AcceptInput = false;
+ CameraController.Instance.CameraObject.enabled = false;
+ }
+
+ m_InitHeroStep = 1;
+ var hero = PlayerDatas.Instance.hero;
+ if (hero == null)
+ {
+ hero = GAMgr.Instance.RequestPlayer<GA_Hero>(PlayerDatas.Instance.PlayerId, E_ActorGroup.User, null);
+ }
+
+ m_InitHeroStep = 2;
+ hero.State = E_ActorState.Idle;
+ hero.ActorInfo.ResetHp((int)PlayerDatas.Instance.baseData.HP, -1, (int)PlayerDatas.Instance.extersion.MaxHP);
+ hero.CalculateMoveSpeed((ushort)PlayerDatas.Instance.extersion.SpeedValue);
+ hero.CalculateAtkSpeed(PlayerDatas.Instance.extersion.battleValEx1);
+ hero.InitBornPos(PlayerDatas.Instance.baseData.PosX, PlayerDatas.Instance.baseData.PosY);
+ m_InitHeroStep = 3;
+ CameraController.Instance.SetLookTarget(hero.Root);
+ CameraController.Instance.Apply();
+
+ var packModel = ModelCenter.Instance.GetModel<PlayerPackModel>();
+ var equipModel = packModel.GetSinglePackModel(PackType.rptEquip);
+
+ var itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.retClothes);
+ var fashion = equipModel.GetItemModelByIndex((int)RoleEquipType.retFashionClothes);
+ m_InitHeroStep = 4;
+ if (fashion != null)
+ {
+ hero.SwitchClothes((uint)fashion.itemInfo.ItemID, (int)RoleEquipType.retFashionClothes);
+ }
+ else if (itemModel != null)
+ {
+ hero.SwitchClothes((uint)itemModel.itemInfo.ItemID);
+ }
+ else
+ {
+ hero.SwitchClothes(0);
+ }
+
+ m_InitHeroStep = 5;
+
+ itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.retWeapon);
+ fashion = equipModel.GetItemModelByIndex((int)RoleEquipType.retFashionWeapon);
+
+ if (fashion != null)
+ {
+ hero.SwitchWeapon((uint)fashion.itemInfo.ItemID, (int)RoleEquipType.retFashionWeapon);
+ }
+ else if (itemModel != null)
+ {
+ hero.SwitchWeapon((uint)itemModel.itemInfo.ItemID);
+ }
+ else
+ {
+ hero.SwitchWeapon(0);
+ }
+
+ m_InitHeroStep = 6;
+ itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.retWeapon2);
+ fashion = equipModel.GetItemModelByIndex((int)RoleEquipType.retFashionWeapon2);
+
+ if (fashion != null)
+ {
+ hero.SwitchSecondary((uint)fashion.itemInfo.ItemID, (int)RoleEquipType.retFashionWeapon2);
+ }
+ else if (itemModel != null)
+ {
+ hero.SwitchSecondary((uint)itemModel.itemInfo.ItemID);
+ }
+ else
+ {
+ hero.SwitchSecondary(0);
+ }
+
+ m_InitHeroStep = 7;
+
+ itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.retWing);
+ if (itemModel != null)
+ {
+ hero.SwitchWing((uint)itemModel.itemInfo.ItemID);
+ }
+
+ m_InitHeroStep = 8;
+ var mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
+ if (mapConfig.CanRide == 1)
+ {
+ itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.mount);
+ if (itemModel != null)
+ {
+ var mountModel = ModelCenter.Instance.GetModel<PlayerMountDatas>();
+ if (mountModel.HorseRidingBool)
+ {
+ hero.OnHorse(1);
+ }
+ }
+ }
+
+ m_InitHeroStep = 9;
+
+ itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.retSpiritAnimal);
+ if (itemModel != null)
+ {
+ hero.SwitchGuard((uint)itemModel.itemInfo.ItemID);
+ }
+
+ m_InitHeroStep = 10;
+
+ hero.SyncSuitEffect();
+
+ m_InitHeroStep = 11;
+ hero.IdleImmediate();
+
+ hero.SetFairyLeagueHeadUp(PlayerDatas.Instance.baseData.MapID == FairyLeagueModel.FAIRY_LEAGUE_DUNGEON);
+ hero.CheckAncientHeadUp();
+
+ m_InitHeroStep = 12;
+ var titleId = 0;
+ if (PlayerDatas.Instance.baseData.MapID != 31160)
+ {
+ var titelModel = ModelCenter.Instance.GetModel<TitleModel>();
+ var title = titelModel.GetTitleEquip();
+ titleId = title != null && titelModel.IsTitleGain(title.id) ? title.id : 0;
+ }
+ hero.SwitchTitle((uint)titleId);
+
+ m_InitHeroStep = 13;
+ // 鍒ゆ柇buff
+ if (StatusMgr.Instance.IsExist(PlayerDatas.Instance.PlayerId, StatusMgr.Instance.redNameBuffID))
+ {
+ hero.SwitchRedName(true);
+ }
+
+ hero.RequestLight();
+
+ m_InitHeroStep = 14;
+ PlayerDatas.Instance.hero = hero;
+
+ var preLoadSkillEffects = GeneralDefine.PreloadSkillEffect[hero.JobSetup.Job - 1];
+ if (preLoadSkillEffects != null && preLoadSkillEffects.Length > 0)
+ {
+ foreach (var _id in preLoadSkillEffects)
+ {
+ InstanceResourcesLoader.PreloadSkillEffect(_id);
+ }
+ }
+
+ m_InitHeroStep = 15;
+ }
+
+}
diff --git a/Lua/Gen/StageManagerWrap.cs.meta b/Fight/Stage/StageLoad.cs.meta
similarity index 75%
copy from Lua/Gen/StageManagerWrap.cs.meta
copy to Fight/Stage/StageLoad.cs.meta
index a713fe7..5e302ec 100644
--- a/Lua/Gen/StageManagerWrap.cs.meta
+++ b/Fight/Stage/StageLoad.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
-guid: 1316663bef8bbed4f99dc61ee61da170
-timeCreated: 1548853305
+guid: c641db783d83ae7448214778dc062f31
+timeCreated: 1548408152
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/Fight/Stage/StageLoadProcessor.cs b/Fight/Stage/StageLoadProcessor.cs
new file mode 100644
index 0000000..4a2cef9
--- /dev/null
+++ b/Fight/Stage/StageLoadProcessor.cs
@@ -0,0 +1,579 @@
+锘縰sing System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using UnityEngine.SceneManagement;
+using Snxxz.UI;
+using TableConfig;
+using System;
+
+public class StageLoadProcessor : MonoBehaviour
+{
+ float progressBuf = 0.1f;
+ public float progress { get; private set; }
+
+ StageLoadTask currentTask = null;
+ Queue<StageLoadTask> tasks = new Queue<StageLoadTask>();
+
+ public void Begin(Queue<StageLoadTask> tasks)
+ {
+ this.tasks = tasks;
+ var totalWeight = 0f;
+ foreach (var task in tasks)
+ {
+ totalWeight += task.exceptedWeight;
+ }
+
+ foreach (var task in tasks)
+ {
+ task.weight = task.exceptedWeight / totalWeight;
+ }
+ }
+
+ public void Complete(int mapId, int lineId)
+ {
+ StageLoad.Instance.ReportComplete(mapId, lineId);
+ }
+
+ private void Update()
+ {
+ if (currentTask == null)
+ {
+ if (tasks.Count > 0)
+ {
+ currentTask = tasks.Dequeue();
+ currentTask.Begin();
+ }
+ }
+
+ if (currentTask != null)
+ {
+ currentTask.Update();
+ if (!currentTask.done)
+ {
+ progress = Mathf.Clamp01(progressBuf + currentTask.weight * currentTask.progress);
+ }
+ else
+ {
+ progressBuf += currentTask.weight;
+ currentTask.End();
+ if (tasks.Count == 0)
+ {
+ Complete(currentTask.command.toMapId, currentTask.command.toLineId);
+ }
+
+ currentTask = null;
+ }
+ }
+
+ }
+
+ public abstract class StageLoadTask
+ {
+ public float timer { get; protected set; }
+ public float duration { get; protected set; }
+ public bool done { get; protected set; }
+ public float progress { get; protected set; }
+
+ public float exceptedWeight { get; protected set; }
+ public float weight { get; set; }
+
+ public readonly StageLoad.StageLoadCommand command;
+
+ public StageLoadTask(StageLoad.StageLoadCommand command)
+ {
+ this.command = command;
+ }
+
+ public abstract void Begin();
+ public abstract void Update();
+ public abstract void End();
+ }
+
+ public class PreProcessTask : StageLoadTask
+ {
+ public PreProcessTask(StageLoad.StageLoadCommand command) : base(command)
+ {
+ exceptedWeight = 0.1f;
+ }
+
+ public override void Begin()
+ {
+ SystemSetting.Instance.LetFPSUnLimit();
+ Application.backgroundLoadingPriority = ThreadPriority.High;
+ StageLoad.Instance.BroadcastStageLoadStartEvent(command.fromMapId);
+ try
+ {
+ //涓轰粈涔堝湪杩欎釜鍦版柟瑕佽皟鐢ㄤ袱娆″叧闂叾浠栫獥鍙g殑鎺ュ彛鍛紝杩欎釜姘村氨娣变簡銆�
+ //鍥犱负鏈変簺鐣岄潰琚叧闂殑鏃跺�欙紝浼氬幓鎵撳紑涓荤晫闈紝鎵�浠ワ紝杩樺緱鍐嶅叧闂竴娆″叧闂叾浠栫獥鍙g殑鐣岄潰锛岄槻姝富鐣岄潰琚剰澶栧紑鍚��
+ WindowCenter.Instance.asyncLoad.StopAllTasks();
+ switch (command.toMapId)
+ {
+ case 2:
+ case 3:
+ WindowCenter.Instance.DestoryWinsByStage(WindowCenter.WindowStage.Login);
+ WindowCenter.Instance.CloseOthers<LaunchBackGroundWin>();
+ if (!WindowCenter.Instance.IsOpen<LaunchBackGroundWin>())
+ {
+ WindowCenter.Instance.Open<LaunchBackGroundWin>(true);
+ }
+
+ WindowCenter.Instance.CloseOthers<LaunchBackGroundWin>();
+ break;
+ case 1:
+ WindowCenter.Instance.DestoryWinsByStage(WindowCenter.WindowStage.Launch);
+ WindowCenter.Instance.CloseOthers<LaunchBackGroundWin>();
+ if (!WindowCenter.Instance.IsOpen<LaunchBackGroundWin>())
+ {
+ WindowCenter.Instance.Open<LaunchBackGroundWin>(true);
+ }
+
+ WindowCenter.Instance.CloseOthers<LaunchBackGroundWin>();
+ break;
+ default:
+ WindowCenter.Instance.DestoryWinsByStage(WindowCenter.WindowStage.SelectRole);
+ WindowCenter.Instance.CloseOthers<LoadingWin>();
+ if (!WindowCenter.Instance.IsOpen<LoadingWin>())
+ {
+ var dataMapId = MapUtility.GetDataMapId(command.toMapId);
+ var lineId = MapUtility.GetLineId(command.toMapId, command.toLineId);
+ var config = MapResourcesConfig.GetConfig(dataMapId, lineId);
+ LoadingWin.targetMapResId = config.ID;
+ WindowCenter.Instance.Open<LoadingWin>(true);
+ }
+
+ WindowCenter.Instance.CloseOthers<LoadingWin>();
+ break;
+ }
+ }
+ catch (System.Exception ex)
+ {
+ ExceptionCatcher.ReportException("鍦烘櫙鍔犺浇 Step3", ex);
+ }
+
+ done = true;
+ }
+
+ public override void End()
+ {
+ }
+
+ public override void Update()
+ {
+ }
+ }
+
+ public class LoadEmptyTask : StageLoadTask
+ {
+ public LoadEmptyTask(StageLoad.StageLoadCommand command) : base(command)
+ {
+ exceptedWeight = 0.2f;
+ }
+
+ public override void Begin()
+ {
+ duration = 0.2f;
+ SceneManager.LoadScene("Empty");
+ }
+
+ public override void End()
+ {
+
+ }
+
+ public override void Update()
+ {
+ timer += Time.deltaTime;
+ if (timer > duration)
+ {
+ done = true;
+ progress = timer / duration;
+ }
+ }
+
+ }
+
+ public class UnLoadAndGCTask : StageLoadTask
+ {
+ AsyncOperation unloadUnUsedOperation;
+
+ public UnLoadAndGCTask(StageLoad.StageLoadCommand command) : base(command)
+ {
+ exceptedWeight = 0.2f;
+ }
+
+ public override void Begin()
+ {
+ if (StageLoad.Instance.currentStage != null)
+ {
+ StageLoad.Instance.currentStage.UnInitialize();
+ }
+
+ unloadUnUsedOperation = Resources.UnloadUnusedAssets();
+ }
+
+ public override void End()
+ {
+ if (!AssetSource.sceneFromEditor)
+ {
+ AssetBundleUtility.Instance.UnloadAssetBundle("maps/map000_xsdt", true, false);
+ var lastMapId = command.fromMapId;
+ var lastLineId = command.fromLineId;
+ var assetBundleName = GetAssetBundleNameByMapId(lastMapId, lastLineId);
+ if (!string.IsNullOrEmpty(assetBundleName))
+ {
+ AssetBundleUtility.Instance.UnloadAssetBundle(assetBundleName, true, false);
+ }
+ }
+
+ GC.Collect();
+ }
+
+ public override void Update()
+ {
+ timer += Time.deltaTime;
+ if (unloadUnUsedOperation != null)
+ {
+ done = unloadUnUsedOperation.isDone;
+ progress = unloadUnUsedOperation.progress;
+ }
+ else
+ {
+ done = true;
+ progress = 1f;
+ }
+ }
+
+ }
+
+ public class LoadNewSceneTask : StageLoadTask
+ {
+ AsyncOperation operation;
+
+ public LoadNewSceneTask(StageLoad.StageLoadCommand command) : base(command)
+ {
+ exceptedWeight = 0.4f;
+ }
+
+ public override void Begin()
+ {
+ var mapId = command.toMapId;
+ var lineId = command.toLineId;
+ if (!AssetSource.sceneFromEditor)
+ {
+ var assetBundleName = GetAssetBundleNameByMapId(mapId, lineId);
+ AssetBundleUtility.Instance.Sync_LoadAll(assetBundleName);
+ }
+
+ switch (command.toMapId)
+ {
+ case 1:
+ operation = SceneManager.LoadSceneAsync("Level_Login");
+ break;
+ case 2:
+ case 3:
+ operation = SceneManager.LoadSceneAsync("CreateRole_001");
+ break;
+ default:
+ var dataMapId = MapUtility.GetDataMapId(mapId);
+ var config = MapResourcesConfig.GetConfig(dataMapId, lineId);
+ operation = SceneManager.LoadSceneAsync(config.MapResources);
+ break;
+ }
+
+ }
+
+ public override void End()
+ {
+ var mapId = command.toMapId;
+ var lineId = command.toLineId;
+
+ var levelName = string.Empty;
+ switch (mapId)
+ {
+ case 1:
+ levelName = "__Stage_Level_Login_";
+ break;
+ case 2:
+ case 3:
+ levelName = "__Stage_CreateRole_001_";
+ break;
+ default:
+ try
+ {
+ StageLoad.Instance.InitHero();
+ }
+ catch (Exception ex)
+ {
+ ExceptionCatcher.ReportException("鍦烘櫙鍔犺浇 InitHero 鎵ц鍒�: " + StageLoad.Instance.initHeroStep, ex);
+ }
+
+ var dataMapId = MapUtility.GetDataMapId(mapId);
+ var config = MapResourcesConfig.GetConfig(dataMapId, lineId);
+ levelName = string.Format("__Stage_{0}_", config.MapResources);
+ break;
+ }
+
+ var stageGameObject = new GameObject(levelName);
+ Stage stage;
+ switch (mapId)
+ {
+ case 1:
+ stage = stageGameObject.AddComponent<LoginStage>();
+ break;
+ case 2:
+ stage = stageGameObject.AddComponent<CreateRoleStage>();
+ break;
+ case 3:
+ stage = stageGameObject.AddComponent<SelectRoleStage>();
+ break;
+ case 31250:
+ stage = stageGameObject.AddComponent<GuardDungeonStage>();
+ break;
+ case RuneTowerModel.RUNETOWER_MAPID:
+ stage = stageGameObject.AddComponent<RuneTowerDungeonStage>();
+ break;
+ case JadeDynastyTowerModel.DATA_MAPID:
+ stage = stageGameObject.AddComponent<JadeDynastyTowerDungeonStage>();
+ break;
+ case DemonJarModel.DEMONJAR_SINGLEMAPID:
+ stage = stageGameObject.AddComponent<FakeDemonJarDungeonStage>();
+ break;
+ default:
+ stage = stageGameObject.AddComponent<DungeonStage>();
+ break;
+ }
+
+ stage.mapId = mapId;
+ StageLoad.Instance.currentStage = stage;
+ }
+
+ public override void Update()
+ {
+ timer += Time.deltaTime;
+ if (operation != null)
+ {
+ done = operation.isDone;
+ progress = operation.progress;
+ }
+ else
+ {
+ done = true;
+ progress = 1f;
+ }
+ }
+ }
+
+ public class Wait0109Task : StageLoadTask
+ {
+ public Wait0109Task(StageLoad.StageLoadCommand command) : base(command)
+ {
+ exceptedWeight = 0.1f;
+ }
+
+ public override void Begin()
+ {
+ duration = 1f;
+ }
+
+ public override void End()
+ {
+ var mapOk = new C0107_tagCInitMapOK();
+ mapOk.MapID = (ushort)command.toMapId;
+ mapOk.Type = 0;
+ StageLoadTimeOutCatcher.RecordProtocol(command.serverType, "0107", DateTime.Now);
+
+ switch (command.serverType)
+ {
+ case ServerType.Main:
+ GameNetSystem.Instance.SendInfo(mapOk);
+ break;
+ case ServerType.CrossSever:
+ GameNetSystem.Instance.SendToCrossServer(mapOk);
+ break;
+ default:
+ break;
+ }
+ }
+
+ public override void Update()
+ {
+ timer += Time.deltaTime;
+ if (!command.serverFlag0109)
+ {
+ done = false;
+ progress = timer / duration;
+ }
+ else
+ {
+ done = true;
+ progress = 1f;
+ }
+ }
+ }
+
+ public class WaitLoginCompleteTask : StageLoadTask
+ {
+ public WaitLoginCompleteTask(StageLoad.StageLoadCommand command) : base(command)
+ {
+ exceptedWeight = 0.2f;
+ }
+
+ public override void Begin()
+ {
+ duration = 2f;
+ }
+
+ public override void End()
+ {
+
+ }
+
+ public override void Update()
+ {
+ timer += Time.deltaTime;
+ if (DTC0403_tagPlayerLoginLoadOK.neverLoginOk)
+ {
+ done = false;
+ progress = timer / duration;
+ }
+ else
+ {
+ done = true;
+ progress = 1f;
+ }
+ }
+ }
+
+ public class PostProcessTask : StageLoadTask
+ {
+ public PostProcessTask(StageLoad.StageLoadCommand command) : base(command)
+ {
+ exceptedWeight = 0.1f;
+ }
+
+ public override void Begin()
+ {
+ StageLoad.Instance.BroadcastStageLoadEndEvent();
+ WindowCenter.Instance.Close<LoadingWin>();
+ SystemSetting.Instance.SetGameFps(SystemSetting.Instance.GetGameFps());
+
+ foreach (var actor in GAMgr.Instance.reAdjustPosList)
+ {
+ actor.AdjustPos((ushort)actor.ActorInfo.serverBornPos.x, (ushort)actor.ActorInfo.serverBornPos.y);
+ }
+
+ GAMgr.Instance.reAdjustPosList.Clear();
+ done = true;
+ }
+
+ public override void End()
+ {
+ Application.backgroundLoadingPriority = ThreadPriority.BelowNormal;
+ DebugEx.LogFormat("StageLoad => Load Scene : {0} Finished.", command.toMapId);
+ }
+
+ public override void Update()
+ {
+ }
+
+ }
+
+ public class WaitSecondsTask : StageLoadTask
+ {
+ public WaitSecondsTask(StageLoad.StageLoadCommand command, float seconds) : base(command)
+ {
+ duration = seconds;
+ }
+
+ public override void Begin()
+ {
+ }
+
+ public override void End()
+ {
+ }
+
+ public override void Update()
+ {
+ timer += Time.deltaTime;
+ if (timer > duration)
+ {
+ done = true;
+ }
+ else
+ {
+ done = false;
+ progress = timer / duration;
+ }
+ }
+ }
+
+ public class ReturnToNoviceVillageTask : StageLoadTask
+ {
+ public ReturnToNoviceVillageTask(StageLoad.StageLoadCommand command) : base(command)
+ {
+ }
+
+ public override void Begin()
+ {
+ if (CrossServerUtility.IsCrossServer())
+ {
+ var sendInfo = new CC003_tagCGForceQuitCrossState();
+ GameNetSystem.Instance.SendInfo(sendInfo);
+ }
+ else
+ {
+ var mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
+ if (mapConfig.MapFBType == (int)MapType.OpenCountry)
+ {
+ var sjzMapConfig = Config.Instance.Get<MapConfig>(10010);
+ var position = new Vector3(sjzMapConfig.BornPoints[0].x, 0, sjzMapConfig.BornPoints[0].y);
+ MapTransferUtility.Send_WorldTransfer(10010, position, MapTransferType.WorldTransport, 255, 0);
+ }
+ else
+ {
+ ModelCenter.Instance.GetModel<DungeonModel>().ExitCurrentDungeon();
+ }
+ }
+
+ done = true;
+ }
+
+ public override void End()
+ {
+ }
+
+ public override void Update()
+ {
+ }
+
+ }
+
+
+ private static string GetAssetBundleNameByMapId(int mapId, int lineId)
+ {
+ switch (mapId)
+ {
+ case 0:
+ return string.Empty;
+ case 1:
+ return "maps/level_login";
+ case 2:
+ case 3:
+ return "maps/createrole_001";
+ default:
+ var dataMapId = MapUtility.GetDataMapId(mapId);
+ var config = MapResourcesConfig.GetConfig(dataMapId, lineId);
+ if (config != null)
+ {
+ return StringUtility.Contact("maps/", config.MapResources);
+ }
+ else
+ {
+ return string.Empty;
+ }
+ }
+ }
+
+}
diff --git a/Lua/Gen/StageManagerWrap.cs.meta b/Fight/Stage/StageLoadProcessor.cs.meta
similarity index 75%
copy from Lua/Gen/StageManagerWrap.cs.meta
copy to Fight/Stage/StageLoadProcessor.cs.meta
index a713fe7..7993780 100644
--- a/Lua/Gen/StageManagerWrap.cs.meta
+++ b/Fight/Stage/StageLoadProcessor.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
-guid: 1316663bef8bbed4f99dc61ee61da170
-timeCreated: 1548853305
+guid: 3130d36ee2ece704cad55a9585d2c528
+timeCreated: 1548835160
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/Fight/Stage/StageManager.cs b/Fight/Stage/StageManager.cs
deleted file mode 100644
index b0a6f9f..0000000
--- a/Fight/Stage/StageManager.cs
+++ /dev/null
@@ -1,678 +0,0 @@
-锘縰sing UnityEngine;
-using System.Collections;
-using UnityEngine.Events;
-using UnityEngine.SceneManagement;
-using System;
-using Snxxz.UI;
-using TableConfig;
-
-[XLua.LuaCallCSharp]
-public class StageManager : Singleton<StageManager>
-{
- private Stage m_CurrentStage;
-
- private Stage.E_StageType m_StageType;
-
- public UnityAction onStageLoadFinish;
- public event Action<int> onStartStageLoadingEvent;
- public event Action<float> loadingProgressEvent;
-
- bool m_IsServerPreparing = false;
- public bool isServerPreparing
- {
- get { return m_IsServerPreparing; }
- set { m_IsServerPreparing = value; }
- }
-
- bool m_IsCrossServerPreparing = false;
- public bool isCrossServerPreparing
- {
- get { return m_IsCrossServerPreparing; }
- set { m_IsCrossServerPreparing = value; }
- }
-
- public Stage.E_StageType StageType
- {
- get
- {
- return m_StageType;
- }
- }
-
- public Stage CurrentStage
- {
- get
- {
- return m_CurrentStage;
- }
- }
-
- int m_CurrentMapId;
- public int currentMapId
- {
- get { return m_CurrentMapId; }
- private set { m_CurrentMapId = value; }
- }
-
- int m_CurrentMapResID;
- public int currentMapResId
- {
- get
- {
- return m_CurrentMapResID;
- }
- private set { m_CurrentMapResID = value; }
- }
-
- string m_StageAssetName;
- public string stageAssetName { get { return m_StageAssetName; } }
-
-
- float m_LoadingProgress = 0f;
- float loadingProgress
- {
- get { return m_LoadingProgress; }
- set
- {
- m_LoadingProgress = value;
- if (loadingProgressEvent != null)
- {
- loadingProgressEvent(Mathf.Clamp01(m_LoadingProgress));
- }
- }
- }
-
- public bool isLoading { get; private set; }
-
- StageLoadTimeOutCatcher loadTimeOutCatcher;
-
- public StageManager()
- {
- DebugEx.LogFormat("鍒濆鍖朣tageManager");
- }
-
- public bool isClientChangeMap { get; private set; }
- public GameNetSystem.SocketType socketType { get; private set; }
-
- public void Load<T>(int stageId, GameNetSystem.SocketType socketType, bool isClientChangeMap = false) where T : Stage
- {
- this.isClientChangeMap = isClientChangeMap;
- this.socketType = socketType;
- loadTimeOutCatcher = StageLoadTimeOutCatcher.Begin(stageId);
-
- // 璇诲彇閰嶇疆鐨勬柟寮忓垱寤哄満鏅�
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
-
- if (AssetSource.sceneFromEditor || AssetVersionUtility.unPriorAssetDownLoadDone)
- {
- SnxxzGame.Instance.StartCoroutine(LoadCoroutine<T>(stageId, mapResConfig.ID, mapResConfig.MapResources, true));
- }
- else
- {
- var assetValid = AssetVersionUtility.IsSceneAssetValid(PlayerDatas.Instance.baseData.MapID, DTCA127_tagMCStartChangeMap.LineID);
- if (assetValid)
- {
- SnxxzGame.Instance.StartCoroutine(LoadCoroutine<T>(stageId, mapResConfig.ID, mapResConfig.MapResources, true));
- }
- else
- {
- SnxxzGame.Instance.StartCoroutine(BackToNoviceVillageWhileMapResourceLacked(mapResConfig.ID));
- }
- }
- }
-
- public void LoadCreateRoleStage()
- {
- SnxxzGame.Instance.StartCoroutine(LoadCoroutine<CreateRoleStage>(2, 0, "CreateRole_001", false));
- }
-
- public void LoadSelectRoleStage()
- {
- SnxxzGame.Instance.StartCoroutine(LoadCoroutine<SelectRoleStage>(2, 0, "CreateRole_001", false));
- }
-
- public void LoadLoginStage()
- {
- if (PlayerDatas.Instance.hero != null)
- {
- GAMgr.Instance.ServerDie(PlayerDatas.Instance.hero.ServerInstID);
- GAMgr.Instance.Release(PlayerDatas.Instance.hero);
- PlayerDatas.Instance.hero = null;
- }
- SnxxzGame.Instance.StartCoroutine(LoadCoroutine<LoginStage>(1, 0, "Level_Login", false));
- }
-
- IEnumerator LoadCoroutine<T>(int _stageId, int mapResConfigID, string _resources, bool _needEmpty) where T : Stage
- {
- if (currentMapResId != 0 && currentMapResId == mapResConfigID)
- {
-#if UNITY_EDITOR
- Debug.LogFormat("StageManager鍑虹幇鍔犺浇鐩稿悓鍦板浘琛屼负:" + mapResConfigID);
-#endif
-
- if (loadTimeOutCatcher != null)
- {
- loadTimeOutCatcher.Stop();
- loadTimeOutCatcher = null;
- }
- ExceptionCatcher.ReportException("鍦烘櫙鍔犺浇 Step1", StringUtility.Contact("StageManager鍑虹幇鍔犺浇鐩稿悓鍦板浘琛屼负:", mapResConfigID));
- yield break;
- }
-
- isLoading = true;
- Application.backgroundLoadingPriority = ThreadPriority.High;
- try
- {
- if (onStartStageLoadingEvent != null)
- {
- onStartStageLoadingEvent(currentMapId);
- }
- }
- catch (Exception ex)
- {
- Debug.LogError("鍦烘櫙鍔犺浇寮�濮嬩簨浠跺彂鐢熷紓甯革細" + ex);
- ExceptionCatcher.ReportException("鍦烘櫙鍔犺浇 Step2", ex);
- }
-
- var progressBuf = loadingProgress = 0f;
- var timer = 0f;
- var duration = 1f;
-
- var lastCurrentMapResId = currentMapResId;
- var lastMapId = currentMapId;
- currentMapResId = mapResConfigID;
- currentMapId = _stageId;
- m_StageAssetName = _resources;
-
- SystemSetting.Instance.LetFPSUnLimit();
-
- try
- {
- WindowCenter.Instance.asyncLoad.StopAllTasks();
- //涓轰粈涔堝湪杩欎釜鍦版柟瑕佽皟鐢ㄤ袱娆″叧闂叾浠栫獥鍙g殑鎺ュ彛鍛紝杩欎釜姘村氨娣变簡銆�
- //鍥犱负鏈変簺鐣岄潰琚叧闂殑鏃跺�欙紝浼氬幓鎵撳紑涓荤晫闈紝鎵�浠ワ紝杩樺緱鍐嶅叧闂竴娆″叧闂叾浠栫獥鍙g殑鐣岄潰锛岄槻姝富鐣岄潰琚剰澶栧紑鍚��
- switch (_stageId)
- {
- case 2:
- WindowCenter.Instance.DestoryWinsByStage(WindowCenter.WindowStage.Login);
- WindowCenter.Instance.CloseOthers<LaunchBackGroundWin>();
- if (!WindowCenter.Instance.IsOpen<LaunchBackGroundWin>())
- {
- WindowCenter.Instance.Open<LaunchBackGroundWin>(true);
- }
-
- WindowCenter.Instance.CloseOthers<LaunchBackGroundWin>();
- break;
- case 1:
- WindowCenter.Instance.DestoryWinsByStage(WindowCenter.WindowStage.Launch);
- WindowCenter.Instance.CloseOthers<LaunchBackGroundWin>();
- if (!WindowCenter.Instance.IsOpen<LaunchBackGroundWin>())
- {
- WindowCenter.Instance.Open<LaunchBackGroundWin>(true);
- }
-
- WindowCenter.Instance.CloseOthers<LaunchBackGroundWin>();
- break;
- default:
- WindowCenter.Instance.DestoryWinsByStage(WindowCenter.WindowStage.SelectRole);
- WindowCenter.Instance.CloseOthers<LoadingWin>();
- if (!WindowCenter.Instance.IsOpen<LoadingWin>())
- {
- LoadingWin.targetMapResId = currentMapResId;
- WindowCenter.Instance.Open<LoadingWin>(true);
- }
-
- WindowCenter.Instance.CloseOthers<LoadingWin>();
- break;
- }
- }
- catch (System.Exception ex)
- {
- ExceptionCatcher.ReportException("鍦烘櫙鍔犺浇 Step3", ex);
- }
-
- loadingProgress += 0.05f;
- // 瀛樺湪褰撳墠鍦烘櫙鍒欒繘琛屽嵏杞�
- if (CurrentStage != null)
- {
- CurrentStage.UnInitialize();
- }
- ////////////////////////////////////////////////////////////////////////////////////////////
- // 鍔犺浇涓�涓┖鐨勫満鏅�,鐢ㄤ互鍗歌浇鎺変箣鍓嶅満鏅殑瀵硅薄,鍐嶅姞杞芥柊鐨勫満鏅�,闃叉2涓満鏅殑瀵硅薄鍐呭瓨鍗犵敤杩囧
- // 鍚屾鍔犺浇鐨勬柟娉�
-
- if (_needEmpty)
- {
- SceneManager.LoadScene("Empty");
- }
-
- var unloadUnUsedOperation = Resources.UnloadUnusedAssets();
- while (!unloadUnUsedOperation.isDone)
- {
- yield return null;
- }
-
- loadingProgress += 0.05f;
- GC.Collect();
- loadingProgress += 0.1f;
-
- try
- {
- if (!AssetSource.sceneFromEditor)
- {
- AssetBundleUtility.Instance.UnloadAssetBundle("maps/map000_xsdt", true, false);
- AssetBundleUtility.Instance.UnloadAssetBundle(GetAssetBundleNameByStageId(lastMapId, lastCurrentMapResId), true, false);
- AssetBundleUtility.Instance.Sync_LoadAll(GetAssetBundleNameByStageId(currentMapId, currentMapResId));
- }
- }
- catch (System.Exception ex)
- {
- ExceptionCatcher.ReportException("鍦烘櫙鍔犺浇 Step4", ex);
- }
-
- var sceneLoadOperation = SceneManager.LoadSceneAsync(_resources);
- progressBuf = loadingProgress;
- timer = 0f;
- duration = 1f;
- while (!sceneLoadOperation.isDone)
- {
- timer += Time.deltaTime;
- loadingProgress = Mathf.Clamp(progressBuf + timer / duration * 0.6f, progressBuf, progressBuf + 0.6f);
- yield return null;
- }
-
- // if (_stageId == 10010)
- // {
- // while (!PreFightMission.Instance.IsHandleMissionState)
- // {
- // yield return null;
- // }
-
- // try
- // {
- // // 濡傛灉鐢ㄦ埛灏氭湭瀹屾垚鍓嶆湡鎴樻枟閮ㄥ垎
- // if (!PreFightMission.Instance.IsFinished())
- // {
- // if (!AssetSource.sceneFromEditor)
- // {
- // AssetBundleUtility.Instance.Sync_LoadAll("maps/map000_xsdt");
- // }
- // SceneManager.LoadScene("Map000_Xsdt", LoadSceneMode.Additive);
- // }
- // }
- // catch (System.Exception ex)
- // {
- // ExceptionCatcher.ReportException("鍦烘櫙鍔犺浇 Step5", ex);
- // }
- // }
-
- // yield return null;
- loadingProgress = loadingProgress + 0.1f;
-
- // 鍦烘櫙鍔犺浇瀹屽氨鍙互纭畾鐜╁浣嶇疆浜�, 涓嶉渶瑕佺瓑寰呭叿浣撳満鏅殑閫昏緫鍒濆鍖�
- if (_stageId > 2)
- {
- try
- {
- InitHero();
- }
- catch (System.Exception ex)
- {
- ExceptionCatcher.ReportException("鍦烘櫙鍔犺浇 Step6 鎵ц鍒�: " + m_InitHeroStep, ex);
-#if UNITY_EDITOR
- Debug.Log(ex.StackTrace);
-#endif
- }
- }
-
- try
- {
- GameObject _gameObject = new GameObject(string.Format("__Stage_{0}_", _resources));
- m_CurrentStage = _gameObject.AddComponent<T>();
- m_StageType = m_CurrentStage is DungeonStage ? Stage.E_StageType.Dungeon : Stage.E_StageType.MainCity;
- m_CurrentStage.mapId = _stageId;
- }
- catch (System.Exception ex)
- {
- ExceptionCatcher.ReportException("鍦烘櫙鍔犺浇 Step7", ex);
- }
-
- yield return null;
-
- loadingProgress += 0.1f;
-
- // 鐢变簬0401鍖呭彧鏄�氱煡鏈嶅姟绔紑濮嬪姞杞藉湴鍥�, 骞朵笉琛ㄧず宸茬粡鍔犺浇瀹屾瘯
- // 瀹㈡埛绔敱0401寮�濮嬪姞杞藉湴鍥�, 鍙兘瀛樺湪瀹㈡埛绔姞杞藉畬姣曚絾鏄湇鍔$杩樻病鍑嗗濂界殑鎯呭喌
- // 鎵�浠ラ拡瀵瑰壇鏈湴鍥鹃渶瑕佸湪杩欓噷绛夊緟鏈嶅姟绔�0109鍥炲寘鎵嶈兘鍙戦�佹鍖�
- if (!isClientChangeMap)
- {
- progressBuf = loadingProgress;
- timer = 0f;
- duration = 1f;
-
- while (WaitForServer(this.socketType))
- {
- timer += Time.deltaTime;
- loadingProgress = Mathf.Clamp(progressBuf + timer / duration * 0.2f, progressBuf, progressBuf + 0.2f);
- yield return null;
- }
- }
-
- if (m_StageType == Stage.E_StageType.Dungeon)
- {
- if (!isClientChangeMap)
- {
- StageLoadTimeOutCatcher.RecordProtocol(this.socketType, "0107", DateTime.Now);
-
- var mapOk = new C0107_tagCInitMapOK();
- mapOk.MapID = PlayerDatas.Instance.baseData.MapID;
- mapOk.Type = 0;
- switch (this.socketType)
- {
- case GameNetSystem.SocketType.Main:
- GameNetSystem.Instance.SendInfo(mapOk);
- break;
- case GameNetSystem.SocketType.CrossSever:
- GameNetSystem.Instance.SendToCrossServer(mapOk);
- break;
- }
- }
- }
- else
- {
- Debug.LogFormat("涓嶅彂鍖�0107锛氬綋鍓峉tage:{0}", CurrentStage);
- }
-
- isLoading = false;
-
- switch (this.socketType)
- {
- case GameNetSystem.SocketType.Main:
- isServerPreparing = false;
- break;
- case GameNetSystem.SocketType.CrossSever:
- isCrossServerPreparing = false;
- break;
- }
-
- //濡傛灉鏄櫥褰曪紝閭d箞瑕佺瓑寰呯櫥褰曡繃绋嬪叏閮ㄥ畬鎴�
- while (m_StageType == Stage.E_StageType.Dungeon && DTC0403_tagPlayerLoginLoadOK.neverLoginOk)
- {
- yield return null;
- }
-
- loadingProgress = 1f;
-
- try
- {
- if (onStageLoadFinish != null)
- {
- onStageLoadFinish();
- }
- }
- catch (Exception ex)
- {
- Debug.LogError("鍦烘櫙鍔犺浇瀹屾垚浜嬩欢鍙戠敓寮傚父锛�" + ex);
- ExceptionCatcher.ReportException("鍦烘櫙鍔犺浇 Step8", ex);
- }
-
- if (loadTimeOutCatcher != null)
- {
- loadTimeOutCatcher.Stop();
- }
- loadTimeOutCatcher = null;
-
- Application.backgroundLoadingPriority = ThreadPriority.BelowNormal;
-
- DebugEx.LogFormat("StageManager => Load Scene : {0} Finished.", _resources);
- WindowCenter.Instance.Close<LoadingWin>();
- SystemSetting.Instance.SetGameFps(SystemSetting.Instance.GetGameFps());
-
- foreach (var _actor in GAMgr.Instance.reAdjustPosList)
- {
- _actor.AdjustPos((ushort)_actor.ActorInfo.serverBornPos.x, (ushort)_actor.ActorInfo.serverBornPos.y);
- }
- GAMgr.Instance.reAdjustPosList.Clear();
- }
-
- IEnumerator BackToNoviceVillageWhileMapResourceLacked(int _mapResId)
- {
- currentMapResId = _mapResId;
- LoadingWin.targetMapResId = 1;
- WindowCenter.Instance.Open<LoadingWin>(true);
-
- while (WaitForServer(this.socketType))
- {
- yield return null;
- }
-
- var mapOk = new C0107_tagCInitMapOK();
- mapOk.MapID = PlayerDatas.Instance.baseData.MapID;
- mapOk.Type = 0;
- GameNetSystem.Instance.SendInfo(mapOk);
-
- //濡傛灉鏄櫥褰曪紝閭d箞瑕佺瓑寰呯櫥褰曡繃绋嬪叏閮ㄥ畬鎴�
- while (m_StageType == Stage.E_StageType.Dungeon && DTC0403_tagPlayerLoginLoadOK.neverLoginOk)
- {
- yield return null;
- }
-
- yield return WaitingForSecondConst.WaitMS1000;
-
- if (CrossServerUtility.IsCrossServer())
- {
- var sendInfo = new CC003_tagCGForceQuitCrossState();
- GameNetSystem.Instance.SendInfo(sendInfo);
- }
- else
- {
- var mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
- if (mapConfig.MapFBType == (int)MapType.OpenCountry)
- {
- var sjzMapConfig = Config.Instance.Get<MapConfig>(10010);
- var position = new Vector3(sjzMapConfig.BornPoints[0].x, 0, sjzMapConfig.BornPoints[0].y);
- MapTransferUtility.Send_WorldTransfer(10010, position, MapTransferType.WorldTransport, 255, 0);
- }
- else
- {
- ModelCenter.Instance.GetModel<DungeonModel>().ExitCurrentDungeon();
- }
- }
-
- if (loadTimeOutCatcher != null)
- {
- loadTimeOutCatcher.Stop();
- }
- loadTimeOutCatcher = null;
- }
-
- private bool WaitForServer(GameNetSystem.SocketType socketType)
- {
- switch (socketType)
- {
- case GameNetSystem.SocketType.Main:
- return isServerPreparing;
- case GameNetSystem.SocketType.CrossSever:
- return isCrossServerPreparing;
- default:
- return false;
- }
- }
-
- private int m_InitHeroStep = 0;
-
- private void InitHero()
- {
- m_InitHeroStep = 0;
- // 鍒濆鍖栨憚鍍忔満
- if (!CameraController.Instance)
- {
- UnityEngine.Object.Instantiate(BuiltInLoader.LoadPrefab("GameCamera"));
- CameraController.Instance.AcceptInput = false;
- CameraController.Instance.CameraObject.enabled = false;
- }
- m_InitHeroStep = 1;
- GA_Hero _hero = PlayerDatas.Instance.hero;
- if (_hero == null)
- {
- _hero = GAMgr.Instance.RequestPlayer<GA_Hero>(PlayerDatas.Instance.PlayerId, E_ActorGroup.User, null);
- }
- m_InitHeroStep = 2;
- _hero.State = E_ActorState.Idle;
- _hero.ActorInfo.ResetHp((int)PlayerDatas.Instance.baseData.HP, -1, (int)PlayerDatas.Instance.extersion.MaxHP);
- _hero.CalculateMoveSpeed((ushort)PlayerDatas.Instance.extersion.SpeedValue);
- _hero.CalculateAtkSpeed(PlayerDatas.Instance.extersion.battleValEx1);
- _hero.InitBornPos(PlayerDatas.Instance.baseData.PosX, PlayerDatas.Instance.baseData.PosY);
- m_InitHeroStep = 3;
- CameraController.Instance.SetLookTarget(_hero.Root);
- CameraController.Instance.Apply();
-
- PlayerPackModel _packModel = ModelCenter.Instance.GetModel<PlayerPackModel>();
- SinglePackModel _equipModel = _packModel.GetSinglePackModel(PackType.rptEquip);
-
- ItemModel _itemModel = _equipModel.GetItemModelByIndex((int)RoleEquipType.retClothes);
- ItemModel _fashion = _equipModel.GetItemModelByIndex((int)RoleEquipType.retFashionClothes);
- m_InitHeroStep = 4;
- if (_fashion != null)
- {
- _hero.SwitchClothes((uint)_fashion.itemInfo.ItemID, (int)RoleEquipType.retFashionClothes);
- }
- else if (_itemModel != null)
- {
- _hero.SwitchClothes((uint)_itemModel.itemInfo.ItemID);
- }
- else
- {
- _hero.SwitchClothes(0);
- }
- m_InitHeroStep = 5;
- _itemModel = _equipModel.GetItemModelByIndex((int)RoleEquipType.retWeapon);
- _fashion = _equipModel.GetItemModelByIndex((int)RoleEquipType.retFashionWeapon);
-
- if (_fashion != null)
- {
- _hero.SwitchWeapon((uint)_fashion.itemInfo.ItemID, (int)RoleEquipType.retFashionWeapon);
- }
- else if (_itemModel != null)
- {
- _hero.SwitchWeapon((uint)_itemModel.itemInfo.ItemID);
- }
- else
- {
- _hero.SwitchWeapon(0);
- }
-
- m_InitHeroStep = 6;
- _itemModel = _equipModel.GetItemModelByIndex((int)RoleEquipType.retWeapon2);
- _fashion = _equipModel.GetItemModelByIndex((int)RoleEquipType.retFashionWeapon2);
-
- if (_fashion != null)
- {
- _hero.SwitchSecondary((uint)_fashion.itemInfo.ItemID, (int)RoleEquipType.retFashionWeapon2);
- }
- else if (_itemModel != null)
- {
- _hero.SwitchSecondary((uint)_itemModel.itemInfo.ItemID);
- }
- else
- {
- _hero.SwitchSecondary(0);
- }
- m_InitHeroStep = 7;
-
- _itemModel = _equipModel.GetItemModelByIndex((int)RoleEquipType.retWing);
-
- if (_itemModel != null)
- {
- _hero.SwitchWing((uint)_itemModel.itemInfo.ItemID);
- }
-
- m_InitHeroStep = 8;
- var _mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
- if (_mapConfig.CanRide == 1)
- {
- _itemModel = _equipModel.GetItemModelByIndex((int)RoleEquipType.mount);
-
- if (_itemModel != null)
- {
- PlayerMountDatas _mountModel = ModelCenter.Instance.GetModel<PlayerMountDatas>();
- if (_mountModel.HorseRidingBool)
- {
- _hero.OnHorse(1);
- }
- }
- }
- m_InitHeroStep = 9;
-
- _itemModel = _equipModel.GetItemModelByIndex((int)RoleEquipType.retSpiritAnimal);
-
- if (_itemModel != null)
- {
- _hero.SwitchGuard((uint)_itemModel.itemInfo.ItemID);
- }
-
- m_InitHeroStep = 10;
-
- _hero.SyncSuitEffect();
-
- m_InitHeroStep = 11;
- _hero.IdleImmediate();
-
- _hero.SetFairyLeagueHeadUp(PlayerDatas.Instance.baseData.MapID == FairyLeagueModel.FAIRY_LEAGUE_DUNGEON);
- _hero.CheckAncientHeadUp();
-
- m_InitHeroStep = 12;
- var titleId = 0;
- if (PlayerDatas.Instance.baseData.MapID != 31160)
- {
- var titelModel = ModelCenter.Instance.GetModel<TitleModel>();
- var title = titelModel.GetTitleEquip();
- titleId = title != null && titelModel.IsTitleGain(title.id) ? title.id : 0;
- }
- _hero.SwitchTitle((uint)titleId);
-
- m_InitHeroStep = 13;
- // 鍒ゆ柇buff
- if (StatusMgr.Instance.IsExist(PlayerDatas.Instance.PlayerId, StatusMgr.Instance.redNameBuffID))
- {
- _hero.SwitchRedName(true);
- }
-
- _hero.RequestLight();
-
- m_InitHeroStep = 14;
- PlayerDatas.Instance.hero = _hero;
-
- var _preloadEffectList = GeneralDefine.PreloadSkillEffect[_hero.JobSetup.Job - 1];
- if (_preloadEffectList != null && _preloadEffectList.Length > 0)
- {
- foreach (var _id in _preloadEffectList)
- {
- InstanceResourcesLoader.PreloadSkillEffect(_id);
- }
- }
- m_InitHeroStep = 15;
- }
-
- private string GetAssetBundleNameByStageId(int stageID, int mapResID)
- {
- switch (stageID)
- {
- case 0:
- return string.Empty;
- case 1:
- return "maps/level_login";
- case 2:
- return "maps/createrole_001";
- default:
- var mapResConfig = Config.Instance.Get<MapResourcesConfig>(mapResID);
- if (mapResConfig != null)
- {
- return StringUtility.Contact("maps/", mapResConfig.MapResources);
- }
- return string.Empty;
- }
-
- }
-
-}
diff --git a/Fight/Stage/StageManager.cs.meta b/Fight/Stage/StageManager.cs.meta
deleted file mode 100644
index fb603bf..0000000
--- a/Fight/Stage/StageManager.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b4d0510b92998de449b16e0ae5ee5e70
-timeCreated: 1468166531
-licenseType: Free
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Lua/Gen/DelegatesGensBridge.cs b/Lua/Gen/DelegatesGensBridge.cs
index eb1d9fa..b95d5ea 100644
--- a/Lua/Gen/DelegatesGensBridge.cs
+++ b/Lua/Gen/DelegatesGensBridge.cs
@@ -4488,7 +4488,29 @@
#endif
}
- public System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData>> __Gen_Delegate_Imp194(object p0)
+ public Snxxz.UI.JadeDynastyGemModel __Gen_Delegate_Imp194(object p0)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.PushAny(L, p0);
+
+ PCall(L, 1, 1, errFunc);
+
+
+ Snxxz.UI.JadeDynastyGemModel __gen_ret = (Snxxz.UI.JadeDynastyGemModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastyGemModel));
+ LuaAPI.lua_settop(L, errFunc - 1);
+ return __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData>> __Gen_Delegate_Imp195(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4510,7 +4532,7 @@
#endif
}
- public System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData>> __Gen_Delegate_Imp195(object p0)
+ public System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData>> __Gen_Delegate_Imp196(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4532,7 +4554,7 @@
#endif
}
- public void __Gen_Delegate_Imp196(object p0, object p1, object p2)
+ public void __Gen_Delegate_Imp197(object p0, object p1, object p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4556,7 +4578,7 @@
#endif
}
- public bool __Gen_Delegate_Imp197(object p0, int p1, int p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p3)
+ public bool __Gen_Delegate_Imp198(object p0, int p1, int p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p3)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4581,7 +4603,7 @@
#endif
}
- public bool __Gen_Delegate_Imp198(object p0, int p1, int p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p3)
+ public bool __Gen_Delegate_Imp199(object p0, int p1, int p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p3)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4606,7 +4628,7 @@
#endif
}
- public bool __Gen_Delegate_Imp199(object p0, int p1, int p2, out int p3)
+ public bool __Gen_Delegate_Imp200(object p0, int p1, int p2, out int p3)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4631,7 +4653,7 @@
#endif
}
- public System.Collections.Generic.List<int> __Gen_Delegate_Imp200(object p0, int p1)
+ public System.Collections.Generic.List<int> __Gen_Delegate_Imp201(object p0, int p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4654,7 +4676,7 @@
#endif
}
- public bool __Gen_Delegate_Imp201(object p0, out System.Collections.Generic.List<int> p1, out System.Collections.Generic.List<int> p2)
+ public bool __Gen_Delegate_Imp202(object p0, out System.Collections.Generic.List<int> p1, out System.Collections.Generic.List<int> p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4678,7 +4700,7 @@
#endif
}
- public bool __Gen_Delegate_Imp202(object p0, int p1, PackType p2, out int p3, out int p4, int p5)
+ public bool __Gen_Delegate_Imp203(object p0, int p1, PackType p2, out int p3, out int p4, int p5)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4705,7 +4727,7 @@
#endif
}
- public bool __Gen_Delegate_Imp203(object p0, int p1, out int p2, out int p3)
+ public bool __Gen_Delegate_Imp204(object p0, int p1, out int p2, out int p3)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4730,7 +4752,7 @@
#endif
}
- public bool __Gen_Delegate_Imp204(object p0, int p1, PackType p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p3, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p4, int p5)
+ public bool __Gen_Delegate_Imp205(object p0, int p1, PackType p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p3, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p4, int p5)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4757,7 +4779,7 @@
#endif
}
- public bool __Gen_Delegate_Imp205(object p0, int p1, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p3)
+ public bool __Gen_Delegate_Imp206(object p0, int p1, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p3)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4782,7 +4804,7 @@
#endif
}
- public Snxxz.UI.GemModel __Gen_Delegate_Imp206(object p0)
+ public Snxxz.UI.GemModel __Gen_Delegate_Imp207(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4797,28 +4819,6 @@
Snxxz.UI.GemModel __gen_ret = (Snxxz.UI.GemModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.GemModel));
- LuaAPI.lua_settop(L, errFunc - 1);
- return __gen_ret;
-#if THREAD_SAFE || HOTFIX_ENABLE
- }
-#endif
- }
-
- public Snxxz.UI.JadeDynastyGemModel __Gen_Delegate_Imp207(object p0)
- {
-#if THREAD_SAFE || HOTFIX_ENABLE
- lock (luaEnv.luaEnvLock)
- {
-#endif
- RealStatePtr L = luaEnv.rawL;
- int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
- ObjectTranslator translator = luaEnv.translator;
- translator.PushAny(L, p0);
-
- PCall(L, 1, 1, errFunc);
-
-
- Snxxz.UI.JadeDynastyGemModel __gen_ret = (Snxxz.UI.JadeDynastyGemModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastyGemModel));
LuaAPI.lua_settop(L, errFunc - 1);
return __gen_ret;
#if THREAD_SAFE || HOTFIX_ENABLE
diff --git a/Lua/Gen/DelegatesGensBridge.cs.meta b/Lua/Gen/DelegatesGensBridge.cs.meta
index 6527890..8cfdbd7 100644
--- a/Lua/Gen/DelegatesGensBridge.cs.meta
+++ b/Lua/Gen/DelegatesGensBridge.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: a0b56727fd4fea343b550221deb3c6ae
-timeCreated: 1548853313
+timeCreated: 1548941105
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/Lua/Gen/GameNetSystemWrap.cs b/Lua/Gen/GameNetSystemWrap.cs
index a7699d7..f969537 100644
--- a/Lua/Gen/GameNetSystemWrap.cs
+++ b/Lua/Gen/GameNetSystemWrap.cs
@@ -266,7 +266,7 @@
{
GameNetPackBasic _protocol = (GameNetPackBasic)translator.GetObject(L, 2, typeof(GameNetPackBasic));
- GameNetSystem.SocketType _type;translator.Get(L, 3, out _type);
+ ServerType _type;translator.Get(L, 3, out _type);
gen_to_be_invoked.PushPackage( _protocol, _type );
diff --git a/Lua/Gen/SnxxzUIFestivalRedpackModelWrap.cs b/Lua/Gen/SnxxzUIFestivalRedpackModelWrap.cs
index 2ae96e8..1b1558c 100644
--- a/Lua/Gen/SnxxzUIFestivalRedpackModelWrap.cs
+++ b/Lua/Gen/SnxxzUIFestivalRedpackModelWrap.cs
@@ -21,7 +21,7 @@
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(Snxxz.UI.FestivalRedpackModel);
- Utils.BeginObjectRegister(type, L, translator, 0, 21, 19, 8);
+ Utils.BeginObjectRegister(type, L, translator, 0, 23, 20, 8);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
@@ -38,6 +38,8 @@
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnReceivePackage", _m_OnReceivePackage);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ExistSelfTaskRedpack", _m_ExistSelfTaskRedpack);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "JudgePlayRedpackVoice", _m_JudgePlayRedpackVoice);
+ Utils.RegisterFunc(L, Utils.METHOD_IDX, "ExistRewardableRedpack", _m_ExistRewardableRedpack);
+ Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetDayRemind", _m_SetDayRemind);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "onStateUpate", _e_onStateUpate);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "redpackGrabRefresh", _e_redpackGrabRefresh);
@@ -65,6 +67,7 @@
Utils.RegisterFunc(L, Utils.GETTER_IDX, "systemRedpoint", _g_get_systemRedpoint);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "taskRedpoint", _g_get_taskRedpoint);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "receiveRedpoint", _g_get_receiveRedpoint);
+ Utils.RegisterFunc(L, Utils.GETTER_IDX, "dailyRemindRedpoint", _g_get_dailyRemindRedpoint);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "systemOverdueCount", _s_set_systemOverdueCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectType", _s_set_selectType);
@@ -559,6 +562,61 @@
}
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_ExistRewardableRedpack(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ Snxxz.UI.FestivalRedpackModel gen_to_be_invoked = (Snxxz.UI.FestivalRedpackModel)translator.FastGetCSObj(L, 1);
+
+
+
+ {
+
+ bool gen_ret = gen_to_be_invoked.ExistRewardableRedpack( );
+ LuaAPI.lua_pushboolean(L, gen_ret);
+
+
+
+ return 1;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_SetDayRemind(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ Snxxz.UI.FestivalRedpackModel gen_to_be_invoked = (Snxxz.UI.FestivalRedpackModel)translator.FastGetCSObj(L, 1);
+
+
+
+ {
+
+ gen_to_be_invoked.SetDayRemind( );
+
+
+
+ return 0;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
@@ -828,6 +886,20 @@
return 1;
}
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _g_get_dailyRemindRedpoint(RealStatePtr L)
+ {
+ try {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+ Snxxz.UI.FestivalRedpackModel gen_to_be_invoked = (Snxxz.UI.FestivalRedpackModel)translator.FastGetCSObj(L, 1);
+ translator.Push(L, gen_to_be_invoked.dailyRemindRedpoint);
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+ return 1;
+ }
+
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
diff --git a/Lua/Gen/SnxxzUIFestivalRedpackModelWrap.cs.meta b/Lua/Gen/SnxxzUIFestivalRedpackModelWrap.cs.meta
index e29f915..02f0372 100644
--- a/Lua/Gen/SnxxzUIFestivalRedpackModelWrap.cs.meta
+++ b/Lua/Gen/SnxxzUIFestivalRedpackModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: da6d3363c2b5f9942a1af9c701612ac6
-timeCreated: 1548853784
+timeCreated: 1548941109
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/Lua/Gen/SnxxzUIGemModelWrap.cs b/Lua/Gen/SnxxzUIGemModelWrap.cs
index 3f1f50d..693215c 100644
--- a/Lua/Gen/SnxxzUIGemModelWrap.cs
+++ b/Lua/Gen/SnxxzUIGemModelWrap.cs
@@ -21,7 +21,7 @@
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(Snxxz.UI.GemModel);
- Utils.BeginObjectRegister(type, L, translator, 0, 22, 14, 8);
+ Utils.BeginObjectRegister(type, L, translator, 0, 22, 15, 9);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
@@ -58,6 +58,7 @@
Utils.RegisterFunc(L, Utils.GETTER_IDX, "levelUpType", _g_get_levelUpType);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "equipGemTypeDict", _g_get_equipGemTypeDict);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "gemGetWays", _g_get_gemGetWays);
+ Utils.RegisterFunc(L, Utils.GETTER_IDX, "gemHighestLevelDict", _g_get_gemHighestLevelDict);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "redpointList", _g_get_redpointList);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "gemHoleReds", _g_get_gemHoleReds);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "gemComposeReds", _g_get_gemComposeReds);
@@ -67,6 +68,7 @@
Utils.RegisterFunc(L, Utils.SETTER_IDX, "levelUpType", _s_set_levelUpType);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "equipGemTypeDict", _s_set_equipGemTypeDict);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "gemGetWays", _s_set_gemGetWays);
+ Utils.RegisterFunc(L, Utils.SETTER_IDX, "gemHighestLevelDict", _s_set_gemHighestLevelDict);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "redpointList", _s_set_redpointList);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "gemHoleReds", _s_set_gemHoleReds);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "gemComposeReds", _s_set_gemComposeReds);
@@ -925,6 +927,20 @@
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _g_get_gemHighestLevelDict(RealStatePtr L)
+ {
+ try {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+ Snxxz.UI.GemModel gen_to_be_invoked = (Snxxz.UI.GemModel)translator.FastGetCSObj(L, 1);
+ translator.Push(L, gen_to_be_invoked.gemHighestLevelDict);
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+ return 1;
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_redpointList(RealStatePtr L)
{
try {
@@ -1044,6 +1060,21 @@
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _s_set_gemHighestLevelDict(RealStatePtr L)
+ {
+ try {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+ Snxxz.UI.GemModel gen_to_be_invoked = (Snxxz.UI.GemModel)translator.FastGetCSObj(L, 1);
+ gen_to_be_invoked.gemHighestLevelDict = (System.Collections.Generic.Dictionary<int, int>)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary<int, int>));
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+ return 0;
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_redpointList(RealStatePtr L)
{
try {
diff --git a/Lua/Gen/SnxxzUIGemModelWrap.cs.meta b/Lua/Gen/SnxxzUIGemModelWrap.cs.meta
index dac77b2..e38a33f 100644
--- a/Lua/Gen/SnxxzUIGemModelWrap.cs.meta
+++ b/Lua/Gen/SnxxzUIGemModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: e1af0ed99f284084398c25bca779fa01
-timeCreated: 1548853317
+timeCreated: 1548941109
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/Lua/Gen/SnxxzUIJadeDynastyEquipModelWrap.cs b/Lua/Gen/SnxxzUIJadeDynastyEquipModelWrap.cs
index 2a9fe48..dbd6d4e 100644
--- a/Lua/Gen/SnxxzUIJadeDynastyEquipModelWrap.cs
+++ b/Lua/Gen/SnxxzUIJadeDynastyEquipModelWrap.cs
@@ -21,7 +21,7 @@
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(Snxxz.UI.JadeDynastyEquipModel);
- Utils.BeginObjectRegister(type, L, translator, 0, 38, 18, 1);
+ Utils.BeginObjectRegister(type, L, translator, 0, 42, 18, 1);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
@@ -42,6 +42,10 @@
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsLocalSaveActiveSuit", _m_IsLocalSaveActiveSuit);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsLocalSaveActiveStoneSuit", _m_IsLocalSaveActiveStoneSuit);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsLocalSaveUnLock", _m_IsLocalSaveUnLock);
+ Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsPlaySuitPlayerEffect", _m_IsPlaySuitPlayerEffect);
+ Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopPlaySuitEffect", _m_StopPlaySuitEffect);
+ Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsPlayStoneSuitEffect", _m_IsPlayStoneSuitEffect);
+ Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopPlayStoneSuitEffect", _m_StopPlayStoneSuitEffect);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetEquipPaths", _m_TryGetEquipPaths);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetJadeDynastyEquipIndex", _m_TryGetJadeDynastyEquipIndex);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetJadeDynastyEquipPlace", _m_GetJadeDynastyEquipPlace);
@@ -657,6 +661,148 @@
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_IsPlaySuitPlayerEffect(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ Snxxz.UI.JadeDynastyEquipModel gen_to_be_invoked = (Snxxz.UI.JadeDynastyEquipModel)translator.FastGetCSObj(L, 1);
+
+
+
+ {
+
+ bool gen_ret = gen_to_be_invoked.IsPlaySuitPlayerEffect( );
+ LuaAPI.lua_pushboolean(L, gen_ret);
+
+
+
+ return 1;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_StopPlaySuitEffect(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ Snxxz.UI.JadeDynastyEquipModel gen_to_be_invoked = (Snxxz.UI.JadeDynastyEquipModel)translator.FastGetCSObj(L, 1);
+
+
+ int gen_param_count = LuaAPI.lua_gettop(L);
+
+ if(gen_param_count == 3&& translator.Assignable<UIEffect>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
+ {
+ UIEffect _effect = (UIEffect)translator.GetObject(L, 2, typeof(UIEffect));
+ bool _isSave = LuaAPI.lua_toboolean(L, 3);
+
+ gen_to_be_invoked.StopPlaySuitEffect( _effect, _isSave );
+
+
+
+ return 0;
+ }
+ if(gen_param_count == 2&& translator.Assignable<UIEffect>(L, 2))
+ {
+ UIEffect _effect = (UIEffect)translator.GetObject(L, 2, typeof(UIEffect));
+
+ gen_to_be_invoked.StopPlaySuitEffect( _effect );
+
+
+
+ return 0;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.JadeDynastyEquipModel.StopPlaySuitEffect!");
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_IsPlayStoneSuitEffect(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ Snxxz.UI.JadeDynastyEquipModel gen_to_be_invoked = (Snxxz.UI.JadeDynastyEquipModel)translator.FastGetCSObj(L, 1);
+
+
+
+ {
+
+ bool gen_ret = gen_to_be_invoked.IsPlayStoneSuitEffect( );
+ LuaAPI.lua_pushboolean(L, gen_ret);
+
+
+
+ return 1;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_StopPlayStoneSuitEffect(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ Snxxz.UI.JadeDynastyEquipModel gen_to_be_invoked = (Snxxz.UI.JadeDynastyEquipModel)translator.FastGetCSObj(L, 1);
+
+
+ int gen_param_count = LuaAPI.lua_gettop(L);
+
+ if(gen_param_count == 3&& translator.Assignable<UIEffect>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
+ {
+ UIEffect _effect = (UIEffect)translator.GetObject(L, 2, typeof(UIEffect));
+ bool _isSave = LuaAPI.lua_toboolean(L, 3);
+
+ gen_to_be_invoked.StopPlayStoneSuitEffect( _effect, _isSave );
+
+
+
+ return 0;
+ }
+ if(gen_param_count == 2&& translator.Assignable<UIEffect>(L, 2))
+ {
+ UIEffect _effect = (UIEffect)translator.GetObject(L, 2, typeof(UIEffect));
+
+ gen_to_be_invoked.StopPlayStoneSuitEffect( _effect );
+
+
+
+ return 0;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.JadeDynastyEquipModel.StopPlayStoneSuitEffect!");
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_TryGetEquipPaths(RealStatePtr L)
{
try {
diff --git a/Lua/Gen/SnxxzUIJadeDynastyEquipModelWrap.cs.meta b/Lua/Gen/SnxxzUIJadeDynastyEquipModelWrap.cs.meta
index 726e154..32462b2 100644
--- a/Lua/Gen/SnxxzUIJadeDynastyEquipModelWrap.cs.meta
+++ b/Lua/Gen/SnxxzUIJadeDynastyEquipModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 9055d8e221cb52d46aa071f5311cd678
-timeCreated: 1548853312
+timeCreated: 1548941104
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/Lua/Gen/SnxxzUIMagicianModelWrap.cs b/Lua/Gen/SnxxzUIMagicianModelWrap.cs
index e93b5f4..9bcd588 100644
--- a/Lua/Gen/SnxxzUIMagicianModelWrap.cs
+++ b/Lua/Gen/SnxxzUIMagicianModelWrap.cs
@@ -21,7 +21,7 @@
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(Snxxz.UI.MagicianModel);
- Utils.BeginObjectRegister(type, L, translator, 0, 39, 13, 7);
+ Utils.BeginObjectRegister(type, L, translator, 0, 39, 14, 7);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
@@ -65,6 +65,7 @@
Utils.RegisterFunc(L, Utils.METHOD_IDX, "godWeaponUpdate", _e_godWeaponUpdate);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "godWeaponTypes", _g_get_godWeaponTypes);
+ Utils.RegisterFunc(L, Utils.GETTER_IDX, "godWeaponBoxDict", _g_get_godWeaponBoxDict);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "godWeaponEffectTypes", _g_get_godWeaponEffectTypes);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "godWeaponIcons", _g_get_godWeaponIcons);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectType", _g_get_selectType);
@@ -1273,6 +1274,20 @@
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _g_get_godWeaponBoxDict(RealStatePtr L)
+ {
+ try {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+ Snxxz.UI.MagicianModel gen_to_be_invoked = (Snxxz.UI.MagicianModel)translator.FastGetCSObj(L, 1);
+ translator.Push(L, gen_to_be_invoked.godWeaponBoxDict);
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+ return 1;
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_godWeaponEffectTypes(RealStatePtr L)
{
try {
diff --git a/Lua/Gen/SnxxzUIMagicianModelWrap.cs.meta b/Lua/Gen/SnxxzUIMagicianModelWrap.cs.meta
index 5b849bc..27d69f8 100644
--- a/Lua/Gen/SnxxzUIMagicianModelWrap.cs.meta
+++ b/Lua/Gen/SnxxzUIMagicianModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 537bb89ce2b047a4699d1cea51db63bb
-timeCreated: 1548853309
+timeCreated: 1548941100
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/Lua/Gen/StageManagerWrap.cs b/Lua/Gen/StageManagerWrap.cs
deleted file mode 100644
index 14d5dbd..0000000
--- a/Lua/Gen/StageManagerWrap.cs
+++ /dev/null
@@ -1,451 +0,0 @@
-锘�#if USE_UNI_LUA
-using LuaAPI = UniLua.Lua;
-using RealStatePtr = UniLua.ILuaState;
-using LuaCSFunction = UniLua.CSharpFunctionDelegate;
-#else
-using LuaAPI = XLua.LuaDLL.Lua;
-using RealStatePtr = System.IntPtr;
-using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
-#endif
-
-using XLua;
-using System.Collections.Generic;
-
-
-namespace XLua.CSObjectWrap
-{
- using Utils = XLua.Utils;
- public class StageManagerWrap
- {
- public static void __Register(RealStatePtr L)
- {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
- System.Type type = typeof(StageManager);
- Utils.BeginObjectRegister(type, L, translator, 0, 5, 11, 3);
-
- Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadCreateRoleStage", _m_LoadCreateRoleStage);
- Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadSelectRoleStage", _m_LoadSelectRoleStage);
- Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadLoginStage", _m_LoadLoginStage);
-
- Utils.RegisterFunc(L, Utils.METHOD_IDX, "onStartStageLoadingEvent", _e_onStartStageLoadingEvent);
- Utils.RegisterFunc(L, Utils.METHOD_IDX, "loadingProgressEvent", _e_loadingProgressEvent);
-
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "isServerPreparing", _g_get_isServerPreparing);
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "isCrossServerPreparing", _g_get_isCrossServerPreparing);
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "StageType", _g_get_StageType);
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "CurrentStage", _g_get_CurrentStage);
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "currentMapId", _g_get_currentMapId);
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "currentMapResId", _g_get_currentMapResId);
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "stageAssetName", _g_get_stageAssetName);
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "isLoading", _g_get_isLoading);
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "isClientChangeMap", _g_get_isClientChangeMap);
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "socketType", _g_get_socketType);
- Utils.RegisterFunc(L, Utils.GETTER_IDX, "onStageLoadFinish", _g_get_onStageLoadFinish);
-
- Utils.RegisterFunc(L, Utils.SETTER_IDX, "isServerPreparing", _s_set_isServerPreparing);
- Utils.RegisterFunc(L, Utils.SETTER_IDX, "isCrossServerPreparing", _s_set_isCrossServerPreparing);
- Utils.RegisterFunc(L, Utils.SETTER_IDX, "onStageLoadFinish", _s_set_onStageLoadFinish);
-
-
- Utils.EndObjectRegister(type, L, translator, null, null,
- null, null, null);
-
- Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
-
-
-
-
-
-
- Utils.EndClassRegister(type, L, translator);
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int __CreateInstance(RealStatePtr L)
- {
-
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
- if(LuaAPI.lua_gettop(L) == 1)
- {
-
- StageManager gen_ret = new StageManager();
- translator.Push(L, gen_ret);
-
- return 1;
- }
-
- }
- catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return LuaAPI.luaL_error(L, "invalid arguments to StageManager constructor!");
-
- }
-
-
-
-
-
-
-
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _m_LoadCreateRoleStage(RealStatePtr L)
- {
- try {
-
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
-
-
-
- {
-
- gen_to_be_invoked.LoadCreateRoleStage( );
-
-
-
- return 0;
- }
-
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
-
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _m_LoadSelectRoleStage(RealStatePtr L)
- {
- try {
-
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
-
-
-
- {
-
- gen_to_be_invoked.LoadSelectRoleStage( );
-
-
-
- return 0;
- }
-
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
-
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _m_LoadLoginStage(RealStatePtr L)
- {
- try {
-
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
-
-
-
- {
-
- gen_to_be_invoked.LoadLoginStage( );
-
-
-
- return 0;
- }
-
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
-
- }
-
-
-
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_isServerPreparing(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isServerPreparing);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_isCrossServerPreparing(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isCrossServerPreparing);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_StageType(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- translator.Push(L, gen_to_be_invoked.StageType);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_CurrentStage(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- translator.Push(L, gen_to_be_invoked.CurrentStage);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_currentMapId(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.currentMapId);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_currentMapResId(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.currentMapResId);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_stageAssetName(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- LuaAPI.lua_pushstring(L, gen_to_be_invoked.stageAssetName);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_isLoading(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isLoading);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_isClientChangeMap(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isClientChangeMap);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_socketType(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- translator.Push(L, gen_to_be_invoked.socketType);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _g_get_onStageLoadFinish(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- translator.Push(L, gen_to_be_invoked.onStageLoadFinish);
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 1;
- }
-
-
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _s_set_isServerPreparing(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- gen_to_be_invoked.isServerPreparing = LuaAPI.lua_toboolean(L, 2);
-
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 0;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _s_set_isCrossServerPreparing(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- gen_to_be_invoked.isCrossServerPreparing = LuaAPI.lua_toboolean(L, 2);
-
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 0;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _s_set_onStageLoadFinish(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
-
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- gen_to_be_invoked.onStageLoadFinish = translator.GetDelegate<UnityEngine.Events.UnityAction>(L, 2);
-
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- return 0;
- }
-
-
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _e_onStartStageLoadingEvent(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
- int gen_param_count = LuaAPI.lua_gettop(L);
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- System.Action<int> gen_delegate = translator.GetDelegate<System.Action<int>>(L, 3);
- if (gen_delegate == null) {
- return LuaAPI.luaL_error(L, "#3 need System.Action<int>!");
- }
-
- if (gen_param_count == 3)
- {
-
- if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
- gen_to_be_invoked.onStartStageLoadingEvent += gen_delegate;
- return 0;
- }
-
-
- if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
- gen_to_be_invoked.onStartStageLoadingEvent -= gen_delegate;
- return 0;
- }
-
- }
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- LuaAPI.luaL_error(L, "invalid arguments to StageManager.onStartStageLoadingEvent!");
- return 0;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _e_loadingProgressEvent(RealStatePtr L)
- {
- try {
- ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
- int gen_param_count = LuaAPI.lua_gettop(L);
- StageManager gen_to_be_invoked = (StageManager)translator.FastGetCSObj(L, 1);
- System.Action<float> gen_delegate = translator.GetDelegate<System.Action<float>>(L, 3);
- if (gen_delegate == null) {
- return LuaAPI.luaL_error(L, "#3 need System.Action<float>!");
- }
-
- if (gen_param_count == 3)
- {
-
- if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
- gen_to_be_invoked.loadingProgressEvent += gen_delegate;
- return 0;
- }
-
-
- if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
- gen_to_be_invoked.loadingProgressEvent -= gen_delegate;
- return 0;
- }
-
- }
- } catch(System.Exception gen_e) {
- return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
- }
- LuaAPI.luaL_error(L, "invalid arguments to StageManager.loadingProgressEvent!");
- return 0;
- }
-
-
-
- }
-}
diff --git a/Lua/Gen/XLuaGenAutoRegister.cs b/Lua/Gen/XLuaGenAutoRegister.cs
index e07d14e..a5cd442 100644
--- a/Lua/Gen/XLuaGenAutoRegister.cs
+++ b/Lua/Gen/XLuaGenAutoRegister.cs
@@ -127,9 +127,6 @@
translator.DelayWrapLoader(typeof(StoryHintModel), StoryHintModelWrap.__Register);
- translator.DelayWrapLoader(typeof(StageManager), StageManagerWrap.__Register);
-
-
translator.DelayWrapLoader(typeof(LuaBehaviour), LuaBehaviourWrap.__Register);
@@ -174,13 +171,13 @@
translator.DelayWrapLoader(typeof(UnityEngine.Time), UnityEngineTimeWrap.__Register);
+
+ translator.DelayWrapLoader(typeof(UnityEngine.GameObject), UnityEngineGameObjectWrap.__Register);
+
}
static void wrapInit1(LuaEnv luaenv, ObjectTranslator translator)
{
-
- translator.DelayWrapLoader(typeof(UnityEngine.GameObject), UnityEngineGameObjectWrap.__Register);
-
translator.DelayWrapLoader(typeof(UnityEngine.Component), UnityEngineComponentWrap.__Register);
@@ -331,13 +328,13 @@
translator.DelayWrapLoader(typeof(Snxxz.UI.DogzModel), SnxxzUIDogzModelWrap.__Register);
+
+ translator.DelayWrapLoader(typeof(Snxxz.UI.DogzPackModel), SnxxzUIDogzPackModelWrap.__Register);
+
}
static void wrapInit2(LuaEnv luaenv, ObjectTranslator translator)
{
-
- translator.DelayWrapLoader(typeof(Snxxz.UI.DogzPackModel), SnxxzUIDogzPackModelWrap.__Register);
-
translator.DelayWrapLoader(typeof(Snxxz.UI.DogzDungeonModel), SnxxzUIDogzDungeonModelWrap.__Register);
@@ -488,13 +485,13 @@
translator.DelayWrapLoader(typeof(Snxxz.UI.PackSendQuestMgr), SnxxzUIPackSendQuestMgrWrap.__Register);
+
+ translator.DelayWrapLoader(typeof(Snxxz.UI.PlayerPackModel), SnxxzUIPlayerPackModelWrap.__Register);
+
}
static void wrapInit3(LuaEnv luaenv, ObjectTranslator translator)
{
-
- translator.DelayWrapLoader(typeof(Snxxz.UI.PlayerPackModel), SnxxzUIPlayerPackModelWrap.__Register);
-
translator.DelayWrapLoader(typeof(Snxxz.UI.TreasureEffectModel), SnxxzUITreasureEffectModelWrap.__Register);
@@ -645,13 +642,13 @@
translator.DelayWrapLoader(typeof(Snxxz.UI.RedpointCenter), SnxxzUIRedpointCenterWrap.__Register);
+
+ translator.DelayWrapLoader(typeof(Snxxz.UI.MagicianModel), SnxxzUIMagicianModelWrap.__Register);
+
}
static void wrapInit4(LuaEnv luaenv, ObjectTranslator translator)
{
-
- translator.DelayWrapLoader(typeof(Snxxz.UI.MagicianModel), SnxxzUIMagicianModelWrap.__Register);
-
translator.DelayWrapLoader(typeof(Snxxz.UI.RoleModel), SnxxzUIRoleModelWrap.__Register);
@@ -802,13 +799,13 @@
translator.DelayWrapLoader(typeof(Snxxz.UI.ConsumeRebateModel), SnxxzUIConsumeRebateModelWrap.__Register);
+
+ translator.DelayWrapLoader(typeof(Snxxz.UI.LevelGiftModel), SnxxzUILevelGiftModelWrap.__Register);
+
}
static void wrapInit5(LuaEnv luaenv, ObjectTranslator translator)
{
-
- translator.DelayWrapLoader(typeof(Snxxz.UI.LevelGiftModel), SnxxzUILevelGiftModelWrap.__Register);
-
translator.DelayWrapLoader(typeof(Snxxz.UI.MultipleExpModel), SnxxzUIMultipleExpModelWrap.__Register);
diff --git a/Lua/Gen/XLuaGenAutoRegister.cs.meta b/Lua/Gen/XLuaGenAutoRegister.cs.meta
index 4fa46f1..cb4a775 100644
--- a/Lua/Gen/XLuaGenAutoRegister.cs.meta
+++ b/Lua/Gen/XLuaGenAutoRegister.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 11479d6613f53454b9f092ed34c058f8
-timeCreated: 1548853305
+timeCreated: 1548941096
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/Lua/Gen/link.xml b/Lua/Gen/link.xml
index d80ed38..1128c82 100644
--- a/Lua/Gen/link.xml
+++ b/Lua/Gen/link.xml
@@ -46,7 +46,6 @@
<type fullname="GuideMessageModel" preserve="all"/>
<type fullname="NewGuideModel" preserve="all"/>
<type fullname="StoryHintModel" preserve="all"/>
- <type fullname="StageManager" preserve="all"/>
<type fullname="LuaBehaviour" preserve="all"/>
<type fullname="ConfigUtil" preserve="all"/>
<type fullname="LuaGameNetPackBase" preserve="all"/>
diff --git a/Lua/Gen/link.xml.meta b/Lua/Gen/link.xml.meta
index 6960f28..53c826e 100644
--- a/Lua/Gen/link.xml.meta
+++ b/Lua/Gen/link.xml.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 9bc9d85830abbcc4eaa98fa571c8663b
-timeCreated: 1548853319
+timeCreated: 1548941111
licenseType: Pro
TextScriptImporter:
userData:
diff --git a/System/Activity/ActivityModel.cs b/System/Activity/ActivityModel.cs
index d2e7c29..5c0e727 100644
--- a/System/Activity/ActivityModel.cs
+++ b/System/Activity/ActivityModel.cs
@@ -34,7 +34,7 @@
fairyLeagueModel.OnRefreshFairyLeagueEvent += CheckActivity;
fairyLeagueModel.onFairyLeagueBattleEvent += CheckActivity;
PlayerDatas.Instance.fairyData.OnRefreshFairyBoss += CheckActivity;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
NewBieCenter.Instance.guideCompletedEvent += GuideCompletedEvent;
var _funcCfg = Config.Instance.Get<FuncConfigConfig>("SpecialActivitys");
@@ -125,7 +125,7 @@
private void OnStageLoadFinish()
{
- if (StageManager.Instance.CurrentStage is DungeonStage)
+ if (StageLoad.Instance.currentStage is DungeonStage)
{
var _mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
if (_mapConfig.MapFBType == 0)
@@ -159,7 +159,7 @@
private void CheckActivity()
{
- if (!mainStage || !(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!mainStage || !(StageLoad.Instance.currentStage is DungeonStage))
{
return;
}
diff --git a/System/AssetVersion/AssetVersionUtility.cs b/System/AssetVersion/AssetVersionUtility.cs
index 2aab530..87586ac 100644
--- a/System/AssetVersion/AssetVersionUtility.cs
+++ b/System/AssetVersion/AssetVersionUtility.cs
@@ -183,25 +183,19 @@
public static bool IsSceneAssetValid(int mapId, int lineId)
{
- var dataMapId = 0;
- var mapConfig = Config.Instance.Get<MapConfig>(mapId);
- if (mapConfig == null)
- {
- return false;
+ if (AssetSource.sceneFromEditor || mapId < 100)
+ {
+ return true;
}
- if (mapConfig.MapFBType != 0)
- {
- var model = ModelCenter.Instance.GetModel<DungeonModel>();
- dataMapId = model.GetDataMapIdByMapId(mapId);
- }
- else
- {
- lineId = 0;
- dataMapId = mapId;
+ var dataMapId = MapUtility.GetDataMapId(mapId);
+ lineId = MapUtility.GetLineId(mapId, lineId);
+ var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
+ if (mapResConfig == null)
+ {
+ return false;
}
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(dataMapId, lineId);
if (!IsAssetValid(StringUtility.Contact("maps/", mapResConfig.MapResources.ToLower())))
{
return false;
diff --git a/System/BossShow/BossShowModel.cs b/System/BossShow/BossShowModel.cs
index 582f812..7b0182d 100644
--- a/System/BossShow/BossShowModel.cs
+++ b/System/BossShow/BossShowModel.cs
@@ -15,7 +15,7 @@
BossShowing = false;
showTargetList = new List<ShowActor>();
TimeMgr.Instance.OnSyntonyEvent += OnSyntonyEvent;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
}
GameObject bossShowCam;
@@ -66,7 +66,7 @@
}
SetMisstionShow(actorShowModel.BindMissionID);
}
- if (BossShowing && StageManager.Instance.CurrentStage is DungeonStage)
+ if (BossShowing && StageLoad.Instance.currentStage is DungeonStage)
{
return;
}
diff --git a/System/Chat/ChatCenter.cs b/System/Chat/ChatCenter.cs
index 5393b3d..261051c 100644
--- a/System/Chat/ChatCenter.cs
+++ b/System/Chat/ChatCenter.cs
@@ -24,7 +24,7 @@
TimeMgr.Instance.OnSyntonyEvent += OnSyntonyEvent;
VoiceHttpRequest.Instance.samplesDecodecComplete += SamplesDecodecComplete;
WindowCenter.Instance.windowAfterOpenEvent += WindowAfterOpenEvent;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
PlayerRealmData.OnPlayerCollectEnd += OnPlayerCollectEnd;
//SnxxzGame.Instance.AddApplicationOutAction(OnApplicationQuit);
@@ -192,7 +192,7 @@
private void OnStageLoadFinish()
{
- bool isDungeon = StageManager.Instance.CurrentStage is DungeonStage;
+ bool isDungeon = StageLoad.Instance.currentStage is DungeonStage;
if (!isDungeon)
{
ClearAllVoice();
@@ -652,7 +652,7 @@
private void AutoPlayVoice()
{
if (voicePlaying || WindowCenter.Instance.IsOpen<LoadingWin>()
- || !(StageManager.Instance.CurrentStage is DungeonStage))
+ || !(StageLoad.Instance.currentStage is DungeonStage))
{
return;
}
@@ -765,7 +765,7 @@
private void CheckChatFloatOpen()
{
if (WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() && !WindowCenter.Instance.IsOpen<LoadingWin>()
- && StageManager.Instance.CurrentStage is DungeonStage && !WindowCenter.Instance.IsOpen<TreasureBaseWin>())
+ && StageLoad.Instance.currentStage is DungeonStage && !WindowCenter.Instance.IsOpen<TreasureBaseWin>())
{
if (!WindowCenter.Instance.IsOpen<ChatFloatWin>())
{
@@ -812,7 +812,7 @@
}
if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>()
|| WindowCenter.Instance.ExitAnyFullScreenOrMaskWin()
- || StageManager.Instance.isLoading
+ || StageLoad.Instance.isLoading
|| NewBieCenter.Instance.inGuiding)
{
return;
diff --git a/System/Chat/ChatCtrl.cs b/System/Chat/ChatCtrl.cs
index 1fc0719..eea6945 100644
--- a/System/Chat/ChatCtrl.cs
+++ b/System/Chat/ChatCtrl.cs
@@ -184,7 +184,7 @@
BugleItem = int.Parse(_funcCfg.Numerical1);
DTC0102_tagCDBPlayer.switchAccountEvent += SwitchAccountEvent;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += PlayerLoginOkEvent;
InitChatRedpoints();
@@ -209,7 +209,7 @@
private void OnStageLoadFinish()
{
- bool isDungeon = StageManager.Instance.CurrentStage is DungeonStage;
+ bool isDungeon = StageLoad.Instance.currentStage is DungeonStage;
if (!isDungeon)
{
ClearAllChatInfo();
diff --git a/System/Chat/VoiceHttpRequest.cs b/System/Chat/VoiceHttpRequest.cs
index 757319e..89e796d 100644
--- a/System/Chat/VoiceHttpRequest.cs
+++ b/System/Chat/VoiceHttpRequest.cs
@@ -1,33 +1,33 @@
锘縰sing System;
-using System.Collections;
-using System.Collections.Generic;
+using System.Collections;
+using System.Collections.Generic;
using System.Text;
-using UnityEngine;
-
+using UnityEngine;
+
[XLua.LuaCallCSharp]
public class VoiceHttpRequest : SingletonMonobehaviour<VoiceHttpRequest>
-
-{
+
+{
const string uploadUrl = "http://{0}.voice.2460web.com:53001/voice/upload";
- const string downloadUrl = "http://{0}.voice.2460web.com:53001/voice/download";
-
-
- public Queue<VoiceHttp> speechs = new Queue<VoiceHttp>();
- public Queue<VoiceDecodec> decodecSamples = new Queue<VoiceDecodec>();
-
- public event Action<VoiceDecodec> samplesDecodecComplete;
-
- private bool onceSuccessRemind = false;
-
+ const string downloadUrl = "http://{0}.voice.2460web.com:53001/voice/download";
+
+
+ public Queue<VoiceHttp> speechs = new Queue<VoiceHttp>();
+ public Queue<VoiceDecodec> decodecSamples = new Queue<VoiceDecodec>();
+
+ public event Action<VoiceDecodec> samplesDecodecComplete;
+
+ private bool onceSuccessRemind = false;
+
private void Awake()
{
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
}
private void OnStageLoadFinish()
{
- if (StageManager.Instance.CurrentStage is LoginStage)
+ if (StageLoad.Instance.currentStage is LoginStage)
{
speechs.Clear();
}
@@ -47,8 +47,8 @@
playerId = _playerId
});
onceSuccessRemind = false;
- }
-
+ }
+
private void LateUpdate()
{
if (speechs.Count > 0)
@@ -75,8 +75,8 @@
{
samplesDecodecComplete(decodecSamples.Dequeue());
}
- }
-
+ }
+
public void Enqueue(float[] _samples, long _tick, int _playerId)
{
decodecSamples.Enqueue(new VoiceDecodec()
@@ -85,19 +85,19 @@
samples = _samples,
playerId = _playerId,
});
- }
-
+ }
+
public struct VoiceHttp
{
public byte[] encode;
public long tick;
public int playerId;
- }
-
+ }
+
public struct VoiceDecodec
{
public long tick;
public int playerId;
public float[] samples;
- }
-}
+ }
+}
diff --git a/System/CrossServerBoss/CrossServerBossModel.cs b/System/CrossServerBoss/CrossServerBossModel.cs
index a2ccf56..c473409 100644
--- a/System/CrossServerBoss/CrossServerBossModel.cs
+++ b/System/CrossServerBoss/CrossServerBossModel.cs
@@ -95,9 +95,14 @@
return;
}
+ if (!AssetVersionUtility.IsUnpriorAssetDownLoadOk())
+ {
+ InGameDownLoad.Instance.TryDownLoad(InGameDownLoad.Dominant.Whole);
+ return;
+ }
+
var sendInfo = new CC105_tagCMEnterCrossServer();
sendInfo.DataMapID = DATA_MAPID;
-
GameNetSystem.Instance.SendInfo(sendInfo);
}
diff --git a/System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs b/System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs
index e7157fb..f7d0676 100644
--- a/System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs
+++ b/System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs
@@ -249,6 +249,15 @@
private void ClickMatch(int type)
{
+ if (type == 1)
+ {
+ if (!AssetVersionUtility.IsUnpriorAssetDownLoadOk())
+ {
+ InGameDownLoad.Instance.TryDownLoad(InGameDownLoad.Dominant.Whole);
+ return;
+ }
+ }
+
if (crossServerModel.isClickCoolTime) return;
DebugEx.Log("ClickMatch......");
diff --git a/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs b/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
index be67466..9b47b7e 100644
--- a/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
+++ b/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
@@ -49,7 +49,7 @@
public void OnBeforePlayerDataInitialize()
{
loadSecond = 0;
- StageManager.Instance.onStageLoadFinish -= OnLoadMapFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnLoadMapFinish;
storeModel.RefreshBuyShopLimitEvent -= UpdateBuyShop;
TimeUtility.OnServerOpenDayRefresh -= UpdateServerOpenDay;
PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= UpdatePlayerData;
@@ -78,7 +78,7 @@
public void OnPlayerLoginOk()
{
- StageManager.Instance.onStageLoadFinish += OnLoadMapFinish;
+ StageLoad.Instance.onStageLoadFinish += OnLoadMapFinish;
storeModel.RefreshBuyShopLimitEvent += UpdateBuyShop;
TimeUtility.OnServerOpenDayRefresh += UpdateServerOpenDay;
PlayerDatas.Instance.PlayerDataRefreshInfoEvent += UpdatePlayerData;
diff --git a/System/Dungeon/DungeonFightWin.cs b/System/Dungeon/DungeonFightWin.cs
index d75540f..c79525e 100644
--- a/System/Dungeon/DungeonFightWin.cs
+++ b/System/Dungeon/DungeonFightWin.cs
@@ -340,7 +340,7 @@
{
if (PlayerDatas.Instance.baseData.FightPoint >= config.Fightpower)
{
- var runeTowerStage = StageManager.Instance.CurrentStage as RuneTowerDungeonStage;
+ var runeTowerStage = StageLoad.Instance.currentStage as RuneTowerDungeonStage;
runeTowerStage.PerformChallengeNextLevel();
model.UpdateCoolDown(DungeonCoolDownType.LeaveMap, 0);
model.UpdateCoolDown(DungeonCoolDownType.TowerTake, 0);
@@ -355,7 +355,7 @@
{
if (ok)
{
- var runeTowerStage = StageManager.Instance.CurrentStage as RuneTowerDungeonStage;
+ var runeTowerStage = StageLoad.Instance.currentStage as RuneTowerDungeonStage;
runeTowerStage.PerformChallengeNextLevel();
model.UpdateCoolDown(DungeonCoolDownType.LeaveMap, 0);
model.UpdateCoolDown(DungeonCoolDownType.TowerTake, 0);
diff --git a/System/Dungeon/DungeonModel.cs b/System/Dungeon/DungeonModel.cs
index d25be2a..5139692 100644
--- a/System/Dungeon/DungeonModel.cs
+++ b/System/Dungeon/DungeonModel.cs
@@ -125,12 +125,12 @@
public override void Init()
{
ParseConfig();
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
}
public override void UnInit()
{
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
}
public void OnBeforePlayerDataInitialize()
diff --git a/System/Dungeon/DungeonRuneTowerVictoryWin.cs b/System/Dungeon/DungeonRuneTowerVictoryWin.cs
index ad6d011..66b430a 100644
--- a/System/Dungeon/DungeonRuneTowerVictoryWin.cs
+++ b/System/Dungeon/DungeonRuneTowerVictoryWin.cs
@@ -1,7 +1,7 @@
-锘縰sing System.Collections;
-using System.Collections.Generic;
+锘縰sing System.Collections;
+using System.Collections.Generic;
using TableConfig;
-using UnityEngine;
+using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
@@ -29,10 +29,10 @@
protected override void DrawExitTimer(int seconds)
{
- if (m_RuneTowerNext.gameObject.activeInHierarchy)
+ if (m_RuneTowerNext.gameObject.activeInHierarchy)
{
m_ExitTimer.text = Language.Get("DemonDungeonExit");
- m_NextTimer.text = Language.Get("RuneDungeonVictory_Btn_Next_1", Mathf.Clamp(seconds, 0, int.MaxValue));
+ m_NextTimer.text = Language.Get("RuneDungeonVictory_Btn_Next_1", Mathf.Clamp(seconds, 0, int.MaxValue));
}
else
{
@@ -74,7 +74,7 @@
var config = Config.Instance.Get<RuneTowerFloorConfig>(runeTowerModel.currentFloor);
if (PlayerDatas.Instance.baseData.FightPoint >= config.Fightpower)
{
- var runeTowerStage = StageManager.Instance.CurrentStage as RuneTowerDungeonStage;
+ var runeTowerStage = StageLoad.Instance.currentStage as RuneTowerDungeonStage;
runeTowerStage.PerformChallengeNextLevel();
dungeonModel.UpdateCoolDown(DungeonCoolDownType.LeaveMap, 0);
dungeonModel.UpdateCoolDown(DungeonCoolDownType.TowerTake, 0);
@@ -87,13 +87,13 @@
Language.Get("RuneTower25", config.Fightpower),
(bool ok) =>
{
- if (ok)
+ if (ok)
{
- var runeTowerStage = StageManager.Instance.CurrentStage as RuneTowerDungeonStage;
+ var runeTowerStage = StageLoad.Instance.currentStage as RuneTowerDungeonStage;
runeTowerStage.PerformChallengeNextLevel();
dungeonModel.UpdateCoolDown(DungeonCoolDownType.LeaveMap, 0);
dungeonModel.UpdateCoolDown(DungeonCoolDownType.TowerTake, 0);
- CloseClick();
+ CloseClick();
}
else
{
@@ -136,5 +136,5 @@
}
}
-}
-
+}
+
diff --git a/System/FairyAu/FairyBossModel.cs b/System/FairyAu/FairyBossModel.cs
index 25be404..132048e 100644
--- a/System/FairyAu/FairyBossModel.cs
+++ b/System/FairyAu/FairyBossModel.cs
@@ -12,16 +12,16 @@
{
ParseConfig();
TimeMgr.Instance.OnHourEvent += UpdateRedPoint;
- StageManager.Instance.onStageLoadFinish+= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish+= OnStageLoadFinish;
PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += OnRefreshFairyInfo;
PlayerDatas.Instance.fairyData.OnRefreshFairyMine += OnRefreshFairyInfo;
- }
-
+ }
+
public override void UnInit()
{
TimeMgr.Instance.OnHourEvent -= UpdateRedPoint;
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
- PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= OnRefreshFairyInfo;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= OnRefreshFairyInfo;
PlayerDatas.Instance.fairyData.OnRefreshFairyMine -= OnRefreshFairyInfo;
}
@@ -71,9 +71,9 @@
leagueTableName = cfg.Numerical2;
var configs = Config.Instance.GetAllValues<FamilyConfig>();
- for (int i = 0; i < configs.Count; i++)
- {
- fairyBossWeekCntDict.Add(configs[i].familyLV, configs[i].bossFBCnt);
+ for (int i = 0; i < configs.Count; i++)
+ {
+ fairyBossWeekCntDict.Add(configs[i].familyLV, configs[i].bossFBCnt);
}
GetDungeonContinueTime();
@@ -98,30 +98,30 @@
}
}
- public int GetFairyBossWeekCount()
- {
- var lv = 1;
- var fairyData = PlayerDatas.Instance.fairyData;
- if (!fairyData.HasFairy)
- {
- return 0;
- }
- lv = fairyData.fairy.FamilyLV;
- if (fairyBossWeekCntDict.ContainsKey(lv))
- {
- return fairyBossWeekCntDict[lv];
- }
- return 0;
+ public int GetFairyBossWeekCount()
+ {
+ var lv = 1;
+ var fairyData = PlayerDatas.Instance.fairyData;
+ if (!fairyData.HasFairy)
+ {
+ return 0;
+ }
+ lv = fairyData.fairy.FamilyLV;
+ if (fairyBossWeekCntDict.ContainsKey(lv))
+ {
+ return fairyBossWeekCntDict[lv];
+ }
+ return 0;
}
- public bool TryGetWeekCnt(int _fairyLv, out int cnt)
- {
- return fairyBossWeekCntDict.TryGetValue(_fairyLv, out cnt);
+ public bool TryGetWeekCnt(int _fairyLv, out int cnt)
+ {
+ return fairyBossWeekCntDict.TryGetValue(_fairyLv, out cnt);
}
- private void OnRefreshFairyInfo()
- {
- UpdateRedPoint();
+ private void OnRefreshFairyInfo()
+ {
+ UpdateRedPoint();
}
public void UpdateRedPoint()
@@ -186,23 +186,23 @@
fairyBossPrepareTime = int.Parse(_stepTime.Split(',')[0]);
}
- public void HandInFairyFood()
- {
- var singlepack = packModel.GetSinglePackModel(PackType.rptItem);
- var count = 0;
- if (singlepack != null)
- {
- count = singlepack.GetItemCountByID(fairyBossFood);
- }
- if (count > 0)
- {
- CA605_tagCMFamilyDonate pak = new CA605_tagCMFamilyDonate();
- GameNetSystem.Instance.SendInfo(pak);
- }
- else
- {
- SysNotifyMgr.Instance.ShowTip("FairyFoodHandError");
- }
+ public void HandInFairyFood()
+ {
+ var singlepack = packModel.GetSinglePackModel(PackType.rptItem);
+ var count = 0;
+ if (singlepack != null)
+ {
+ count = singlepack.GetItemCountByID(fairyBossFood);
+ }
+ if (count > 0)
+ {
+ CA605_tagCMFamilyDonate pak = new CA605_tagCMFamilyDonate();
+ GameNetSystem.Instance.SendInfo(pak);
+ }
+ else
+ {
+ SysNotifyMgr.Instance.ShowTip("FairyFoodHandError");
+ }
}
}
}
diff --git a/System/FairyAu/FairyFeastTransmitShow.cs b/System/FairyAu/FairyFeastTransmitShow.cs
index d58d366..51c8013 100644
--- a/System/FairyAu/FairyFeastTransmitShow.cs
+++ b/System/FairyAu/FairyFeastTransmitShow.cs
@@ -118,8 +118,8 @@
m_ShowCamera.gameObject.SetActive(true);
CameraController.Instance.CameraObject.gameObject.SetActive(false);
- StageManager.Instance.onStartStageLoadingEvent -= OnStartStageLoadingEvent;
- StageManager.Instance.onStartStageLoadingEvent += OnStartStageLoadingEvent;
+ StageLoad.Instance.onStartStageLoadingEvent -= OnStartStageLoadingEvent;
+ StageLoad.Instance.onStartStageLoadingEvent += OnStartStageLoadingEvent;
}
catch (Exception e)
{
@@ -297,7 +297,7 @@
OpenUI();
WindowCenter.Instance.CloseImmediately<FairyFeastTransmitShowWin>();
CameraController.Instance.CameraObject.gameObject.SetActive(true);
- StageManager.Instance.onStartStageLoadingEvent -= OnStartStageLoadingEvent;
+ StageLoad.Instance.onStartStageLoadingEvent -= OnStartStageLoadingEvent;
transform.localPosition = new Vector3(0, 4000, 5000);
if (m_ShowCamera != null)
{
diff --git a/System/FairyAu/FairyGrabBossModel.cs b/System/FairyAu/FairyGrabBossModel.cs
index c765164..070111f 100644
--- a/System/FairyAu/FairyGrabBossModel.cs
+++ b/System/FairyAu/FairyGrabBossModel.cs
@@ -1,8 +1,8 @@
锘縰sing System;
-using System.Collections;
-using System.Collections.Generic;
+using System.Collections;
+using System.Collections.Generic;
using TableConfig;
-using UnityEngine;
+using UnityEngine;
namespace Snxxz.UI
{
[XLua.LuaCallCSharp]
@@ -107,7 +107,7 @@
public override void Init()
{
ParseConfig();
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
DailyQuestActionTimer.Instance.RefreshDailyQuestState += RefreshDailyQuestState;
FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
GA_Hero.OnEnterOrExitArea += OnEnterOrExitArea;
@@ -143,7 +143,7 @@
public override void UnInit()
{
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
DailyQuestActionTimer.Instance.RefreshDailyQuestState -= RefreshDailyQuestState;
GA_Hero.OnEnterOrExitArea -= OnEnterOrExitArea;
GAMgr.Instance.OnFightNpcRequest -= OnFightNpcUpdate;
@@ -254,7 +254,7 @@
private void OnStageLoadFinish()
{
cacheGotoBossId = 0;
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.currentStage is DungeonStage))
{
grabBossHintOpen = false;
notified = false;
@@ -1063,5 +1063,5 @@
}
}
}
-}
-
+}
+
diff --git a/System/FairyAu/FairyLeagueMap.cs b/System/FairyAu/FairyLeagueMap.cs
index c13a674..3bad5a6 100644
--- a/System/FairyAu/FairyLeagueMap.cs
+++ b/System/FairyAu/FairyLeagueMap.cs
@@ -67,9 +67,11 @@
}
}
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
-
mapId = _mapId;
+ var dataMapId = MapUtility.GetDataMapId();
+ var lineId = MapUtility.GetLineId();
+ var mapResConfig = MapResourcesConfig.GetConfig(dataMapId,lineId);
+
var tagChinMap = Config.Instance.Get<MapConfig>(mapId);
var mapWidth = mapResConfig.MapScale.x;
var mapHeight = mapResConfig.MapScale.y;
diff --git a/System/FairyAu/FairyLeagueModel.cs b/System/FairyAu/FairyLeagueModel.cs
index e7dc338..6bb8e73 100644
--- a/System/FairyAu/FairyLeagueModel.cs
+++ b/System/FairyAu/FairyLeagueModel.cs
@@ -121,7 +121,7 @@
TimeUtility.OnServerOpenDayRefresh += OnServerOpenDayRefresh;
DTCA003_tagUniversalGameRecInfo.onGetUniversalGameInfo += OnGetUniversalGameInfo;
PlayerDatas.Instance.PlayerDataRefreshInfoEvent += PlayerDataRefreshInfoEvent;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
TimeMgr.Instance.OnMinuteEvent += MinuteEvent;
TimeMgr.Instance.OnDayEvent += DayEvent;
@@ -171,7 +171,7 @@
private void MinuteEvent()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage) || !serverInited)
+ if (!(StageLoad.Instance.currentStage is DungeonStage) || !serverInited)
{
return;
}
@@ -208,7 +208,7 @@
private void OnStageLoadFinish()
{
- if (StageManager.Instance.CurrentStage is DungeonStage &&
+ if (StageLoad.Instance.currentStage is DungeonStage &&
PlayerDatas.Instance.baseData.MapID == FAIRY_LEAGUE_DUNGEON)
{
UpdateRedpoint();
diff --git a/System/FairyAu/FairyModel.cs b/System/FairyAu/FairyModel.cs
index c69a5f0..7ef99ce 100644
--- a/System/FairyAu/FairyModel.cs
+++ b/System/FairyAu/FairyModel.cs
@@ -19,7 +19,7 @@
TimeMgr.Instance.OnSyntonyEvent += OnSyntonyEvent;
FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
dungeonModel.dungeonCoolDownEvent += OnBeginTimeEvent;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
GlobalTimeEvent.Instance.secondEvent += SecondEvent;
}
@@ -742,7 +742,7 @@
{
get
{
- if (StageManager.Instance.CurrentStage is DungeonStage)
+ if (StageLoad.Instance.currentStage is DungeonStage)
{
var mapId = dungeonModel.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
if (mapId == FairyLeagueModel.FAIRY_LEAGUE_DUNGEON)
@@ -787,7 +787,7 @@
fairyLeagueDugeonCoolDown = false;
}
- bool isDungeon = StageManager.Instance.CurrentStage is DungeonStage;
+ bool isDungeon = StageLoad.Instance.currentStage is DungeonStage;
if (!isDungeon)
{
PlayerDatas.Instance.fairyData.ClearFairyData();
diff --git a/System/Guard/GuardModel.cs b/System/Guard/GuardModel.cs
index c571be7..1f2b72f 100644
--- a/System/Guard/GuardModel.cs
+++ b/System/Guard/GuardModel.cs
@@ -22,7 +22,7 @@
public override void Init()
{
ParseConfig();
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
pack.RefreshItemCountAct += RefreshItemCountAct;
KnapsackTimeCDMgr.Instance.RefreshItemOverdueAct += RefreshItemOverdueTimeAct;
}
diff --git a/System/HeavenBattle/HeavenBattleModel.cs b/System/HeavenBattle/HeavenBattleModel.cs
index 7747258..132e218 100644
--- a/System/HeavenBattle/HeavenBattleModel.cs
+++ b/System/HeavenBattle/HeavenBattleModel.cs
@@ -138,7 +138,7 @@
GameRecInfoDict.Clear();
AchieveModel.achievementAwardableEvent -= RefreshAchieveState;
AchieveModel.achievementCompletedEvent -= RefreshAchieveState;
- StageManager.Instance.onStageLoadFinish -= OnLoadMapFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnLoadMapFinish;
}
public void OnAfterPlayerDataInitialize()
@@ -151,7 +151,7 @@
{
AchieveModel.achievementProgressUpdateEvent += RefreshAchieveState;
AchieveModel.achievementCompletedEvent += RefreshAchieveState;
- StageManager.Instance.onStageLoadFinish += OnLoadMapFinish;
+ StageLoad.Instance.onStageLoadFinish += OnLoadMapFinish;
AchieveRedPointCtrl();
}
public override void UnInit()
diff --git a/System/KnapSack/Logic/PlayerPackModels.cs b/System/KnapSack/Logic/PlayerPackModels.cs
index ee1b5fd..aa45dc9 100644
--- a/System/KnapSack/Logic/PlayerPackModels.cs
+++ b/System/KnapSack/Logic/PlayerPackModels.cs
@@ -60,7 +60,7 @@
makeDruglist.Add(fruitlist[i]);
}
}
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
SetDevourEquipPlace();
diff --git a/System/Loading/LoadingWin.cs b/System/Loading/LoadingWin.cs
index edb0cac..5e6679d 100644
--- a/System/Loading/LoadingWin.cs
+++ b/System/Loading/LoadingWin.cs
@@ -41,6 +41,8 @@
float refProgress = 0f;
float expectDuration = 5f;
+ float overTimer = 0f;
+
LoadingType loadingType = LoadingType.Normal;
#region Built-in
@@ -54,6 +56,8 @@
protected override void OnPreOpen()
{
+ overTimer = 0f;
+ refProgress = 0f;
var useDefautBackGround = false;
if (!AssetSource.uiFromEditor)
{
@@ -195,8 +199,7 @@
else
{
m_ContainerProgress.gameObject.SetActive(true);
- m_ProgressSlider.value = refProgress = 0f;
- StageManager.Instance.loadingProgressEvent += UpdateLoadingProgress;
+ m_ProgressSlider.ResetValue(0f);
}
}
@@ -208,8 +211,6 @@
protected override void OnPreClose()
{
- StageManager.Instance.loadingProgressEvent -= UpdateLoadingProgress;
-
if (!AssetSource.uiFromEditor)
{
AssetBundleUtility.Instance.UnloadAssetBundle("ui/sprite/loading", true, false);
@@ -222,21 +223,31 @@
}
#endregion
-
protected override void LateUpdate()
{
base.LateUpdate();
-
if (loadingType == LoadingType.Normal)
{
- refProgress = Mathf.Clamp01(refProgress + Time.deltaTime / expectDuration);
+ if (StageLoad.Instance.progress + 0.1f > refProgress)
+ {
+ refProgress = Mathf.Clamp01(StageLoad.Instance.progress + 0.1f);
+ }
+
m_ProgressSlider.value = refProgress;
}
- }
- void UpdateLoadingProgress(float _progress)
- {
- m_ProgressSlider.value = refProgress = Mathf.Max(_progress, refProgress);
+ overTimer += Time.deltaTime;
+ if (overTimer > 15f)
+ {
+ overTimer -= 5f;
+
+ var loginModel = ModelCenter.Instance.GetModel<LoginModel>();
+ if (!loginModel.busy && !CrossServerLogin.Instance.busy && !StageLoad.Instance.isLoading)
+ {
+ WindowCenter.Instance.Close<LoadingWin>();
+ }
+ }
+
}
private List<int> GetShowFunctions(int _level)
diff --git a/System/Login/DisconnectHintWin.cs b/System/Login/DisconnectHintWin.cs
index 2429a1a..09d4c57 100644
--- a/System/Login/DisconnectHintWin.cs
+++ b/System/Login/DisconnectHintWin.cs
@@ -31,7 +31,7 @@
protected override void OnPreOpen()
{
- if (StageManager.Instance.CurrentStage is LoginStage)
+ if (StageLoad.Instance.currentStage is LoginStage)
{
m_Content.text = Language.Get("Disconnected_2");
}
@@ -65,7 +65,7 @@
break;
case NetworkReachability.ReachableViaCarrierDataNetwork:
case NetworkReachability.ReachableViaLocalAreaNetwork:
- if (StageManager.Instance.CurrentStage is LoginStage)
+ if (StageLoad.Instance.currentStage is LoginStage)
{
var loginModel = ModelCenter.Instance.GetModel<LoginModel>();
loginModel.busy = false;
@@ -83,7 +83,7 @@
private void Cancel()
{
- if (!(StageManager.Instance.CurrentStage is LoginStage))
+ if (!(StageLoad.Instance.currentStage is LoginStage))
{
GameNetSystem.Instance.LoginOut();
}
diff --git a/System/Login/LoginModel.cs b/System/Login/LoginModel.cs
index 612b862..53da4fb 100644
--- a/System/Login/LoginModel.cs
+++ b/System/Login/LoginModel.cs
@@ -104,7 +104,7 @@
sdkLogined = false;
sdkLoginResult = default(SDKUtility.FP_LoginOk);
- if (StageManager.Instance.CurrentStage is LoginStage)
+ if (StageLoad.Instance.currentStage is LoginStage)
{
SDKUtility.Instance.FreePlatformLogin();
}
@@ -176,7 +176,15 @@
{
AccountLogin(sdkLoginResult.account, _ip, _port, _gamePort);
}
- else
{
if (SDKUtility.Instance.ChannelPlatform == SDKUtility.E_ChannelPlatform.Yl
|| (SDKUtility.Instance.ChannelPlatform == SDKUtility.E_ChannelPlatform.Yj
&& SDKUtility.Yj_AppID.Equals("hwgame")))
{
SDKUtility.Instance.FreePlatformLogin();
}
}
+ else
+ {
+ if (SDKUtility.Instance.ChannelPlatform == SDKUtility.E_ChannelPlatform.Yl
+ || (SDKUtility.Instance.ChannelPlatform == SDKUtility.E_ChannelPlatform.Yj
+ && SDKUtility.Yj_AppID.Equals("hwgame")))
+ {
+ SDKUtility.Instance.FreePlatformLogin();
+ }
+ }
}
public void ReAccountLogin()
@@ -372,7 +380,15 @@
case 1:
NetLinkWin.Hide();
EnterWorld(1);
- StageManager.Instance.LoadCreateRoleStage();
+ StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
+ {
+ toMapId = 2,
+ toLineId = 0,
+ needEmpty = false,
+ needLoadResource=true,
+ serverType = ServerType.Main,
+ isClientLoadMap = true
+ });
break;
case 2:
if (!onCreateRole)
@@ -384,7 +400,15 @@
else
{
NetLinkWin.Hide();
- StageManager.Instance.LoadSelectRoleStage();
+ StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
+ {
+ toMapId = 3,
+ toLineId = 0,
+ needEmpty = false,
+ needLoadResource = true,
+ serverType = ServerType.Main,
+ isClientLoadMap = true
+ });
}
}
break;
diff --git a/System/Login/ServerListCenter.cs b/System/Login/ServerListCenter.cs
index 77d2f29..5d54a05 100644
--- a/System/Login/ServerListCenter.cs
+++ b/System/Login/ServerListCenter.cs
@@ -8,7 +8,7 @@
[XLua.LuaCallCSharp]
public class ServerListCenter : Singleton<ServerListCenter>
-
+
{
public static readonly string[] JUMP_URL = new string[] { "http://pub.game.2460web.com:11000/server_list/?"
,"http://111.230.234.252:11000/server_list/?"};
@@ -260,7 +260,7 @@
}
else
{
- if (StageManager.Instance.CurrentStage == null || StageManager.Instance.CurrentStage is LoginStage)
+ if (StageLoad.Instance.currentStage == null || StageLoad.Instance.currentStage is LoginStage)
{
Clock.Create(DateTime.Now + new TimeSpan(TimeSpan.TicksPerSecond), () =>
{
diff --git a/System/LoginAd/LoginAdModel.cs b/System/LoginAd/LoginAdModel.cs
index 3bda686..0e61466 100644
--- a/System/LoginAd/LoginAdModel.cs
+++ b/System/LoginAd/LoginAdModel.cs
@@ -1,8 +1,8 @@
锘縰sing System;
-using System.Collections;
-using System.Collections.Generic;
+using System.Collections;
+using System.Collections.Generic;
using TableConfig;
-using UnityEngine;
+using UnityEngine;
namespace Snxxz.UI
{
[XLua.LuaCallCSharp]
@@ -25,7 +25,7 @@
public void OnBeforePlayerDataInitialize()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.currentStage is DungeonStage))
{
login = true;
}
@@ -177,5 +177,5 @@
FirstRecharge,
}
}
-}
-
+}
+
diff --git a/System/MainInterfacePanel/CoinTaskTipModel.cs b/System/MainInterfacePanel/CoinTaskTipModel.cs
index 9747d78..94b8d02 100644
--- a/System/MainInterfacePanel/CoinTaskTipModel.cs
+++ b/System/MainInterfacePanel/CoinTaskTipModel.cs
@@ -44,8 +44,8 @@
PlayerTaskDatas.FairyTaskEvent -= FairyTaskEvent;
PlayerTaskDatas.FairyTaskEvent += FairyTaskEvent;
- StageManager.Instance.onStageLoadFinish -= onStageLoadFinish;
- StageManager.Instance.onStageLoadFinish += onStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= onStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += onStageLoadFinish;
}
diff --git a/System/MainInterfacePanel/FeatureNoticeModel.cs b/System/MainInterfacePanel/FeatureNoticeModel.cs
index d2ae9a3..0f99f73 100644
--- a/System/MainInterfacePanel/FeatureNoticeModel.cs
+++ b/System/MainInterfacePanel/FeatureNoticeModel.cs
@@ -1,7 +1,7 @@
-锘�//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
-// [ Date ]: Wednesday, September 12, 2018
-//--------------------------------------------------------
+锘�//--------------------------------------------------------
+// [Author]: 绗簩涓栫晫
+// [ Date ]: Wednesday, September 12, 2018
+//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
@@ -11,7 +11,7 @@
using Snxxz.UI;
//鍔熻兘棰勫憡绾㈢偣
-[XLua.LuaCallCSharp]
+[XLua.LuaCallCSharp]
public class FeatureNoticeModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
{
public List<FunctionForecastConfig> FunctionList = new List<FunctionForecastConfig>();
@@ -38,14 +38,14 @@
Isbool = true;
FunctionForecastIndex = 0;
DicOpenFuncState.Clear();
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= Updatefighting;
}
public void OnPlayerLoginOk()
{
Isbool = true;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
PlayerDatas.Instance.PlayerDataRefreshInfoEvent += Updatefighting;
GlobalTimeEvent.Instance.secondEvent -= secondEvent;
GlobalTimeEvent.Instance.secondEvent += secondEvent;
@@ -75,7 +75,7 @@
}
private void OnStageLoadFinish()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.currentStage is DungeonStage))
{
OpenFuncId = 0;
RedPointChange = false;
@@ -180,7 +180,7 @@
var IsOpenMaininterface = WindowCenter.Instance.IsOpen<MainInterfaceWin>();
var IsOpenOffLineOnHook = WindowCenter.Instance.IsOpen<OffLineOnHookWin>();
var treasureModel = ModelCenter.Instance.GetModel<TreasureModel>();
- var IsLoading = StageManager.Instance.isLoading;
+ var IsLoading = StageLoad.Instance.isLoading;
if (NewBieCenter.Instance.inGuiding || treasureModel.newGotShowing || inDungeon || !IsOpenMaininterface
|| treasureModel.treasureStageUpShow || WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() ||
IsOpenOffLineOnHook || IsLoading)
@@ -299,8 +299,8 @@
getReward.DataExStr = string.Empty;
GameNetSystem.Instance.SendInfo(getReward);
}
-}
-
-
-
-
+}
+
+
+
+
diff --git a/System/MainInterfacePanel/PKModel.cs b/System/MainInterfacePanel/PKModel.cs
index 36640f4..8a2c4b1 100644
--- a/System/MainInterfacePanel/PKModel.cs
+++ b/System/MainInterfacePanel/PKModel.cs
@@ -34,12 +34,12 @@
public void OnAfterPlayerDataInitialize()
{
- //StageManager.Instance.onStageLoadFinish += onStageLoadFinish;
+ //StageLoad.Instance.onStageLoadFinish += onStageLoadFinish;
}
public void OnBeforePlayerDataInitialize()
{
- // StageManager.Instance.onStageLoadFinish -= onStageLoadFinish;
+ // StageLoad.Instance.onStageLoadFinish -= onStageLoadFinish;
}
private void onStageLoadFinish()
diff --git a/System/MainInterfacePanel/PlayerTaskDatas.cs b/System/MainInterfacePanel/PlayerTaskDatas.cs
index 24df838..a8d40ec 100644
--- a/System/MainInterfacePanel/PlayerTaskDatas.cs
+++ b/System/MainInterfacePanel/PlayerTaskDatas.cs
@@ -138,7 +138,7 @@
public override void Init()
{
- StageManager.Instance.onStageLoadFinish += onStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += onStageLoadFinish;
NPCInteractProcessor.s_NpcInteractEvent += NpcInterac;
FaBaoNPCIdList.Clear();
string strFabao = Config.Instance.Get<FuncConfigConfig>("FaBaoNPCID").Numerical1;
@@ -157,7 +157,7 @@
public override void UnInit()
{
- StageManager.Instance.onStageLoadFinish -= onStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= onStageLoadFinish;
NPCInteractProcessor.s_NpcInteractEvent -= NpcInterac;
}
diff --git a/System/MainInterfacePanel/TipPanel.cs b/System/MainInterfacePanel/TipPanel.cs
index 70a13e4..9ccc81f 100644
--- a/System/MainInterfacePanel/TipPanel.cs
+++ b/System/MainInterfacePanel/TipPanel.cs
@@ -14,7 +14,7 @@
[XLua.LuaCallCSharp]
public class TipPanel : Singleton<TipPanel>
-
+
{
PlayerMainDate m_MainModel;
PlayerMainDate mainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } }
@@ -31,7 +31,7 @@
{
WindowCenter.Instance.windowAfterOpenEvent += windowBeforeOpen;
NewBieCenter.Instance.guideCompletedEvent += guideCompleted;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
TreasureNewGotWin.CloseTreasureNewGotWinEvent += CloseTreasureNewGotWinEvent;
}
@@ -62,7 +62,7 @@
{
yield return null;
if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() && !NewBieCenter.Instance.inGuiding
- && !WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() && !StageManager.Instance.isLoading
+ && !WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() && !StageLoad.Instance.isLoading
&& !treasureModel.newGotShowing)
{
IsOPenTip();
@@ -73,8 +73,8 @@
{
yield return WaitingForSecondConst.WaitMS500;
if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() && !NewBieCenter.Instance.inGuiding
- && !WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() && !StageManager.Instance.isLoading
- && StageManager.Instance.CurrentStage is DungeonStage && !treasureModel.newGotShowing)
+ && !WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() && !StageLoad.Instance.isLoading
+ && StageLoad.Instance.currentStage is DungeonStage && !treasureModel.newGotShowing)
{
IsOPenTip();
}
diff --git a/System/Message/BattleHint.cs b/System/Message/BattleHint.cs
index 04609b0..8d52b4f 100644
--- a/System/Message/BattleHint.cs
+++ b/System/Message/BattleHint.cs
@@ -1,12 +1,12 @@
锘縰sing System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
namespace Snxxz.UI
{
[XLua.LuaCallCSharp]
public class BattleHint : Singleton<BattleHint>
-
+
{
DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
@@ -66,8 +66,8 @@
private void OnSystemNotifyEvent(string msg)
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage)
- || StageManager.Instance.isLoading)
+ if (!(StageLoad.Instance.currentStage is DungeonStage)
+ || StageLoad.Instance.isLoading)
{
return;
}
@@ -102,8 +102,8 @@
public void ReceiveEvenKill(string message, ArrayList list)
{
if (PlayerDatas.Instance.baseData.MapID != 31160
- || !(StageManager.Instance.CurrentStage is DungeonStage)
- || StageManager.Instance.isLoading
+ || !(StageLoad.Instance.currentStage is DungeonStage)
+ || StageLoad.Instance.isLoading
|| WindowCenter.Instance.IsOpen<TreasureBaseWin>()
|| WindowCenter.Instance.IsOpen<TreasureSelectWin>())
{
@@ -162,5 +162,5 @@
evenKills.Clear();
}
}
-}
-
+}
+
diff --git a/System/Message/GMNotify.cs b/System/Message/GMNotify.cs
index f6bacc0..227153f 100644
--- a/System/Message/GMNotify.cs
+++ b/System/Message/GMNotify.cs
@@ -1,7 +1,7 @@
锘縰sing System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
namespace Snxxz.UI
{
[XLua.LuaCallCSharp]
@@ -97,7 +97,7 @@
private bool CheckSend()
{
- if(!(StageManager.Instance.CurrentStage is DungeonStage))
+ if(!(StageLoad.Instance.currentStage is DungeonStage))
{
return false;
}
@@ -117,5 +117,5 @@
public string message = string.Empty;
}
}
-}
-
+}
+
diff --git a/System/Message/SysNotifyMgr.cs b/System/Message/SysNotifyMgr.cs
index 66fec4d..2a569c0 100644
--- a/System/Message/SysNotifyMgr.cs
+++ b/System/Message/SysNotifyMgr.cs
@@ -9,7 +9,7 @@
[XLua.LuaCallCSharp]
public class SysNotifyMgr : SingletonMonobehaviour<SysNotifyMgr>
-
+
{
/// <summary>
/// 鏈嶅姟绔笅鍙戠殑鏁版嵁
@@ -31,7 +31,7 @@
private void Awake()
{
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
StartCoroutine(Co_Instance());
}
@@ -55,7 +55,7 @@
{
base.OnDestroy();
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerDataInitializeEvent;
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
}
private void OnStageLoadFinish()
diff --git a/System/NewBieGuidance/NewBieCenter.cs b/System/NewBieGuidance/NewBieCenter.cs
index 0fda3d7..1214d2d 100644
--- a/System/NewBieGuidance/NewBieCenter.cs
+++ b/System/NewBieGuidance/NewBieCenter.cs
@@ -13,7 +13,7 @@
{
[XLua.LuaCallCSharp]
-public class NewBieCenter : Singleton<NewBieCenter>
+ public class NewBieCenter : Singleton<NewBieCenter>
{
@@ -469,6 +469,11 @@
private void Postprocessing(int guideId)
{
var guideConfig = Config.Instance.Get<GuideConfig>(guideId);
+ if (guideConfig == null)
+ {
+ return;
+ }
+
var functionOpenConfig = Config.Instance.Get<FuncOpenLVConfig>(guideConfig.Condition);
if (functionOpenConfig != null && functionOpenConfig.ContinueTask == 1)
{
diff --git a/System/OpenServerActivity/RedEnvelopeModel.cs b/System/OpenServerActivity/RedEnvelopeModel.cs
index 70a5c05..cb44c08 100644
--- a/System/OpenServerActivity/RedEnvelopeModel.cs
+++ b/System/OpenServerActivity/RedEnvelopeModel.cs
@@ -334,7 +334,7 @@
{
return;
}
- if (!(StageManager.Instance.CurrentStage is DungeonStage)
+ if (!(StageLoad.Instance.currentStage is DungeonStage)
|| WindowCenter.Instance.IsOpen<LoadingWin>())
{
return;
@@ -353,7 +353,7 @@
return;
}
festivalRedpackModel.JudgePlayRedpackVoice(type);
- if (!(StageManager.Instance.CurrentStage is DungeonStage)
+ if (!(StageLoad.Instance.currentStage is DungeonStage)
|| WindowCenter.Instance.IsOpen<LoadingWin>())
{
return;
@@ -379,7 +379,7 @@
{
return;
}
- if (!(StageManager.Instance.CurrentStage is DungeonStage)
+ if (!(StageLoad.Instance.currentStage is DungeonStage)
|| WindowCenter.Instance.IsOpen<LoadingWin>())
{
return;
diff --git a/System/Realm/RealmBossShow.cs b/System/Realm/RealmBossShow.cs
index eb038a1..24330e4 100644
--- a/System/Realm/RealmBossShow.cs
+++ b/System/Realm/RealmBossShow.cs
@@ -107,8 +107,8 @@
CameraController.Instance.CameraObject.gameObject.SetActive(false);
WindowCenter.Instance.uiRoot.uicamera.enabled = false;
- StageManager.Instance.onStartStageLoadingEvent -= OnStartStageLoadingEvent;
- StageManager.Instance.onStartStageLoadingEvent += OnStartStageLoadingEvent;
+ StageLoad.Instance.onStartStageLoadingEvent -= OnStartStageLoadingEvent;
+ StageLoad.Instance.onStartStageLoadingEvent += OnStartStageLoadingEvent;
}
void LoadHero()
@@ -173,7 +173,7 @@
public void Stop()
{
IsOpen = false;
- StageManager.Instance.onStartStageLoadingEvent -= OnStartStageLoadingEvent;
+ StageLoad.Instance.onStartStageLoadingEvent -= OnStartStageLoadingEvent;
CameraController.Instance.CameraObject.gameObject.SetActive(true);
WindowCenter.Instance.uiRoot.uicamera.enabled = true;
WindowCenter.Instance.CloseImmediately<RealmBossShowWin>();
diff --git a/System/Rune/RuneModel.cs b/System/Rune/RuneModel.cs
index ba92f06..ff0827e 100644
--- a/System/Rune/RuneModel.cs
+++ b/System/Rune/RuneModel.cs
@@ -32,7 +32,7 @@
FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
PlayerDatas.Instance.PlayerDataRefreshInfoEvent += PlayerDataRefreshInfoEvent;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
GlobalTimeEvent.Instance.secondEvent += PerSecond;
}
@@ -70,7 +70,7 @@
private void OnStageLoadFinish()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.currentStage is DungeonStage))
{
specialItemColorMark = false;
}
diff --git a/System/Store/StoreModel.cs b/System/Store/StoreModel.cs
index 083e955..16d48d6 100644
--- a/System/Store/StoreModel.cs
+++ b/System/Store/StoreModel.cs
@@ -77,7 +77,7 @@
IsMustBuyDay = false;
isLogin = true;
ClearJumpModel();
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
FuncOpen.Instance.OnFuncStateChangeEvent -= FuncStateChange;
WindowCenter.Instance.windowAfterCloseEvent -= windowAfterOpen;
WindowCenter.Instance.windowAfterCloseEvent -= windowAfterClose;
@@ -112,7 +112,7 @@
RefreshTCBPlayerDataEvent += RefreshPlayerData;
TimeMgr.Instance.OnHourEvent += RefreshServerHour;
GlobalTimeEvent.Instance.secondEvent += UpdateSecond;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
WindowCenter.Instance.windowAfterOpenEvent += windowAfterOpen;
WindowCenter.Instance.windowAfterCloseEvent += windowAfterClose;
NewBieCenter.Instance.guideBeginEvent += GuidBegin;
diff --git a/System/SystemSetting/SettingEffectMgr.cs b/System/SystemSetting/SettingEffectMgr.cs
index 19028ed..d0c5b9f 100644
--- a/System/SystemSetting/SettingEffectMgr.cs
+++ b/System/SystemSetting/SettingEffectMgr.cs
@@ -89,7 +89,7 @@
float autoDecomposeCoolTimer = 0;
private void LateUpdate()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.currentStage is DungeonStage))
{
return;
}
diff --git a/System/Team/TeamFailEnterDungeonHandle.cs b/System/Team/TeamFailEnterDungeonHandle.cs
index dfbe581..fb1d030 100644
--- a/System/Team/TeamFailEnterDungeonHandle.cs
+++ b/System/Team/TeamFailEnterDungeonHandle.cs
@@ -10,7 +10,7 @@
Dictionary<int, Action> tasks = new Dictionary<int, Action>();
public TeamFailEnterDungeonHandle()
{
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
}
private void OnStageLoadFinish()
@@ -63,7 +63,7 @@
{
return;
}
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.currentStage is DungeonStage))
{
return;
}
@@ -73,7 +73,7 @@
{
return;
}
- if (StageManager.Instance.isLoading)
+ if (StageLoad.Instance.isLoading)
{
if (!tasks.ContainsKey(31080))
{
diff --git a/System/Team/TeamModel.cs b/System/Team/TeamModel.cs
index 7bd49fa..91b1666 100644
--- a/System/Team/TeamModel.cs
+++ b/System/Team/TeamModel.cs
@@ -771,7 +771,7 @@
public void OnTeamClear(H0905_tagTeamClear _serverInfo)
{
- if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
+ if (_serverInfo.socketType == ServerType.CrossSever)
{
return;
}
@@ -795,7 +795,7 @@
public void OnTeammateLeave(H0906_tagPlayerLeaveTeamMsg _leaveTeam)
{
- if (_leaveTeam.socketType == GameNetSystem.SocketType.CrossSever)
+ if (_leaveTeam.socketType == ServerType.CrossSever)
{
return;
}
diff --git a/System/Tip/ServerTipDetails.cs b/System/Tip/ServerTipDetails.cs
index 2c24c30..d1ea4f5 100644
--- a/System/Tip/ServerTipDetails.cs
+++ b/System/Tip/ServerTipDetails.cs
@@ -34,8 +34,8 @@
public static void OnStageLoadFinish()
{
- if (StageManager.Instance.CurrentStage is LoginStage
- || StageManager.Instance.CurrentStage is SelectRoleStage)
+ if (StageLoad.Instance.currentStage is LoginStage
+ || StageLoad.Instance.currentStage is SelectRoleStage)
{
m_Marquees.Clear();
return;
@@ -57,7 +57,7 @@
static bool CheckOpenMarquee()
{
- return (StageManager.Instance.CurrentStage is DungeonStage) && !StageManager.Instance.isLoading;
+ return (StageLoad.Instance.currentStage is DungeonStage) && !StageLoad.Instance.isLoading;
}
public static SystemHintData RequireMarquee()
diff --git a/System/Treasure/TreasureModel.cs b/System/Treasure/TreasureModel.cs
index 94a991b..d7b3867 100644
--- a/System/Treasure/TreasureModel.cs
+++ b/System/Treasure/TreasureModel.cs
@@ -225,7 +225,7 @@
WindowCenter.Instance.windowAfterOpenEvent += OnWindowOpen;
WindowCenter.Instance.windowAfterCloseEvent += OnWindowClose;
NewBieCenter.Instance.guideCompletedEvent += GuideComplete;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
GlobalTimeEvent.Instance.secondEvent += PerSecond;
}
@@ -242,7 +242,7 @@
packageModel.RefreshItemCountAct -= OnPackageItemChange;
WindowCenter.Instance.windowAfterOpenEvent -= OnWindowOpen;
WindowCenter.Instance.windowAfterCloseEvent -= OnWindowClose;
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
GlobalTimeEvent.Instance.secondEvent -= PerSecond;
}
@@ -320,7 +320,7 @@
private void OnStageLoadFinish()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.currentStage is DungeonStage))
{
exitRecord = 0;
}
@@ -1104,7 +1104,7 @@
private void OpenTreasureNewGot()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage) || !serverInited)
+ if (!(StageLoad.Instance.currentStage is DungeonStage) || !serverInited)
{
return;
}
diff --git a/System/Vip/FirstTimeRechargeModel.cs b/System/Vip/FirstTimeRechargeModel.cs
index f82ec22..51980f5 100644
--- a/System/Vip/FirstTimeRechargeModel.cs
+++ b/System/Vip/FirstTimeRechargeModel.cs
@@ -84,8 +84,8 @@
WindowCenter.Instance.windowBeforeCloseEvent += windowBeforeClose;
WindowCenter.Instance.windowBeforeOpenEvent -= windowBeforeOpenEvent;
WindowCenter.Instance.windowBeforeOpenEvent += windowBeforeOpenEvent;
- StageManager.Instance.onStageLoadFinish -= onStageLoadFinish;
- StageManager.Instance.onStageLoadFinish += onStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= onStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += onStageLoadFinish;
ItemOverdueModel.FirstGoldWPOver -= FirstGoldWPOver;
ItemOverdueModel.FirstGoldWPOver += FirstGoldWPOver;
FirstGoldWPOver();
diff --git a/System/Vip/VipModel.cs b/System/Vip/VipModel.cs
index d6d4037..9e2090a 100644
--- a/System/Vip/VipModel.cs
+++ b/System/Vip/VipModel.cs
@@ -53,7 +53,7 @@
TreasureNewGotWin.CloseTreasureNewGotWinEvent += CloseTreasureNewGotWinEvent;
NewBieCenter.Instance.guideCompletedEvent += GuideCompletedEvent;
packModel.RefreshItemCountAct += RefreshItemCountAct;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
}
public override void UnInit()
@@ -67,7 +67,7 @@
TreasureNewGotWin.CloseTreasureNewGotWinEvent -= CloseTreasureNewGotWinEvent;
NewBieCenter.Instance.guideCompletedEvent -= GuideCompletedEvent;
packModel.RefreshItemCountAct -= RefreshItemCountAct;
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
}
public void OnBeforePlayerDataInitialize()
@@ -132,7 +132,7 @@
yield return WaitingForSecondConst.WaitMS1000;
waitingJump = false;
if (!NewBieCenter.Instance.inGuiding && !WindowCenter.Instance.IsOpen<LoadingWin>()
- && StageManager.Instance.CurrentStage is DungeonStage && !deadModel.playerIsDie)
+ && StageLoad.Instance.stageType== Stage.E_StageType.Dungeon && !deadModel.playerIsDie)
{
if (!WindowCenter.Instance.IsOpen<VipRechargeWin>())
{
@@ -579,7 +579,7 @@
{
return;
}
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.stageType == Stage.E_StageType.Dungeon))
{
return;
}
@@ -892,7 +892,7 @@
private void OnStageLoadFinish()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.stageType == Stage.E_StageType.Dungeon))
{
popExperienceWindow = false;
}
diff --git a/System/Welfare/MultipleExpModel.cs b/System/Welfare/MultipleExpModel.cs
index 2072f35..a4bece6 100644
--- a/System/Welfare/MultipleExpModel.cs
+++ b/System/Welfare/MultipleExpModel.cs
@@ -15,13 +15,13 @@
OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent;
OperationTimeHepler.Instance.operationTimeUpdateEvent += OperationTimeUpdateEvent;
WindowCenter.Instance.windowAfterOpenEvent += WindowAfterOpenEvent;
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
OpenServerActivityCenter.Instance.Register(5, this);
}
private void OnStageLoadFinish()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.stageType == Stage.E_StageType.Dungeon))
{
showTip = true;
todayRemind = false;
@@ -30,7 +30,7 @@
private void WindowAfterOpenEvent(Window _win)
{
- if (_win is MainInterfaceWin && StageManager.Instance.CurrentStage is DungeonStage && showTip)
+ if (_win is MainInterfaceWin && StageLoad.Instance.stageType == Stage.E_StageType.Dungeon && showTip)
{
OperationBase operationBase;
if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.MultipleExp, out operationBase)
diff --git a/System/Welfare/MultipleRealmPointModel.cs b/System/Welfare/MultipleRealmPointModel.cs
index 7da031e..eb70055 100644
--- a/System/Welfare/MultipleRealmPointModel.cs
+++ b/System/Welfare/MultipleRealmPointModel.cs
@@ -16,7 +16,7 @@
public override void Init()
{
OpenServerActivityCenter.Instance.Register(8, this);
- //StageManager.Instance.onStageLoadFinish += CheckReconnect;
+ //StageLoad.Instance.onStageLoadFinish += CheckReconnect;
}
public void OnBeforePlayerDataInitialize()
@@ -41,7 +41,7 @@
public override void UnInit()
{
- StageManager.Instance.onStageLoadFinish -= CheckReconnect;
+ StageLoad.Instance.onStageLoadFinish -= CheckReconnect;
}
public bool IsOpen
@@ -83,7 +83,7 @@
private void CheckReconnect()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.stageType == Stage.E_StageType.Dungeon))
{
CheckShowRed();
}
diff --git a/System/Welfare/OperationTimeHepler.cs b/System/Welfare/OperationTimeHepler.cs
index a512cf9..8bf6828 100644
--- a/System/Welfare/OperationTimeHepler.cs
+++ b/System/Welfare/OperationTimeHepler.cs
@@ -32,7 +32,7 @@
private void SecondEvent()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.stageType == Stage.E_StageType.Dungeon))
{
return;
}
@@ -101,7 +101,7 @@
private void HourEvent()
{
- if (!(StageManager.Instance.CurrentStage is DungeonStage))
+ if (!(StageLoad.Instance.stageType == Stage.E_StageType.Dungeon))
{
return;
}
diff --git a/System/WindowJump/WindowJumpMgr.cs b/System/WindowJump/WindowJumpMgr.cs
index 28c70b0..80144fd 100644
--- a/System/WindowJump/WindowJumpMgr.cs
+++ b/System/WindowJump/WindowJumpMgr.cs
@@ -12,7 +12,7 @@
ParseWindowSearchConfig();
IsJumpState = false;
funcOpenBagItem = Config.Instance.Get<FuncConfigConfig>("OpenBagItem");
- StageManager.Instance.onStartStageLoadingEvent += ClearCurRecord;
+ StageLoad.Instance.onStartStageLoadingEvent += ClearCurRecord;
GlobalTimeEvent.Instance.secondEvent += SecondRefresh;
}
private Window preWin = null;
diff --git a/System/WorldMap/BossAreaMarkWin.cs b/System/WorldMap/BossAreaMarkWin.cs
index 2618cab..b256ea7 100644
--- a/System/WorldMap/BossAreaMarkWin.cs
+++ b/System/WorldMap/BossAreaMarkWin.cs
@@ -34,7 +34,10 @@
private static void OnSelectedBoss(uint _instanceId, int _npcId, bool _show)
{
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
+ var dataMapId = MapUtility.GetDataMapId();
+ var lineId = MapUtility.GetLineId();
+ var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
+
if (mapResConfig == null || mapResConfig.ShowBOSSTime <= 0)//濡傛灉杩欎釜鍊间负0锛屼笉鏄剧ずboss鍑虹幇
{
return;
diff --git a/System/WorldMap/LocalMapFindPath.cs b/System/WorldMap/LocalMapFindPath.cs
index c5f6ae4..40d38aa 100644
--- a/System/WorldMap/LocalMapFindPath.cs
+++ b/System/WorldMap/LocalMapFindPath.cs
@@ -49,16 +49,8 @@
m_HeroHead.gameObject.SetActive(false);
}
- MapResourcesConfig mapResConfig = null;
- if (mapId == PlayerDatas.Instance.baseData.MapID)
- {
- mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
- }
- else
- {
- mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(mapId, 0);
- }
-
+ var dataMapId = MapUtility.GetDataMapId(mapId);
+ var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, 0);
var mapWidth = mapResConfig.MapScale.x;
var mapHeight = mapResConfig.MapScale.y;
diff --git a/System/WorldMap/MapFrameWin.cs b/System/WorldMap/MapFrameWin.cs
index cea7eb3..e8d9753 100644
--- a/System/WorldMap/MapFrameWin.cs
+++ b/System/WorldMap/MapFrameWin.cs
@@ -67,8 +67,10 @@
protected override void OnActived()
{
base.OnActived();
- var mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
+ var dataMapId = MapUtility.GetDataMapId();
+ var lineId = MapUtility.GetLineId();
+ var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
+
if (string.IsNullOrEmpty(mapResConfig.BigMap))
{
SelectWorldMap();
@@ -83,7 +85,9 @@
private void SelectLocalMap()
{
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
+ var dataMapId = MapUtility.GetDataMapId();
+ var lineId = MapUtility.GetLineId();
+ var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
if (mapResConfig == null || string.IsNullOrEmpty(mapResConfig.BigMap))
{
SysNotifyMgr.Instance.ShowTip("MapInfo1");
diff --git a/System/WorldMap/MapModel.cs b/System/WorldMap/MapModel.cs
index f5cabac..6238ebc 100644
--- a/System/WorldMap/MapModel.cs
+++ b/System/WorldMap/MapModel.cs
@@ -297,7 +297,9 @@
public bool CanOpenLocalMapWin(int mapId)
{
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
+ var dataMapId = MapUtility.GetDataMapId(mapId);
+ var lineId = MapUtility.GetLineId();
+ var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
var config = Config.Instance.Get<MapConfig>(mapId);
if (string.IsNullOrEmpty(mapResConfig.BigMap)
|| mapId == FairyLeagueModel.FAIRY_LEAGUE_DUNGEON)
diff --git a/System/WorldMap/MapNameHintWin.cs b/System/WorldMap/MapNameHintWin.cs
index fe3d7ff..3fdf9d5 100644
--- a/System/WorldMap/MapNameHintWin.cs
+++ b/System/WorldMap/MapNameHintWin.cs
@@ -46,7 +46,9 @@
m_MapName.text = StringUtility.Contact(towerConfig.TowerName, floorConfig.FloorName);
break;
default:
- var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
+ var dataMapId = MapUtility.GetDataMapId();
+ var lineId = MapUtility.GetLineId();
+ var mapResConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
m_MapName.text = mapResConfig.Name;
break;
}
diff --git a/System/WorldMap/MapUtility.cs b/System/WorldMap/MapUtility.cs
new file mode 100644
index 0000000..452847d
--- /dev/null
+++ b/System/WorldMap/MapUtility.cs
@@ -0,0 +1,88 @@
+锘縰sing System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using TableConfig;
+using Snxxz.UI;
+
+public class MapUtility
+{
+
+ public static int GetDataMapId(int mapId)
+ {
+ var config = Config.Instance.Get<MapConfig>(mapId);
+ if (config == null)
+ {
+ DebugEx.LogErrorFormat("閿欒鐨勫湴鍥緄d锛歿0}", mapId);
+ return 0;
+ }
+
+ var dataMapId = 0;
+ if (config.MapFBType == (int)MapType.OpenCountry)
+ {
+ dataMapId = mapId;
+ }
+ else
+ {
+ var dungeonModel = ModelCenter.Instance.GetModel<DungeonModel>();
+ dataMapId = dungeonModel.GetDataMapIdByMapId(mapId);
+ }
+
+ return dataMapId;
+ }
+
+ public static int GetDataMapId()
+ {
+ return GetDataMapId(PlayerDatas.Instance.baseData.MapID);
+ }
+
+ public static int GetLineId(int mapId, int lineId)
+ {
+ var config = Config.Instance.Get<MapConfig>(mapId);
+ if (config == null)
+ {
+ DebugEx.LogErrorFormat("閿欒鐨勫湴鍥緄d锛歿0}", mapId);
+ return 0;
+ }
+
+ if (mapId == 52010 || mapId == 52020 || config.MapFBType == (int)MapType.OpenCountry)
+ {
+ return 0;
+ }
+ else
+ {
+ return lineId;
+ }
+ }
+
+ public static int GetLineId()
+ {
+ return GetLineId(PlayerDatas.Instance.baseData.MapID, PlayerDatas.Instance.baseData.dungeonLineId);
+ }
+
+ public static int GetMapResourceId(int mapId, int lineId)
+ {
+ var resourceId = 1;
+ var dataMapId = GetDataMapId(mapId);
+ var config = MapResourcesConfig.GetConfig(dataMapId, lineId);
+
+ if (config != null)
+ {
+ resourceId = config.ID;
+ }
+
+ return resourceId;
+ }
+
+ public static bool IsDungeon(int mapId)
+ {
+ var config = Config.Instance.Get<MapConfig>(mapId);
+ if (config == null)
+ {
+ DebugEx.LogErrorFormat("閿欒鐨勫湴鍥緄d锛歿0}", mapId);
+ return false;
+ }
+
+ return config.MapFBType != (int)MapType.OpenCountry;
+ }
+
+}
diff --git a/Lua/Gen/StageManagerWrap.cs.meta b/System/WorldMap/MapUtility.cs.meta
similarity index 75%
copy from Lua/Gen/StageManagerWrap.cs.meta
copy to System/WorldMap/MapUtility.cs.meta
index a713fe7..4a7f5c7 100644
--- a/Lua/Gen/StageManagerWrap.cs.meta
+++ b/System/WorldMap/MapUtility.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
-guid: 1316663bef8bbed4f99dc61ee61da170
-timeCreated: 1548853305
+guid: 1cb580a24ce047d49a9dd13b3c2f14c0
+timeCreated: 1548677973
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/System/WorldMap/WorldMapSkip.cs b/System/WorldMap/WorldMapSkip.cs
index d715e6e..9b59a55 100644
--- a/System/WorldMap/WorldMapSkip.cs
+++ b/System/WorldMap/WorldMapSkip.cs
@@ -13,12 +13,12 @@
private void Awake()
{
- StageManager.Instance.onStageLoadFinish += OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
}
protected override void OnDestroy()
{
- StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish;
+ StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish;
base.OnDestroy();
}
diff --git a/UI/Common/UIRoot.cs b/UI/Common/UIRoot.cs
index eb48852..614e2a3 100644
--- a/UI/Common/UIRoot.cs
+++ b/UI/Common/UIRoot.cs
@@ -68,7 +68,7 @@
}
}
- if (StageManager.Instance.CurrentStage != null)
+ if (StageLoad.Instance.currentStage != null)
{
if (SDKUtility.Instance.ChannelPlatform != SDKUtility.E_ChannelPlatform.Yj
&& SDKUtility.Instance.ChannelPlatform != SDKUtility.E_ChannelPlatform.Js)
diff --git a/Utility/ActorShadowCaster.cs b/Utility/ActorShadowCaster.cs
index 0ee0249..091b3e7 100644
--- a/Utility/ActorShadowCaster.cs
+++ b/Utility/ActorShadowCaster.cs
@@ -1,16 +1,16 @@
-锘縰sing System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using DynamicShadowProjector;
+锘縰sing System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using DynamicShadowProjector;
using Snxxz.UI;
using TableConfig;
public class ActorShadowCaster : MonoBehaviour
-{
- [SerializeField] Projector m_Projector;
- [SerializeField] DrawTargetObject m_DrawTargetObject;
- [SerializeField] Transform m_Target;
-
+{
+ [SerializeField] Projector m_Projector;
+ [SerializeField] DrawTargetObject m_DrawTargetObject;
+ [SerializeField] Transform m_Target;
+
public static ActorShadowCaster Cast(Transform _followTarget, Transform _castTarget)
{
var shadow = ActorShadowCasterPool.Require();
@@ -22,8 +22,8 @@
}
return shadow;
- }
-
+ }
+
public void Follow(Transform _target)
{
m_Target = _target;
@@ -33,29 +33,35 @@
BossShowModel.Instance.bossShowCompletedEvent -= OnBossShowCompleted;
BossShowModel.Instance.bossShowPreparedEvent += OnBeginBossShow;
BossShowModel.Instance.bossShowCompletedEvent += OnBossShowCompleted;
- }
-
+ }
+
public void Cast(Transform _target)
{
m_DrawTargetObject.target = _target;
m_DrawTargetObject.followTarget = false;
m_DrawTargetObject.SetCommandBufferDirty();
- var config = Config.Instance.Get<SceneShadowConfig>(StageManager.Instance.stageAssetName);
- if (config != null)
+ if (PlayerDatas.Instance.baseData.MapID>100)
{
- m_Projector.transform.localEulerAngles = config.Rotation;
- m_Projector.material.SetFloat("_Alpha", config.Intensity);
+ var dataMapId = MapUtility.GetDataMapId();
+ var lineId = MapUtility.GetLineId();
+ var mapResourcesConfig = MapResourcesConfig.GetConfig(dataMapId, lineId);
+ var config = Config.Instance.Get<SceneShadowConfig>(mapResourcesConfig.MapResources);
+ if (config != null)
+ {
+ m_Projector.transform.localEulerAngles = config.Rotation;
+ m_Projector.material.SetFloat("_Alpha", config.Intensity);
+ }
}
- }
-
+ }
+
public void Stop()
{
BossShowModel.Instance.bossShowPreparedEvent -= OnBeginBossShow;
BossShowModel.Instance.bossShowCompletedEvent -= OnBossShowCompleted;
ActorShadowCasterPool.Reycle(this);
- }
-
+ }
+
private void LateUpdate()
{
if (m_Target == null)
@@ -64,24 +70,24 @@
}
this.transform.position = m_Target.position;
- }
-
+ }
+
private void OnBeginBossShow()
{
if (m_Projector != null)
{
m_Projector.enabled = false;
}
- }
-
+ }
+
private void OnBossShowCompleted()
{
if (m_Projector != null)
{
m_Projector.enabled = true;
}
- }
-
+ }
+
public static class ActorShadowCasterPool
{
static GameObjectPoolManager.GameObjectPool pool;
@@ -112,7 +118,7 @@
}
}
- }
-
-
-}
+ }
+
+
+}
diff --git a/Utility/StageLoadTimeOutCatcher.cs b/Utility/StageLoadTimeOutCatcher.cs
index 95c3eaa..73ca8ea 100644
--- a/Utility/StageLoadTimeOutCatcher.cs
+++ b/Utility/StageLoadTimeOutCatcher.cs
@@ -5,9 +5,6 @@
public class StageLoadTimeOutCatcher : MonoBehaviour
{
-
- const int timeOut = 20;//绉�
-
public static ProtocolRecorder got0102Time;
public static ProtocolRecorder gotA126Time;
public static ProtocolRecorder gotA127Time;
@@ -15,39 +12,47 @@
public static ProtocolRecorder got0403Time;
public static ProtocolRecorder send0107Time;
- public static StageLoadTimeOutCatcher Begin(int stageId)
- {
- var go = new GameObject("StageLoadTimeOutCatcher");
- var catcher = go.AddMissingComponent<StageLoadTimeOutCatcher>();
- catcher.stageId = stageId;
-
- DontDestroyOnLoad(go);
- return catcher;
- }
+ static StageLoadTimeOutCatcher timeOutCatcher;
public int stageId = 0;
- DateTime startTime;
+ public DateTime startTime;
private void Awake()
{
startTime = DateTime.Now;
}
- public void Stop()
+ public static void Begin(int stageId)
{
- if (this.gameObject != null)
+ if (timeOutCatcher != null)
{
- Destroy(this.gameObject);
+ DestroyImmediate(timeOutCatcher.gameObject);
+ timeOutCatcher = null;
+ }
+
+ var go = new GameObject("StageLoadTimeOutCatcher");
+ var catcher = go.AddMissingComponent<StageLoadTimeOutCatcher>();
+ catcher.stageId = stageId;
+ timeOutCatcher = catcher;
+ DontDestroyOnLoad(go);
+ }
+
+ public static void Stop()
+ {
+ if (timeOutCatcher != null)
+ {
+ DestroyImmediate(timeOutCatcher.gameObject);
+ timeOutCatcher = null;
}
}
- void Update()
+ public static void ReportLoadingOverTime()
{
- if (DateTime.Now > startTime + new TimeSpan(timeOut * TimeSpan.TicksPerSecond))
+ if (timeOutCatcher != null)
{
- var title = StringUtility.Contact(stageId, "鍦板浘鍔犺浇瓒呮椂");
+ var title = StringUtility.Contact(timeOutCatcher.stageId, "鍦板浘鍔犺浇瓒呮椂");
var description = StringUtility.Contact(
- "寮�濮嬫椂闂�:", startTime.ToString("HH:mm:ss"), "$$",
+ "寮�濮嬫椂闂�:", timeOutCatcher.startTime.ToString("HH:mm:ss"), "$$",
"瓒呮椂鏃堕棿:", DateTime.Now.ToString("HH:mm:ss"), "$$",
got0102Time.ToString(), "$$",
gotA126Time.ToString(), "$$",
@@ -57,11 +62,12 @@
got0403Time.ToString());
ExceptionCatcher.ReportException(title, description);
- Stop();
+ DestroyImmediate(timeOutCatcher.gameObject);
+ timeOutCatcher = null;
}
}
- public static void RecordProtocol(GameNetSystem.SocketType socketType, string number, DateTime time)
+ public static void RecordProtocol(ServerType socketType, string number, DateTime time)
{
var recorder = new ProtocolRecorder(number, time, socketType);
switch (number)
@@ -93,9 +99,9 @@
{
public string number;
public DateTime time;
- public GameNetSystem.SocketType socketType;
+ public ServerType socketType;
- public ProtocolRecorder(string number, DateTime time, GameNetSystem.SocketType socketType)
+ public ProtocolRecorder(string number, DateTime time, ServerType socketType)
{
this.number = number;
this.time = time;
diff --git a/Utility/TimeUtility.cs b/Utility/TimeUtility.cs
index 36fc6f6..a3283e4 100644
--- a/Utility/TimeUtility.cs
+++ b/Utility/TimeUtility.cs
@@ -134,7 +134,7 @@
public static event Action OnCreateRoleTimeRefresh;
public static void OnRefreshCreateRoleTime(HA124_tagMCPlayerInfo _package)
{
- if (_package.socketType==GameNetSystem.SocketType.CrossSever)
+ if (_package.socketType==ServerType.CrossSever)
{
return;
}
@@ -151,7 +151,7 @@
public static event Action OnServerTimeRefresh;
public static void OnRefreshServerTime(HA004_tagServerDateTime vNetData)
{
- if (vNetData.socketType == GameNetSystem.SocketType.CrossSever)
+ if (vNetData.socketType == ServerType.CrossSever)
{
return;
}
@@ -173,7 +173,7 @@
public static event Action OnServerOpenDayRefresh;
public static void OnRefreshServerOpenDay(HA005_tagOpenServerDay package)
{
- if (package.socketType == GameNetSystem.SocketType.CrossSever)
+ if (package.socketType == ServerType.CrossSever)
{
return;
}
--
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