From c90cdd78c2bf8bcfa25cec7432a5876f6085ecfb Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期五, 01 二月 2019 11:18:37 +0800
Subject: [PATCH] 3335 切换地图逻辑重构。

---
 Core/GameEngine/Model/Player/Character/PlayerBaseData.cs |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
index 2ef5cc8..64ccc10 100644
--- a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
+++ b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -80,7 +80,7 @@
 
     public void UpdateData(H0102_tagCDBPlayer _serverInfo)
     {
-        if (_serverInfo.socketType == GameNetSystem.SocketType.Main)
+        if (_serverInfo.socketType == ServerType.Main)
         {
             AccID = _serverInfo.AccID;
             PlayerID = _serverInfo.PlayerID;
@@ -151,7 +151,7 @@
 
         if (CrossServerUtility.IsCrossServer())
         {
-            if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
+            if (_serverInfo.socketType == ServerType.CrossSever)
             {
                 HP = _serverInfo.HP;
                 AttackMode = _serverInfo.AttackMode;
@@ -168,7 +168,7 @@
             PlayerDatas.Instance.hero.ActorInfo.familyID = Family;
             if (CrossServerUtility.IsCrossServer())
             {
-                if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
+                if (_serverInfo.socketType == ServerType.CrossSever)
                 {
                     PlayerDatas.Instance.hero.ActorInfo.ResetHp((int)_serverInfo.HP);
                 }
@@ -202,7 +202,7 @@
         Silver = serverInfo.Silver;
         SilverPaper = serverInfo.SilverPaper;
         MapID = serverInfo.MapID;
-        if (serverInfo.socketType == GameNetSystem.SocketType.Main)
+        if (serverInfo.socketType == ServerType.Main)
         {
             mainServerMapIdRecord = MapID;
         }

--
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