From c90cdd78c2bf8bcfa25cec7432a5876f6085ecfb Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期五, 01 二月 2019 11:18:37 +0800
Subject: [PATCH] 3335 切换地图逻辑重构。

---
 Lua/Gen/DelegatesGensBridge.cs |   70 +++++++++++++++++-----------------
 1 files changed, 35 insertions(+), 35 deletions(-)

diff --git a/Lua/Gen/DelegatesGensBridge.cs b/Lua/Gen/DelegatesGensBridge.cs
index eb1d9fa..b95d5ea 100644
--- a/Lua/Gen/DelegatesGensBridge.cs
+++ b/Lua/Gen/DelegatesGensBridge.cs
@@ -4488,7 +4488,29 @@
 #endif
 		}
         
-		public System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData>> __Gen_Delegate_Imp194(object p0)
+		public Snxxz.UI.JadeDynastyGemModel __Gen_Delegate_Imp194(object p0)
+		{
+#if THREAD_SAFE || HOTFIX_ENABLE
+            lock (luaEnv.luaEnvLock)
+            {
+#endif
+                RealStatePtr L = luaEnv.rawL;
+                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+                ObjectTranslator translator = luaEnv.translator;
+                translator.PushAny(L, p0);
+                
+                PCall(L, 1, 1, errFunc);
+                
+                
+                Snxxz.UI.JadeDynastyGemModel __gen_ret = (Snxxz.UI.JadeDynastyGemModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastyGemModel));
+                LuaAPI.lua_settop(L, errFunc - 1);
+                return  __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+            }
+#endif
+		}
+        
+		public System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData>> __Gen_Delegate_Imp195(object p0)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4510,7 +4532,7 @@
 #endif
 		}
         
-		public System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData>> __Gen_Delegate_Imp195(object p0)
+		public System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData>> __Gen_Delegate_Imp196(object p0)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4532,7 +4554,7 @@
 #endif
 		}
         
-		public void __Gen_Delegate_Imp196(object p0, object p1, object p2)
+		public void __Gen_Delegate_Imp197(object p0, object p1, object p2)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4556,7 +4578,7 @@
 #endif
 		}
         
-		public bool __Gen_Delegate_Imp197(object p0, int p1, int p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p3)
+		public bool __Gen_Delegate_Imp198(object p0, int p1, int p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p3)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4581,7 +4603,7 @@
 #endif
 		}
         
-		public bool __Gen_Delegate_Imp198(object p0, int p1, int p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p3)
+		public bool __Gen_Delegate_Imp199(object p0, int p1, int p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p3)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4606,7 +4628,7 @@
 #endif
 		}
         
-		public bool __Gen_Delegate_Imp199(object p0, int p1, int p2, out int p3)
+		public bool __Gen_Delegate_Imp200(object p0, int p1, int p2, out int p3)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4631,7 +4653,7 @@
 #endif
 		}
         
-		public System.Collections.Generic.List<int> __Gen_Delegate_Imp200(object p0, int p1)
+		public System.Collections.Generic.List<int> __Gen_Delegate_Imp201(object p0, int p1)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4654,7 +4676,7 @@
 #endif
 		}
         
-		public bool __Gen_Delegate_Imp201(object p0, out System.Collections.Generic.List<int> p1, out System.Collections.Generic.List<int> p2)
+		public bool __Gen_Delegate_Imp202(object p0, out System.Collections.Generic.List<int> p1, out System.Collections.Generic.List<int> p2)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4678,7 +4700,7 @@
 #endif
 		}
         
-		public bool __Gen_Delegate_Imp202(object p0, int p1, PackType p2, out int p3, out int p4, int p5)
+		public bool __Gen_Delegate_Imp203(object p0, int p1, PackType p2, out int p3, out int p4, int p5)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4705,7 +4727,7 @@
 #endif
 		}
         
-		public bool __Gen_Delegate_Imp203(object p0, int p1, out int p2, out int p3)
+		public bool __Gen_Delegate_Imp204(object p0, int p1, out int p2, out int p3)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4730,7 +4752,7 @@
 #endif
 		}
         
-		public bool __Gen_Delegate_Imp204(object p0, int p1, PackType p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p3, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p4, int p5)
+		public bool __Gen_Delegate_Imp205(object p0, int p1, PackType p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p3, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastySuitAttrData p4, int p5)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4757,7 +4779,7 @@
 #endif
 		}
         
-		public bool __Gen_Delegate_Imp205(object p0, int p1, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p3)
+		public bool __Gen_Delegate_Imp206(object p0, int p1, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p2, out Snxxz.UI.JadeDynastyEquipModel.JadeDynastyStoneSuitAttrData p3)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4782,7 +4804,7 @@
 #endif
 		}
         
-		public Snxxz.UI.GemModel __Gen_Delegate_Imp206(object p0)
+		public Snxxz.UI.GemModel __Gen_Delegate_Imp207(object p0)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -4797,28 +4819,6 @@
                 
                 
                 Snxxz.UI.GemModel __gen_ret = (Snxxz.UI.GemModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.GemModel));
-                LuaAPI.lua_settop(L, errFunc - 1);
-                return  __gen_ret;
-#if THREAD_SAFE || HOTFIX_ENABLE
-            }
-#endif
-		}
-        
-		public Snxxz.UI.JadeDynastyGemModel __Gen_Delegate_Imp207(object p0)
-		{
-#if THREAD_SAFE || HOTFIX_ENABLE
-            lock (luaEnv.luaEnvLock)
-            {
-#endif
-                RealStatePtr L = luaEnv.rawL;
-                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
-                ObjectTranslator translator = luaEnv.translator;
-                translator.PushAny(L, p0);
-                
-                PCall(L, 1, 1, errFunc);
-                
-                
-                Snxxz.UI.JadeDynastyGemModel __gen_ret = (Snxxz.UI.JadeDynastyGemModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastyGemModel));
                 LuaAPI.lua_settop(L, errFunc - 1);
                 return  __gen_ret;
 #if THREAD_SAFE || HOTFIX_ENABLE

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