From cb21892f091f2d0a749495e4e87ddb3ed7947ca3 Mon Sep 17 00:00:00 2001
From: Client_PangDeRong <593317293@qq.com>
Date: 星期一, 27 八月 2018 17:59:36 +0800
Subject: [PATCH] 【2954】增加丹方进度百分比

---
 System/BlastFurnace/DandrugCell.cs |   13 ++++++++++---
 1 files changed, 10 insertions(+), 3 deletions(-)

diff --git a/System/BlastFurnace/DandrugCell.cs b/System/BlastFurnace/DandrugCell.cs
index ea0848f..fdfbe12 100644
--- a/System/BlastFurnace/DandrugCell.cs
+++ b/System/BlastFurnace/DandrugCell.cs
@@ -51,9 +51,16 @@
         else
         {
             progressObj.SetActive(true);
-           lockText.gameObject.SetActive(false);
-            progressValue.text = StringUtility.Contact((float)Math.Round(playerPack.GetAlchemyProgress(alchemyModel),2),"%");
-
+            lockText.gameObject.SetActive(false);
+            float progress = (float)Math.Round(playerPack.GetAlchemyProgress(alchemyModel), 2);
+            if(progress > 0)
+            {
+                progressValue.text = UIHelper.GetTextColorByItemColor(TextColType.Green, StringUtility.Contact(progress, "%"));
+            }
+            else
+            {
+                progressValue.text = UIHelper.GetTextColorByItemColor(TextColType.White, StringUtility.Contact(progress, "%"));
+            }
         }
      
         if (index == selectIndex)

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