From cdb0198fb8e85811ec1e06b15f36df9cbe0fdb9a Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 25 二月 2019 14:12:41 +0800
Subject: [PATCH] 3335 物品相关类型重构
---
System/KnapSack/Logic/EquipDevourWin.cs | 16 ++++++++--------
1 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/System/KnapSack/Logic/EquipDevourWin.cs b/System/KnapSack/Logic/EquipDevourWin.cs
index 104d40c..d30fa15 100644
--- a/System/KnapSack/Logic/EquipDevourWin.cs
+++ b/System/KnapSack/Logic/EquipDevourWin.cs
@@ -48,7 +48,7 @@
[SerializeField] int singleLineNum = 5;
[SerializeField] int sumGridNum = 100;
- PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
+ PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
List<ItemModel> devourModellist;
@@ -128,7 +128,7 @@
isOpen = false;
RefreshDecomposeAttr();
RefreshDecomPreviewAttr();
- if(playerPack.starType != PlayerPackModel.EquipStarType.None)
+ if(playerPack.starType != PackModel.EquipStarType.None)
{
selectStarIcon.SetActive(true);
}
@@ -206,7 +206,7 @@
gridCtrl.m_Scorller.RefreshActiveCellViews();
}
- private void RefreshLv(PlayerPackModel.EquipLvType type)
+ private void RefreshLv(PackModel.EquipLvType type)
{
for (int i = 0; i < lvSelectlist.Count; i++)
{
@@ -225,7 +225,7 @@
}
}
- private void RefreshColor(PlayerPackModel.EquipColorType type)
+ private void RefreshColor(PackModel.EquipColorType type)
{
for (int i = 0; i < colorSelectlist.Count; i++)
{
@@ -244,7 +244,7 @@
}
}
- private void RefreshStar(PlayerPackModel.EquipStarType type)
+ private void RefreshStar(PackModel.EquipStarType type)
{
if (!isOpen)
{
@@ -293,14 +293,14 @@
private void ClickStarSelectBtn()
{
- if(playerPack.starType != PlayerPackModel.EquipStarType.None)
+ if(playerPack.starType != PackModel.EquipStarType.None)
{
- playerPack.SetStarSelect(PlayerPackModel.EquipStarType.None);
+ playerPack.SetStarSelect(PackModel.EquipStarType.None);
selectStarIcon.SetActive(false);
}
else
{
- playerPack.SetStarSelect(PlayerPackModel.EquipStarType.One);
+ playerPack.SetStarSelect(PackModel.EquipStarType.One);
selectStarIcon.SetActive(true);
}
}
--
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