From cdfc472ad6ab1baa880ff9f6f15c7e0d8493150d Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期六, 11 八月 2018 11:33:01 +0800
Subject: [PATCH] 2391 【前端】游戏性能优化

---
 System/WorldMap/MapLineBehaviour.cs |  100 +++++++++++++++++++++++++-------------------------
 1 files changed, 50 insertions(+), 50 deletions(-)

diff --git a/System/WorldMap/MapLineBehaviour.cs b/System/WorldMap/MapLineBehaviour.cs
index f22f9b7..a90d2de 100644
--- a/System/WorldMap/MapLineBehaviour.cs
+++ b/System/WorldMap/MapLineBehaviour.cs
@@ -1,50 +1,50 @@
-锘�//--------------------------------------------------------
-//    [Author]:           绗簩涓栫晫
-//    [  Date ]:           Tuesday, November 07, 2017
-//--------------------------------------------------------
-using UnityEngine;
-using System.Collections;
-using UnityEngine.UI;
-
-namespace Snxxz.UI
-{
-
-    public class MapLineBehaviour : MonoBehaviour
-    {
-        [SerializeField] Button m_Select;
-        [SerializeField] Text m_Title;
-
-        MapModel m_Model;
-        MapModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<MapModel>()); } }
-
-        int lineId = 0;
-        Transform m_ContainerLines;
-
-        public void Display(int _lineId, Transform _parent)
-        {
-            lineId = _lineId;
-            m_Title.text = Language.Get("line", _lineId + 1);
-            m_ContainerLines = _parent;
-        }
-
-        private void Awake()
-        {
-            m_Select.AddListener(SelectLine);
-        }
-
-        private void SelectLine()
-        {
-            m_ContainerLines.gameObject.SetActive(false);
-            model.RequestSelectedLine(lineId);
-
-            WindowCenter.Instance.Close<WorldMapWin>();
-            WindowCenter.Instance.Close<LocalMapWin>();
-            WindowCenter.Instance.Open<MainInterfaceWin>();
-        }
-
-    }
-
-}
-
-
-
+锘�//--------------------------------------------------------
+//    [Author]:           绗簩涓栫晫
+//    [  Date ]:           Tuesday, November 07, 2017
+//--------------------------------------------------------
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+
+namespace Snxxz.UI
+{
+
+    public class MapLineBehaviour : MonoBehaviour
+    {
+        [SerializeField] Button m_Select;
+        [SerializeField] Text m_Title;
+
+        MapModel m_Model;
+        MapModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<MapModel>()); } }
+
+        int lineId = 0;
+        Transform m_ContainerLines;
+
+        public void Display(int _lineId, Transform _parent)
+        {
+            lineId = _lineId;
+            m_Title.text = Language.Get("line", _lineId + 1);
+            m_ContainerLines = _parent;
+        }
+
+        private void Awake()
+        {
+            m_Select.AddListener(SelectLine);
+        }
+
+        private void SelectLine()
+        {
+            m_ContainerLines.gameObject.SetActive(false);
+            model.RequestSelectedLine(lineId);
+
+            WindowCenter.Instance.Close<WorldMapWin>();
+            WindowCenter.Instance.Close<LocalMapWin>();
+            WindowCenter.Instance.Open<MainInterfaceWin>();
+        }
+
+    }
+
+}
+
+
+

--
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