From d1fe47e500458a48b2aa2f5f326eee03eb50f85a Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期二, 18 九月 2018 11:34:34 +0800
Subject: [PATCH] Merge branch '3610法宝之魂改为由各个法宝单独觉醒,取消激活条件'
---
System/Treasure/TreasureSoulWin.cs | 82 ++++-------------------------------------
1 files changed, 8 insertions(+), 74 deletions(-)
diff --git a/System/Treasure/TreasureSoulWin.cs b/System/Treasure/TreasureSoulWin.cs
index 50a6689..7656d22 100644
--- a/System/Treasure/TreasureSoulWin.cs
+++ b/System/Treasure/TreasureSoulWin.cs
@@ -26,7 +26,6 @@
[SerializeField] UIEffect m_SoulEffect;
[SerializeField] Button m_Active;
[SerializeField] Text m_ActiveText;
- [SerializeField] Button m_GotoRealm;
[SerializeField] List<TreasureSoulPattern> m_TreasureSouls;
@@ -35,9 +34,6 @@
[SerializeField] RectTransform m_ContainerPreview;
[SerializeField] Text m_PreviewTitle;
[SerializeField] List<PropertyBehaviour> m_PreviewPropretys;
-
- [SerializeField] RectTransform m_ContainerCondition;
- [SerializeField] ScrollerController m_ConditonControl;
TreasureSoulModel m_Model;
TreasureSoulModel model
@@ -58,9 +54,9 @@
}
}
- AchievementModel achievementModel
+ TreasureModel treasureModel
{
- get { return ModelCenter.Instance.GetModel<AchievementModel>(); }
+ get { return ModelCenter.Instance.GetModel<TreasureModel>(); }
}
@@ -76,10 +72,8 @@
protected override void AddListeners()
{
m_Active.onClick.AddListener(Active);
- m_GotoRealm.onClick.AddListener(GotoRealm);
m_CloseBtn.onClick.AddListener(CloseClick);
m_ScollerControl.OnRefreshCell += OnRefreshCell;
- m_ConditonControl.OnRefreshCell += OnRefreshConditionCell;
}
protected override void OnPreOpen()
@@ -87,7 +81,6 @@
model.treasureSelectSoulChangeEvent += TreasureSelectSoulChangeEvent;
PlayerDatas.Instance.PlayerDataRefreshInfoEvent += PlayerDataRefreshInfoEvent;
model.treasureSoulEvent += TreasureSoulEvent;
- achievementModel.achievementCompletedEvent += AchievementCompletedEvent;
m_TreasureSoulBtn.state = TitleBtnState.Click;
Display();
}
@@ -115,7 +108,6 @@
model.treasureSelectSoulChangeEvent -= TreasureSelectSoulChangeEvent;
PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= PlayerDataRefreshInfoEvent;
model.treasureSoulEvent -= TreasureSoulEvent;
- achievementModel.achievementCompletedEvent -= AchievementCompletedEvent;
for (int i = 0; i < m_TreasureSouls.Count; i++)
{
m_TreasureSouls[i].Dispose();
@@ -131,15 +123,6 @@
}
}
#endregion
-
- private void AchievementCompletedEvent(int _id)
- {
- List<int> list;
- if (model.TryGetAchievements(model.selectSoul, out list) && list.Contains(_id))
- {
- DisplaySelect();
- }
- }
private void Display()
{
@@ -228,19 +211,16 @@
private void Active()
{
- model.ActiveTreasureSoul(model.selectSoul);
- }
-
- private void GotoRealm()
- {
- WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.RealmFunc1);
+ var config = Config.Instance.Get<TreasurePrivilegeConfig>(model.selectSoul);
+ treasureModel.selectedTreasure = config.treasureId;
+ treasureModel.currentCategory = TreasureCategory.Human;
+ WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.TreasureCollectSoul);
}
private void DisplaySelect()
{
TreasureSpecialData special;
model.TryGetTreasureSoul(model.selectSoul, out special);
- m_ContainerCondition.gameObject.SetActive(false);
if (special != null)
{
var config = Config.Instance.Get<TreasurePrivilegeConfig>((int)special.type);
@@ -256,27 +236,8 @@
m_SelectSoulImg.material = special.active ? MaterialUtility.GetUIDefaultGraphicMaterial() : MaterialUtility.GetDefaultSpriteGrayMaterial();
m_SelectSoulImg.SetNativeSize();
- if (special.active)
- {
- m_Active.gameObject.SetActive(false);
- m_GotoRealm.gameObject.SetActive(false);
- }
- else
- {
- if (!model.IsCompleteLockAchievement(model.selectSoul))
- {
- m_Active.gameObject.SetActive(false);
- m_GotoRealm.gameObject.SetActive(false);
- }
- else
- {
- m_Active.gameObject.SetActive(true);
- m_GotoRealm.gameObject.SetActive(false);
- m_Active.SetInteractable(m_ActiveText, model.IsCompleteAllAchievement(model.selectSoul));
- m_ContainerCondition.gameObject.SetActive(true);
- DisplayCondition();
- }
- }
+ m_Active.gameObject.SetActive(!special.active);
+
m_ContainerPreview.gameObject.SetActive(!special.active);
m_SoulEffect.StopImediatly();
if (!special.active)
@@ -458,33 +419,6 @@
}
break;
}
- }
-
- private void DisplayCondition()
- {
- m_ContainerCondition.gameObject.SetActive(true);
- List<int> list;
- model.TryGetAchievements(model.selectSoul, out list);
- m_ConditonControl.Refresh();
- if (list != null)
- {
- for (int i = 0; i < list.Count; i++)
- {
- var config = Config.Instance.Get<SuccessConfig>(list[i]);
- if (config != null && config.Type == 1)
- {
- continue;
- }
- m_ConditonControl.AddCell(ScrollerDataType.Header, list[i]);
- }
- }
- m_ConditonControl.Restart();
- }
-
- private void OnRefreshConditionCell(ScrollerDataType type, CellView cell)
- {
- var _cell = cell as TreasureSoulAchievementCell;
- _cell.Display(cell.index);
}
int Compare(int x, int y)
--
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