From d56e0ca7cc8f85d09d16a526deb43a22654748e3 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 13 十一月 2023 14:48:56 +0800
Subject: [PATCH] 9938 子 【BT0.1】【主干】装备升星修改 / 【BT0.1】【主干】装备升星修改

---
 System/KnapSack/Logic/PackModel.cs | 3586 +++++++++++++++++++++++++++++-----------------------------
 1 files changed, 1,793 insertions(+), 1,793 deletions(-)

diff --git a/System/KnapSack/Logic/PackModel.cs b/System/KnapSack/Logic/PackModel.cs
index 9e1a59c..7ae11a6 100644
--- a/System/KnapSack/Logic/PackModel.cs
+++ b/System/KnapSack/Logic/PackModel.cs
@@ -1,1793 +1,1793 @@
-锘縰sing System;
-using System.Collections.Generic;
-using System.Linq;
-using UnityEngine;
-using LitJson;
-using System.Text.RegularExpressions;
-using System.Collections;
-
-namespace Snxxz.UI
-{
-    
-    public class PackModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk
-    {
-        public static string StrengthAttrShift_RecordKey = "";
-        public const string RecordKnapsackTitle = "RecordKnapsackTitle";
-
-        Dictionary<int, int> DrugToDungeonDict { get; set; }   //key 涓硅嵂ID,value鍓湰ID
-        Dictionary<int, int[]> DungeonToDrugDict { get; set; }  //key 鍓湰ID,value涓硅嵂ID鍒楄〃
-        public List<AttrFruitConfig> makeDruglist { get; private set; }
-        Dictionary<int, Dictionary<int, int>> decomposeAttrDict = new Dictionary<int, Dictionary<int, int>>();
-        string RoleEquipLocalSave = "";
-        List<int> LocalSavePlaceArray { get; set; }
-        Dictionary<int, List<int>> sharedUseCountItemDict { get; set; }
-        bool isUpdatePlayerLv = false;
-
-        AlchemyModel alchemyModel { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
-        ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
-
-        public int lsItemID = 150; //鍙厬鎹㈢殑鐏电煶鐗╁搧ID
-        int lsItemCnt = int.Parse(FuncConfigConfig.Get("LingshiShowCount").Numerical1);
-
-        public int[] autoUseItemIDs;
-        UIEffect lingshiEffect;  //鐏电煶鐗规晥
-        public override void Init()
-        {
-            ParseConfig();
-            SysNotifyMgr.Instance.sysNotifyEvent += RefreshSysInfo;
-            List<DungeonOpenTimeConfig> dungeonlist = DungeonOpenTimeConfig.GetValues();
-            if (dungeonlist != null)
-            {
-                //DrugToDungeonDict = new Dictionary<int, int>();
-                DungeonToDrugDict = new Dictionary<int, int[]>();
-
-                for (int i = 0; i < dungeonlist.Count; i++)
-                {
-                    int[] drugIdlist = dungeonlist[i].ElixirHint;
-                    if (drugIdlist != null && drugIdlist.Length > 0)
-                    {
-                        DungeonToDrugDict.Add(dungeonlist[i].DataMapID, drugIdlist);
-                        //for (int j = 0; j < drugIdlist.Length; j++)
-                        //{
-                        //    DrugToDungeonDict.Add(drugIdlist[j], dungeonlist[i].DataMapID);
-                        //}
-                    }
-                }
-            }
-
-            makeDruglist = new List<AttrFruitConfig>();
-            List<AttrFruitConfig> fruitlist = AttrFruitConfig.GetValues();
-            for (int i = 0; i < fruitlist.Count; i++)
-            {
-                if (fruitlist[i].FuncID == 2)
-                {
-                    makeDruglist.Add(fruitlist[i]);
-                }
-            }
-            StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
-
-            SetDevourEquipPlace();
-
-            decomposeAttrDict.Clear();
-            List<EquipDeComposeConfig> decomlist = EquipDeComposeConfig.GetValues();
-            for (int i = 0; i < decomlist.Count; i++)
-            {
-                JsonData attrData = JsonMapper.ToObject(decomlist[i].Attr);
-                Dictionary<int, int> attrDict = new Dictionary<int, int>();
-                decomposeAttrDict.Add(decomlist[i].LV, attrDict);
-                foreach (var id in attrData.Keys)
-                {
-                    attrDict.Add(int.Parse(id), int.Parse(attrData[id].ToString()));
-                }
-            }
-
-            FuncConfigConfig equipDecompose = FuncConfigConfig.Get("EquipDevourCount");
-            minDecomposeNum = int.Parse(equipDecompose.Numerical1);
-            defaultUnSelectlist = ConfigParse.GetMultipleStr<int>(equipDecompose.Numerical2);
-
-            FuncConfigConfig ShareUseCntItem = FuncConfigConfig.Get("ShareUseCntItem");
-            sharedUseCountItemDict = new Dictionary<int, List<int>>();
-            JsonData shareUseJson = JsonMapper.ToObject(ShareUseCntItem.Numerical1);
-            if (shareUseJson.IsArray)
-            {
-                for (int i = 0; i < shareUseJson.Count; i++)
-                {
-                    var idListJson = shareUseJson[i];
-                    var idlist = new List<int>();
-                    sharedUseCountItemDict.Add(i, idlist);
-                    foreach (var id in idListJson)
-                    {
-                        idlist.Add(int.Parse(id.ToString()));
-                    }
-                }
-            }
-
-            ParseItemCount();
-
-            autoUseItemIDs = JsonMapper.ToObject<int[]>(FuncConfigConfig.Get("ItemTipsNum").Numerical2);
-        }
-
-        public Dictionary<int, string> textCountShow = new Dictionary<int, string>();
-        public int[] textCountShow2;
-
-        public void ParseItemCount()
-        {
-            var textConfig = FuncConfigConfig.Get("ItemCountShow");
-            var json = JsonMapper.ToObject(textConfig.Numerical1);
-            foreach (var key in json.Keys)
-            {
-                var itemID = int.Parse(key);
-                textCountShow[itemID] = json[key].ToString();
-            }
-
-            textCountShow2 = JsonMapper.ToObject<int[]>(textConfig.Numerical2);
-        }
-
-
-        private void OnFuncStateChangeEvent(int id)
-        {
-            if (id == (int)FuncOpenEnum.EquipDecompose)
-            {
-                EquipDecomRedCtrl();
-            }
-        }
-        public void OnBeforePlayerDataInitialize()
-        {
-            GlobalTimeEvent.Instance.secondEvent -= UpdateSecond;
-            PlayerDatas.Instance.playerDataRefreshEvent -= UpdatePlayerLv;
-            LocalSave.DeleteKey(RecordKnapsackTitle);
-            cacheMapId = 0;
-            playerPackDict.Clear();
-            itemDayUseCntDict.Clear();
-            itemSumUseCntDict.Clear();
-            itemGUIDDict.Clear();
-            isPlayBetterEquipEffect = false;
-            colorType = EquipColorType.Purple;
-            decomposeLv = 1;
-            decomposeExp = 0;
-            decomposeProgress = 0;
-            isAutoDecompose = false;
-        }
-
-        public void OnAfterPlayerDataInitialize()
-        {
-
-        }
-
-        public void OnPlayerLoginOk()
-        {
-            ItemOperateUtility.Instance.RequestWarehouseData();
-            EquipDecomRedCtrl();
-            RoleEquipLocalSave = StringUtility.Contact("RoleEquipLocalSave", PlayerDatas.Instance.baseData.PlayerID);
-            StrengthAttrShift_RecordKey = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "StrengthAttrShift");
-            if (LocalSave.GetIntArray(RoleEquipLocalSave) != null)
-            {
-                LocalSavePlaceArray = LocalSave.GetIntArray(RoleEquipLocalSave).ToList();
-            }
-            else
-            {
-                LocalSavePlaceArray = null;
-            }
-            GlobalTimeEvent.Instance.secondEvent += UpdateSecond;
-            PlayerDatas.Instance.playerDataRefreshEvent += UpdatePlayerLv;
-            isUpdatePlayerLv = true;
-            FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
-        }
-
-        private void RefreshSysInfo(string key, ArrayList infolist)
-        {
-            if (key != "GetMoney") return;
-
-            if (WindowCenter.Instance.IsOpen("GodKingRandomGiftWin"))
-            {
-                return;
-            }
-
-            var type = 0;
-            int.TryParse(infolist[0].ToString(), out type);
-            if (type != 2) return;
-            Vector3 pos = new Vector3(-100, 0, 0);
-            Vector3 rot = new Vector3(0, 0, 0);
-            if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>())
-            {
-                pos = new Vector3(150, 50, 0);
-                rot = new Vector3(180, 180, 0);
-            }
-            lingshiEffect = EffectMgr.Instance.PlayUIEffect(1158, 2500, WindowCenter.Instance.uiRoot.tipsCanvas, pos, rot, false);
-
-
-        }
-        public override void UnInit()
-        {
-            FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
-            SysNotifyMgr.Instance.sysNotifyEvent -= RefreshSysInfo;
-        }
-
-        public event Action<PackType> refrechPackEvent; //鍒锋柊鏁翠釜鑳屽寘鏁版嵁
-        public event Action<PackType, int, int> refreshItemCountEvent; //锛堝崟涓級鏈�鏂扮墿鍝佹暟閲忓埛鏂�(鏃х殑寮冪敤)鍦ㄥ緱鍒版柊鐗╁搧銆佺墿鍝佹暟閲忕殑鏀瑰彉锛屾竻鐞嗚鐗╁搧鏃跺潎浼氳Е鍙� int 浣嶇疆绱㈠紩 int鐗╁搧id
-        public event Action<PackType> gridRefreshEvent; //鑳屽寘绌烘牸鍒锋柊
-        public event Action<PackType, int, int> itemCntAddEvent; //鐗╁搧鏁伴噺澧炲姞 int 浣嶇疆绱㈠紩 int鐗╁搧id
-        public event Action<PackType, int, int> itemCntReduceEvent; //鐗╁搧鏁伴噺鍑忓皯鐨勬敼鍙� int 浣嶇疆绱㈠紩 int鐗╁搧id
-        public event Action<int, int> useItemSuccessEvent; //鐗╁搧浣跨敤鎴愬姛 int 浣嶇疆绱㈠紩 int鐗╁搧id
-
-        public event Action<int> refreshItemDayUseCountEvent;  //鍒锋柊鐗╁搧姣忔棩浣跨敤鏁伴噺
-        public event Action<int> refreshItemSumUseCountEvent;  //鍒锋柊鐗╁搧鎬讳娇鐢ㄦ暟閲�
-
-        public bool isPlayBetterEquipEffect { get; set; }  //鏁寸悊鑳屽寘鏃舵槸鍚︽挱鏀剧壒鏁�
-
-        #region 鎺ユ敹鏈嶅姟绔暟鎹�
-        private Dictionary<PackType, SinglePack> playerPackDict = new Dictionary<PackType, SinglePack>();
-        private Dictionary<string, ItemModel> itemGUIDDict = new Dictionary<string, ItemModel>();
-
-        public void UpdatePack(H0725_tagRolePackRefreshEx packInfo)
-        {
-            SetLookIndex(null);
-            var packType = (PackType)packInfo.PackType;
-            if (!playerPackDict.ContainsKey(packType))
-            {
-                playerPackDict.Add(packType, new SinglePack(packType));
-            }
-
-            if (isPlayBetterEquipEffect)
-            {
-                ItemLogicUtility.Instance.ClearSortedBetterEquip();
-            }
-
-            for (int i = 0; i < packInfo.ItemCount; i++)
-            {
-                var itemInfo = new ItemInfo(packInfo.ItemInfo[i]);
-                var item = playerPackDict[packType].UpdateItem(itemInfo);
-                AddItemGUIDDict(item, false);
-
-                if (isPlayBetterEquipEffect)
-                {
-                    ItemLogicUtility.Instance.SetBagSortBetterEquipList(GetItemByGuid(itemInfo.guid));
-                }
-            }
-
-            if (refrechPackEvent != null)
-            {
-                refrechPackEvent(packType);
-            }
-
-            UpdatePackRedpoint(packType);
-        }
-
-        public void UpdateItem(H0704_tagRolePackRefresh serverItem)
-        {
-            isPlayBetterEquipEffect = false;
-            SetLookIndex(null);
-            PackType type = (PackType)serverItem.PackType;
-            if (!playerPackDict.ContainsKey(type))
-            {
-                playerPackDict.Add(type, new SinglePack(type));
-            }
-
-            var showNewItem = false;
-            if (itemGUIDDict.ContainsKey(serverItem.ItemGUID))
-            {
-                var prePack = itemGUIDDict[serverItem.ItemGUID].packType;
-                var preAuction = itemGUIDDict[serverItem.ItemGUID].isAuction;
-                var nowPackType = type;
-                var nowAcution = serverItem.IsBind == 1;
-                showNewItem = preAuction != nowAcution || prePack != nowPackType;
-            }
-            else
-            {
-                showNewItem = true;
-            }
-
-            var itemInfo = new ItemInfo(serverItem);
-            var item = playerPackDict[type].UpdateItem(itemInfo);
-            AddItemGUIDDict(item, showNewItem);
-
-            if (refreshItemCountEvent != null)
-            {
-                refreshItemCountEvent(type, itemInfo.index, itemInfo.itemId);
-            }
-
-            if (itemCntAddEvent != null)
-            {
-                itemCntAddEvent(type, itemInfo.index, itemInfo.itemId);
-            }
-
-            if (type == PackType.Equip)
-            {
-                if (ItemLogicUtility.Instance.IsRealmEquip(itemInfo.itemId))
-                {
-                    ItemOperateUtility.Instance.ShowPutOnNewEquipRemind(itemInfo.itemId);
-                }
-            }
-
-            UpdatePackRedpoint(type);
-            EquipDecomRedCtrl();
-            AutoUseItem(itemInfo.itemId, serverItem.ItemGUID);
-        }
-
-        public void UpdateUnlockedGridCount(H0724_tagRolePackCanUseCount useCount)
-        {
-            PackType type = (PackType)useCount.PackType;
-            if (!playerPackDict.ContainsKey(type))
-            {
-                playerPackDict.Add(type, new SinglePack(type));
-            }
-
-            playerPackDict[type].SetOpenGridCount(useCount.CanUseCount);
-
-            if (gridRefreshEvent != null)
-            {
-                gridRefreshEvent(type);
-            }
-
-            UpdatePackRedpoint(type);
-        }
-
-        public void RefreshItemCount(H0707_tagItemCountRefresh refresh)
-        {
-            SetLookIndex(null);
-            isPlayBetterEquipEffect = false;
-            PackType type = (PackType)refresh.PackType;
-            SinglePack singlePack = null;
-            playerPackDict.TryGetValue(type, out singlePack);
-
-            if (singlePack != null)
-            {
-                ItemModel itemModel = singlePack.GetItemByIndex(refresh.ItemIndex);
-                if (itemModel != null)
-                {
-                    bool isAddItemCount = false;
-                    if (refresh.ItemCount > itemModel.count)
-                    {
-                        isAddItemCount = true;
-                    }
-                    itemModel.RefreshCount(refresh.ItemCount);
-
-                    if (isAddItemCount)
-                    {
-                        if (itemCntAddEvent != null)
-                        {
-                            itemCntAddEvent(type, itemModel.gridIndex, itemModel.itemId);
-                        }
-                        ItemLogicUtility.Instance.RecommendItem(itemModel);
-                        ItemLogicUtility.Instance.RefreshPickItem(type, itemModel.itemId.ToString());
-                    }
-                    else
-                    {
-                        if (itemCntReduceEvent != null)
-                        {
-                            itemCntReduceEvent(type, itemModel.gridIndex, itemModel.itemId);
-                        }
-                    }
-
-                    if (refreshItemCountEvent != null)
-                    {
-                        refreshItemCountEvent(type, itemModel.gridIndex, itemModel.itemId);
-                    }
-
-                    UpdateLSRedpoint(type, itemModel.itemId);
-                }
-            }
-
-        }
-
-        public void ClearPack(H0711_tagClearItemPack clearPack)
-        {
-            PackType type = (PackType)clearPack.PackIndex;
-            SinglePack singlePack = null;
-            playerPackDict.TryGetValue(type, out singlePack);
-            if (singlePack != null)
-            {
-                singlePack.Clear();
-            }
-        }
-
-        public void RemoveItem(H0709_tagClearItem clearItem)
-        {
-            isPlayBetterEquipEffect = false;
-            SetLookIndex(null);
-            PackType type = (PackType)clearItem.PackType;
-
-            SinglePack singlePack = null;
-            playerPackDict.TryGetValue(type, out singlePack);
-            string guid = "";
-            if (singlePack != null)
-            {
-                ItemModel itemModel = singlePack.GetItemByIndex(clearItem.ItemIndex);
-                guid = itemModel.guid;
-                int itemId = itemModel.itemId;
-
-                DeleteItemDictByGUID(type, itemModel.guid);
-
-                singlePack.RemoveItem(clearItem.ItemIndex);
-                if (refreshItemCountEvent != null)
-                {
-                    refreshItemCountEvent(type, clearItem.ItemIndex, itemId);
-                }
-
-                if (itemCntReduceEvent != null)
-                {
-                    itemCntReduceEvent(type, clearItem.ItemIndex, itemId);
-                }
-            }
-
-            UpdatePackRedpoint(type);
-            EquipDecomRedCtrl();
-
-            if (GetItemByGuid(guid) == null)
-            {
-                KnapsackTimeCDMgr.Instance.UnRegister(guid);
-            }
-
-        }
-
-        public void PackResetOk(H0316_tagPackResetOK packreset)
-        {
-            ItemLogicUtility.Instance.isPackResetOk = true;
-        }
-
-        public void UseItemSuccess(H0706_tagUseItemSuccess success)
-        {
-            isPlayBetterEquipEffect = false;
-            SetLookIndex(null);
-            if (success.PlayerID != PlayerDatas.Instance.baseData.PlayerID)
-            {
-                return;
-            }
-
-            MakeUseItemSuccess(success.ItemIndex, (int)success.ItemID);
-            switch (success.ItemID)
-            {
-                case 221:
-                    if (WindowCenter.Instance.IsOpen<KnapSackWin>())
-                    {
-                        WindowCenter.Instance.Close<KnapSackWin>();
-                    }
-                    break;
-            }
-
-            if (useItemSuccessEvent != null)
-            {
-                useItemSuccessEvent(success.ItemIndex, (int)success.ItemID);
-            }
-        }
-
-        void AutoUseItem(int itemID, string guid)
-        {
-            if (autoUseItemIDs.Contains(itemID))
-            {
-                ItemOperateUtility.Instance.GotoUseItem(guid);
-            }
-        }
-
-        private void MakeUseItemSuccess(int index, int id)
-        {
-            ItemConfig itemConfig = ItemConfig.Get(id);
-            if (itemConfig.CDType != 0)
-            {
-                float configCdTime = (float)Math.Round((double)itemConfig.CDTime / 1000, 1);
-                var items = GetItems(PackType.Item, new SinglePack.FilterParams()
-                {
-                    itemTypes = new List<int>() { (int)ItemType.Buff }
-                });
-
-                for (int i = 0; i < items.Count; i++)
-                {
-                    if (items[i].itemId == 901
-                        || items[i].itemId == 902
-                        || items[i].itemId == 903
-                        || items[i].itemId == 904)
-                    {
-                        KnapsackTimeCDMgr.Instance.Register(items[i].guid, items[i].itemId, configCdTime);
-                        break;
-                    }
-                }
-
-            }
-        }
-
-        void AddItemGUIDDict(ItemModel itemModel, bool showNewItem)
-        {
-            itemGUIDDict[itemModel.guid] = itemModel;
-            GetItemEventCtrl(itemModel, showNewItem);
-        }
-
-        void DeleteItemDictByGUID(PackType type, string guid)
-        {
-            if (itemGUIDDict.ContainsKey(guid))
-            {
-                if (itemGUIDDict[guid].packType == type)
-                {
-                    itemGUIDDict.Remove(guid);
-                }
-            }
-        }
-
-        /// <summary>
-        /// 鐗╁搧姣忔棩浣跨敤鐨勬鏁�
-        /// </summary>
-        private Dictionary<int, int> itemDayUseCntDict = new Dictionary<int, int>();
-        public void UpdateItemUseCnt(HA809_tagMCItemDayUseCntInfo useCntInfo)
-        {
-            for (int i = 0; i < useCntInfo.Count; i++)
-            {
-                int itemId = (int)useCntInfo.ItemUseCntList[i].ItemID;
-                int cnt = useCntInfo.ItemUseCntList[i].UseCnt;
-                if (!itemDayUseCntDict.ContainsKey(itemId))
-                {
-                    itemDayUseCntDict.Add(itemId, cnt);
-                }
-                else
-                {
-                    itemDayUseCntDict[itemId] = cnt;
-                }
-
-                if (refreshItemDayUseCountEvent != null)
-                {
-                    refreshItemDayUseCountEvent(itemId);
-                }
-
-            }
-        }
-
-        private Dictionary<int, int> itemSumUseCntDict = new Dictionary<int, int>();
-        public void UpdateItemSumUseCnt(HA339_tagMCAttrFruitEatCntList useCntInfo)
-        {
-            for (int i = 0; i < useCntInfo.count; i++)
-            {
-                int itemId = (int)useCntInfo.EatCntList[i].ItemID;
-                int cnt = useCntInfo.EatCntList[i].EatCnt;
-                if (!itemSumUseCntDict.ContainsKey(itemId))
-                {
-                    itemSumUseCntDict.Add(itemId, cnt);
-                }
-                else
-                {
-                    itemSumUseCntDict[itemId] = cnt;
-                }
-
-                if (refreshItemSumUseCountEvent != null)
-                {
-                    refreshItemSumUseCountEvent(itemId);
-                }
-            }
-        }
-
-        #endregion
-
-        #region 鐜╁瑁呭鐗规畩閫昏緫
-        public Dictionary<int, Dictionary<int, int>> spiritWeaponPathIds { get; private set; }
-        public Dictionary<int, int> wingsGetPathIdDict { get; private set; }
-        public Dictionary<int, List<int>> dungeonUseDict { get; private set; }
-        void ParseConfig()
-        {
-            FuncConfigConfig funcConfig = FuncConfigConfig.Get("WingYuPeiHQTJ");
-            spiritWeaponPathIds = new Dictionary<int, Dictionary<int, int>>();
-            var splits = funcConfig.Numerical3.Split('|');
-            for (int i = 0; i < splits.Length; i++)
-            {
-                var tempString = splits[i];
-                var matches = Regex.Matches(tempString.Trim(), "\\d+");
-                var equipPlace = int.Parse(matches[0].Value);
-                var job = int.Parse(matches[1].Value);
-                var itemId = int.Parse(matches[2].Value);
-
-                if (!spiritWeaponPathIds.ContainsKey(equipPlace))
-                {
-                    spiritWeaponPathIds[equipPlace] = new Dictionary<int, int>();
-                }
-
-                spiritWeaponPathIds[equipPlace][job] = itemId;
-            }
-
-            FuncConfigConfig copyItemBulletWindow = FuncConfigConfig.Get("CopyItemBulletWindow");
-            JsonData copyWinData = JsonMapper.ToObject(copyItemBulletWindow.Numerical1);
-            dungeonUseDict = new Dictionary<int, List<int>>();
-            foreach (var dungeonId in copyWinData.Keys)
-            {
-                List<int> idlist = new List<int>();
-                dungeonUseDict.Add(int.Parse(dungeonId), idlist);
-                if (copyWinData[dungeonId].IsArray)
-                {
-                    JsonData useData = copyWinData[dungeonId];
-                    for (int i = 0; i < useData.Count; i++)
-                    {
-                        idlist.Add(int.Parse(useData[i].ToString()));
-                    }
-                }
-            }
-        }
-
-        public int GetRoleEquipPathId(int equipPlace)
-        {
-            int playerJob = PlayerDatas.Instance.baseData.Job;
-            switch ((RoleEquipType)equipPlace)
-            {
-                case RoleEquipType.Guard:
-                case RoleEquipType.PeerlessWeapon1:
-                case RoleEquipType.PeerlessWeapon2:
-                case RoleEquipType.Wing:
-                    return spiritWeaponPathIds[equipPlace][playerJob];
-                default:
-                    return 0;
-            }
-        }
-
-        private void UpdateSecond()
-        {
-            if (isUpdatePlayerLv)
-            {
-                isUpdatePlayerLv = false;
-            }
-        }
-
-        private void UpdatePlayerLv(PlayerDataType type)
-        {
-            if (type != PlayerDataType.LV) return;
-
-            isUpdatePlayerLv = true;
-        }
-
-        #endregion
-        private void GetItemEventCtrl(ItemModel itemModel, bool showNewItem)
-        {
-            if (showNewItem)
-            {
-                bool isOverdue = false;
-                if (itemModel.config.ExpireTime > 0)
-                {
-                    ItemCDCool cool = KnapsackTimeCDMgr.Instance.GetItemCoolById(itemModel.guid);
-                    switch ((ItemTimeType)itemModel.config.EndureReduceType)
-                    {
-                        case ItemTimeType.EquipedTime:
-                            List<int> itemEffectTime = itemModel.GetUseData((int)ItemUseDataKey.createTime);
-                            if (itemEffectTime != null && itemEffectTime[0] != 0)
-                            {
-                                if (cool == null || cool.GetRemainTime() <= 0)
-                                {
-                                    isOverdue = true;
-                                }
-                            }
-                            break;
-
-                        case ItemTimeType.RealityTime:
-                            if (cool == null || cool.GetRemainTime() <= 0)
-                            {
-                                isOverdue = true;
-                            }
-                            break;
-
-                    }
-                }
-
-                if (!isOverdue)
-                {
-                    ItemLogicUtility.Instance.RecommendItem(itemModel);
-                    ItemLogicUtility.Instance.OnGetEquip(itemModel);
-                    ItemLogicUtility.Instance.RefreshPickItem(itemModel.packType, itemModel.itemId.ToString());
-                }
-            }
-
-        }
-
-        /// <summary>
-        /// 寰楀埌鏌愪釜鍖呰9鐨勬墍鏈夋暟鎹�
-        /// </summary>
-        /// <param name="type"></param>
-        /// <returns></returns>
-        public SinglePack GetSinglePack(PackType type)
-        {
-            SinglePack singlePack = null;
-            playerPackDict.TryGetValue(type, out singlePack);
-            return singlePack;
-        }
-
-        public void UnLockPackGrid(int chooseGridCount, PackType type)
-        {
-            var singlePack = GetSinglePack(type);
-            int openCount = chooseGridCount - singlePack.unlockedGridCount;
-            int index = 0;
-            switch (type)
-            {
-                case PackType.Item:
-                    index = chooseGridCount - GeneralDefine.initBagGridCount;
-                    break;
-                case PackType.Warehouse:
-                    index = chooseGridCount - GeneralDefine.initDepotGridCount;
-                    break;
-            }
-
-            itemTipsModel.SetExtendGirdModel(openCount, index, type);
-            WindowCenter.Instance.Open<ExtendWin>();
-        }
-
-        public ItemModel GetItemByGuid(string guid)
-        {
-            if (string.IsNullOrEmpty(guid))
-            {
-                return null;
-            }
-
-            ItemModel itemModel = null;
-            itemGUIDDict.TryGetValue(guid, out itemModel);
-            return itemModel;
-        }
-
-        public ItemModel GetItemByIndex(PackType type, int index)
-        {
-            ItemModel itemModel = null;
-            if (playerPackDict.ContainsKey(type))
-            {
-                itemModel = playerPackDict[type].GetItemByIndex(index);
-            }
-            return itemModel;
-        }
-
-        /// <summary>
-        /// 鑾峰彇鎸囧畾鑳屽寘鍐� 鎸囧畾ID鐨勬墍鏈夌墿鍝�
-        /// </summary>
-        /// <param name="type"></param>
-        /// <param name="id"></param>
-        /// <param name="includeAuction"></param>
-        /// <returns></returns>
-        public List<ItemModel> GetItemsById(PackType type, int id, bool includeAuction = true)
-        {
-            if (playerPackDict.ContainsKey(type))
-            {
-                var singlePack = playerPackDict[type];
-                return singlePack.GetItemsById(id, includeAuction);
-            }
-            else
-            {
-                return null;
-            }
-        }
-
-        /// <summary>
-        /// 鑾峰彇鎸囧畾鑳屽寘鍐呮寚瀹欼D鐨勪竴涓墿鍝�
-        /// </summary>
-        /// <param name="type"></param>
-        /// <param name="id"></param>
-        /// <param name="includeAuction"></param>
-        /// <returns></returns>
-        public ItemModel GetItemByID(PackType type, int id, bool includeAuction = true)
-        {
-            if (playerPackDict.ContainsKey(type))
-            {
-                var singlePack = playerPackDict[type];
-                return singlePack.GetItemByID(id, includeAuction);
-            }
-            else
-            {
-                return null;
-            }
-        }
-        
-        public List<ItemModel> GetItems(PackType packType, SinglePack.FilterParams param)
-        {
-            if (playerPackDict.ContainsKey(packType))
-            {
-                return playerPackDict[packType].GetItems(param);
-            }
-            else
-            {
-                return null;
-            }
-        }
-
-        public string GetItemGUIDByID(int itemId, bool includeAuction = true)
-        {
-            string guid = string.Empty;
-            foreach (var key in itemGUIDDict.Keys)
-            {
-                if (!includeAuction && itemGUIDDict[key].isAuction)
-                {
-                    continue;
-                }
-
-                if (itemGUIDDict[key].itemId == itemId)
-                {
-                    guid = key;
-                    return guid;
-                }
-            }
-
-            return guid;
-        }
-
-        /// <summary>
-        /// 寰楀埌ID鐩稿悓鐨勭墿鍝佹暟閲�
-        /// </summary>
-        /// <param name="type"></param>
-        /// <param name="id"></param>
-        /// <returns></returns>
-        public int GetItemCountByID(PackType type, int id, bool includeAuction = true)
-        {
-            int count = 0;
-            var singlePack = GetSinglePack(type);
-            if (singlePack != null)
-            {
-                count = singlePack.GetCountById(id, includeAuction);
-            }
-
-            return count;
-        }
-
-        public int GetEmptyGridCount(PackType type)
-        {
-            int count = 0;
-            SinglePack singlePack = GetSinglePack(type);
-            if (singlePack != null)
-            {
-                count = singlePack.GetEmptyGridCount();
-            }
-
-            return count;
-        }
-
-        public bool TryGetShareNumItem(int itemId, out List<int> idlist)
-        {
-            idlist = new List<int>();
-            foreach (var list in sharedUseCountItemDict.Values)
-            {
-                if (list.Contains(itemId))
-                {
-                    idlist = list;
-                    return true;
-                }
-            }
-            return false;
-        }
-
-        /// <summary>
-        /// 寰楀埌鐗╁搧浠婃棩浣跨敤娆℃暟
-        /// </summary>
-        /// <param name="itemId"></param>
-        /// <returns></returns>
-        public int GetItemUsedTimesToday(int itemId)
-        {
-            int useCnt = 0;
-            List<int> shareIdlist = null;
-            bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
-            if (isShare)
-            {
-                foreach (var id in shareIdlist)
-                {
-                    int singleUseCnt = 0;
-                    itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
-                    useCnt += singleUseCnt;
-                }
-            }
-            else
-            {
-                itemDayUseCntDict.TryGetValue(itemId, out useCnt);
-            }
-            return useCnt;
-        }
-
-        /// <summary>
-        /// 寰楀埌鐗╁搧鎬讳娇鐢ㄦ鏁�
-        /// </summary>
-        /// <param name="itemId"></param>
-        /// <returns></returns>
-        public int GetItemTotalUsedTimes(int itemId)
-        {
-            int useCnt = 0;
-            List<int> shareIdlist = null;
-            bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
-            if (isShare)
-            {
-                foreach (var id in shareIdlist)
-                {
-                    int singleUseCnt = 0;
-                    itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
-                    useCnt += singleUseCnt;
-                }
-            }
-            else
-            {
-                itemSumUseCntDict.TryGetValue(itemId, out useCnt);
-            }
-            return useCnt;
-        }
-
-        public void GotoWashAttributePoint(string guid)
-        {
-            ItemModel itemModel = GetItemByGuid(guid);
-            if (itemModel == null) return;
-
-            WashAttrPointWin.itemModel = itemModel;
-            WindowCenter.Instance.Open<WashAttrPointWin>();
-        }
-
-        #region 绾㈢偣閫昏緫鍒ゆ柇
-
-        const int ITEMPACK_REDKEY = 102011003;
-        Redpoint redpointItemPack = new Redpoint(MainRedDot.RedPoint_BagFuncKey, ITEMPACK_REDKEY);
-
-        const int LS_REDKEY = 102011015;
-        Redpoint redpointLS = new Redpoint(MainRedDot.RedPoint_BagFuncKey, LS_REDKEY);
-
-        private void UpdateLSRedpoint(PackType type, int itemID)
-        {
-            var singlePack = GetSinglePack(type);
-            if (singlePack == null)
-            {
-                return;
-            }
-            if (type != PackType.Item) return;
-            if (itemID != lsItemID) return;
-
-
-            if (GetItemCountByID(PackType.Item, lsItemID) < lsItemCnt)
-            {
-                redpointLS.state = RedPointState.None;
-            }
-            else
-            {
-                redpointLS.state = RedPointState.Simple;
-            }
-
-        }
-
-        private void UpdatePackRedpoint(PackType type)
-        {
-            var singlePack = GetSinglePack(type);
-            if (singlePack == null)
-            {
-                return;
-            }
-
-            switch (type)
-            {
-                case PackType.Item:
-                    if (singlePack.GetEmptyGridCount() <= 0)
-                    {
-                        redpointItemPack.state = RedPointState.Full;
-                        SysNotifyMgr.Instance.ShowTip("BagFull");
-                    }
-                    else
-                    {
-                        redpointItemPack.state = RedPointState.None;
-                    }
-                    if (GetItemCountByID(PackType.Item, lsItemID) < lsItemCnt)
-                    {
-                        redpointLS.state = RedPointState.None;
-                    }
-                    else
-                    {
-                        redpointLS.state = RedPointState.Simple;
-                    }
-                    break;
-                case PackType.Warehouse:
-                    if (singlePack.GetEmptyGridCount() <= 0)
-                    {
-                        MainRedDot.Instance.redPointDepotFunc.state = RedPointState.Full;
-                    }
-                    else
-                    {
-                        MainRedDot.Instance.redPointDepotFunc.state = RedPointState.None;
-                    }
-                    break;
-            }
-        }
-
-        const int PLAYERSUMSTAR_REDKEY = 102011002;
-        Redpoint redpointSTAR = new Redpoint(MainRedDot.RedPoint_BagFuncKey, PLAYERSUMSTAR_REDKEY);
-
-        public const int EquipDecompose_RedKey = 10205;
-        public Redpoint redpointEquipDecom = new Redpoint(MainRedDot.RedPoint_MainPackKey, EquipDecompose_RedKey);
-        public void EquipDecomRedCtrl()
-        {
-            if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.EquipDecompose))
-            {
-                return;
-            }
-
-            if (PlayerDatas.Instance.baseData.LV < devourRedpointLevel)
-            {
-                redpointEquipDecom.state = RedPointState.None;
-                return;
-            }
-
-            var canDevourItems = GetCanDevourModellist();
-            if (canDevourItems != null && canDevourItems.Count >= minDevourEquipNum)
-            {
-                redpointEquipDecom.state = RedPointState.Simple;
-            }
-            else
-            {
-                redpointEquipDecom.state = RedPointState.None;
-            }
-        }
-        #endregion
-
-        #region 鏌ョ湅鏌愪釜浣嶇疆鐨勭墿鍝�
-        public event Action lookEquipEvent;
-        private int _lookLineIndex = -1;
-        public int lookLineIndex { get { return _lookLineIndex; } private set { _lookLineIndex = value; } }
-
-        public string lookItemGUID { get; private set; }
-
-        public void SetLookIndex(string guid, int singleRowCount = 5)
-        {
-            if (string.IsNullOrEmpty(guid) || guid == "")
-            {
-                lookLineIndex = -1;
-                lookItemGUID = "";
-            }
-            else
-            {
-                int index = GetItemByGuid(guid).gridIndex;
-                lookLineIndex = index / singleRowCount;
-                lookItemGUID = guid;
-            }
-
-            if (lookEquipEvent != null)
-            {
-                lookEquipEvent();
-            }
-        }
-
-        public event Action RefreshBagEvent;
-        public void RefreshBagInfo()
-        {
-            if (RefreshBagEvent != null)
-            {
-                RefreshBagEvent();
-            }
-        }
-        #endregion
-
-        public void SetJumpToOneKeySell(Transform parent)
-        {
-            var goEffect = AchievementGuideEffectPool.Require(1);
-            goEffect.transform.SetParentEx(parent, Vector3.zero, Quaternion.identity, Vector3.one);
-            AchievementGoto.guideAchievementId = 0;
-        }
-
-        #region 鐗╁搧浣跨敤蹇嵎鎻愮ず
-
-        private int cacheMapId = 0;
-        public event Action<PackType, string> itemUseAct;
-        private Dictionary<int, int> itemUseTypeDict = new Dictionary<int, int>(); //key SkillTypeID,value 浣跨敤鐗╁搧鐨処D
-        private void OnStageLoadFinish()
-        {
-            itemUseTypeDict.Clear();
-            if (PlayerDatas.Instance.baseData.MapID == cacheMapId)
-            {
-                return;
-            }
-
-            cacheMapId = PlayerDatas.Instance.baseData.MapID;
-            UpdateDungeonDanUse();
-            UpdateDungeonUse();
-            SinglePack singlePack = GetSinglePack(PackType.Item);
-            foreach (int itemId in itemUseTypeDict.Values)
-            {
-                var modellist = singlePack.GetItemsById(itemId);
-                if (modellist.Count > 0)
-                {
-                    ItemModel itemModel = modellist[0];
-                    bool isExist = StatusMgr.Instance.IsExist(PlayerDatas.Instance.hero.ServerInstID, itemModel.config.AddSkill1);
-                    DebugEx.Log("Buff鏄惁瀛樺湪" + isExist);
-                    if (itemUseAct != null && !isExist)
-                    {
-                        itemUseAct(PackType.Item, itemModel.guid);
-                    }
-                }
-            }
-        }
-
-        private void AddItemUseTypeDict(int id)
-        {
-            SkillConfig skillConfig = GetSkillConfig(id);
-            int itemCount = GetItemCountByID(PackType.Item, id);
-            if (skillConfig != null && itemCount > 0)
-            {
-                if (!itemUseTypeDict.ContainsKey(skillConfig.SkillTypeID))
-                {
-                    itemUseTypeDict.Add(skillConfig.SkillTypeID, id);
-                }
-                else
-                {
-                    SkillConfig preSkillConfig = GetSkillConfig(itemUseTypeDict[skillConfig.SkillTypeID]);
-                    if (skillConfig.SkillLV > preSkillConfig.SkillLV)
-                    {
-                        itemUseTypeDict[skillConfig.SkillTypeID] = id;
-                    }
-                }
-            }
-        }
-
-        private void UpdateDungeonDanUse()
-        {
-            int mapId = PlayerDatas.Instance.baseData.MapID;
-            int[] useDrugs = GetDrugIDListByDungeonID(mapId);
-            if (useDrugs == null) return;
-
-            for (int i = 0; i < useDrugs.Length; i++)
-            {
-                int id = useDrugs[i];
-                AddItemUseTypeDict(id);
-            }
-        }
-
-        private void UpdateDungeonUse()
-        {
-            int mapId = PlayerDatas.Instance.baseData.MapID;
-            if (!dungeonUseDict.ContainsKey(mapId)) return;
-
-            List<int> useIdlist = dungeonUseDict[mapId];
-            for (int i = 0; i < useIdlist.Count; i++)
-            {
-                int id = useIdlist[i];
-                AddItemUseTypeDict(id);
-            }
-        }
-
-        public SkillConfig GetSkillConfig(int itemId)
-        {
-            ItemConfig itemConfig = ItemConfig.Get(itemId);
-            SkillConfig skillConfig = SkillConfig.Get(itemConfig.AddSkill1);
-            return skillConfig;
-        }
-
-        public int GetDungeonIDByDrugID(int drugID)
-        {
-            int dungeonID = 0;
-            //DrugToDungeonDict.TryGetValue(drugID, out dungeonID);
-            return dungeonID;
-        }
-
-        public int[] GetDrugIDListByDungeonID(int dungeonID)
-        {
-            int[] drugIDlist = null;
-            DungeonToDrugDict.TryGetValue(dungeonID, out drugIDlist);
-            return drugIDlist;
-        }
-        #endregion
-
-        #region 鍒ゆ柇鐗╁搧鏄惁杈惧埌浣跨敤涓婇檺
-        public bool IsReachUseLimit(string guid, out ulong count)
-        {
-            count = 0;
-            ItemModel itemModel = GetItemByGuid(guid);
-            if (itemModel == null) return false;
-
-            AttrFruitConfig fruitConfig = AttrFruitConfig.Get(itemModel.itemId);
-            int haveUseCnt = GetItemUsedTimesToday(itemModel.itemId);
-            int sumHaveUseCnt = GetItemTotalUsedTimes(itemModel.itemId);
-            count = (ulong)itemModel.count;
-            bool isReach = false;
-            int remainDayCnt = 0;
-            if (itemModel.config.MaxSkillCnt > 0)
-            {
-                remainDayCnt = itemModel.config.MaxSkillCnt - haveUseCnt;
-                if (itemModel.count > remainDayCnt)
-                {
-                    count = (ulong)remainDayCnt;
-                }
-            }
-
-            int remainSumCnt = 0;
-            if (fruitConfig != null)
-            {
-                remainSumCnt = fruitConfig.basicUseLimit - sumHaveUseCnt;
-                if (remainSumCnt <= remainDayCnt && itemModel.count > remainSumCnt)
-                {
-                    count = (ulong)remainSumCnt;
-                }
-            }
-
-            if (count < (ulong)itemModel.count)
-            {
-                isReach = true;
-            }
-
-            return isReach;
-        }
-        #endregion
-
-        #region 鐗╁搧鍚炲櫖閫昏緫澶勭悊
-        public EquipColorType colorType { get; private set; }
-        public event Action<EquipColorType> RefreshColorSelectAct;
-        public event Action RefreshEquipDecomNumAct;
-        public int[] defaultUnSelectlist { get; private set; }
-
-        public int GetBetterEquipCount(List<ItemModel> itemModels)
-        {
-            if (itemModels.IsNullOrEmpty())
-            {
-                return 0;
-            }
-
-            var count = 0;
-            foreach (var item in itemModels)
-            {
-                if (ItemLogicUtility.Instance.IsFightUp(item.itemId, item.score) == 1)
-                {
-                    count += item.count;
-                }
-            }
-            return count;
-        }
-
-        public void SetColorSelect(EquipColorType type)
-        {
-            colorType = type;
-
-            if (RefreshColorSelectAct != null)
-            {
-                RefreshColorSelectAct(type);
-            }
-            SendEquipDevourRecordQuest();
-            EquipDecomRedCtrl();
-        }
-
-        public List<int> devourPlacelist { get; private set; }
-        public int devourRedpointLevel { get; private set; }
-        public int minDevourEquipNum { get; private set; }
-        public void SetDevourEquipPlace()
-        {
-            devourPlacelist = new List<int>();
-            FuncConfigConfig funcConfig = FuncConfigConfig.Get("PetAbsorbType");
-            int[] placeArray = ConfigParse.GetMultipleStr<int>(funcConfig.Numerical1);
-            for (int i = 0; i < placeArray.Length; i++)
-            {
-                devourPlacelist.Add(placeArray[i]);
-            }
-            devourRedpointLevel = int.Parse(funcConfig.Numerical2);
-            minDevourEquipNum = int.Parse(funcConfig.Numerical3);
-        }
-
-        List<ItemModel> devourModellist = new List<ItemModel>();
-        List<ItemModel> orderDevourModellist = new List<ItemModel>();
-        public List<ItemModel> GetDevourModellist()
-        {
-            SinglePack singlePack = GetSinglePack(PackType.Item);
-            if (singlePack == null) return null;
-
-            devourModellist.Clear();
-            orderDevourModellist.Clear();
-            foreach (var model in singlePack.GetAllItems().Values)
-            {
-                if (model.config.Type == 29)
-                {
-                    devourModellist.Add(model);
-                }
-                else
-                {
-                    if (devourPlacelist.Contains(model.config.EquipPlace))
-                    {
-                        if (GeneralDefine.equipDecomposeScreen.Contains(model.config.ItemColor))
-                        {
-                            devourModellist.Add(model);
-                        }
-                    }
-                }
-
-            }
-            orderDevourModellist.AddRange(devourModellist);
-            orderDevourModellist.Sort(CompareByColor);
-            return orderDevourModellist;
-        }
-
-        public int CompareByColor(ItemModel start, ItemModel next)
-        {
-            bool typeX = start.config.Type == 29 ? true : false;
-            bool typeY = next.config.Type == 29 ? true : false;
-
-            if (typeX.CompareTo(typeY) != 0) return -typeX.CompareTo(typeY);
-
-            int colorX = start.config.ItemColor;
-            int colorY = next.config.ItemColor;
-            if (colorX.CompareTo(colorY) != 0) return colorX.CompareTo(colorY);
-
-            int startIndex = devourModellist.IndexOf(start);
-            int nextIndex = devourModellist.IndexOf(next);
-            if (startIndex.CompareTo(nextIndex) != 0) return startIndex.CompareTo(nextIndex);
-
-            return 0;
-        }
-
-        public List<ItemModel> GetCanDevourModellist()
-        {
-            List<ItemModel> canDevourModellist = new List<ItemModel>();
-            SinglePack singlePack = GetSinglePack(PackType.Item);
-            if (singlePack == null || colorType == EquipColorType.None)
-            {
-                if (RefreshEquipDecomNumAct != null)
-                {
-                    RefreshEquipDecomNumAct();
-                }
-                return null;
-            }
-
-            foreach (var model in singlePack.GetAllItems().Values)
-            {
-                if (model.config.Type == 29)
-                {
-                    if (!defaultUnSelectlist.Contains(model.itemId))
-                    {
-                        canDevourModellist.Add(model);
-                    }
-                }
-                else
-                {
-                    if (IsCanDevour(model))
-                    {
-                        canDevourModellist.Add(model);
-                    }
-                }
-            }
-
-            if (RefreshEquipDecomNumAct != null)
-            {
-                RefreshEquipDecomNumAct();
-            }
-
-            return canDevourModellist;
-        }
-
-        public bool IsCanDevour(ItemModel model)
-        {
-            if (devourPlacelist.Contains(model.config.EquipPlace))
-            {
-                if (GeneralDefine.equipDecomposeScreen.Contains(model.config.ItemColor))
-                {
-                    var eatEquipConfig = PetEatEquipConfig.GetEquipColorAndEquipClass(model.config.ItemColor, model.config.LV);
-                    if (eatEquipConfig == null) return false;
-
-                    if (ItemLogicUtility.Instance.IsFightUp(model.itemId, model.score) != 1)
-                    {
-                        if (model.config.ItemColor <= (int)colorType)
-                        {
-                            return true;
-                        }
-                    }
-                }
-            }
-
-            return false;
-        }
-
-        public bool IsMaxDecomLv(int decomLv, out int realLv)
-        {
-            realLv = decomLv;
-            var decomlist = EquipDeComposeConfig.GetValues();
-            if (decomLv > decomlist[decomlist.Count - 1].LV)
-            {
-                realLv = decomlist[decomlist.Count - 1].LV;
-                return true;
-            }
-
-            return false;
-        }
-
-        public List<ItemModel> selectDevourlist = new List<ItemModel>();
-        public void GetSelectDevourList()
-        {
-            selectDevourlist.Clear();
-            List<ItemModel> itemModels = GetCanDevourModellist();
-            if (itemModels != null)
-            {
-                selectDevourlist.AddRange(itemModels);
-            }
-        }
-
-        public void RefreshGetNewItem(ItemModel model)
-        {
-            if (model == null) return;
-
-            if (CheckIsReachDevourCondi(model))
-            {
-                selectDevourlist.Add(model);
-                if (RefreshEquipDecomNumAct != null)
-                {
-                    RefreshEquipDecomNumAct();
-                }
-            }
-        }
-
-        public void AddSelectDevourModellist(ItemModel model)
-        {
-            selectDevourlist.Add(model);
-            if (RefreshEquipDecomNumAct != null)
-            {
-                RefreshEquipDecomNumAct();
-            }
-        }
-
-        public bool CheckIsReachDevourCondi(ItemModel model)
-        {
-            if (model.config.Type == 29)
-            {
-                if (!defaultUnSelectlist.Contains(model.itemId))
-                {
-                    return true;
-                }
-                return false;
-            }
-            else
-            {
-                if (IsCanDevour(model))
-                {
-                    return true;
-                }
-
-            }
-            return false;
-        }
-
-        public void RemoveSelectDevourModellist(ItemModel model)
-        {
-            if (selectDevourlist.Contains(model))
-            {
-                selectDevourlist.Remove(model);
-            }
-            if (RefreshEquipDecomNumAct != null)
-            {
-                RefreshEquipDecomNumAct();
-            }
-        }
-
-        public Dictionary<int, int> GetDecomAttrDictByLv(int decomLv)
-        {
-            if (decomposeAttrDict.ContainsKey(decomLv))
-            {
-                return decomposeAttrDict[decomLv];
-            }
-
-            return null;
-        }
-
-        public bool IsReachMinDecomposeNum()
-        {
-            List<ItemModel> itemModels = GetCanDevourModellist();
-            if (itemModels != null && itemModels.Count >= minDecomposeNum)
-            {
-                return true;
-            }
-            return false;
-        }
-
-        public void SendEquipdevourQuest(bool auto)
-        {
-            List<ItemModel> items = null;
-            if (auto)
-            {
-                items = GetCanDevourModellist();
-            }
-            else
-            {
-                items = selectDevourlist;
-            }
-
-            if (items == null || items.Count < minDecomposeNum || !ItemLogicUtility.Instance.isPackResetOk || SettingEffectMgr.Instance.isStartDecompose) return;
-
-            SettingEffectMgr.Instance.isStartDecompose = true;
-            isAutoDecompose = auto;
-            recordAutoDecomNum = Math.Min(items.Count, 100);
-            var package = new CA32C_tagCMEquipDecompose();
-            var indexLists = new ushort[recordAutoDecomNum];
-            var idlist = new uint[recordAutoDecomNum];
-            for (int i = 0; i < recordAutoDecomNum; i++)
-            {
-                indexLists[i] = (ushort)items[i].gridIndex;
-                idlist[i] = (uint)items[i].itemId;
-                if ((items[i].config.EquipPlace == 0 && items[i].config.Type != 29))
-                {
-                    return;
-                }
-            }
-            package.Count = (byte)indexLists.Length;
-            package.IndexList = indexLists;
-            package.ItemIDList = idlist;
-            package.IsAuto = (byte)(auto ? 1 : 0);
-            GameNetSystem.Instance.SendInfo(package);
-        }
-
-        public void SendEquipDevourRecordQuest()
-        {
-            var record = StringUtility.Contact((int)colorType + 1, 1, 1);
-            var decomSet = new CA32D_tagCMDecomposeSeting();
-            decomSet.Seting = uint.Parse(record);
-            GameNetSystem.Instance.SendInfo(decomSet);
-        }
-
-        public int decomposeLv { get; private set; }
-        public int decomposeExp { get; private set; }
-        public int decomposeProgress { get; private set; }
-        public int addDecomposeExp { get; private set; }
-        public int minDecomposeNum { get; private set; }
-        public bool isAutoDecompose { get; set; }
-        public int recordAutoDecomNum { get; private set; }
-        public DecomposeGetMatInfo[] getItems { get; private set; }
-
-        public event Action RefreshDecomAttrAct;
-        public void GetServerDecomposeSet(HA31C_tagMCEquipDecomposeInfo info)
-        {
-            addDecomposeExp = 0;
-            int realLv = info.LV + 1;
-            bool isMax = IsMaxDecomLv(realLv, out realLv);
-            if (realLv == decomposeLv)
-            {
-                addDecomposeExp = (int)info.Exp - decomposeExp;
-            }
-            else
-            {
-                for (int i = decomposeLv; i <= realLv; i++)
-                {
-                    var deComposeConfig = EquipDeComposeConfig.Get(i);
-                    if (i == decomposeLv)
-                    {
-                        addDecomposeExp = deComposeConfig.UpNeedExp - decomposeExp;
-                    }
-                    else if (i == realLv)
-                    {
-                        addDecomposeExp += (int)info.Exp;
-                    }
-                    else
-                    {
-                        addDecomposeExp += deComposeConfig.UpNeedExp;
-                    }
-                }
-            }
-
-            decomposeLv = realLv;
-            decomposeExp = (int)info.Exp;
-            decomposeProgress = info.DecomposeCnt;
-            getItems = JsonMapper.ToObject<DecomposeGetMatInfo[]>(info.GetItemData);
-
-            if (info.Seting != 0)
-            {
-                string decomSetStr = info.Seting.ToString();
-                string colorStr = decomSetStr.Substring(0, 1);
-                colorType = (EquipColorType)(int.Parse(colorStr) - 1);
-                string lvStr = decomSetStr.Substring(1, decomSetStr.Length - 2);
-            }
-            if (RefreshDecomAttrAct != null)
-            {
-                RefreshDecomAttrAct();
-            }
-        }
-        /// <summary>
-        /// 璁剧疆鑾峰緱鐐间腹鏉愭枡鐨勫睍绀烘暟鎹�
-        /// </summary>
-        /// <param name="getMatInfos"></param>
-        /// <returns></returns>
-        private List<DecomposeGetMatInfo> getMatInfos = new List<DecomposeGetMatInfo>();
-        public List<DecomposeGetMatInfo> SetShowMatInfo()
-        {
-            getMatInfos.Clear();
-            int sumMatCnt = 0;
-            if (getItems != null)
-            {
-                for (int i = 0; i < getItems.Length; i++)
-                {
-                    if (getItems[i].Count > 0)
-                    {
-                        sumMatCnt += getItems[i].Count;
-                    }
-                    else
-                    {
-                        sumMatCnt += 1;
-                    }
-                }
-            }
-
-            if (sumMatCnt > 5)
-            {
-                for (int i = 0; i < getItems.Length; i++)
-                {
-                    getMatInfos.Add(getItems[i]);
-                }
-            }
-            else
-            {
-                if (getItems != null)
-                {
-                    for (int i = 0; i < getItems.Length; i++)
-                    {
-                        if (getItems[i].Count > 0)
-                        {
-                            for (int j = 0; j < getItems[i].Count; j++)
-                            {
-                                DecomposeGetMatInfo matInfo = new DecomposeGetMatInfo();
-                                matInfo.ItemID = getItems[i].ItemID;
-                                matInfo.Count = 1;
-                                matInfo.IsSuite = getItems[i].IsSuite;
-                                matInfo.UserData = getItems[i].UserData;
-                                getMatInfos.Add(matInfo);
-                            }
-                        }
-                        else
-                        {
-                            getMatInfos.Add(getItems[i]);
-                        }
-                    }
-                }
-            }
-            return getMatInfos;
-        }
-
-        public enum EquipColorType
-        {
-            None = 0,
-            White = 1,
-            Blue = 2,
-            Purple = 3,
-            Orange = 4,
-            Red = 5,
-            //鍚庣画IL寮�鍙戞坊鍔犻璁�
-            default1,
-            default2,
-            default3,
-            default4,
-            All = 10,
-        }
-
-        public class DecomposeGetMatInfo
-        {
-            public int ItemID;
-            public int Count;
-            public int IsSuite;
-            public string UserData;
-        }
-        #endregion
-
-        #region 涓硅嵂閫昏緫澶勭悊
-
-        private int CompareMakeDrug(AttrFruitConfig start, AttrFruitConfig end)
-        {
-            ItemConfig configS = ItemConfig.Get(start.ID);
-            ItemConfig configE = ItemConfig.Get(end.ID);
-            if (configS.RealmLimit.CompareTo(configE.RealmLimit) != 0)
-            {
-                return configS.RealmLimit.CompareTo(configE.RealmLimit);
-            }
-            if (configS.LV.CompareTo(configE.LV) != 0)
-            {
-                return configS.LV.CompareTo(configE.LV);
-            }
-
-            int x = makeDruglist.IndexOf(start);
-            int y = makeDruglist.IndexOf(end);
-            if (x.CompareTo(y) != 0) x.CompareTo(y);
-
-            return 0;
-        }
-
-        List<AttrFruitConfig> drugOrderlist = new List<AttrFruitConfig>();
-        List<AttrFruitConfig> haveDruglist = new List<AttrFruitConfig>();
-        public List<AttrFruitConfig> GetDrugOrderByCnt()
-        {
-            drugOrderlist.Clear();
-            haveDruglist.Clear();
-            drugOrderlist.AddRange(makeDruglist);
-            drugOrderlist.Sort(CompareByIsHave);
-            for (int i = 0; i < drugOrderlist.Count; i++)
-            {
-                if (IsHaveDrugUse(drugOrderlist[i]))
-                {
-                    haveDruglist.Add(drugOrderlist[i]);
-                }
-            }
-            haveDruglist.Sort(CompareMakeDrug);
-            for (int i = 0; i < haveDruglist.Count; i++)
-            {
-                drugOrderlist[i] = haveDruglist[i];
-            }
-
-            return drugOrderlist;
-        }
-
-        public bool CheckIsDrugById(int itemId)
-        {
-            for (int i = 0; i < makeDruglist.Count; i++)
-            {
-                if (makeDruglist[i].ID == itemId)
-                {
-                    return true;
-                }
-            }
-            return false;
-        }
-
-        public int CompareByIsHave(AttrFruitConfig start, AttrFruitConfig end)
-        {
-            bool isHaveStart = IsHaveDrugUse(start);
-            bool isHaveEnd = IsHaveDrugUse(end);
-            if (isHaveStart.CompareTo(isHaveEnd) != 0) return -isHaveStart.CompareTo(isHaveEnd);
-
-            //isHaveStart = IsHaveDrugRecycle(start);
-            //isHaveEnd = IsHaveDrugRecycle(end);
-            //if (isHaveStart.CompareTo(isHaveEnd) != 0) return -isHaveStart.CompareTo(isHaveEnd);
-
-            isHaveStart = GetItemCountByID(PackType.Item, start.ID) > 0 ? true : false;
-            isHaveEnd = GetItemCountByID(PackType.Item, end.ID) > 0 ? true : false;
-            if (isHaveStart.CompareTo(isHaveEnd) != 0) return isHaveStart.CompareTo(isHaveEnd);
-
-            isHaveStart = IsReachMaxUseDrug(start);
-            isHaveEnd = IsReachMaxUseDrug(end);
-            if (isHaveStart.CompareTo(isHaveEnd) != 0) return isHaveStart.CompareTo(isHaveEnd);
-
-            int x = makeDruglist.IndexOf(start);
-            int y = makeDruglist.IndexOf(end);
-            if (x.CompareTo(y) != 0) return x.CompareTo(y);
-            return 0;
-        }
-
-        public bool IsHaveDrugUse(AttrFruitConfig fruitConfig)
-        {
-            if (!IsReachMaxUseDrug(fruitConfig))
-            {
-                return GetItemCountByID(PackType.Item, fruitConfig.ID) > 0 ? true : false;
-            }
-
-            return false;
-        }
-
-        public bool IsHaveDrugRecycle(AttrFruitConfig fruitConfig)
-        {
-            if (IsReachMaxUseDrug(fruitConfig))
-            {
-                return GetItemCountByID(PackType.Item, fruitConfig.ID) > 0 ? true : false;
-            }
-            return false;
-        }
-
-        public bool IsReachMaxUseDrug(AttrFruitConfig fruitConfig)
-        {
-            if (fruitConfig == null)
-            {
-                return false;
-            }
-
-            if (fruitConfig.FuncID == 2)
-            {
-                AlchemyDrugUseLimit drugUseLimit;
-                if (alchemyModel.TryGetAlchemyUseLimit(fruitConfig.ID, out drugUseLimit))
-                {
-                    return drugUseLimit.IsReachLimit();
-                }
-            }
-
-            int useNum = GetItemTotalUsedTimes(fruitConfig.ID);
-            if (useNum >= fruitConfig.basicUseLimit)
-            {
-                return true;
-            }
-            return false;
-        }
-        #endregion
-
-        //鑾峰彇鑳屽寘涓殑涓�浠跺彲鎷嶅崠鐗╁搧 浼樺厛鍏朵粬鑱屼笟
-        public string GetAuctionEquip()
-        {
-            var itemPackage = GetSinglePack(PackType.Item);
-            var allItems = itemPackage.GetAllItems();
-
-            var guid = string.Empty;
-            List<string> guidList = new List<string>();
-            foreach (var item in allItems.Values)
-            {
-                var isAuction = item.isAuction;
-                if (isAuction && ItemLogicUtility.Instance.IsRealmEquip(item.itemId))
-                {
-                    if (!ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId))
-                    {
-                        return item.guid;
-                    }
-                    else
-                    {
-                        if (guid != string.Empty)
-                            continue;
-                        guid = item.guid;
-                    }
-                }
-            }
-            return guid;
-        }
-    }
-}
+锘縰sing System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+using LitJson;
+using System.Text.RegularExpressions;
+using System.Collections;
+
+namespace Snxxz.UI
+{
+    
+    public class PackModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk
+    {
+        public static string StrengthAttrShift_RecordKey = "";
+        public const string RecordKnapsackTitle = "RecordKnapsackTitle";
+
+        Dictionary<int, int> DrugToDungeonDict { get; set; }   //key 涓硅嵂ID,value鍓湰ID
+        Dictionary<int, int[]> DungeonToDrugDict { get; set; }  //key 鍓湰ID,value涓硅嵂ID鍒楄〃
+        public List<AttrFruitConfig> makeDruglist { get; private set; }
+        Dictionary<int, Dictionary<int, int>> decomposeAttrDict = new Dictionary<int, Dictionary<int, int>>();
+        string RoleEquipLocalSave = "";
+        List<int> LocalSavePlaceArray { get; set; }
+        Dictionary<int, List<int>> sharedUseCountItemDict { get; set; }
+        bool isUpdatePlayerLv = false;
+
+        AlchemyModel alchemyModel { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
+        ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
+
+        public int lsItemID = 150; //鍙厬鎹㈢殑鐏电煶鐗╁搧ID
+        int lsItemCnt = int.Parse(FuncConfigConfig.Get("LingshiShowCount").Numerical1);
+
+        public int[] autoUseItemIDs;
+        UIEffect lingshiEffect;  //鐏电煶鐗规晥
+        public override void Init()
+        {
+            ParseConfig();
+            SysNotifyMgr.Instance.sysNotifyEvent += RefreshSysInfo;
+            List<DungeonOpenTimeConfig> dungeonlist = DungeonOpenTimeConfig.GetValues();
+            if (dungeonlist != null)
+            {
+                //DrugToDungeonDict = new Dictionary<int, int>();
+                DungeonToDrugDict = new Dictionary<int, int[]>();
+
+                for (int i = 0; i < dungeonlist.Count; i++)
+                {
+                    int[] drugIdlist = dungeonlist[i].ElixirHint;
+                    if (drugIdlist != null && drugIdlist.Length > 0)
+                    {
+                        DungeonToDrugDict.Add(dungeonlist[i].DataMapID, drugIdlist);
+                        //for (int j = 0; j < drugIdlist.Length; j++)
+                        //{
+                        //    DrugToDungeonDict.Add(drugIdlist[j], dungeonlist[i].DataMapID);
+                        //}
+                    }
+                }
+            }
+
+            makeDruglist = new List<AttrFruitConfig>();
+            List<AttrFruitConfig> fruitlist = AttrFruitConfig.GetValues();
+            for (int i = 0; i < fruitlist.Count; i++)
+            {
+                if (fruitlist[i].FuncID == 2)
+                {
+                    makeDruglist.Add(fruitlist[i]);
+                }
+            }
+            StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish;
+
+            SetDevourEquipPlace();
+
+            decomposeAttrDict.Clear();
+            List<EquipDeComposeConfig> decomlist = EquipDeComposeConfig.GetValues();
+            for (int i = 0; i < decomlist.Count; i++)
+            {
+                JsonData attrData = JsonMapper.ToObject(decomlist[i].Attr);
+                Dictionary<int, int> attrDict = new Dictionary<int, int>();
+                decomposeAttrDict.Add(decomlist[i].LV, attrDict);
+                foreach (var id in attrData.Keys)
+                {
+                    attrDict.Add(int.Parse(id), int.Parse(attrData[id].ToString()));
+                }
+            }
+
+            FuncConfigConfig equipDecompose = FuncConfigConfig.Get("EquipDevourCount");
+            minDecomposeNum = int.Parse(equipDecompose.Numerical1);
+            defaultUnSelectlist = ConfigParse.GetMultipleStr<int>(equipDecompose.Numerical2);
+
+            FuncConfigConfig ShareUseCntItem = FuncConfigConfig.Get("ShareUseCntItem");
+            sharedUseCountItemDict = new Dictionary<int, List<int>>();
+            JsonData shareUseJson = JsonMapper.ToObject(ShareUseCntItem.Numerical1);
+            if (shareUseJson.IsArray)
+            {
+                for (int i = 0; i < shareUseJson.Count; i++)
+                {
+                    var idListJson = shareUseJson[i];
+                    var idlist = new List<int>();
+                    sharedUseCountItemDict.Add(i, idlist);
+                    foreach (var id in idListJson)
+                    {
+                        idlist.Add(int.Parse(id.ToString()));
+                    }
+                }
+            }
+
+            ParseItemCount();
+
+            autoUseItemIDs = JsonMapper.ToObject<int[]>(FuncConfigConfig.Get("ItemTipsNum").Numerical2);
+        }
+
+        public Dictionary<int, string> textCountShow = new Dictionary<int, string>();
+        public int[] textCountShow2;
+
+        public void ParseItemCount()
+        {
+            var textConfig = FuncConfigConfig.Get("ItemCountShow");
+            var json = JsonMapper.ToObject(textConfig.Numerical1);
+            foreach (var key in json.Keys)
+            {
+                var itemID = int.Parse(key);
+                textCountShow[itemID] = json[key].ToString();
+            }
+
+            textCountShow2 = JsonMapper.ToObject<int[]>(textConfig.Numerical2);
+        }
+
+
+        private void OnFuncStateChangeEvent(int id)
+        {
+            if (id == (int)FuncOpenEnum.EquipDecompose)
+            {
+                EquipDecomRedCtrl();
+            }
+        }
+        public void OnBeforePlayerDataInitialize()
+        {
+            GlobalTimeEvent.Instance.secondEvent -= UpdateSecond;
+            PlayerDatas.Instance.playerDataRefreshEvent -= UpdatePlayerLv;
+            LocalSave.DeleteKey(RecordKnapsackTitle);
+            cacheMapId = 0;
+            playerPackDict.Clear();
+            itemDayUseCntDict.Clear();
+            itemSumUseCntDict.Clear();
+            itemGUIDDict.Clear();
+            isPlayBetterEquipEffect = false;
+            colorType = EquipColorType.Purple;
+            decomposeLv = 1;
+            decomposeExp = 0;
+            decomposeProgress = 0;
+            isAutoDecompose = false;
+        }
+
+        public void OnAfterPlayerDataInitialize()
+        {
+
+        }
+
+        public void OnPlayerLoginOk()
+        {
+            ItemOperateUtility.Instance.RequestWarehouseData();
+            EquipDecomRedCtrl();
+            RoleEquipLocalSave = StringUtility.Contact("RoleEquipLocalSave", PlayerDatas.Instance.baseData.PlayerID);
+            StrengthAttrShift_RecordKey = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "StrengthAttrShift");
+            if (LocalSave.GetIntArray(RoleEquipLocalSave) != null)
+            {
+                LocalSavePlaceArray = LocalSave.GetIntArray(RoleEquipLocalSave).ToList();
+            }
+            else
+            {
+                LocalSavePlaceArray = null;
+            }
+            GlobalTimeEvent.Instance.secondEvent += UpdateSecond;
+            PlayerDatas.Instance.playerDataRefreshEvent += UpdatePlayerLv;
+            isUpdatePlayerLv = true;
+            FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
+        }
+
+        private void RefreshSysInfo(string key, ArrayList infolist)
+        {
+            if (key != "GetMoney") return;
+
+            if (WindowCenter.Instance.IsOpen("GodKingRandomGiftWin"))
+            {
+                return;
+            }
+
+            var type = 0;
+            int.TryParse(infolist[0].ToString(), out type);
+            if (type != 2) return;
+            Vector3 pos = new Vector3(-100, 0, 0);
+            Vector3 rot = new Vector3(0, 0, 0);
+            if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>())
+            {
+                pos = new Vector3(150, 50, 0);
+                rot = new Vector3(180, 180, 0);
+            }
+            lingshiEffect = EffectMgr.Instance.PlayUIEffect(1158, 2500, WindowCenter.Instance.uiRoot.tipsCanvas, pos, rot, false);
+
+
+        }
+        public override void UnInit()
+        {
+            FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
+            SysNotifyMgr.Instance.sysNotifyEvent -= RefreshSysInfo;
+        }
+
+        public event Action<PackType> refrechPackEvent; //鍒锋柊鏁翠釜鑳屽寘鏁版嵁
+        public event Action<PackType, int, int> refreshItemCountEvent; //锛堝崟涓級鏈�鏂扮墿鍝佹暟閲忓埛鏂�(鏃х殑寮冪敤)鍦ㄥ緱鍒版柊鐗╁搧銆佺墿鍝佹暟閲忕殑鏀瑰彉锛屾竻鐞嗚鐗╁搧鏃跺潎浼氳Е鍙� int 浣嶇疆绱㈠紩 int鐗╁搧id
+        public event Action<PackType> gridRefreshEvent; //鑳屽寘绌烘牸鍒锋柊
+        public event Action<PackType, int, int> itemCntAddEvent; //鐗╁搧鏁伴噺澧炲姞 int 浣嶇疆绱㈠紩 int鐗╁搧id
+        public event Action<PackType, int, int> itemCntReduceEvent; //鐗╁搧鏁伴噺鍑忓皯鐨勬敼鍙� int 浣嶇疆绱㈠紩 int鐗╁搧id
+        public event Action<int, int> useItemSuccessEvent; //鐗╁搧浣跨敤鎴愬姛 int 浣嶇疆绱㈠紩 int鐗╁搧id
+
+        public event Action<int> refreshItemDayUseCountEvent;  //鍒锋柊鐗╁搧姣忔棩浣跨敤鏁伴噺
+        public event Action<int> refreshItemSumUseCountEvent;  //鍒锋柊鐗╁搧鎬讳娇鐢ㄦ暟閲�
+
+        public bool isPlayBetterEquipEffect { get; set; }  //鏁寸悊鑳屽寘鏃舵槸鍚︽挱鏀剧壒鏁�
+
+        #region 鎺ユ敹鏈嶅姟绔暟鎹�
+        private Dictionary<PackType, SinglePack> playerPackDict = new Dictionary<PackType, SinglePack>();
+        private Dictionary<string, ItemModel> itemGUIDDict = new Dictionary<string, ItemModel>();
+
+        public void UpdatePack(H0725_tagRolePackRefreshEx packInfo)
+        {
+            SetLookIndex(null);
+            var packType = (PackType)packInfo.PackType;
+            if (!playerPackDict.ContainsKey(packType))
+            {
+                playerPackDict.Add(packType, new SinglePack(packType));
+            }
+
+            if (isPlayBetterEquipEffect)
+            {
+                ItemLogicUtility.Instance.ClearSortedBetterEquip();
+            }
+
+            for (int i = 0; i < packInfo.ItemCount; i++)
+            {
+                var itemInfo = new ItemInfo(packInfo.ItemInfo[i]);
+                var item = playerPackDict[packType].UpdateItem(itemInfo);
+                AddItemGUIDDict(item, false);
+
+                if (isPlayBetterEquipEffect)
+                {
+                    ItemLogicUtility.Instance.SetBagSortBetterEquipList(GetItemByGuid(itemInfo.guid));
+                }
+            }
+
+            if (refrechPackEvent != null)
+            {
+                refrechPackEvent(packType);
+            }
+
+            UpdatePackRedpoint(packType);
+        }
+
+        public void UpdateItem(H0704_tagRolePackRefresh serverItem)
+        {
+            isPlayBetterEquipEffect = false;
+            SetLookIndex(null);
+            PackType type = (PackType)serverItem.PackType;
+            if (!playerPackDict.ContainsKey(type))
+            {
+                playerPackDict.Add(type, new SinglePack(type));
+            }
+
+            var showNewItem = false;
+            if (itemGUIDDict.ContainsKey(serverItem.ItemGUID))
+            {
+                var prePack = itemGUIDDict[serverItem.ItemGUID].packType;
+                var preAuction = itemGUIDDict[serverItem.ItemGUID].isAuction;
+                var nowPackType = type;
+                var nowAcution = serverItem.IsBind == 1;
+                showNewItem = preAuction != nowAcution || prePack != nowPackType;
+            }
+            else
+            {
+                showNewItem = true;
+            }
+
+            var itemInfo = new ItemInfo(serverItem);
+            var item = playerPackDict[type].UpdateItem(itemInfo);
+            AddItemGUIDDict(item, showNewItem);
+
+            if (refreshItemCountEvent != null)
+            {
+                refreshItemCountEvent(type, itemInfo.index, itemInfo.itemId);
+            }
+
+            if (itemCntAddEvent != null)
+            {
+                itemCntAddEvent(type, itemInfo.index, itemInfo.itemId);
+            }
+
+            if (type == PackType.Equip)
+            {
+                if (ItemLogicUtility.Instance.IsRealmEquip(itemInfo.itemId))
+                {
+                    ItemOperateUtility.Instance.ShowPutOnNewEquipRemind(itemInfo.itemId);
+                }
+            }
+
+            UpdatePackRedpoint(type);
+            EquipDecomRedCtrl();
+            AutoUseItem(itemInfo.itemId, serverItem.ItemGUID);
+        }
+
+        public void UpdateUnlockedGridCount(H0724_tagRolePackCanUseCount useCount)
+        {
+            PackType type = (PackType)useCount.PackType;
+            if (!playerPackDict.ContainsKey(type))
+            {
+                playerPackDict.Add(type, new SinglePack(type));
+            }
+
+            playerPackDict[type].SetOpenGridCount(useCount.CanUseCount);
+
+            if (gridRefreshEvent != null)
+            {
+                gridRefreshEvent(type);
+            }
+
+            UpdatePackRedpoint(type);
+        }
+
+        public void RefreshItemCount(H0707_tagItemCountRefresh refresh)
+        {
+            SetLookIndex(null);
+            isPlayBetterEquipEffect = false;
+            PackType type = (PackType)refresh.PackType;
+            SinglePack singlePack = null;
+            playerPackDict.TryGetValue(type, out singlePack);
+
+            if (singlePack != null)
+            {
+                ItemModel itemModel = singlePack.GetItemByIndex(refresh.ItemIndex);
+                if (itemModel != null)
+                {
+                    bool isAddItemCount = false;
+                    if (refresh.ItemCount > itemModel.count)
+                    {
+                        isAddItemCount = true;
+                    }
+                    itemModel.RefreshCount(refresh.ItemCount);
+
+                    if (isAddItemCount)
+                    {
+                        if (itemCntAddEvent != null)
+                        {
+                            itemCntAddEvent(type, itemModel.gridIndex, itemModel.itemId);
+                        }
+                        ItemLogicUtility.Instance.RecommendItem(itemModel);
+                        ItemLogicUtility.Instance.RefreshPickItem(type, itemModel.itemId.ToString());
+                    }
+                    else
+                    {
+                        if (itemCntReduceEvent != null)
+                        {
+                            itemCntReduceEvent(type, itemModel.gridIndex, itemModel.itemId);
+                        }
+                    }
+
+                    if (refreshItemCountEvent != null)
+                    {
+                        refreshItemCountEvent(type, itemModel.gridIndex, itemModel.itemId);
+                    }
+
+                    UpdateLSRedpoint(type, itemModel.itemId);
+                }
+            }
+
+        }
+
+        public void ClearPack(H0711_tagClearItemPack clearPack)
+        {
+            PackType type = (PackType)clearPack.PackIndex;
+            SinglePack singlePack = null;
+            playerPackDict.TryGetValue(type, out singlePack);
+            if (singlePack != null)
+            {
+                singlePack.Clear();
+            }
+        }
+
+        public void RemoveItem(H0709_tagClearItem clearItem)
+        {
+            isPlayBetterEquipEffect = false;
+            SetLookIndex(null);
+            PackType type = (PackType)clearItem.PackType;
+
+            SinglePack singlePack = null;
+            playerPackDict.TryGetValue(type, out singlePack);
+            string guid = "";
+            if (singlePack != null)
+            {
+                ItemModel itemModel = singlePack.GetItemByIndex(clearItem.ItemIndex);
+                guid = itemModel.guid;
+                int itemId = itemModel.itemId;
+
+                DeleteItemDictByGUID(type, itemModel.guid);
+
+                singlePack.RemoveItem(clearItem.ItemIndex);
+                if (refreshItemCountEvent != null)
+                {
+                    refreshItemCountEvent(type, clearItem.ItemIndex, itemId);
+                }
+
+                if (itemCntReduceEvent != null)
+                {
+                    itemCntReduceEvent(type, clearItem.ItemIndex, itemId);
+                }
+            }
+
+            UpdatePackRedpoint(type);
+            EquipDecomRedCtrl();
+
+            if (GetItemByGuid(guid) == null)
+            {
+                KnapsackTimeCDMgr.Instance.UnRegister(guid);
+            }
+
+        }
+
+        public void PackResetOk(H0316_tagPackResetOK packreset)
+        {
+            ItemLogicUtility.Instance.isPackResetOk = true;
+        }
+
+        public void UseItemSuccess(H0706_tagUseItemSuccess success)
+        {
+            isPlayBetterEquipEffect = false;
+            SetLookIndex(null);
+            if (success.PlayerID != PlayerDatas.Instance.baseData.PlayerID)
+            {
+                return;
+            }
+
+            MakeUseItemSuccess(success.ItemIndex, (int)success.ItemID);
+            switch (success.ItemID)
+            {
+                case 221:
+                    if (WindowCenter.Instance.IsOpen<KnapSackWin>())
+                    {
+                        WindowCenter.Instance.Close<KnapSackWin>();
+                    }
+                    break;
+            }
+
+            if (useItemSuccessEvent != null)
+            {
+                useItemSuccessEvent(success.ItemIndex, (int)success.ItemID);
+            }
+        }
+
+        void AutoUseItem(int itemID, string guid)
+        {
+            if (autoUseItemIDs.Contains(itemID))
+            {
+                ItemOperateUtility.Instance.GotoUseItem(guid);
+            }
+        }
+
+        private void MakeUseItemSuccess(int index, int id)
+        {
+            ItemConfig itemConfig = ItemConfig.Get(id);
+            if (itemConfig.CDType != 0)
+            {
+                float configCdTime = (float)Math.Round((double)itemConfig.CDTime / 1000, 1);
+                var items = GetItems(PackType.Item, new SinglePack.FilterParams()
+                {
+                    itemTypes = new List<int>() { (int)ItemType.Buff }
+                });
+
+                for (int i = 0; i < items.Count; i++)
+                {
+                    if (items[i].itemId == 901
+                        || items[i].itemId == 902
+                        || items[i].itemId == 903
+                        || items[i].itemId == 904)
+                    {
+                        KnapsackTimeCDMgr.Instance.Register(items[i].guid, items[i].itemId, configCdTime);
+                        break;
+                    }
+                }
+
+            }
+        }
+
+        void AddItemGUIDDict(ItemModel itemModel, bool showNewItem)
+        {
+            itemGUIDDict[itemModel.guid] = itemModel;
+            GetItemEventCtrl(itemModel, showNewItem);
+        }
+
+        void DeleteItemDictByGUID(PackType type, string guid)
+        {
+            if (itemGUIDDict.ContainsKey(guid))
+            {
+                if (itemGUIDDict[guid].packType == type)
+                {
+                    itemGUIDDict.Remove(guid);
+                }
+            }
+        }
+
+        /// <summary>
+        /// 鐗╁搧姣忔棩浣跨敤鐨勬鏁�
+        /// </summary>
+        private Dictionary<int, int> itemDayUseCntDict = new Dictionary<int, int>();
+        public void UpdateItemUseCnt(HA809_tagMCItemDayUseCntInfo useCntInfo)
+        {
+            for (int i = 0; i < useCntInfo.Count; i++)
+            {
+                int itemId = (int)useCntInfo.ItemUseCntList[i].ItemID;
+                int cnt = useCntInfo.ItemUseCntList[i].UseCnt;
+                if (!itemDayUseCntDict.ContainsKey(itemId))
+                {
+                    itemDayUseCntDict.Add(itemId, cnt);
+                }
+                else
+                {
+                    itemDayUseCntDict[itemId] = cnt;
+                }
+
+                if (refreshItemDayUseCountEvent != null)
+                {
+                    refreshItemDayUseCountEvent(itemId);
+                }
+
+            }
+        }
+
+        private Dictionary<int, int> itemSumUseCntDict = new Dictionary<int, int>();
+        public void UpdateItemSumUseCnt(HA339_tagMCAttrFruitEatCntList useCntInfo)
+        {
+            for (int i = 0; i < useCntInfo.count; i++)
+            {
+                int itemId = (int)useCntInfo.EatCntList[i].ItemID;
+                int cnt = useCntInfo.EatCntList[i].EatCnt;
+                if (!itemSumUseCntDict.ContainsKey(itemId))
+                {
+                    itemSumUseCntDict.Add(itemId, cnt);
+                }
+                else
+                {
+                    itemSumUseCntDict[itemId] = cnt;
+                }
+
+                if (refreshItemSumUseCountEvent != null)
+                {
+                    refreshItemSumUseCountEvent(itemId);
+                }
+            }
+        }
+
+        #endregion
+
+        #region 鐜╁瑁呭鐗规畩閫昏緫
+        public Dictionary<int, Dictionary<int, int>> spiritWeaponPathIds { get; private set; }
+        public Dictionary<int, int> wingsGetPathIdDict { get; private set; }
+        public Dictionary<int, List<int>> dungeonUseDict { get; private set; }
+        void ParseConfig()
+        {
+            FuncConfigConfig funcConfig = FuncConfigConfig.Get("WingYuPeiHQTJ");
+            spiritWeaponPathIds = new Dictionary<int, Dictionary<int, int>>();
+            var splits = funcConfig.Numerical3.Split('|');
+            for (int i = 0; i < splits.Length; i++)
+            {
+                var tempString = splits[i];
+                var matches = Regex.Matches(tempString.Trim(), "\\d+");
+                var equipPlace = int.Parse(matches[0].Value);
+                var job = int.Parse(matches[1].Value);
+                var itemId = int.Parse(matches[2].Value);
+
+                if (!spiritWeaponPathIds.ContainsKey(equipPlace))
+                {
+                    spiritWeaponPathIds[equipPlace] = new Dictionary<int, int>();
+                }
+
+                spiritWeaponPathIds[equipPlace][job] = itemId;
+            }
+
+            FuncConfigConfig copyItemBulletWindow = FuncConfigConfig.Get("CopyItemBulletWindow");
+            JsonData copyWinData = JsonMapper.ToObject(copyItemBulletWindow.Numerical1);
+            dungeonUseDict = new Dictionary<int, List<int>>();
+            foreach (var dungeonId in copyWinData.Keys)
+            {
+                List<int> idlist = new List<int>();
+                dungeonUseDict.Add(int.Parse(dungeonId), idlist);
+                if (copyWinData[dungeonId].IsArray)
+                {
+                    JsonData useData = copyWinData[dungeonId];
+                    for (int i = 0; i < useData.Count; i++)
+                    {
+                        idlist.Add(int.Parse(useData[i].ToString()));
+                    }
+                }
+            }
+        }
+
+        public int GetRoleEquipPathId(int equipPlace)
+        {
+            int playerJob = PlayerDatas.Instance.baseData.Job;
+            switch ((RoleEquipType)equipPlace)
+            {
+                case RoleEquipType.Guard:
+                case RoleEquipType.PeerlessWeapon1:
+                case RoleEquipType.PeerlessWeapon2:
+                case RoleEquipType.Wing:
+                    return spiritWeaponPathIds[equipPlace][playerJob];
+                default:
+                    return 0;
+            }
+        }
+
+        private void UpdateSecond()
+        {
+            if (isUpdatePlayerLv)
+            {
+                isUpdatePlayerLv = false;
+            }
+        }
+
+        private void UpdatePlayerLv(PlayerDataType type)
+        {
+            if (type != PlayerDataType.LV) return;
+
+            isUpdatePlayerLv = true;
+        }
+
+        #endregion
+        private void GetItemEventCtrl(ItemModel itemModel, bool showNewItem)
+        {
+            if (showNewItem)
+            {
+                bool isOverdue = false;
+                if (itemModel.config.ExpireTime > 0)
+                {
+                    ItemCDCool cool = KnapsackTimeCDMgr.Instance.GetItemCoolById(itemModel.guid);
+                    switch ((ItemTimeType)itemModel.config.EndureReduceType)
+                    {
+                        case ItemTimeType.EquipedTime:
+                            List<int> itemEffectTime = itemModel.GetUseData((int)ItemUseDataKey.createTime);
+                            if (itemEffectTime != null && itemEffectTime[0] != 0)
+                            {
+                                if (cool == null || cool.GetRemainTime() <= 0)
+                                {
+                                    isOverdue = true;
+                                }
+                            }
+                            break;
+
+                        case ItemTimeType.RealityTime:
+                            if (cool == null || cool.GetRemainTime() <= 0)
+                            {
+                                isOverdue = true;
+                            }
+                            break;
+
+                    }
+                }
+
+                if (!isOverdue)
+                {
+                    ItemLogicUtility.Instance.RecommendItem(itemModel);
+                    ItemLogicUtility.Instance.OnGetEquip(itemModel);
+                    ItemLogicUtility.Instance.RefreshPickItem(itemModel.packType, itemModel.itemId.ToString());
+                }
+            }
+
+        }
+
+        /// <summary>
+        /// 寰楀埌鏌愪釜鍖呰9鐨勬墍鏈夋暟鎹�
+        /// </summary>
+        /// <param name="type"></param>
+        /// <returns></returns>
+        public SinglePack GetSinglePack(PackType type)
+        {
+            SinglePack singlePack = null;
+            playerPackDict.TryGetValue(type, out singlePack);
+            return singlePack;
+        }
+
+        public void UnLockPackGrid(int chooseGridCount, PackType type)
+        {
+            var singlePack = GetSinglePack(type);
+            int openCount = chooseGridCount - singlePack.unlockedGridCount;
+            int index = 0;
+            switch (type)
+            {
+                case PackType.Item:
+                    index = chooseGridCount - GeneralDefine.initBagGridCount;
+                    break;
+                case PackType.Warehouse:
+                    index = chooseGridCount - GeneralDefine.initDepotGridCount;
+                    break;
+            }
+
+            itemTipsModel.SetExtendGirdModel(openCount, index, type);
+            WindowCenter.Instance.Open<ExtendWin>();
+        }
+
+        public ItemModel GetItemByGuid(string guid)
+        {
+            if (string.IsNullOrEmpty(guid))
+            {
+                return null;
+            }
+
+            ItemModel itemModel = null;
+            itemGUIDDict.TryGetValue(guid, out itemModel);
+            return itemModel;
+        }
+
+        public ItemModel GetItemByIndex(PackType type, int index)
+        {
+            ItemModel itemModel = null;
+            if (playerPackDict.ContainsKey(type))
+            {
+                itemModel = playerPackDict[type].GetItemByIndex(index);
+            }
+            return itemModel;
+        }
+
+        /// <summary>
+        /// 鑾峰彇鎸囧畾鑳屽寘鍐� 鎸囧畾ID鐨勬墍鏈夌墿鍝�
+        /// </summary>
+        /// <param name="type"></param>
+        /// <param name="id"></param>
+        /// <param name="includeAuction"></param>
+        /// <returns></returns>
+        public List<ItemModel> GetItemsById(PackType type, int id, bool includeAuction = true)
+        {
+            if (playerPackDict.ContainsKey(type))
+            {
+                var singlePack = playerPackDict[type];
+                return singlePack.GetItemsById(id, includeAuction);
+            }
+            else
+            {
+                return null;
+            }
+        }
+
+        /// <summary>
+        /// 鑾峰彇鎸囧畾鑳屽寘鍐呮寚瀹欼D鐨勪竴涓墿鍝�
+        /// </summary>
+        /// <param name="type"></param>
+        /// <param name="id"></param>
+        /// <param name="includeAuction"></param>
+        /// <returns></returns>
+        public ItemModel GetItemByID(PackType type, int id, bool includeAuction = true)
+        {
+            if (playerPackDict.ContainsKey(type))
+            {
+                var singlePack = playerPackDict[type];
+                return singlePack.GetItemByID(id, includeAuction);
+            }
+            else
+            {
+                return null;
+            }
+        }
+        
+        public List<ItemModel> GetItems(PackType packType, SinglePack.FilterParams param)
+        {
+            if (playerPackDict.ContainsKey(packType))
+            {
+                return playerPackDict[packType].GetItems(param);
+            }
+            else
+            {
+                return null;
+            }
+        }
+
+        public string GetItemGUIDByID(int itemId, bool includeAuction = true)
+        {
+            string guid = string.Empty;
+            foreach (var key in itemGUIDDict.Keys)
+            {
+                if (!includeAuction && itemGUIDDict[key].isAuction)
+                {
+                    continue;
+                }
+
+                if (itemGUIDDict[key].itemId == itemId)
+                {
+                    guid = key;
+                    return guid;
+                }
+            }
+
+            return guid;
+        }
+
+        /// <summary>
+        /// 寰楀埌ID鐩稿悓鐨勭墿鍝佹暟閲�
+        /// </summary>
+        /// <param name="type"></param>
+        /// <param name="id"></param>
+        /// <returns></returns>
+        public int GetItemCountByID(PackType type, int id, bool includeAuction = true)
+        {
+            int count = 0;
+            var singlePack = GetSinglePack(type);
+            if (singlePack != null)
+            {
+                count = singlePack.GetCountById(id, includeAuction);
+            }
+
+            return count;
+        }
+
+        public int GetEmptyGridCount(PackType type)
+        {
+            int count = 0;
+            SinglePack singlePack = GetSinglePack(type);
+            if (singlePack != null)
+            {
+                count = singlePack.GetEmptyGridCount();
+            }
+
+            return count;
+        }
+
+        public bool TryGetShareNumItem(int itemId, out List<int> idlist)
+        {
+            idlist = new List<int>();
+            foreach (var list in sharedUseCountItemDict.Values)
+            {
+                if (list.Contains(itemId))
+                {
+                    idlist = list;
+                    return true;
+                }
+            }
+            return false;
+        }
+
+        /// <summary>
+        /// 寰楀埌鐗╁搧浠婃棩浣跨敤娆℃暟
+        /// </summary>
+        /// <param name="itemId"></param>
+        /// <returns></returns>
+        public int GetItemUsedTimesToday(int itemId)
+        {
+            int useCnt = 0;
+            List<int> shareIdlist = null;
+            bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
+            if (isShare)
+            {
+                foreach (var id in shareIdlist)
+                {
+                    int singleUseCnt = 0;
+                    itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
+                    useCnt += singleUseCnt;
+                }
+            }
+            else
+            {
+                itemDayUseCntDict.TryGetValue(itemId, out useCnt);
+            }
+            return useCnt;
+        }
+
+        /// <summary>
+        /// 寰楀埌鐗╁搧鎬讳娇鐢ㄦ鏁�
+        /// </summary>
+        /// <param name="itemId"></param>
+        /// <returns></returns>
+        public int GetItemTotalUsedTimes(int itemId)
+        {
+            int useCnt = 0;
+            List<int> shareIdlist = null;
+            bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
+            if (isShare)
+            {
+                foreach (var id in shareIdlist)
+                {
+                    int singleUseCnt = 0;
+                    itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
+                    useCnt += singleUseCnt;
+                }
+            }
+            else
+            {
+                itemSumUseCntDict.TryGetValue(itemId, out useCnt);
+            }
+            return useCnt;
+        }
+
+        public void GotoWashAttributePoint(string guid)
+        {
+            ItemModel itemModel = GetItemByGuid(guid);
+            if (itemModel == null) return;
+
+            WashAttrPointWin.itemModel = itemModel;
+            WindowCenter.Instance.Open<WashAttrPointWin>();
+        }
+
+        #region 绾㈢偣閫昏緫鍒ゆ柇
+
+        const int ITEMPACK_REDKEY = 102011003;
+        Redpoint redpointItemPack = new Redpoint(MainRedDot.RedPoint_BagFuncKey, ITEMPACK_REDKEY);
+
+        const int LS_REDKEY = 102011015;
+        Redpoint redpointLS = new Redpoint(MainRedDot.RedPoint_BagFuncKey, LS_REDKEY);
+
+        private void UpdateLSRedpoint(PackType type, int itemID)
+        {
+            var singlePack = GetSinglePack(type);
+            if (singlePack == null)
+            {
+                return;
+            }
+            if (type != PackType.Item) return;
+            if (itemID != lsItemID) return;
+
+
+            if (GetItemCountByID(PackType.Item, lsItemID) < lsItemCnt)
+            {
+                redpointLS.state = RedPointState.None;
+            }
+            else
+            {
+                redpointLS.state = RedPointState.Simple;
+            }
+
+        }
+
+        private void UpdatePackRedpoint(PackType type)
+        {
+            var singlePack = GetSinglePack(type);
+            if (singlePack == null)
+            {
+                return;
+            }
+
+            switch (type)
+            {
+                case PackType.Item:
+                    if (singlePack.GetEmptyGridCount() <= 0)
+                    {
+                        redpointItemPack.state = RedPointState.Full;
+                        SysNotifyMgr.Instance.ShowTip("BagFull");
+                    }
+                    else
+                    {
+                        redpointItemPack.state = RedPointState.None;
+                    }
+                    if (GetItemCountByID(PackType.Item, lsItemID) < lsItemCnt)
+                    {
+                        redpointLS.state = RedPointState.None;
+                    }
+                    else
+                    {
+                        redpointLS.state = RedPointState.Simple;
+                    }
+                    break;
+                case PackType.Warehouse:
+                    if (singlePack.GetEmptyGridCount() <= 0)
+                    {
+                        MainRedDot.Instance.redPointDepotFunc.state = RedPointState.Full;
+                    }
+                    else
+                    {
+                        MainRedDot.Instance.redPointDepotFunc.state = RedPointState.None;
+                    }
+                    break;
+            }
+        }
+
+        const int PLAYERSUMSTAR_REDKEY = 102011002;
+        Redpoint redpointSTAR = new Redpoint(MainRedDot.RedPoint_BagFuncKey, PLAYERSUMSTAR_REDKEY);
+
+        public const int EquipDecompose_RedKey = 10205;
+        public Redpoint redpointEquipDecom = new Redpoint(MainRedDot.RedPoint_MainPackKey, EquipDecompose_RedKey);
+        public void EquipDecomRedCtrl()
+        {
+            if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.EquipDecompose))
+            {
+                return;
+            }
+
+            if (PlayerDatas.Instance.baseData.LV < devourRedpointLevel)
+            {
+                redpointEquipDecom.state = RedPointState.None;
+                return;
+            }
+
+            var canDevourItems = GetCanDevourModellist();
+            if (canDevourItems != null && canDevourItems.Count >= minDevourEquipNum)
+            {
+                redpointEquipDecom.state = RedPointState.Simple;
+            }
+            else
+            {
+                redpointEquipDecom.state = RedPointState.None;
+            }
+        }
+        #endregion
+
+        #region 鏌ョ湅鏌愪釜浣嶇疆鐨勭墿鍝�
+        public event Action lookEquipEvent;
+        private int _lookLineIndex = -1;
+        public int lookLineIndex { get { return _lookLineIndex; } private set { _lookLineIndex = value; } }
+
+        public string lookItemGUID { get; private set; }
+
+        public void SetLookIndex(string guid, int singleRowCount = 5)
+        {
+            if (string.IsNullOrEmpty(guid) || guid == "")
+            {
+                lookLineIndex = -1;
+                lookItemGUID = "";
+            }
+            else
+            {
+                int index = GetItemByGuid(guid).gridIndex;
+                lookLineIndex = index / singleRowCount;
+                lookItemGUID = guid;
+            }
+
+            if (lookEquipEvent != null)
+            {
+                lookEquipEvent();
+            }
+        }
+
+        public event Action RefreshBagEvent;
+        public void RefreshBagInfo()
+        {
+            if (RefreshBagEvent != null)
+            {
+                RefreshBagEvent();
+            }
+        }
+        #endregion
+
+        public void SetJumpToOneKeySell(Transform parent)
+        {
+            var goEffect = AchievementGuideEffectPool.Require(1);
+            goEffect.transform.SetParentEx(parent, Vector3.zero, Quaternion.identity, Vector3.one);
+            AchievementGoto.guideAchievementId = 0;
+        }
+
+        #region 鐗╁搧浣跨敤蹇嵎鎻愮ず
+
+        private int cacheMapId = 0;
+        public event Action<PackType, string> itemUseAct;
+        private Dictionary<int, int> itemUseTypeDict = new Dictionary<int, int>(); //key SkillTypeID,value 浣跨敤鐗╁搧鐨処D
+        private void OnStageLoadFinish()
+        {
+            itemUseTypeDict.Clear();
+            if (PlayerDatas.Instance.baseData.MapID == cacheMapId)
+            {
+                return;
+            }
+
+            cacheMapId = PlayerDatas.Instance.baseData.MapID;
+            UpdateDungeonDanUse();
+            UpdateDungeonUse();
+            SinglePack singlePack = GetSinglePack(PackType.Item);
+            foreach (int itemId in itemUseTypeDict.Values)
+            {
+                var modellist = singlePack.GetItemsById(itemId);
+                if (modellist.Count > 0)
+                {
+                    ItemModel itemModel = modellist[0];
+                    bool isExist = StatusMgr.Instance.IsExist(PlayerDatas.Instance.hero.ServerInstID, itemModel.config.AddSkill1);
+                    DebugEx.Log("Buff鏄惁瀛樺湪" + isExist);
+                    if (itemUseAct != null && !isExist)
+                    {
+                        itemUseAct(PackType.Item, itemModel.guid);
+                    }
+                }
+            }
+        }
+
+        private void AddItemUseTypeDict(int id)
+        {
+            SkillConfig skillConfig = GetSkillConfig(id);
+            int itemCount = GetItemCountByID(PackType.Item, id);
+            if (skillConfig != null && itemCount > 0)
+            {
+                if (!itemUseTypeDict.ContainsKey(skillConfig.SkillTypeID))
+                {
+                    itemUseTypeDict.Add(skillConfig.SkillTypeID, id);
+                }
+                else
+                {
+                    SkillConfig preSkillConfig = GetSkillConfig(itemUseTypeDict[skillConfig.SkillTypeID]);
+                    if (skillConfig.SkillLV > preSkillConfig.SkillLV)
+                    {
+                        itemUseTypeDict[skillConfig.SkillTypeID] = id;
+                    }
+                }
+            }
+        }
+
+        private void UpdateDungeonDanUse()
+        {
+            int mapId = PlayerDatas.Instance.baseData.MapID;
+            int[] useDrugs = GetDrugIDListByDungeonID(mapId);
+            if (useDrugs == null) return;
+
+            for (int i = 0; i < useDrugs.Length; i++)
+            {
+                int id = useDrugs[i];
+                AddItemUseTypeDict(id);
+            }
+        }
+
+        private void UpdateDungeonUse()
+        {
+            int mapId = PlayerDatas.Instance.baseData.MapID;
+            if (!dungeonUseDict.ContainsKey(mapId)) return;
+
+            List<int> useIdlist = dungeonUseDict[mapId];
+            for (int i = 0; i < useIdlist.Count; i++)
+            {
+                int id = useIdlist[i];
+                AddItemUseTypeDict(id);
+            }
+        }
+
+        public SkillConfig GetSkillConfig(int itemId)
+        {
+            ItemConfig itemConfig = ItemConfig.Get(itemId);
+            SkillConfig skillConfig = SkillConfig.Get(itemConfig.AddSkill1);
+            return skillConfig;
+        }
+
+        public int GetDungeonIDByDrugID(int drugID)
+        {
+            int dungeonID = 0;
+            //DrugToDungeonDict.TryGetValue(drugID, out dungeonID);
+            return dungeonID;
+        }
+
+        public int[] GetDrugIDListByDungeonID(int dungeonID)
+        {
+            int[] drugIDlist = null;
+            DungeonToDrugDict.TryGetValue(dungeonID, out drugIDlist);
+            return drugIDlist;
+        }
+        #endregion
+
+        #region 鍒ゆ柇鐗╁搧鏄惁杈惧埌浣跨敤涓婇檺
+        public bool IsReachUseLimit(string guid, out ulong count)
+        {
+            count = 0;
+            ItemModel itemModel = GetItemByGuid(guid);
+            if (itemModel == null) return false;
+
+            AttrFruitConfig fruitConfig = AttrFruitConfig.Get(itemModel.itemId);
+            int haveUseCnt = GetItemUsedTimesToday(itemModel.itemId);
+            int sumHaveUseCnt = GetItemTotalUsedTimes(itemModel.itemId);
+            count = (ulong)itemModel.count;
+            bool isReach = false;
+            int remainDayCnt = 0;
+            if (itemModel.config.MaxSkillCnt > 0)
+            {
+                remainDayCnt = itemModel.config.MaxSkillCnt - haveUseCnt;
+                if (itemModel.count > remainDayCnt)
+                {
+                    count = (ulong)remainDayCnt;
+                }
+            }
+
+            int remainSumCnt = 0;
+            if (fruitConfig != null)
+            {
+                remainSumCnt = fruitConfig.basicUseLimit - sumHaveUseCnt;
+                if (remainSumCnt <= remainDayCnt && itemModel.count > remainSumCnt)
+                {
+                    count = (ulong)remainSumCnt;
+                }
+            }
+
+            if (count < (ulong)itemModel.count)
+            {
+                isReach = true;
+            }
+
+            return isReach;
+        }
+        #endregion
+
+        #region 鐗╁搧鍚炲櫖閫昏緫澶勭悊
+        public EquipColorType colorType { get; private set; }
+        public event Action<EquipColorType> RefreshColorSelectAct;
+        public event Action RefreshEquipDecomNumAct;
+        public int[] defaultUnSelectlist { get; private set; }
+
+        public int GetBetterEquipCount(List<ItemModel> itemModels)
+        {
+            if (itemModels.IsNullOrEmpty())
+            {
+                return 0;
+            }
+
+            var count = 0;
+            foreach (var item in itemModels)
+            {
+                if (ItemLogicUtility.Instance.IsFightUp(item.itemId, item.score) == 1)
+                {
+                    count += item.count;
+                }
+            }
+            return count;
+        }
+
+        public void SetColorSelect(EquipColorType type)
+        {
+            colorType = type;
+
+            if (RefreshColorSelectAct != null)
+            {
+                RefreshColorSelectAct(type);
+            }
+            SendEquipDevourRecordQuest();
+            EquipDecomRedCtrl();
+        }
+
+        public List<int> devourPlacelist { get; private set; }
+        public int devourRedpointLevel { get; private set; }
+        public int minDevourEquipNum { get; private set; }
+        public void SetDevourEquipPlace()
+        {
+            devourPlacelist = new List<int>();
+            FuncConfigConfig funcConfig = FuncConfigConfig.Get("PetAbsorbType");
+            int[] placeArray = ConfigParse.GetMultipleStr<int>(funcConfig.Numerical1);
+            for (int i = 0; i < placeArray.Length; i++)
+            {
+                devourPlacelist.Add(placeArray[i]);
+            }
+            devourRedpointLevel = int.Parse(funcConfig.Numerical2);
+            minDevourEquipNum = int.Parse(funcConfig.Numerical3);
+        }
+
+        List<ItemModel> devourModellist = new List<ItemModel>();
+        List<ItemModel> orderDevourModellist = new List<ItemModel>();
+        public List<ItemModel> GetDevourModellist()
+        {
+            SinglePack singlePack = GetSinglePack(PackType.Item);
+            if (singlePack == null) return null;
+
+            devourModellist.Clear();
+            orderDevourModellist.Clear();
+            foreach (var model in singlePack.GetAllItems().Values)
+            {
+                if (model.config.Type == 29)
+                {
+                    devourModellist.Add(model);
+                }
+                else
+                {
+                    if (devourPlacelist.Contains(model.config.EquipPlace))
+                    {
+                        if (GeneralDefine.equipDecomposeScreen.Contains(model.config.ItemColor))
+                        {
+                            devourModellist.Add(model);
+                        }
+                    }
+                }
+
+            }
+            orderDevourModellist.AddRange(devourModellist);
+            orderDevourModellist.Sort(CompareByColor);
+            return orderDevourModellist;
+        }
+
+        public int CompareByColor(ItemModel start, ItemModel next)
+        {
+            bool typeX = start.config.Type == 29 ? true : false;
+            bool typeY = next.config.Type == 29 ? true : false;
+
+            if (typeX.CompareTo(typeY) != 0) return -typeX.CompareTo(typeY);
+
+            int colorX = start.config.ItemColor;
+            int colorY = next.config.ItemColor;
+            if (colorX.CompareTo(colorY) != 0) return colorX.CompareTo(colorY);
+
+            int startIndex = devourModellist.IndexOf(start);
+            int nextIndex = devourModellist.IndexOf(next);
+            if (startIndex.CompareTo(nextIndex) != 0) return startIndex.CompareTo(nextIndex);
+
+            return 0;
+        }
+
+        public List<ItemModel> GetCanDevourModellist()
+        {
+            List<ItemModel> canDevourModellist = new List<ItemModel>();
+            SinglePack singlePack = GetSinglePack(PackType.Item);
+            if (singlePack == null || colorType == EquipColorType.None)
+            {
+                if (RefreshEquipDecomNumAct != null)
+                {
+                    RefreshEquipDecomNumAct();
+                }
+                return null;
+            }
+
+            foreach (var model in singlePack.GetAllItems().Values)
+            {
+                if (model.config.Type == 29)
+                {
+                    if (!defaultUnSelectlist.Contains(model.itemId))
+                    {
+                        canDevourModellist.Add(model);
+                    }
+                }
+                else
+                {
+                    if (IsCanDevour(model))
+                    {
+                        canDevourModellist.Add(model);
+                    }
+                }
+            }
+
+            if (RefreshEquipDecomNumAct != null)
+            {
+                RefreshEquipDecomNumAct();
+            }
+
+            return canDevourModellist;
+        }
+
+        public bool IsCanDevour(ItemModel model)
+        {
+            if (devourPlacelist.Contains(model.config.EquipPlace))
+            {
+                if (GeneralDefine.equipDecomposeScreen.Contains(model.config.ItemColor))
+                {
+                    var eatEquipConfig = PetEatEquipConfig.GetEquipColorAndEquipClass(model.config.ItemColor, model.config.LV);
+                    if (eatEquipConfig == null) return false;
+
+                    if (ItemLogicUtility.Instance.IsFightUp(model.itemId, model.score) != 1 && !model.isAuction)
+                    {
+                        if (model.config.ItemColor <= (int)colorType)
+                        {
+                            return true;
+                        }
+                    }
+                }
+            }
+
+            return false;
+        }
+
+        public bool IsMaxDecomLv(int decomLv, out int realLv)
+        {
+            realLv = decomLv;
+            var decomlist = EquipDeComposeConfig.GetValues();
+            if (decomLv > decomlist[decomlist.Count - 1].LV)
+            {
+                realLv = decomlist[decomlist.Count - 1].LV;
+                return true;
+            }
+
+            return false;
+        }
+
+        public List<ItemModel> selectDevourlist = new List<ItemModel>();
+        public void GetSelectDevourList()
+        {
+            selectDevourlist.Clear();
+            List<ItemModel> itemModels = GetCanDevourModellist();
+            if (itemModels != null)
+            {
+                selectDevourlist.AddRange(itemModels);
+            }
+        }
+
+        public void RefreshGetNewItem(ItemModel model)
+        {
+            if (model == null) return;
+
+            if (CheckIsReachDevourCondi(model))
+            {
+                selectDevourlist.Add(model);
+                if (RefreshEquipDecomNumAct != null)
+                {
+                    RefreshEquipDecomNumAct();
+                }
+            }
+        }
+
+        public void AddSelectDevourModellist(ItemModel model)
+        {
+            selectDevourlist.Add(model);
+            if (RefreshEquipDecomNumAct != null)
+            {
+                RefreshEquipDecomNumAct();
+            }
+        }
+
+        public bool CheckIsReachDevourCondi(ItemModel model)
+        {
+            if (model.config.Type == 29)
+            {
+                if (!defaultUnSelectlist.Contains(model.itemId))
+                {
+                    return true;
+                }
+                return false;
+            }
+            else
+            {
+                if (IsCanDevour(model))
+                {
+                    return true;
+                }
+
+            }
+            return false;
+        }
+
+        public void RemoveSelectDevourModellist(ItemModel model)
+        {
+            if (selectDevourlist.Contains(model))
+            {
+                selectDevourlist.Remove(model);
+            }
+            if (RefreshEquipDecomNumAct != null)
+            {
+                RefreshEquipDecomNumAct();
+            }
+        }
+
+        public Dictionary<int, int> GetDecomAttrDictByLv(int decomLv)
+        {
+            if (decomposeAttrDict.ContainsKey(decomLv))
+            {
+                return decomposeAttrDict[decomLv];
+            }
+
+            return null;
+        }
+
+        public bool IsReachMinDecomposeNum()
+        {
+            List<ItemModel> itemModels = GetCanDevourModellist();
+            if (itemModels != null && itemModels.Count >= minDecomposeNum)
+            {
+                return true;
+            }
+            return false;
+        }
+
+        public void SendEquipdevourQuest(bool auto)
+        {
+            List<ItemModel> items = null;
+            if (auto)
+            {
+                items = GetCanDevourModellist();
+            }
+            else
+            {
+                items = selectDevourlist;
+            }
+
+            if (items == null || items.Count < minDecomposeNum || !ItemLogicUtility.Instance.isPackResetOk || SettingEffectMgr.Instance.isStartDecompose) return;
+
+            SettingEffectMgr.Instance.isStartDecompose = true;
+            isAutoDecompose = auto;
+            recordAutoDecomNum = Math.Min(items.Count, 100);
+            var package = new CA32C_tagCMEquipDecompose();
+            var indexLists = new ushort[recordAutoDecomNum];
+            var idlist = new uint[recordAutoDecomNum];
+            for (int i = 0; i < recordAutoDecomNum; i++)
+            {
+                indexLists[i] = (ushort)items[i].gridIndex;
+                idlist[i] = (uint)items[i].itemId;
+                if ((items[i].config.EquipPlace == 0 && items[i].config.Type != 29))
+                {
+                    return;
+                }
+            }
+            package.Count = (byte)indexLists.Length;
+            package.IndexList = indexLists;
+            package.ItemIDList = idlist;
+            package.IsAuto = (byte)(auto ? 1 : 0);
+            GameNetSystem.Instance.SendInfo(package);
+        }
+
+        public void SendEquipDevourRecordQuest()
+        {
+            var record = StringUtility.Contact((int)colorType + 1, 1, 1);
+            var decomSet = new CA32D_tagCMDecomposeSeting();
+            decomSet.Seting = uint.Parse(record);
+            GameNetSystem.Instance.SendInfo(decomSet);
+        }
+
+        public int decomposeLv { get; private set; }
+        public int decomposeExp { get; private set; }
+        public int decomposeProgress { get; private set; }
+        public int addDecomposeExp { get; private set; }
+        public int minDecomposeNum { get; private set; }
+        public bool isAutoDecompose { get; set; }
+        public int recordAutoDecomNum { get; private set; }
+        public DecomposeGetMatInfo[] getItems { get; private set; }
+
+        public event Action RefreshDecomAttrAct;
+        public void GetServerDecomposeSet(HA31C_tagMCEquipDecomposeInfo info)
+        {
+            addDecomposeExp = 0;
+            int realLv = info.LV + 1;
+            bool isMax = IsMaxDecomLv(realLv, out realLv);
+            if (realLv == decomposeLv)
+            {
+                addDecomposeExp = (int)info.Exp - decomposeExp;
+            }
+            else
+            {
+                for (int i = decomposeLv; i <= realLv; i++)
+                {
+                    var deComposeConfig = EquipDeComposeConfig.Get(i);
+                    if (i == decomposeLv)
+                    {
+                        addDecomposeExp = deComposeConfig.UpNeedExp - decomposeExp;
+                    }
+                    else if (i == realLv)
+                    {
+                        addDecomposeExp += (int)info.Exp;
+                    }
+                    else
+                    {
+                        addDecomposeExp += deComposeConfig.UpNeedExp;
+                    }
+                }
+            }
+
+            decomposeLv = realLv;
+            decomposeExp = (int)info.Exp;
+            decomposeProgress = info.DecomposeCnt;
+            getItems = JsonMapper.ToObject<DecomposeGetMatInfo[]>(info.GetItemData);
+
+            if (info.Seting != 0)
+            {
+                string decomSetStr = info.Seting.ToString();
+                string colorStr = decomSetStr.Substring(0, 1);
+                colorType = (EquipColorType)(int.Parse(colorStr) - 1);
+                string lvStr = decomSetStr.Substring(1, decomSetStr.Length - 2);
+            }
+            if (RefreshDecomAttrAct != null)
+            {
+                RefreshDecomAttrAct();
+            }
+        }
+        /// <summary>
+        /// 璁剧疆鑾峰緱鐐间腹鏉愭枡鐨勫睍绀烘暟鎹�
+        /// </summary>
+        /// <param name="getMatInfos"></param>
+        /// <returns></returns>
+        private List<DecomposeGetMatInfo> getMatInfos = new List<DecomposeGetMatInfo>();
+        public List<DecomposeGetMatInfo> SetShowMatInfo()
+        {
+            getMatInfos.Clear();
+            int sumMatCnt = 0;
+            if (getItems != null)
+            {
+                for (int i = 0; i < getItems.Length; i++)
+                {
+                    if (getItems[i].Count > 0)
+                    {
+                        sumMatCnt += getItems[i].Count;
+                    }
+                    else
+                    {
+                        sumMatCnt += 1;
+                    }
+                }
+            }
+
+            if (sumMatCnt > 5)
+            {
+                for (int i = 0; i < getItems.Length; i++)
+                {
+                    getMatInfos.Add(getItems[i]);
+                }
+            }
+            else
+            {
+                if (getItems != null)
+                {
+                    for (int i = 0; i < getItems.Length; i++)
+                    {
+                        //if (getItems[i].Count > 0)
+                        //{
+                        //    for (int j = 0; j < getItems[i].Count; j++)
+                        //    {
+                        //        DecomposeGetMatInfo matInfo = new DecomposeGetMatInfo();
+                        //        matInfo.ItemID = getItems[i].ItemID;
+                        //        matInfo.Count = 1;
+                        //        matInfo.IsSuite = getItems[i].IsSuite;
+                        //        matInfo.UserData = getItems[i].UserData;
+                        //        getMatInfos.Add(matInfo);
+                        //    }
+                        //}
+                        //else
+                        {
+                            getMatInfos.Add(getItems[i]);
+                        }
+                    }
+                }
+            }
+            return getMatInfos;
+        }
+
+        public enum EquipColorType
+        {
+            None = 0,
+            White = 1,
+            Blue = 2,
+            Purple = 3,
+            Orange = 4,
+            Red = 5,
+            //鍚庣画IL寮�鍙戞坊鍔犻璁�
+            default1,
+            default2,
+            default3,
+            default4,
+            All = 10,
+        }
+
+        public class DecomposeGetMatInfo
+        {
+            public int ItemID;
+            public int Count;
+            public int IsSuite;
+            public string UserData;
+        }
+        #endregion
+
+        #region 涓硅嵂閫昏緫澶勭悊
+
+        private int CompareMakeDrug(AttrFruitConfig start, AttrFruitConfig end)
+        {
+            ItemConfig configS = ItemConfig.Get(start.ID);
+            ItemConfig configE = ItemConfig.Get(end.ID);
+            if (configS.RealmLimit.CompareTo(configE.RealmLimit) != 0)
+            {
+                return configS.RealmLimit.CompareTo(configE.RealmLimit);
+            }
+            if (configS.LV.CompareTo(configE.LV) != 0)
+            {
+                return configS.LV.CompareTo(configE.LV);
+            }
+
+            int x = makeDruglist.IndexOf(start);
+            int y = makeDruglist.IndexOf(end);
+            if (x.CompareTo(y) != 0) x.CompareTo(y);
+
+            return 0;
+        }
+
+        List<AttrFruitConfig> drugOrderlist = new List<AttrFruitConfig>();
+        List<AttrFruitConfig> haveDruglist = new List<AttrFruitConfig>();
+        public List<AttrFruitConfig> GetDrugOrderByCnt()
+        {
+            drugOrderlist.Clear();
+            haveDruglist.Clear();
+            drugOrderlist.AddRange(makeDruglist);
+            drugOrderlist.Sort(CompareByIsHave);
+            for (int i = 0; i < drugOrderlist.Count; i++)
+            {
+                if (IsHaveDrugUse(drugOrderlist[i]))
+                {
+                    haveDruglist.Add(drugOrderlist[i]);
+                }
+            }
+            haveDruglist.Sort(CompareMakeDrug);
+            for (int i = 0; i < haveDruglist.Count; i++)
+            {
+                drugOrderlist[i] = haveDruglist[i];
+            }
+
+            return drugOrderlist;
+        }
+
+        public bool CheckIsDrugById(int itemId)
+        {
+            for (int i = 0; i < makeDruglist.Count; i++)
+            {
+                if (makeDruglist[i].ID == itemId)
+                {
+                    return true;
+                }
+            }
+            return false;
+        }
+
+        public int CompareByIsHave(AttrFruitConfig start, AttrFruitConfig end)
+        {
+            bool isHaveStart = IsHaveDrugUse(start);
+            bool isHaveEnd = IsHaveDrugUse(end);
+            if (isHaveStart.CompareTo(isHaveEnd) != 0) return -isHaveStart.CompareTo(isHaveEnd);
+
+            //isHaveStart = IsHaveDrugRecycle(start);
+            //isHaveEnd = IsHaveDrugRecycle(end);
+            //if (isHaveStart.CompareTo(isHaveEnd) != 0) return -isHaveStart.CompareTo(isHaveEnd);
+
+            isHaveStart = GetItemCountByID(PackType.Item, start.ID) > 0 ? true : false;
+            isHaveEnd = GetItemCountByID(PackType.Item, end.ID) > 0 ? true : false;
+            if (isHaveStart.CompareTo(isHaveEnd) != 0) return isHaveStart.CompareTo(isHaveEnd);
+
+            isHaveStart = IsReachMaxUseDrug(start);
+            isHaveEnd = IsReachMaxUseDrug(end);
+            if (isHaveStart.CompareTo(isHaveEnd) != 0) return isHaveStart.CompareTo(isHaveEnd);
+
+            int x = makeDruglist.IndexOf(start);
+            int y = makeDruglist.IndexOf(end);
+            if (x.CompareTo(y) != 0) return x.CompareTo(y);
+            return 0;
+        }
+
+        public bool IsHaveDrugUse(AttrFruitConfig fruitConfig)
+        {
+            if (!IsReachMaxUseDrug(fruitConfig))
+            {
+                return GetItemCountByID(PackType.Item, fruitConfig.ID) > 0 ? true : false;
+            }
+
+            return false;
+        }
+
+        public bool IsHaveDrugRecycle(AttrFruitConfig fruitConfig)
+        {
+            if (IsReachMaxUseDrug(fruitConfig))
+            {
+                return GetItemCountByID(PackType.Item, fruitConfig.ID) > 0 ? true : false;
+            }
+            return false;
+        }
+
+        public bool IsReachMaxUseDrug(AttrFruitConfig fruitConfig)
+        {
+            if (fruitConfig == null)
+            {
+                return false;
+            }
+
+            if (fruitConfig.FuncID == 2)
+            {
+                AlchemyDrugUseLimit drugUseLimit;
+                if (alchemyModel.TryGetAlchemyUseLimit(fruitConfig.ID, out drugUseLimit))
+                {
+                    return drugUseLimit.IsReachLimit();
+                }
+            }
+
+            int useNum = GetItemTotalUsedTimes(fruitConfig.ID);
+            if (useNum >= fruitConfig.basicUseLimit)
+            {
+                return true;
+            }
+            return false;
+        }
+        #endregion
+
+        //鑾峰彇鑳屽寘涓殑涓�浠跺彲鎷嶅崠鐗╁搧 浼樺厛鍏朵粬鑱屼笟
+        public string GetAuctionEquip()
+        {
+            var itemPackage = GetSinglePack(PackType.Item);
+            var allItems = itemPackage.GetAllItems();
+
+            var guid = string.Empty;
+            List<string> guidList = new List<string>();
+            foreach (var item in allItems.Values)
+            {
+                var isAuction = item.isAuction;
+                if (isAuction && ItemLogicUtility.Instance.IsRealmEquip(item.itemId))
+                {
+                    if (!ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId))
+                    {
+                        return item.guid;
+                    }
+                    else
+                    {
+                        if (guid != string.Empty)
+                            continue;
+                        guid = item.guid;
+                    }
+                }
+            }
+            return guid;
+        }
+    }
+}

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