From d597f340f934866e69a460bacb954a1b38057742 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期四, 15 十一月 2018 10:53:44 +0800
Subject: [PATCH] 4792 (只在master)原随包的配置全部支持热更新。

---
 Fight/Actor/Skill/XRayShadow.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Fight/Actor/Skill/XRayShadow.cs b/Fight/Actor/Skill/XRayShadow.cs
index 88f7c9a..b75684f 100644
--- a/Fight/Actor/Skill/XRayShadow.cs
+++ b/Fight/Actor/Skill/XRayShadow.cs
@@ -27,7 +27,7 @@
         _filter.mesh = _mesh;
 
         MeshRenderer _renderer = _xayShadow.AddComponent<MeshRenderer>();
-        _renderer.material = Resources.Load<Material>("Material/XRay");
+        _renderer.material = BuiltInLoader.LoadMaterial("XRay");
 
         _xayShadow.transform.localScale = requester.transform.localScale;
         _xayShadow.transform.position = requester.transform.position;

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