From d5bf165ef28b530ed531aed097ad301278c5fcae Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期四, 15 十一月 2018 14:33:35 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts

---
 Core/ResModule/ScriptableObjectLoader.cs |   31 +++++++++++++++++++++++++++++++
 1 files changed, 31 insertions(+), 0 deletions(-)

diff --git a/Core/ResModule/ScriptableObjectLoader.cs b/Core/ResModule/ScriptableObjectLoader.cs
index 118e2f6..f33838c 100644
--- a/Core/ResModule/ScriptableObjectLoader.cs
+++ b/Core/ResModule/ScriptableObjectLoader.cs
@@ -22,6 +22,7 @@
     public const string SoMapObjectGenerate_Suffix = "SoMapObjectGenerate_";
     public const string SoTreasureMeridian_Suffix = "SoTreasureMeridian_";
     public const string SoTreasure3D_Suffix = "SoTreasure3D_";
+    public const string SoDemonDungeon_Suffix = "SoDemonDungeon_";
 
     public static SoMap LoadSoMapObjectGenerate(int mapID)
     {
@@ -426,4 +427,34 @@
 
         return config;
     }
+
+    public static DemonDungeonScriptable LoadSoDemonDungeon(int _id)
+    {
+        DemonDungeonScriptable config = null;
+        if (AssetSource.refdataFromEditor)
+        {
+#if UNITY_EDITOR
+            var resourcePath = StringUtility.Contact(ResourcesPath.ResourcesOutAssetPath,
+                                                   "Refdata/ScriptableObject/SoDemonDungeon/",
+                                                   SoDemonDungeon_Suffix,
+                                                   _id,
+                                                   ".asset");
+
+            config = AssetDatabase.LoadAssetAtPath<DemonDungeonScriptable>(resourcePath);
+#endif
+        }
+        else
+        {
+            var assetName = StringUtility.Contact(SoDemonDungeon_Suffix, _id);
+            var assetInfo = new AssetInfo(bundleName, assetName);
+            config = AssetBundleUtility.Instance.Sync_LoadAsset(assetInfo) as DemonDungeonScriptable;
+        }
+
+        if (config == null)
+        {
+            //Debug.LogErrorFormat("ScriptableObjectLoader.TreasureMeridianConfig() => 鍔犺浇涓嶅埌璧勬簮: {0}.", _id);
+        }
+
+        return config;
+    }
 }
\ No newline at end of file

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