From d9275b4eae5f85f2602ca6c639681c88611c1913 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 20 三月 2019 18:08:47 +0800
Subject: [PATCH] 3335 修改装备界面特效播放逻辑。

---
 System/Equip/EquipModel.cs |    5 +++++
 1 files changed, 5 insertions(+), 0 deletions(-)

diff --git a/System/Equip/EquipModel.cs b/System/Equip/EquipModel.cs
index 45167a5..c88c54c 100644
--- a/System/Equip/EquipModel.cs
+++ b/System/Equip/EquipModel.cs
@@ -516,6 +516,10 @@
             {
                 case PackType.Item:
                     UpdateRedpoints();
+                    if (selectedLevel.value > 0)
+                    {
+                        RefreshCandidateEquips(selectedLevel.value);
+                    }
                     break;
                 case PackType.Equip:
                     foreach (var set in equipSets.Values)
@@ -666,6 +670,7 @@
         private void UpdateSuitPlaces(int level)
         {
             suitPlaces.Clear();
+            suitPlaceCollectEffects.Clear();
             for (int i = 1; i <= 8; i++)
             {
                 var equip = packModel.GetItemByGuid(GetEquip(new Int2(level, i)));

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