From d9275b4eae5f85f2602ca6c639681c88611c1913 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 20 三月 2019 18:08:47 +0800
Subject: [PATCH] 3335 修改装备界面特效播放逻辑。
---
System/Equip/EquipModel.cs | 5 +++++
1 files changed, 5 insertions(+), 0 deletions(-)
diff --git a/System/Equip/EquipModel.cs b/System/Equip/EquipModel.cs
index 45167a5..c88c54c 100644
--- a/System/Equip/EquipModel.cs
+++ b/System/Equip/EquipModel.cs
@@ -516,6 +516,10 @@
{
case PackType.Item:
UpdateRedpoints();
+ if (selectedLevel.value > 0)
+ {
+ RefreshCandidateEquips(selectedLevel.value);
+ }
break;
case PackType.Equip:
foreach (var set in equipSets.Values)
@@ -666,6 +670,7 @@
private void UpdateSuitPlaces(int level)
{
suitPlaces.Clear();
+ suitPlaceCollectEffects.Clear();
for (int i = 1; i <= 8; i++)
{
var equip = packModel.GetItemByGuid(GetEquip(new Int2(level, i)));
--
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