From d967a51a34fe3ac68267b29b6f2ea4cb509d4977 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期二, 28 八月 2018 20:51:21 +0800
Subject: [PATCH] 2960 抢Boss活动
---
System/MainInterfacePanel/IsPlayerUIeffect.cs | 106 ++++++++++++++++++++++++++--------------------------
1 files changed, 53 insertions(+), 53 deletions(-)
diff --git a/System/MainInterfacePanel/IsPlayerUIeffect.cs b/System/MainInterfacePanel/IsPlayerUIeffect.cs
index 1fb9b87..ed26842 100644
--- a/System/MainInterfacePanel/IsPlayerUIeffect.cs
+++ b/System/MainInterfacePanel/IsPlayerUIeffect.cs
@@ -1,53 +1,53 @@
-锘�//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
-// [ Date ]: Wednesday, April 11, 2018
-//--------------------------------------------------------
-using UnityEngine;
-using System.Collections;
-using UnityEngine.UI;
-
-namespace Snxxz.UI {
-
- public class IsPlayerUIeffect:MonoBehaviour {
- [SerializeField] UIEffect m_UIEffect;
- [SerializeField] bool m_IsPlayerUieffect=false;
- [SerializeField] Image m_Image;
- [SerializeField] RayAccepter m_RayAccepter;
- public int RedPointId = 0;
- public bool IsPlayerUieffect
- {
- get { return m_IsPlayerUieffect; }
- set { m_IsPlayerUieffect = value;}
- }
- public void GetIsPlayUieffect()//娣″嚭鏃�
- {
- m_Image.raycastTarget = false;
- m_RayAccepter.raycastTarget = false;
- if (m_UIEffect.IsPlaying)
- {
- m_UIEffect.Stop();
- m_IsPlayerUieffect = true;
- }
- else
- {
- m_IsPlayerUieffect = false;
- }
- }
-
- public void IsStarPlayUieffect()//娣″叆鏃�
- {
- m_Image.raycastTarget = true;
- m_RayAccepter.raycastTarget = true;
- if (m_IsPlayerUieffect)
- {
- m_UIEffect.Play();
- }
-
- }
-
- }
-
-}
-
-
-
+锘�//--------------------------------------------------------
+// [Author]: 绗簩涓栫晫
+// [ Date ]: Wednesday, April 11, 2018
+//--------------------------------------------------------
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+
+namespace Snxxz.UI {
+
+ public class IsPlayerUIeffect:MonoBehaviour {
+ [SerializeField] UIEffect m_UIEffect;
+ [SerializeField] bool m_IsPlayerUieffect=false;
+ [SerializeField] Image m_Image;
+ [SerializeField] RayAccepter m_RayAccepter;
+ public int RedPointId = 0;
+ public bool IsPlayerUieffect
+ {
+ get { return m_IsPlayerUieffect; }
+ set { m_IsPlayerUieffect = value;}
+ }
+ public void GetIsPlayUieffect()//娣″嚭鏃�
+ {
+ m_Image.raycastTarget = false;
+ m_RayAccepter.raycastTarget = false;
+ if (m_UIEffect.IsPlaying)
+ {
+ m_UIEffect.Stop();
+ m_IsPlayerUieffect = true;
+ }
+ else
+ {
+ m_IsPlayerUieffect = false;
+ }
+ }
+
+ public void IsStarPlayUieffect()//娣″叆鏃�
+ {
+ m_Image.raycastTarget = true;
+ m_RayAccepter.raycastTarget = true;
+ if (m_IsPlayerUieffect)
+ {
+ m_UIEffect.Play();
+ }
+
+ }
+
+ }
+
+}
+
+
+
--
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