From dbceb10cd120b2121cb93b63d50d804bc6f02f16 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 26 二月 2019 11:23:34 +0800
Subject: [PATCH] Merge branch 'master' into ItemReconstruction

---
 Lua/Gen/DelegatesGensBridge.cs |  137 +++++++++++----------------------------------
 1 files changed, 33 insertions(+), 104 deletions(-)

diff --git a/Lua/Gen/DelegatesGensBridge.cs b/Lua/Gen/DelegatesGensBridge.cs
index b3b966b..734fb68 100644
--- a/Lua/Gen/DelegatesGensBridge.cs
+++ b/Lua/Gen/DelegatesGensBridge.cs
@@ -6711,30 +6711,7 @@
 #endif
 		}
         
-		public UnityEngine.Vector3 __Gen_Delegate_Imp290(object p0, int p1)
-		{
-#if THREAD_SAFE || HOTFIX_ENABLE
-            lock (luaEnv.luaEnvLock)
-            {
-#endif
-                RealStatePtr L = luaEnv.rawL;
-                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
-                ObjectTranslator translator = luaEnv.translator;
-                translator.PushAny(L, p0);
-                LuaAPI.xlua_pushinteger(L, p1);
-                
-                PCall(L, 2, 1, errFunc);
-                
-                
-                UnityEngine.Vector3 __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
-                LuaAPI.lua_settop(L, errFunc - 1);
-                return  __gen_ret;
-#if THREAD_SAFE || HOTFIX_ENABLE
-            }
-#endif
-		}
-        
-		public UnityEngine.Vector3 __Gen_Delegate_Imp291(object p0, UnityEngine.Vector3 p1)
+		public UnityEngine.Vector3 __Gen_Delegate_Imp290(object p0, UnityEngine.Vector3 p1)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -6757,78 +6734,7 @@
 #endif
 		}
         
-		public void __Gen_Delegate_Imp292(object p0, bool p1, bool p2)
-		{
-#if THREAD_SAFE || HOTFIX_ENABLE
-            lock (luaEnv.luaEnvLock)
-            {
-#endif
-                RealStatePtr L = luaEnv.rawL;
-                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
-                ObjectTranslator translator = luaEnv.translator;
-                translator.PushAny(L, p0);
-                LuaAPI.lua_pushboolean(L, p1);
-                LuaAPI.lua_pushboolean(L, p2);
-                
-                PCall(L, 3, 0, errFunc);
-                
-                
-                
-                LuaAPI.lua_settop(L, errFunc - 1);
-                
-#if THREAD_SAFE || HOTFIX_ENABLE
-            }
-#endif
-		}
-        
-		public void __Gen_Delegate_Imp293(object p0, Snxxz.UI.TreasureAnimation.TreasureShowStep p1)
-		{
-#if THREAD_SAFE || HOTFIX_ENABLE
-            lock (luaEnv.luaEnvLock)
-            {
-#endif
-                RealStatePtr L = luaEnv.rawL;
-                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
-                ObjectTranslator translator = luaEnv.translator;
-                translator.PushAny(L, p0);
-                translator.Push(L, p1);
-                
-                PCall(L, 2, 0, errFunc);
-                
-                
-                
-                LuaAPI.lua_settop(L, errFunc - 1);
-                
-#if THREAD_SAFE || HOTFIX_ENABLE
-            }
-#endif
-		}
-        
-		public void __Gen_Delegate_Imp294(object p0, bool p1, int p2)
-		{
-#if THREAD_SAFE || HOTFIX_ENABLE
-            lock (luaEnv.luaEnvLock)
-            {
-#endif
-                RealStatePtr L = luaEnv.rawL;
-                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
-                ObjectTranslator translator = luaEnv.translator;
-                translator.PushAny(L, p0);
-                LuaAPI.lua_pushboolean(L, p1);
-                LuaAPI.xlua_pushinteger(L, p2);
-                
-                PCall(L, 3, 0, errFunc);
-                
-                
-                
-                LuaAPI.lua_settop(L, errFunc - 1);
-                
-#if THREAD_SAFE || HOTFIX_ENABLE
-            }
-#endif
-		}
-        
-		public UnityEngine.Vector3 __Gen_Delegate_Imp295(object p0)
+		public UnityEngine.Vector3 __Gen_Delegate_Imp291(object p0)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -6850,7 +6756,7 @@
 #endif
 		}
         
-		public Treasure3DConfig.TreasureParam __Gen_Delegate_Imp296(object p0)
+		public Treasure3DConfig.TreasureParam __Gen_Delegate_Imp292(object p0)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -6872,7 +6778,7 @@
 #endif
 		}
         
-		public Snxxz.UI.UI3DTreasureSelectStage __Gen_Delegate_Imp297()
+		public Snxxz.UI.UI3DTreasureSelectStage __Gen_Delegate_Imp293()
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -6893,7 +6799,7 @@
 #endif
 		}
         
-		public TreasureCategory __Gen_Delegate_Imp298(object p0)
+		public TreasureCategory __Gen_Delegate_Imp294(object p0)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -6915,7 +6821,7 @@
 #endif
 		}
         
-		public void __Gen_Delegate_Imp299(object p0, bool p1, TreasureCategory p2)
+		public void __Gen_Delegate_Imp295(object p0, bool p1, TreasureCategory p2)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -6939,7 +6845,7 @@
 #endif
 		}
         
-		public System.Collections.IEnumerator __Gen_Delegate_Imp300(object p0, TreasureCategory p1, object p2)
+		public System.Collections.IEnumerator __Gen_Delegate_Imp296(object p0, TreasureCategory p1, object p2)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -6963,7 +6869,7 @@
 #endif
 		}
         
-		public void __Gen_Delegate_Imp301(object p0, TreasureCategory p1, bool p2)
+		public void __Gen_Delegate_Imp297(object p0, TreasureCategory p1, bool p2)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -6987,7 +6893,30 @@
 #endif
 		}
         
-		public System.Collections.IEnumerator __Gen_Delegate_Imp302(object p0, object p1, float p2)
+		public UnityEngine.Vector3 __Gen_Delegate_Imp298(object p0, int p1)
+		{
+#if THREAD_SAFE || HOTFIX_ENABLE
+            lock (luaEnv.luaEnvLock)
+            {
+#endif
+                RealStatePtr L = luaEnv.rawL;
+                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+                ObjectTranslator translator = luaEnv.translator;
+                translator.PushAny(L, p0);
+                LuaAPI.xlua_pushinteger(L, p1);
+                
+                PCall(L, 2, 1, errFunc);
+                
+                
+                UnityEngine.Vector3 __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
+                LuaAPI.lua_settop(L, errFunc - 1);
+                return  __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+            }
+#endif
+		}
+        
+		public System.Collections.IEnumerator __Gen_Delegate_Imp299(object p0, object p1, float p2)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)
@@ -7011,7 +6940,7 @@
 #endif
 		}
         
-		public Snxxz.UI.SignInModel __Gen_Delegate_Imp303(object p0)
+		public Snxxz.UI.SignInModel __Gen_Delegate_Imp300(object p0)
 		{
 #if THREAD_SAFE || HOTFIX_ENABLE
             lock (luaEnv.luaEnvLock)

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