From de56ab46ab60f78a5ca5febd48b9311c92501a53 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期日, 05 五月 2019 14:30:18 +0800
Subject: [PATCH] 3335 BossShow修改

---
 Core/GameEngine/Model/Config/ActorShowConfig.cs |  350 +++++++++++++++++++++++++++++-----------------------------
 1 files changed, 175 insertions(+), 175 deletions(-)

diff --git a/Core/GameEngine/Model/Config/ActorShowConfig.cs b/Core/GameEngine/Model/Config/ActorShowConfig.cs
index 5b78591..1f8be75 100644
--- a/Core/GameEngine/Model/Config/ActorShowConfig.cs
+++ b/Core/GameEngine/Model/Config/ActorShowConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           Saturday, April 27, 2019
+//    [  Date ]:           Sunday, May 05, 2019
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -13,33 +13,33 @@
 public partial class ActorShowConfig
 {
 
-    public readonly int ID;
-    public readonly int NpcID;
-    public readonly int MapID;
-    public readonly int line;
-    public readonly int[] showNpcs;
-    public readonly int length;
-    public readonly int showNameTime;
-    public readonly int BindMissionID;
-    public readonly int type;
-    public readonly int[] scale;
-    public readonly int[] NpcFace;
-    public readonly int[] PosX;
-    public readonly int[] PosY;
-    public readonly int shadow;
-    public readonly int[] effect;
-    public readonly int uieffect;
-    public readonly string[] mob;
-    public readonly int[] clipActions;
-    public readonly string cam;
-    public readonly int[] Height;
-    public readonly int DialogueTime;
-    public readonly int Dialogue;
-    public readonly int soundId;
-    public readonly int soundTime;
-    public readonly int step;
+    public readonly int ID;
+	public readonly int NpcID;
+	public readonly int MapID;
+	public readonly int line;
+	public readonly int[] showNpcs;
+	public readonly int length;
+	public readonly int showNameTime;
+	public readonly Int3 BindMissionID;
+	public readonly int type;
+	public readonly int[] scale;
+	public readonly int[] NpcFace;
+	public readonly int[] PosX;
+	public readonly int[] PosY;
+	public readonly int shadow;
+	public readonly int[] effect;
+	public readonly int uieffect;
+	public readonly string[] mob;
+	public readonly int[] clipActions;
+	public readonly string cam;
+	public readonly int[] Height;
+	public readonly int DialogueTime;
+	public readonly int Dialogue;
+	public readonly int soundId;
+	public readonly int soundTime;
+	public readonly int step;
 
-    public ActorShowConfig()
+	public ActorShowConfig()
     {
     }
 
@@ -49,95 +49,95 @@
         {
             var tables = input.Split('\t');
 
-            int.TryParse(tables[0], out ID);
-
-            int.TryParse(tables[1], out NpcID);
-
-            int.TryParse(tables[2], out MapID);
-
-            int.TryParse(tables[3], out line);
-
-            string[] showNpcsStringArray = tables[4].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
-            showNpcs = new int[showNpcsStringArray.Length];
-            for (int i = 0; i < showNpcsStringArray.Length; i++)
-            {
-                int.TryParse(showNpcsStringArray[i], out showNpcs[i]);
-            }
-
-            int.TryParse(tables[5], out length);
-
-            int.TryParse(tables[6], out showNameTime);
-
-            int.TryParse(tables[7], out BindMissionID);
-
-            int.TryParse(tables[8], out type);
-
-            string[] scaleStringArray = tables[9].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
-            scale = new int[scaleStringArray.Length];
-            for (int i = 0; i < scaleStringArray.Length; i++)
-            {
-                int.TryParse(scaleStringArray[i], out scale[i]);
-            }
-
-            string[] NpcFaceStringArray = tables[10].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
-            NpcFace = new int[NpcFaceStringArray.Length];
-            for (int i = 0; i < NpcFaceStringArray.Length; i++)
-            {
-                int.TryParse(NpcFaceStringArray[i], out NpcFace[i]);
-            }
-
-            string[] PosXStringArray = tables[11].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
-            PosX = new int[PosXStringArray.Length];
-            for (int i = 0; i < PosXStringArray.Length; i++)
-            {
-                int.TryParse(PosXStringArray[i], out PosX[i]);
-            }
-
-            string[] PosYStringArray = tables[12].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
-            PosY = new int[PosYStringArray.Length];
-            for (int i = 0; i < PosYStringArray.Length; i++)
-            {
-                int.TryParse(PosYStringArray[i], out PosY[i]);
-            }
-
-            int.TryParse(tables[13], out shadow);
-
-            string[] effectStringArray = tables[14].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
-            effect = new int[effectStringArray.Length];
-            for (int i = 0; i < effectStringArray.Length; i++)
-            {
-                int.TryParse(effectStringArray[i], out effect[i]);
-            }
-
-            int.TryParse(tables[15], out uieffect);
-
-            mob = tables[16].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
-
-            string[] clipActionsStringArray = tables[17].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
-            clipActions = new int[clipActionsStringArray.Length];
-            for (int i = 0; i < clipActionsStringArray.Length; i++)
-            {
-                int.TryParse(clipActionsStringArray[i], out clipActions[i]);
-            }
-
-            cam = tables[18];
-
-            string[] HeightStringArray = tables[19].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
-            Height = new int[HeightStringArray.Length];
-            for (int i = 0; i < HeightStringArray.Length; i++)
-            {
-                int.TryParse(HeightStringArray[i], out Height[i]);
-            }
-
-            int.TryParse(tables[20], out DialogueTime);
-
-            int.TryParse(tables[21], out Dialogue);
-
-            int.TryParse(tables[22], out soundId);
-
-            int.TryParse(tables[23], out soundTime);
-
-            int.TryParse(tables[24], out step);
+            int.TryParse(tables[0],out ID); 
+
+			int.TryParse(tables[1],out NpcID); 
+
+			int.TryParse(tables[2],out MapID); 
+
+			int.TryParse(tables[3],out line); 
+
+			string[] showNpcsStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			showNpcs = new int[showNpcsStringArray.Length];
+			for (int i=0;i<showNpcsStringArray.Length;i++)
+			{
+				 int.TryParse(showNpcsStringArray[i],out showNpcs[i]);
+			}
+
+			int.TryParse(tables[5],out length); 
+
+			int.TryParse(tables[6],out showNameTime); 
+
+			Int3.TryParse(tables[7],out BindMissionID); 
+
+			int.TryParse(tables[8],out type); 
+
+			string[] scaleStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			scale = new int[scaleStringArray.Length];
+			for (int i=0;i<scaleStringArray.Length;i++)
+			{
+				 int.TryParse(scaleStringArray[i],out scale[i]);
+			}
+
+			string[] NpcFaceStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			NpcFace = new int[NpcFaceStringArray.Length];
+			for (int i=0;i<NpcFaceStringArray.Length;i++)
+			{
+				 int.TryParse(NpcFaceStringArray[i],out NpcFace[i]);
+			}
+
+			string[] PosXStringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			PosX = new int[PosXStringArray.Length];
+			for (int i=0;i<PosXStringArray.Length;i++)
+			{
+				 int.TryParse(PosXStringArray[i],out PosX[i]);
+			}
+
+			string[] PosYStringArray = tables[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			PosY = new int[PosYStringArray.Length];
+			for (int i=0;i<PosYStringArray.Length;i++)
+			{
+				 int.TryParse(PosYStringArray[i],out PosY[i]);
+			}
+
+			int.TryParse(tables[13],out shadow); 
+
+			string[] effectStringArray = tables[14].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			effect = new int[effectStringArray.Length];
+			for (int i=0;i<effectStringArray.Length;i++)
+			{
+				 int.TryParse(effectStringArray[i],out effect[i]);
+			}
+
+			int.TryParse(tables[15],out uieffect); 
+
+			mob = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+
+			string[] clipActionsStringArray = tables[17].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			clipActions = new int[clipActionsStringArray.Length];
+			for (int i=0;i<clipActionsStringArray.Length;i++)
+			{
+				 int.TryParse(clipActionsStringArray[i],out clipActions[i]);
+			}
+
+			cam = tables[18];
+
+			string[] HeightStringArray = tables[19].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			Height = new int[HeightStringArray.Length];
+			for (int i=0;i<HeightStringArray.Length;i++)
+			{
+				 int.TryParse(HeightStringArray[i],out Height[i]);
+			}
+
+			int.TryParse(tables[20],out DialogueTime); 
+
+			int.TryParse(tables[21],out Dialogue); 
+
+			int.TryParse(tables[22],out soundId); 
+
+			int.TryParse(tables[23],out soundTime); 
+
+			int.TryParse(tables[24],out step); 
         }
         catch (Exception ex)
         {
@@ -147,13 +147,13 @@
 
     static Dictionary<string, ActorShowConfig> configs = new Dictionary<string, ActorShowConfig>();
     public static ActorShowConfig Get(string id)
-    {
-        if (!inited)
+    {   
+		if (!inited)
         {
             Debug.Log("ActorShowConfig 杩樻湭瀹屾垚鍒濆鍖栥��");
             return null;
         }
-
+		
         if (configs.ContainsKey(id))
         {
             return configs[id];
@@ -169,7 +169,7 @@
         return config;
     }
 
-    public static ActorShowConfig Get(int id)
+	public static ActorShowConfig Get(int id)
     {
         return Get(id.ToString());
     }
@@ -196,32 +196,32 @@
         return values;
     }
 
-    public static bool Has(string id)
+	public static bool Has(string id)
     {
         return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
     }
 
-    public static bool Has(int id)
+	public static bool Has(int id)
     {
         return Has(id.ToString());
     }
 
-    public static bool inited { get; private set; }
+	public static bool inited { get; private set; }
     protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
-    public static void Init(bool sync = false)
+    public static void Init(bool sync=false)
     {
-        inited = false;
-        var path = string.Empty;
+	    inited = false;
+		var path = string.Empty;
         if (AssetSource.refdataFromEditor)
         {
-            path = ResourcesPath.CONFIG_FODLER + "/ActorShow.txt";
+            path = ResourcesPath.CONFIG_FODLER +"/ActorShow.txt";
         }
         else
         {
             path = AssetVersionUtility.GetAssetFilePath("config/ActorShow.txt");
         }
 
-        var tempConfig = new ActorShowConfig();
+		var tempConfig = new ActorShowConfig();
         var preParse = tempConfig is IConfigPostProcess;
 
         if (sync)
@@ -233,67 +233,67 @@
             }
             for (int i = 3; i < lines.Length; i++)
             {
-                try
-                {
-                    var line = lines[i];
-                    var index = line.IndexOf("\t");
-                    if (index == -1)
-                    {
-                        continue;
-                    }
-                    var id = line.Substring(0, index);
+				try 
+				{
+					var line = lines[i];
+					var index = line.IndexOf("\t");
+					if (index == -1)
+					{
+						continue;
+					}
+					var id = line.Substring(0, index);
 
-                    if (preParse)
-                    {
-                        var config = new ActorShowConfig(line);
-                        configs[id] = config;
-                        (config as IConfigPostProcess).OnConfigParseCompleted();
-                    }
-                    else
-                    {
-                        rawDatas[id] = line;
-                    }
-                }
-                catch (System.Exception ex)
+					if (preParse)
+					{
+						var config = new ActorShowConfig(line);
+						configs[id] = config;
+						(config as IConfigPostProcess).OnConfigParseCompleted();
+					}
+					else
+					{
+						rawDatas[id] = line;
+					}
+				}
+				catch (System.Exception ex)
                 {
                     Debug.LogError(ex);
                 }
             }
-            inited = true;
+			inited = true;
         }
         else
         {
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
-                if (!preParse)
-                {
-                    rawDatas = new Dictionary<string, string>(lines.Length - 3);
-                }
+				if (!preParse)
+				{
+					rawDatas = new Dictionary<string, string>(lines.Length - 3);
+				}
                 for (int i = 3; i < lines.Length; i++)
                 {
-                    try
-                    {
-                        var line = lines[i];
-                        var index = line.IndexOf("\t");
-                        if (index == -1)
-                        {
-                            continue;
-                        }
-                        var id = line.Substring(0, index);
+					try 
+					{
+					   var line = lines[i];
+						var index = line.IndexOf("\t");
+						if (index == -1)
+						{
+							continue;
+						}
+						var id = line.Substring(0, index);
 
-                        if (preParse)
-                        {
-                            var config = new ActorShowConfig(line);
-                            configs[id] = config;
-                            (config as IConfigPostProcess).OnConfigParseCompleted();
-                        }
-                        else
-                        {
-                            rawDatas[id] = line;
-                        }
-                    }
-                    catch (System.Exception ex)
+						if (preParse)
+						{
+							var config = new ActorShowConfig(line);
+							configs[id] = config;
+							(config as IConfigPostProcess).OnConfigParseCompleted();
+						}
+						else
+						{
+							rawDatas[id] = line;
+						}
+					}
+					catch (System.Exception ex)
                     {
                         Debug.LogError(ex);
                     }

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