From ded1b89e0996e87e1d312e2cd03b5901a1b1ba52 Mon Sep 17 00:00:00 2001
From: Client_PangDeRong <593317293@qq.com>
Date: 星期一, 18 二月 2019 09:54:44 +0800
Subject: [PATCH] 5308 子 【1.6】运营活动-幸运鉴宝 / 【前端】【1.6】运营活动-幸运鉴宝

---
 System/OpenServerActivity/AutomaticTreasureWin.cs |    9 +++++++--
 1 files changed, 7 insertions(+), 2 deletions(-)

diff --git a/System/OpenServerActivity/AutomaticTreasureWin.cs b/System/OpenServerActivity/AutomaticTreasureWin.cs
index 884c4ef..f76d12e 100644
--- a/System/OpenServerActivity/AutomaticTreasureWin.cs
+++ b/System/OpenServerActivity/AutomaticTreasureWin.cs
@@ -21,6 +21,7 @@
         ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
         List<AutoTreasureAwardsRow> awardsRows = new List<AutoTreasureAwardsRow>();
         Vector3 pos = Vector3.zero;
+        private bool isStart = true;
         #region Built-in
         protected override void BindController()
         {
@@ -46,6 +47,7 @@
 
         protected override void OnPreClose()
         {
+            isStart = false;
             StopAllCoroutines();
             luckyTreasureModel.isAutoLuckyTreasure = false;
             deadModel.playerDieEvent -= UpdatePlayerDie;
@@ -63,6 +65,7 @@
         private void SetDisplay()
         {
             luckyTreasureModel.isAutoLuckyTreasure = true;
+            isStart = luckyTreasureModel.isAutoLuckyTreasure;
             awardsRows.Clear();
             UpdateAwardsItem();
             UpdateLuckyTreasureState();
@@ -77,7 +80,7 @@
         private void UpdateLuckyResult()
         {
             UpdateAwardsItem();
-            if(luckyTreasureModel.isAutoLuckyTreasure)
+            if(isStart)
             {
                 if(luckyTreasureModel.IsBigLuckItem())
                 {
@@ -106,7 +109,7 @@
         private void UpdateLuckyTreasureState()
         {
             treasureBtn.RemoveAllListeners();
-            if (luckyTreasureModel.isAutoLuckyTreasure)
+            if (isStart)
             {
                 treasureBtn_Text.text = Language.Get("LuckyTreasure104");
                 treasureBtn.AddListener(ClickStopLuckyTreasure);
@@ -120,11 +123,13 @@
 
         private void ClickStopLuckyTreasure()
         {
+            isStart = false;
             UpdateLuckyTreasureState();
         }
 
         private void ClickLuckyTreasure()
         {
+            isStart = true;
             luckyTreasureModel.SendStartLuckyTreasure();
             UpdateLuckyTreasureState();
         }

--
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