From e1b8bd8cd3cb7e557f863341137e9c7a995f99ae Mon Sep 17 00:00:00 2001
From: xingchen Qiu <843224210@qq.com>
Date: 星期五, 12 四月 2019 14:21:50 +0800
Subject: [PATCH] 6352 骑宠重传一下 包含一部分丹药
---
System/KnapSack/Logic/RoleElixirTipWin.cs | 29 ++++++++++++++++++++++++++---
1 files changed, 26 insertions(+), 3 deletions(-)
diff --git a/System/KnapSack/Logic/RoleElixirTipWin.cs b/System/KnapSack/Logic/RoleElixirTipWin.cs
index 8a99f21..989b966 100644
--- a/System/KnapSack/Logic/RoleElixirTipWin.cs
+++ b/System/KnapSack/Logic/RoleElixirTipWin.cs
@@ -12,8 +12,11 @@
[SerializeField] ScrollerController ctrl;
[SerializeField] CanvasGroup canvas;
[SerializeField] SortMakeDrugTable drugTable;
+ [SerializeField] SortMakeDrugTable drugTypeTable;
[SerializeField] Transform tableArrow;
- [SerializeField] Button selectBtn;
+ [SerializeField] Transform typeTableArrow;
+ [SerializeField] Button selectQualityBtn;
+ [SerializeField] Button selectTypeBtn;
PackModel _playerPack;
PackModel playerPack
{
@@ -27,7 +30,8 @@
int presentIndex = 0;
private void Awake()
{
- selectBtn.AddListener(ClickDrugSelect);
+ selectQualityBtn.AddListener(ClickQualitySelect);
+ selectTypeBtn.AddListener(ClickTypeSelect);
}
private void OnEnable()
@@ -35,27 +39,32 @@
blastModel.sortDruglist.Clear();
ctrl.OnRefreshCell += RefreshMakeDrugCell;
drugTable.onSortCloseEvent += CloseDrugSort;
+ drugTypeTable.onSortCloseEvent += CloseDrugTypeSort;
drugTable.onSelectSortEvent += CreateCell;
ctrl.lockType = EnhanceLockType.KeepVertical;
canvas.alpha = 0;
presentIndex = 0;
drugTable.gameObject.SetActive(false);
drugTable.SetDefault();
+ drugTypeTable.gameObject.SetActive(false);
+ drugTypeTable.SetDefault();
CreateCell();
CheckJumpToModel();
ModelCenter.Instance.GetModel<BlastFurnaceModel>().IsMakeDrugWin = true;
CloseDrugSort();
+ CloseDrugTypeSort();
}
private void OnDisable()
{
drugTable.onSortCloseEvent -= CloseDrugSort;
+ drugTypeTable.onSortCloseEvent -= CloseDrugTypeSort;
ctrl.OnRefreshCell -= RefreshMakeDrugCell;
drugTable.onSelectSortEvent -= CreateCell;
ModelCenter.Instance.GetModel<BlastFurnaceModel>().IsMakeDrugWin = false;
}
- private void ClickDrugSelect()
+ private void ClickQualitySelect()
{
tableArrow.localRotation = Quaternion.Euler(0, 0, 0);
if (!drugTable.gameObject.activeInHierarchy)
@@ -64,11 +73,25 @@
}
}
+ private void ClickTypeSelect()
+ {
+ typeTableArrow.localRotation = Quaternion.Euler(0, 0, 0);
+ if (!drugTypeTable.gameObject.activeInHierarchy)
+ {
+ drugTypeTable.gameObject.SetActive(true);
+ }
+ }
+
private void CloseDrugSort()
{
tableArrow.localRotation = Quaternion.Euler(0, 0, 180);
}
+ private void CloseDrugTypeSort()
+ {
+ typeTableArrow.localRotation = Quaternion.Euler(0, 0, 180);
+ }
+
private void CheckJumpToModel()
{
if(AchievementGoto.guideAchievementId != 0)
--
Gitblit v1.8.0