From e312d83f373e52c3937693eca172abd91c8d583a Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 07 九月 2020 22:34:22 +0800
Subject: [PATCH] 4621 【主干】再使用x个丹药达到上限判断条件优化;关闭极光推送

---
 System/Alchemy/AlchemyBatchWin.cs |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/System/Alchemy/AlchemyBatchWin.cs b/System/Alchemy/AlchemyBatchWin.cs
index 7a70852..f407035 100644
--- a/System/Alchemy/AlchemyBatchWin.cs
+++ b/System/Alchemy/AlchemyBatchWin.cs
@@ -27,6 +27,7 @@
 
         public static int alchemyId = 0;
 
+        PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
         AlchemyModel model { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
         #region Built-in
         protected override void BindController()
@@ -76,9 +77,10 @@
 
             var recommandCount = maxValue;
             AlchemyDrugUseLimit drugUseLimit;
+            var itemCount = playerPack.GetItemCountByID(PackType.Item, itemId);
             if (model.TryGetAlchemyUseLimit(itemId, out drugUseLimit))
             {
-                var canEatCount = drugUseLimit.GetUseLimit() - drugUseLimit.eatTimes;
+                var canEatCount = drugUseLimit.GetUseLimit() - drugUseLimit.eatTimes - itemCount;
                 recommandCount = Mathf.Max(1, Mathf.Min(maxValue, canEatCount));
                 m_Remind.gameObject.SetActive(true);
                 m_Remind.text = Language.Get("AlchemyBatchRecommand", canEatCount);

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