From e40a10bd898832f73103ab05af009718a4be667c Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期二, 25 九月 2018 20:23:09 +0800
Subject: [PATCH] 2022 前期战斗引导翻滚时,提前点击会卡引导;
---
Fight/Actor/AI/AI_BossDSX.cs | 43 ++++++++++++++++++++++++-------------------
1 files changed, 24 insertions(+), 19 deletions(-)
diff --git a/Fight/Actor/AI/AI_BossDSX.cs b/Fight/Actor/AI/AI_BossDSX.cs
index 47bd814..5dbccc5 100644
--- a/Fight/Actor/AI/AI_BossDSX.cs
+++ b/Fight/Actor/AI/AI_BossDSX.cs
@@ -337,7 +337,7 @@
if (m_TimeCount > 0.75f)
{
PlayerDatas.Instance.hero.Behaviour.StopKillUntilDieAI();
-
+ skillContainer.blinkSkill.GetComponent<SkillButton>().enabled = false;
skillContainer.blinkSkill.transform.localScale = Vector3.one;
Transform _temp = skillContainer.blinkSkill.transform.Find("Img_BackGround");
@@ -345,6 +345,8 @@
_temp = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/JoyStick");
_temp.gameObject.SetActive(false);
+
+
m_Step = 12;
m_TimeCount = 0;
@@ -356,6 +358,7 @@
if (m_TimeCount > 0.4f)
{
Time.timeScale = 0;
+ skillContainer.blinkSkill.GetComponent<SkillButton>().enabled = true;
GA_Hero.s_MapSwitching = true;
NewGuideModel _model = ModelCenter.Instance.GetModel<NewGuideModel>();
_model.showMask = true;
@@ -365,26 +368,28 @@
_model.direction = 2;
_model.pressedClose = false;
_model.clickClosed = true;
- _model.onClose = null;
- // () =>
- // {
- // Time.timeScale = 1;
- // GA_Hero.s_MapSwitching = false;
- // if (PreFightMission.Instance.m_HuaShouEffect)
- // {
- // EffectMgr.Instance.RecyleUIEffect(1050, PreFightMission.Instance.m_HuaShouEffect.gameObject);
- // PreFightMission.Instance.m_HuaShouEffect = null;
- // }
+ _model.onClose = () =>
+ {
+ Time.timeScale = 1;
+ GA_Hero.s_MapSwitching = false;
+ if (PreFightMission.Instance.m_HuaShouEffect)
+ {
+ EffectMgr.Instance.RecyleUIEffect(1050, PreFightMission.Instance.m_HuaShouEffect.gameObject);
+ PreFightMission.Instance.m_HuaShouEffect = null;
+ }
- // if (m_UIEffect)
- // {
- // EffectMgr.Instance.RecyleUIEffect(m_UIEffect.effect, m_UIEffect.gameObject);
- // m_UIEffect = null;
- // }
+ PlayerDatas.Instance.hero.CastSkill(190);
+
+ if (m_UIEffect)
+ {
+ EffectMgr.Instance.RecyleUIEffect(m_UIEffect.effect, m_UIEffect.gameObject);
+ m_UIEffect = null;
+ }
- // Transform _temp1 = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/JoyStick");
- // _temp1.gameObject.SetActive(true);
- // };
+ Transform _temp1 = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/JoyStick");
+ _temp1.gameObject.SetActive(true);
+ };
+
WindowCenter.Instance.Open<NewGuideWin>();
HeroBehaviour.OnUserClickSkill += OnCastSkill;
--
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