From e7fb1027df9ede9f7bf9e9d6cc35fd8148e65933 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 01 四月 2019 10:38:07 +0800
Subject: [PATCH] 6409 【前端】【2.0】装备评分
---
Core/GameEngine/Model/Config/EquipGSParamConfig.cs | 118 ++++++++++-------------------------------------------------
1 files changed, 20 insertions(+), 98 deletions(-)
diff --git a/Core/GameEngine/Model/Config/EquipGSParamConfig.cs b/Core/GameEngine/Model/Config/EquipGSParamConfig.cs
index fbe83cc..a16c3e4 100644
--- a/Core/GameEngine/Model/Config/EquipGSParamConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipGSParamConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: Fish
-// [ Date ]: Thursday, February 14, 2019
+// [ Date ]: Monday, April 01, 2019
//--------------------------------------------------------
using System.Collections.Generic;
@@ -16,46 +16,20 @@
public readonly int ID;
public readonly int EquipClass;
public readonly int EquipColor;
- public readonly int EquipStar;
- public readonly int AtkPerC;
- public readonly int DamagePerC;
- public readonly int SuperHitRateC;
+ public readonly int IsSuit;
+ public readonly int BaseEquipMaxHPAddPerC;
+ public readonly int BaseEquipAtkAddPerC;
+ public readonly int SuperHitC;
public readonly int SuperHitPerC;
- public readonly int DamReduceC;
- public readonly int MaxHPPerC;
- public readonly int DefPerC;
public readonly int LuckyHitRateC;
- public readonly int PetDamPerC;
+ public readonly int LuckyHitRateReduceC;
+ public readonly int LuckPerC;
public readonly int PerLVAtkC;
- public readonly int MissRateC;
- public readonly int HitRateC;
- public readonly int DamBackPerC;
public readonly int PerLVMaxHPC;
- public readonly int DropEquipPerC;
public readonly int DropMoneyPerC;
- public readonly int IgnoreDefRateReduceC;
- public readonly int DamChanceDefC;
public readonly int SuperHitReduceC;
- public readonly int SkillAtkRateC;
- public readonly int SpeedPerC;
- public readonly int AtkSpeedC;
- public readonly int SkillAtkRateReduceC;
public readonly int HitC;
public readonly int MissC;
- public readonly int SkillAddPerAC;
- public readonly int SkillAddPerBC;
- public readonly int SkillAddPerCC;
- public readonly int SkillAddPerDC;
- public readonly int SkillAddPerEC;
- public readonly int SkillAddPerFC;
- public readonly int SkillAddPerGC;
- public readonly int SkillReducePerAC;
- public readonly int SkillReducePerBC;
- public readonly int SkillReducePerCC;
- public readonly int SkillReducePerDC;
- public readonly int SkillReducePerEC;
- public readonly int SkillReducePerFC;
- public readonly int SkillReducePerGC;
public EquipGSParamConfig()
{
@@ -73,85 +47,33 @@
int.TryParse(tables[2],out EquipColor);
- int.TryParse(tables[3],out EquipStar);
+ int.TryParse(tables[3],out IsSuit);
- int.TryParse(tables[4],out AtkPerC);
+ int.TryParse(tables[4],out BaseEquipMaxHPAddPerC);
- int.TryParse(tables[5],out DamagePerC);
+ int.TryParse(tables[5],out BaseEquipAtkAddPerC);
- int.TryParse(tables[6],out SuperHitRateC);
+ int.TryParse(tables[6],out SuperHitC);
int.TryParse(tables[7],out SuperHitPerC);
- int.TryParse(tables[8],out DamReduceC);
+ int.TryParse(tables[8],out LuckyHitRateC);
- int.TryParse(tables[9],out MaxHPPerC);
+ int.TryParse(tables[9],out LuckyHitRateReduceC);
- int.TryParse(tables[10],out DefPerC);
+ int.TryParse(tables[10],out LuckPerC);
- int.TryParse(tables[11],out LuckyHitRateC);
+ int.TryParse(tables[11],out PerLVAtkC);
- int.TryParse(tables[12],out PetDamPerC);
+ int.TryParse(tables[12],out PerLVMaxHPC);
- int.TryParse(tables[13],out PerLVAtkC);
+ int.TryParse(tables[13],out DropMoneyPerC);
- int.TryParse(tables[14],out MissRateC);
+ int.TryParse(tables[14],out SuperHitReduceC);
- int.TryParse(tables[15],out HitRateC);
+ int.TryParse(tables[15],out HitC);
- int.TryParse(tables[16],out DamBackPerC);
-
- int.TryParse(tables[17],out PerLVMaxHPC);
-
- int.TryParse(tables[18],out DropEquipPerC);
-
- int.TryParse(tables[19],out DropMoneyPerC);
-
- int.TryParse(tables[20],out IgnoreDefRateReduceC);
-
- int.TryParse(tables[21],out DamChanceDefC);
-
- int.TryParse(tables[22],out SuperHitReduceC);
-
- int.TryParse(tables[23],out SkillAtkRateC);
-
- int.TryParse(tables[24],out SpeedPerC);
-
- int.TryParse(tables[25],out AtkSpeedC);
-
- int.TryParse(tables[26],out SkillAtkRateReduceC);
-
- int.TryParse(tables[27],out HitC);
-
- int.TryParse(tables[28],out MissC);
-
- int.TryParse(tables[29],out SkillAddPerAC);
-
- int.TryParse(tables[30],out SkillAddPerBC);
-
- int.TryParse(tables[31],out SkillAddPerCC);
-
- int.TryParse(tables[32],out SkillAddPerDC);
-
- int.TryParse(tables[33],out SkillAddPerEC);
-
- int.TryParse(tables[34],out SkillAddPerFC);
-
- int.TryParse(tables[35],out SkillAddPerGC);
-
- int.TryParse(tables[36],out SkillReducePerAC);
-
- int.TryParse(tables[37],out SkillReducePerBC);
-
- int.TryParse(tables[38],out SkillReducePerCC);
-
- int.TryParse(tables[39],out SkillReducePerDC);
-
- int.TryParse(tables[40],out SkillReducePerEC);
-
- int.TryParse(tables[41],out SkillReducePerFC);
-
- int.TryParse(tables[42],out SkillReducePerGC);
+ int.TryParse(tables[16],out MissC);
}
catch (Exception ex)
{
--
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