From e7fb1027df9ede9f7bf9e9d6cc35fd8148e65933 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 01 四月 2019 10:38:07 +0800
Subject: [PATCH] 6409 【前端】【2.0】装备评分

---
 Core/GameEngine/Model/Config/EquipGSParamConfig.cs |  118 ++++++++++-------------------------------------------------
 1 files changed, 20 insertions(+), 98 deletions(-)

diff --git a/Core/GameEngine/Model/Config/EquipGSParamConfig.cs b/Core/GameEngine/Model/Config/EquipGSParamConfig.cs
index fbe83cc..a16c3e4 100644
--- a/Core/GameEngine/Model/Config/EquipGSParamConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipGSParamConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           Thursday, February 14, 2019
+//    [  Date ]:           Monday, April 01, 2019
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -16,46 +16,20 @@
     public readonly int ID;
 	public readonly int EquipClass;
 	public readonly int EquipColor;
-	public readonly int EquipStar;
-	public readonly int AtkPerC;
-	public readonly int DamagePerC;
-	public readonly int SuperHitRateC;
+	public readonly int IsSuit;
+	public readonly int BaseEquipMaxHPAddPerC;
+	public readonly int BaseEquipAtkAddPerC;
+	public readonly int SuperHitC;
 	public readonly int SuperHitPerC;
-	public readonly int DamReduceC;
-	public readonly int MaxHPPerC;
-	public readonly int DefPerC;
 	public readonly int LuckyHitRateC;
-	public readonly int PetDamPerC;
+	public readonly int LuckyHitRateReduceC;
+	public readonly int LuckPerC;
 	public readonly int PerLVAtkC;
-	public readonly int MissRateC;
-	public readonly int HitRateC;
-	public readonly int DamBackPerC;
 	public readonly int PerLVMaxHPC;
-	public readonly int DropEquipPerC;
 	public readonly int DropMoneyPerC;
-	public readonly int IgnoreDefRateReduceC;
-	public readonly int DamChanceDefC;
 	public readonly int SuperHitReduceC;
-	public readonly int SkillAtkRateC;
-	public readonly int SpeedPerC;
-	public readonly int AtkSpeedC;
-	public readonly int SkillAtkRateReduceC;
 	public readonly int HitC;
 	public readonly int MissC;
-	public readonly int SkillAddPerAC;
-	public readonly int SkillAddPerBC;
-	public readonly int SkillAddPerCC;
-	public readonly int SkillAddPerDC;
-	public readonly int SkillAddPerEC;
-	public readonly int SkillAddPerFC;
-	public readonly int SkillAddPerGC;
-	public readonly int SkillReducePerAC;
-	public readonly int SkillReducePerBC;
-	public readonly int SkillReducePerCC;
-	public readonly int SkillReducePerDC;
-	public readonly int SkillReducePerEC;
-	public readonly int SkillReducePerFC;
-	public readonly int SkillReducePerGC;
 
 	public EquipGSParamConfig()
     {
@@ -73,85 +47,33 @@
 
 			int.TryParse(tables[2],out EquipColor); 
 
-			int.TryParse(tables[3],out EquipStar); 
+			int.TryParse(tables[3],out IsSuit); 
 
-			int.TryParse(tables[4],out AtkPerC); 
+			int.TryParse(tables[4],out BaseEquipMaxHPAddPerC); 
 
-			int.TryParse(tables[5],out DamagePerC); 
+			int.TryParse(tables[5],out BaseEquipAtkAddPerC); 
 
-			int.TryParse(tables[6],out SuperHitRateC); 
+			int.TryParse(tables[6],out SuperHitC); 
 
 			int.TryParse(tables[7],out SuperHitPerC); 
 
-			int.TryParse(tables[8],out DamReduceC); 
+			int.TryParse(tables[8],out LuckyHitRateC); 
 
-			int.TryParse(tables[9],out MaxHPPerC); 
+			int.TryParse(tables[9],out LuckyHitRateReduceC); 
 
-			int.TryParse(tables[10],out DefPerC); 
+			int.TryParse(tables[10],out LuckPerC); 
 
-			int.TryParse(tables[11],out LuckyHitRateC); 
+			int.TryParse(tables[11],out PerLVAtkC); 
 
-			int.TryParse(tables[12],out PetDamPerC); 
+			int.TryParse(tables[12],out PerLVMaxHPC); 
 
-			int.TryParse(tables[13],out PerLVAtkC); 
+			int.TryParse(tables[13],out DropMoneyPerC); 
 
-			int.TryParse(tables[14],out MissRateC); 
+			int.TryParse(tables[14],out SuperHitReduceC); 
 
-			int.TryParse(tables[15],out HitRateC); 
+			int.TryParse(tables[15],out HitC); 
 
-			int.TryParse(tables[16],out DamBackPerC); 
-
-			int.TryParse(tables[17],out PerLVMaxHPC); 
-
-			int.TryParse(tables[18],out DropEquipPerC); 
-
-			int.TryParse(tables[19],out DropMoneyPerC); 
-
-			int.TryParse(tables[20],out IgnoreDefRateReduceC); 
-
-			int.TryParse(tables[21],out DamChanceDefC); 
-
-			int.TryParse(tables[22],out SuperHitReduceC); 
-
-			int.TryParse(tables[23],out SkillAtkRateC); 
-
-			int.TryParse(tables[24],out SpeedPerC); 
-
-			int.TryParse(tables[25],out AtkSpeedC); 
-
-			int.TryParse(tables[26],out SkillAtkRateReduceC); 
-
-			int.TryParse(tables[27],out HitC); 
-
-			int.TryParse(tables[28],out MissC); 
-
-			int.TryParse(tables[29],out SkillAddPerAC); 
-
-			int.TryParse(tables[30],out SkillAddPerBC); 
-
-			int.TryParse(tables[31],out SkillAddPerCC); 
-
-			int.TryParse(tables[32],out SkillAddPerDC); 
-
-			int.TryParse(tables[33],out SkillAddPerEC); 
-
-			int.TryParse(tables[34],out SkillAddPerFC); 
-
-			int.TryParse(tables[35],out SkillAddPerGC); 
-
-			int.TryParse(tables[36],out SkillReducePerAC); 
-
-			int.TryParse(tables[37],out SkillReducePerBC); 
-
-			int.TryParse(tables[38],out SkillReducePerCC); 
-
-			int.TryParse(tables[39],out SkillReducePerDC); 
-
-			int.TryParse(tables[40],out SkillReducePerEC); 
-
-			int.TryParse(tables[41],out SkillReducePerFC); 
-
-			int.TryParse(tables[42],out SkillReducePerGC); 
+			int.TryParse(tables[16],out MissC); 
         }
         catch (Exception ex)
         {

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