From e83bd6acf4401fb0e7e358bca2c0db0e23e4d18f Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期五, 01 三月 2019 18:14:54 +0800
Subject: [PATCH] 6317 【前端】【2.0】场景化单机战斗 编辑器相关内容
---
Core/MapEditor/Behavior/Bhv_MonsterData.cs | 10 +++++++++-
1 files changed, 9 insertions(+), 1 deletions(-)
diff --git a/Core/MapEditor/Behavior/Bhv_MonsterData.cs b/Core/MapEditor/Behavior/Bhv_MonsterData.cs
index c6d856f..cc61d9a 100644
--- a/Core/MapEditor/Behavior/Bhv_MonsterData.cs
+++ b/Core/MapEditor/Behavior/Bhv_MonsterData.cs
@@ -8,6 +8,8 @@
[HideInInspector]
public int npcID;
[HideInInspector]
+ public string resName;
+ [HideInInspector]
public byte ai;
#if UNITY_EDITOR
@@ -15,6 +17,7 @@
public void Save(BinaryWriter bw)
{
bw.Write(npcID);
+ bw.Write(resName);
bw.Write(ai);
bw.Write((float)System.Math.Round(transform.position.x, 2));
bw.Write((float)System.Math.Round(transform.position.y, 2));
@@ -24,6 +27,7 @@
public void Load(BinaryReader br)
{
npcID = br.ReadInt32();
+ resName = br.ReadString();
ai = br.ReadByte();
float _x = br.ReadSingle();
float _y = br.ReadSingle();
@@ -34,7 +38,11 @@
public void Export(BinaryWriter bw)
{
- Save(bw);
+ bw.Write(npcID);
+ bw.Write(ai);
+ bw.Write((float)System.Math.Round(transform.position.x, 2));
+ bw.Write((float)System.Math.Round(transform.position.y, 2));
+ bw.Write((float)System.Math.Round(transform.position.z, 2));
}
#endif
--
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