From e83bd6acf4401fb0e7e358bca2c0db0e23e4d18f Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期五, 01 三月 2019 18:14:54 +0800
Subject: [PATCH] 6317 【前端】【2.0】场景化单机战斗 编辑器相关内容

---
 Core/MapEditor/Behavior/Bhv_MonsterData.cs |   10 +++++++++-
 1 files changed, 9 insertions(+), 1 deletions(-)

diff --git a/Core/MapEditor/Behavior/Bhv_MonsterData.cs b/Core/MapEditor/Behavior/Bhv_MonsterData.cs
index c6d856f..cc61d9a 100644
--- a/Core/MapEditor/Behavior/Bhv_MonsterData.cs
+++ b/Core/MapEditor/Behavior/Bhv_MonsterData.cs
@@ -8,6 +8,8 @@
         [HideInInspector]
         public int npcID;
         [HideInInspector]
+        public string resName;
+        [HideInInspector]
         public byte ai;
 
 #if UNITY_EDITOR
@@ -15,6 +17,7 @@
         public void Save(BinaryWriter bw)
         {
             bw.Write(npcID);
+            bw.Write(resName);
             bw.Write(ai);
             bw.Write((float)System.Math.Round(transform.position.x, 2));
             bw.Write((float)System.Math.Round(transform.position.y, 2));
@@ -24,6 +27,7 @@
         public void Load(BinaryReader br)
         {
             npcID = br.ReadInt32();
+            resName = br.ReadString();
             ai = br.ReadByte();
             float _x = br.ReadSingle();
             float _y = br.ReadSingle();
@@ -34,7 +38,11 @@
 
         public void Export(BinaryWriter bw)
         {
-            Save(bw);
+            bw.Write(npcID);
+            bw.Write(ai);
+            bw.Write((float)System.Math.Round(transform.position.x, 2));
+            bw.Write((float)System.Math.Round(transform.position.y, 2));
+            bw.Write((float)System.Math.Round(transform.position.z, 2));
         }
 
 #endif

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