From e83bd6acf4401fb0e7e358bca2c0db0e23e4d18f Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期五, 01 三月 2019 18:14:54 +0800
Subject: [PATCH] 6317 【前端】【2.0】场景化单机战斗 编辑器相关内容

---
 Core/MapEditor/Data/Event/Evt_RefreshMonster.cs |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/Core/MapEditor/Data/Event/Evt_RefreshMonster.cs b/Core/MapEditor/Data/Event/Evt_RefreshMonster.cs
index 3113d63..8223a44 100644
--- a/Core/MapEditor/Data/Event/Evt_RefreshMonster.cs
+++ b/Core/MapEditor/Data/Event/Evt_RefreshMonster.cs
@@ -8,7 +8,6 @@
     {
         public enum E_OverCondition
         {
-            None,
             DeadCount,
             Time,
         }
@@ -21,7 +20,7 @@
         }
 
         public MonsterData[] monsters;
-        public E_OverCondition overCondition = E_OverCondition.None;
+        public E_OverCondition overCondition = E_OverCondition.DeadCount;
         public E_RefreshType refreshType = E_RefreshType.All;
         /// <summary>
         /// 鍙傛暟
@@ -34,6 +33,7 @@
         /// <para>鍒锋柊绫诲瀷: OneByOneTime, 浣滀负鏃堕棿(姣)</para>
         /// </summary>
         public int refreshParam;
+        public int nextEventID = -1;
 
         public override void Load(BinaryReader br)
         {
@@ -42,6 +42,7 @@
             refreshType = (Evt_RefreshMonster.E_RefreshType)br.ReadByte();
             refreshParam = br.ReadInt32();
             conditionParam = br.ReadInt32();
+            nextEventID = br.ReadInt32();
             int _count = br.ReadInt32();
             monsters = new MonsterData[_count];
             for (int i = 0; i < _count; ++i)

--
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