From e83bd6acf4401fb0e7e358bca2c0db0e23e4d18f Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期五, 01 三月 2019 18:14:54 +0800
Subject: [PATCH] 6317 【前端】【2.0】场景化单机战斗 编辑器相关内容
---
Core/MapEditor/Data/Event/Evt_RefreshMonster.cs | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/Core/MapEditor/Data/Event/Evt_RefreshMonster.cs b/Core/MapEditor/Data/Event/Evt_RefreshMonster.cs
index 3113d63..8223a44 100644
--- a/Core/MapEditor/Data/Event/Evt_RefreshMonster.cs
+++ b/Core/MapEditor/Data/Event/Evt_RefreshMonster.cs
@@ -8,7 +8,6 @@
{
public enum E_OverCondition
{
- None,
DeadCount,
Time,
}
@@ -21,7 +20,7 @@
}
public MonsterData[] monsters;
- public E_OverCondition overCondition = E_OverCondition.None;
+ public E_OverCondition overCondition = E_OverCondition.DeadCount;
public E_RefreshType refreshType = E_RefreshType.All;
/// <summary>
/// 鍙傛暟
@@ -34,6 +33,7 @@
/// <para>鍒锋柊绫诲瀷: OneByOneTime, 浣滀负鏃堕棿(姣)</para>
/// </summary>
public int refreshParam;
+ public int nextEventID = -1;
public override void Load(BinaryReader br)
{
@@ -42,6 +42,7 @@
refreshType = (Evt_RefreshMonster.E_RefreshType)br.ReadByte();
refreshParam = br.ReadInt32();
conditionParam = br.ReadInt32();
+ nextEventID = br.ReadInt32();
int _count = br.ReadInt32();
monsters = new MonsterData[_count];
for (int i = 0; i < _count; ++i)
--
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