From eda22bcd9683f3a94e0744da60d23808272c627f Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 13 八月 2018 17:28:00 +0800
Subject: [PATCH] 1528 冰晶矿脉里面角色死亡复活后怪物血条位置显示异常
---
System/OffLineTime/OffLineTimeLackBehaviour.cs | 130 +++++++++++++++++++++---------------------
1 files changed, 65 insertions(+), 65 deletions(-)
diff --git a/System/OffLineTime/OffLineTimeLackBehaviour.cs b/System/OffLineTime/OffLineTimeLackBehaviour.cs
index a0121d9..fa8ecb9 100644
--- a/System/OffLineTime/OffLineTimeLackBehaviour.cs
+++ b/System/OffLineTime/OffLineTimeLackBehaviour.cs
@@ -1,65 +1,65 @@
-锘�//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
-// [ Date ]: Friday, June 15, 2018
-//--------------------------------------------------------
-using UnityEngine;
-using System.Collections;
-using UnityEngine.UI;
-using TableConfig;
-
-namespace Snxxz.UI
-{
-
- public class OffLineTimeLackBehaviour : MonoBehaviour
- {
- [SerializeField] ItemBehaviour m_ItemBehaviour;
- [SerializeField] Button m_Close;
- [SerializeField] Button m_Supplement;
-
- OffLineTimeLackModel model { get { return ModelCenter.Instance.GetModel<OffLineTimeLackModel>(); } }
- PlayerPackModel playerPackModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
- StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
- ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
-
- private void Awake()
- {
- m_ItemBehaviour.SetItem(new Item(952, 0));
-
- m_Close.AddListener(Close);
- m_Supplement.AddListener(Supplement);
- }
-
- private void Close()
- {
- this.gameObject.SetActive(false);
- model.hasRemindOffLineTimeLack = true;
- }
-
- private void Supplement()
- {
- var own = playerPackModel.GetItemCountByID(PackType.rptItem, 952);
- if (own > 0)
- {
- var guid = playerPackModel.GetItemGUIDByID(952);
- var itemModel = playerPackModel.GetItemModelByGUID(guid);
-
- itemTipsModel.SetItemTipsModel(PackType.rptItem, itemModel.itemInfo.ItemGUID, false, true);
- itemTipsModel.SetBagTipsBtn(itemTipsModel.curAttrData);
- itemTipsModel.ShowUICtrl();
- }
- else
- {
- var config = ConfigManager.Instance.GetTemplate<StoreConfig>(152);
- storeModel.OnClickShopCell(config);
- }
-
- model.hasRemindOffLineTimeLack = true;
- this.gameObject.SetActive(false);
- }
-
- }
-
-}
-
-
-
+锘�//--------------------------------------------------------
+// [Author]: 绗簩涓栫晫
+// [ Date ]: Friday, June 15, 2018
+//--------------------------------------------------------
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+using TableConfig;
+
+namespace Snxxz.UI
+{
+
+ public class OffLineTimeLackBehaviour : MonoBehaviour
+ {
+ [SerializeField] ItemBehaviour m_ItemBehaviour;
+ [SerializeField] Button m_Close;
+ [SerializeField] Button m_Supplement;
+
+ OffLineTimeLackModel model { get { return ModelCenter.Instance.GetModel<OffLineTimeLackModel>(); } }
+ PlayerPackModel playerPackModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
+ StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
+ ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
+
+ private void Awake()
+ {
+ m_ItemBehaviour.SetItem(new Item(952, 0));
+
+ m_Close.AddListener(Close);
+ m_Supplement.AddListener(Supplement);
+ }
+
+ private void Close()
+ {
+ this.gameObject.SetActive(false);
+ model.hasRemindOffLineTimeLack = true;
+ }
+
+ private void Supplement()
+ {
+ var own = playerPackModel.GetItemCountByID(PackType.rptItem, 952);
+ if (own > 0)
+ {
+ var guid = playerPackModel.GetItemGUIDByID(952);
+ var itemModel = playerPackModel.GetItemModelByGUID(guid);
+
+ itemTipsModel.SetItemTipsModel(PackType.rptItem, itemModel.itemInfo.ItemGUID, false, true);
+ itemTipsModel.SetBagTipsBtn(itemTipsModel.curAttrData);
+ itemTipsModel.ShowUICtrl();
+ }
+ else
+ {
+ var config = ConfigManager.Instance.GetTemplate<StoreConfig>(152);
+ storeModel.OnClickShopCell(config);
+ }
+
+ model.hasRemindOffLineTimeLack = true;
+ this.gameObject.SetActive(false);
+ }
+
+ }
+
+}
+
+
+
--
Gitblit v1.8.0