From f0ab0ddbc2633f5d8ebc96ed07de1bb2986e2e5d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 27 九月 2019 23:02:32 +0800
Subject: [PATCH] 0312 1. 小地图改成常显 需测试副本(联赛)和跨服显示 2. 切换时 首充改成左右移动 3. 优化小地图箭头坐标 4. 优化界面关闭时 依然显示功能模式,切换副本立即显示为副本图标

---
 System/MainInterfacePanel/TopRightTip.cs |   25 ++++++++++++++++++-------
 1 files changed, 18 insertions(+), 7 deletions(-)

diff --git a/System/MainInterfacePanel/TopRightTip.cs b/System/MainInterfacePanel/TopRightTip.cs
index 21a064d..591373c 100644
--- a/System/MainInterfacePanel/TopRightTip.cs
+++ b/System/MainInterfacePanel/TopRightTip.cs
@@ -91,18 +91,25 @@
                 var mapHeight = mapResConfig.MapScale.y;
                 var uiMapWidth = mapWidth * mapResConfig.MapShowScale;
                 var uiMapHeight = mapHeight * mapResConfig.MapShowScale;
+                m_MapName.text = mapResConfig.Name;
 
                 this.mapMatrix = new LocalMap(this.dataMapId, mapWidth, mapHeight, uiMapWidth, uiMapHeight);
-
                 m_MapImage.SetSprite(mapResConfig.BigMap);
                 m_MapImage.SetNativeSize();
-                var hPos = mapMatrix.WorldToLocalPosition(PlayerDatas.Instance.hero.Pos);
-                heroPrePosition = hPos;
-                m_MapName.text = mapResConfig.Name;
+
+                if (mapWidth == 0)
+                {
+                    heroPrePosition = Vector3.zero;
+                }
+                else
+                {
+                    var hPos = mapMatrix.WorldToLocalPosition(PlayerDatas.Instance.hero.Pos);
+                    heroPrePosition = hPos;
+                }
             }
 
             //鏇存柊鍧愭爣
-            if (dataMapId == PlayerDatas.Instance.baseData.MapID && PlayerDatas.Instance.hero.IsRun())
+            if (heroPrePosition != Vector3.zero && dataMapId == PlayerDatas.Instance.baseData.MapID && PlayerDatas.Instance.hero.IsRun())
             {
                 var heroPos = mapMatrix.WorldToLocalPosition(PlayerDatas.Instance.hero.Pos);
                 if (Vector3.Distance(heroPrePosition, heroPos) > 1f)
@@ -115,9 +122,8 @@
                     m_MapHero.transform.eulerAngles = _mapHeroEular;
                 }
             }
-            if (m_MapImage.transform.localPosition != heroPrePosition)
+            if (heroPrePosition != Vector3.zero)
                 m_MapImage.transform.localPosition = heroPrePosition;
-
 
         }
 
@@ -147,6 +153,11 @@
             }
 
         }
+
+        public void ShowMiniMap(bool show)
+        {
+            m_Map.gameObject.SetActive(show);
+        }
     }
 
 }

--
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