From f2975d111b77e796ff0b59d09f2acb29f0664657 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期四, 13 六月 2019 14:38:01 +0800
Subject: [PATCH] 3335 主界面功能区自动重置为默认状态的时间间隔修改为5秒
---
System/MainInterfacePanel/MainPositionTween.cs | 11 +++--------
1 files changed, 3 insertions(+), 8 deletions(-)
diff --git a/System/MainInterfacePanel/MainPositionTween.cs b/System/MainInterfacePanel/MainPositionTween.cs
index 42fb285..c16a30a 100644
--- a/System/MainInterfacePanel/MainPositionTween.cs
+++ b/System/MainInterfacePanel/MainPositionTween.cs
@@ -135,7 +135,7 @@
static float resetToDefaultTimer = 0;
public static void SetRecoverToSkillTimer()
{
- resetToDefaultTimer = 20f;
+ resetToDefaultTimer = 5f;
}
public void SwitchFunctions(SwitchParam switchParams)
@@ -151,14 +151,9 @@
{
var mapId = PlayerDatas.Instance.baseData.MapID;
var isDungeon = MapUtility.IsDungeon(mapId);
- var isNeutralMap = false;
+ var isNeutralMap = GeneralDefine.neutralBossMaps.Contains(mapId);
var isBossArea = PlayerDatas.Instance.hero != null && MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);
var isGuiding = NewBieCenter.Instance.inGuiding;
-
- if (GeneralDefine.neutralBossMaps.Contains(mapId))
- {
- isNeutralMap = true;
- }
m_ContainerBossList.gameObject.SetActive(isNeutralMap);
@@ -235,7 +230,7 @@
}
isDefaultState = rightBottomState == RightBottomState.Skill;
- resetToDefaultTimer = !isDefaultState ? 20f : 0f;
+ resetToDefaultTimer = !isDefaultState ? 5f : 0f;
m_RayMask.gameObject.SetActive(!isDefaultState);
if (switchParams.immediately)
--
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