From f2975d111b77e796ff0b59d09f2acb29f0664657 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期四, 13 六月 2019 14:38:01 +0800
Subject: [PATCH] 3335 主界面功能区自动重置为默认状态的时间间隔修改为5秒

---
 System/MainInterfacePanel/MainPositionTween.cs |   11 +++--------
 1 files changed, 3 insertions(+), 8 deletions(-)

diff --git a/System/MainInterfacePanel/MainPositionTween.cs b/System/MainInterfacePanel/MainPositionTween.cs
index 42fb285..c16a30a 100644
--- a/System/MainInterfacePanel/MainPositionTween.cs
+++ b/System/MainInterfacePanel/MainPositionTween.cs
@@ -135,7 +135,7 @@
         static float resetToDefaultTimer = 0;
         public static void SetRecoverToSkillTimer()
         {
-            resetToDefaultTimer = 20f;
+            resetToDefaultTimer = 5f;
         }
 
         public void SwitchFunctions(SwitchParam switchParams)
@@ -151,14 +151,9 @@
         {
             var mapId = PlayerDatas.Instance.baseData.MapID;
             var isDungeon = MapUtility.IsDungeon(mapId);
-            var isNeutralMap = false;
+            var isNeutralMap = GeneralDefine.neutralBossMaps.Contains(mapId);
             var isBossArea = PlayerDatas.Instance.hero != null && MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);
             var isGuiding = NewBieCenter.Instance.inGuiding;
-
-            if (GeneralDefine.neutralBossMaps.Contains(mapId))
-            {
-                isNeutralMap = true;
-            }
 
             m_ContainerBossList.gameObject.SetActive(isNeutralMap);
 
@@ -235,7 +230,7 @@
             }
 
             isDefaultState = rightBottomState == RightBottomState.Skill;
-            resetToDefaultTimer = !isDefaultState ? 20f : 0f;
+            resetToDefaultTimer = !isDefaultState ? 5f : 0f;
             m_RayMask.gameObject.SetActive(!isDefaultState);
 
             if (switchParams.immediately)

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