From f46aa42023bfffad6209e7015d45ec334369e2a0 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期一, 08 四月 2019 21:08:01 +0800
Subject: [PATCH] 382 地图编辑器json存储逻辑

---
 Utility/RuntimeLogUtility.cs |   25 +++++++++++++++----------
 1 files changed, 15 insertions(+), 10 deletions(-)

diff --git a/Utility/RuntimeLogUtility.cs b/Utility/RuntimeLogUtility.cs
index be73b93..10ab506 100644
--- a/Utility/RuntimeLogUtility.cs
+++ b/Utility/RuntimeLogUtility.cs
@@ -187,8 +187,9 @@
     private int _param2;
     private Vector2 _start;
     private Vector2 _end;
-
-    private int _triggerID;
+    private Vector3 _start3;
+    private Vector3 _end3;
+    private int _triggerID = 8;
 
     public override void OnInspectorGUI()
     {
@@ -198,16 +199,17 @@
         _triggerID = EditorGUILayout.IntField("瑙﹀彂鍣↖D", _triggerID);
         if (GUILayout.Button("瑙﹀彂瀹㈡埛绔Е鍙戝櫒"))
         {
+            // ClientSceneManager.Instance.TriggerTest(_triggerID);
+            GA_NpcFunc.SetNpcFuncVisible(10104003, true);
         }
         EditorGUILayout.EndHorizontal();
 
-        if (GUILayout.Button("娓呯┖浠诲姟"))
+        _start3 = EditorGUILayout.Vector3Field("璧风偣: ", _start3);
+        _end3 = EditorGUILayout.Vector3Field("缁堢偣: ", _end3);
+
+        if (GUILayout.Button("娴嬭瘯瀵昏矾"))
         {
-            CA225_tagCMClientTaskCount _a225 = new CA225_tagCMClientTaskCount
-            {
-                CountID = 10000
-            };
-            GameNetSystem.Instance.SendInfo(_a225);
+            Debug.Log(PathFinder.WalkAble(_start3, _end3));
         }
 
         EditorGUILayout.LabelField("Log瀛樺偍璺緞", RuntimeLogUtility.s_LogPath);
@@ -237,9 +239,12 @@
 
         if (GUILayout.Button("鍒涘缓PVP鏁屾柟"))
         {
-            var _npc = GAMgr.Instance.ReqClntFightNpc<GA_NpcClientFightNorm>(10101003, E_ActorGroup.Enemy);
+            // var _npc = GAMgr.Instance.ReqClntFightNpc<GA_NpcClientFightNorm>(10101003, E_ActorGroup.Enemy);
+            // _npc.BornPos = _npc.Pos = PlayerDatas.Instance.hero.Pos;
+            // _npc.ActorInfo.ResetHp(9999999, -1, 9999999);
+
+            var _npc = GAMgr.Instance.ReqClntFightNpc<GA_NpcClientFightBoss>(10103001, E_ActorGroup.Enemy);
             _npc.BornPos = _npc.Pos = PlayerDatas.Instance.hero.Pos;
-            _npc.ActorInfo.ResetHp(9999999, -1, 9999999);
 
             // GActorPlayerBase.PlayerInfo _playerInfo = new GActorPlayerBase.PlayerInfo();
             // _playerInfo.maxHp = (uint)PlayerDatas.Instance.extersion.MaxMP;

--
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