From f4f07847775c12b338d8bccedbbabc067dc1ae2c Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期六, 18 八月 2018 14:34:26 +0800
Subject: [PATCH] Merge branch '法宝、法宝魂修改'

---
 System/Treasure/TreasureSoulBehaviour.cs |   97 +++++++++++++++++++++++++++++++-----------------
 1 files changed, 62 insertions(+), 35 deletions(-)

diff --git a/System/Treasure/TreasureSoulBehaviour.cs b/System/Treasure/TreasureSoulBehaviour.cs
index cca74c2..54672d5 100644
--- a/System/Treasure/TreasureSoulBehaviour.cs
+++ b/System/Treasure/TreasureSoulBehaviour.cs
@@ -16,17 +16,19 @@
         [SerializeField] Button m_SelectBtn;
         [SerializeField] RedpointBehaviour m_Redpoint;
 
-        int treasureId = 0;
+        int treasureSoulId = 0;
 
-        Treasure treasure;
+        TreasureSpecialData special;
 
-        TreasureModel model
+        TreasureSoulModel model
         {
             get
             {
-                return ModelCenter.Instance.GetModel<TreasureModel>();
+                return ModelCenter.Instance.GetModel<TreasureSoulModel>();
             }
         }
+
+        AchievementModel achievementModel { get { return ModelCenter.Instance.GetModel<AchievementModel>(); } }
 
         private void Awake()
         {
@@ -36,77 +38,102 @@
         private void OnEnable()
         {
             model.treasureSelectSoulChangeEvent += TreasureSelectSoulChangeEvent;
-            PlayerDatas.Instance.PlayerDataRefreshInfoEvent += PlayerDataRefreshInfoEvent;
+            model.treasureSoulEvent += TreasureSoulEvent;
+            achievementModel.achievementCompletedEvent += AchievementCompletedEvent;
         }
 
         private void OnDisable()
         {
             model.treasureSelectSoulChangeEvent -= TreasureSelectSoulChangeEvent;
-            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= PlayerDataRefreshInfoEvent;
+            model.treasureSoulEvent -= TreasureSoulEvent;
+            achievementModel.achievementCompletedEvent -= AchievementCompletedEvent;
+        }
+
+        private void AchievementCompletedEvent(int _id)
+        {
+            int achievementId = 0;
+            if (model.TryGetRealmAchievement(treasureSoulId, out achievementId))
+            {
+                if (achievementId == _id)
+                {
+                    DisplayState();
+                }
+            }
         }
 
         public void Display(int _id)
         {
-            treasureId = _id;
+            treasureSoulId = _id;
             m_Redpoint.redpointId = 0;
-            if (model.TryGetTreasure(_id, out treasure))
+            if (model.TryGetTreasureSoul(_id, out special))
             {
-                var _privilege = treasure.unLockPrivilege;
-                var config = ConfigManager.Instance.GetTemplate<TreasurePrivilegeConfig>(_privilege);
+                var config = ConfigManager.Instance.GetTemplate<TreasurePrivilegeConfig>(_id);
                 if (config == null)
                 {
                     return;
                 }
-                m_Redpoint.redpointId = treasure.specialData.privilegeRedpoint != null ? treasure.specialData.privilegeRedpoint.id : 0;
+                m_Redpoint.redpointId = special.redpoint.id;
                 m_SoulName.text = config.Name;
-                m_SelectImg.SetSprite(model.selectSoul == treasureId ? "ListBtn_Select" : "ListBtn_UnSelect");
+                m_SelectImg.SetSprite(model.selectSoul == treasureSoulId ? "ListBtn_Select" : "ListBtn_UnSelect");
                 DisplayState();
             }
         }
 
         void DisplayState()
         {
-            if (treasure != null)
+            if (special != null)
             {
-                var stage = treasure.treasureStages[treasure.StageCount - 1];
-                m_Lock.gameObject.SetActive(PlayerDatas.Instance.baseData.LV < stage.limitLevel);
-                if (PlayerDatas.Instance.baseData.LV < stage.limitLevel)
+                if (special.active)
                 {
-                    m_SoulState.text = Language.Get("TreasurePrivilege_Unlock", stage.limitLevel);
-                }
-                else if (treasure.IsMaxStage())
-                {
+                    m_Lock.gameObject.SetActive(false);
                     m_SoulState.text = Language.Get("TreasureSoul_Awoke");
                 }
                 else
                 {
-                    m_SoulState.text = Language.Get("TreasureSoul_Awaking");
+                    int achievementId = 0;
+                    bool unlock = true;
+                    if (model.TryGetRealmAchievement(treasureSoulId, out achievementId))
+                    {
+                        Achievement achievement;
+                        if (achievementModel.TryGetAchievement(achievementId, out achievement))
+                        {
+                            unlock = achievement.completed;
+                        }
+                    }
+                    m_Lock.gameObject.SetActive(!unlock);
+                    if (unlock)
+                    {
+                        m_SoulState.text = Language.Get("TreasureSoul_Awaking");
+                    }
+                    else
+                    {
+                        var successConfig = ConfigManager.Instance.GetTemplate<SuccessConfig>(achievementId);
+                        var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(successConfig.Condition[0]);
+                        m_SoulState.text = string.Format("澧冪晫<Img img={0}/>瑙i攣", realmConfig.Img);
+                    }
                 }
-            }
-        }
-
-        private void PlayerDataRefreshInfoEvent(PlayerDataRefresh refreshType)
-        {
-            if (refreshType == PlayerDataRefresh.LV)
-            {
-                DisplayState();
             }
         }
 
         private void TreasureSelectSoulChangeEvent(int _id)
         {
-            if (treasure != null)
+            if (special != null)
             {
-                m_SelectImg.SetSprite(model.selectSoul == treasureId ? "ListBtn_Select" : "ListBtn_UnSelect");
+                m_SelectImg.SetSprite(model.selectSoul == treasureSoulId ? "ListBtn_Select" : "ListBtn_UnSelect");
+            }
+        }
+
+        private void TreasureSoulEvent(int _id)
+        {
+            if (_id == treasureSoulId)
+            {
+                DisplayState();
             }
         }
 
         private void OnSelect()
         {
-            if(model.TryGetTreasure(treasureId,out treasure))
-            {
-                model.selectSoul = treasureId;
-            }
+            model.selectSoul = treasureSoulId;
         }
     }
 }

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