From f4f07847775c12b338d8bccedbbabc067dc1ae2c Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期六, 18 八月 2018 14:34:26 +0800
Subject: [PATCH] Merge branch '法宝、法宝魂修改'

---
 System/Treasure/TreasureSoulPattern3.cs |   13 ++++++-------
 1 files changed, 6 insertions(+), 7 deletions(-)

diff --git a/System/Treasure/TreasureSoulPattern3.cs b/System/Treasure/TreasureSoulPattern3.cs
index d235ed8..702b509 100644
--- a/System/Treasure/TreasureSoulPattern3.cs
+++ b/System/Treasure/TreasureSoulPattern3.cs
@@ -31,7 +31,7 @@
         protected override void TreasurePrivilegeUpdateEvent(int _id)
         {
             base.TreasurePrivilegeUpdateEvent(_id);
-            if (_id == (int)treasure.specialData.type)
+            if (_id == (int)special.type)
             {
                 Display();
             }
@@ -39,14 +39,13 @@
 
         private void Display()
         {
-            var specialData = treasure.specialData;
             for (int i = 0; i < m_Items.Length; i++)
             {
-                m_Items[i].gameObject.SetActive(specialData.items != null && i < specialData.items.Count);
+                m_Items[i].gameObject.SetActive(special.items != null && i < special.items.Count);
                 m_Items[i].cellBtn.RemoveAllListeners();
-                if (specialData.items != null && i < specialData.items.Count)
+                if (special.items != null && i < special.items.Count)
                 {
-                    var award = specialData.items[i];
+                    var award = special.items[i];
                     ItemCellModel cellModel = new ItemCellModel(award.item.id, true, (ulong)award.item.count, award.isBind);
                     m_Items[i].Init(cellModel);
                     m_Items[i].cellBtn.AddListener(() =>
@@ -56,12 +55,12 @@
                     });
                 }
             }
-            m_Get.SetInteractable(m_GetText, specialData.state == TreasurePrivilegeState.Reward);
+            m_Get.SetInteractable(m_GetText, special.state == TreasurePrivilegeState.Reward);
         }
 
         private void OnGet()
         {
-            treasure.specialData.GetReward();
+            special.GetReward();
         }
     }
 }

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