From f7dc33c89b3b90a8cbc5999062519e58a5b8fa19 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 26 九月 2018 19:33:05 +0800
Subject: [PATCH] 3335 修理窗口管理api

---
 System/MainInterfacePanel/HighSettingTip.cs |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/System/MainInterfacePanel/HighSettingTip.cs b/System/MainInterfacePanel/HighSettingTip.cs
index d534a49..4946b14 100644
--- a/System/MainInterfacePanel/HighSettingTip.cs
+++ b/System/MainInterfacePanel/HighSettingTip.cs
@@ -341,7 +341,7 @@
 
             _ColseBtn.gameObject.SetActive(true);
             _ShowBtn.gameObject.SetActive(false);
-            if (WindowCenter.Instance.CheckOpen<MainInterfaceWin>() && m_HighSettingTip.gameObject.activeSelf)
+            if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() && m_HighSettingTip.gameObject.activeSelf)
             {
                 m_HighSettingFadeInFadeOut.FadeOut();//娣″嚭
             }
@@ -351,7 +351,7 @@
 
         public void ColseButton()//鍚戜笅
         {
-            if (WindowCenter.Instance.CheckOpen<MainInterfaceWin>() && m_HighSettingTip.gameObject.activeSelf)
+            if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() && m_HighSettingTip.gameObject.activeSelf)
             {
                 _ShowBtn.gameObject.SetActive(true);
                 _ColseBtn.gameObject.SetActive(false);
@@ -362,7 +362,7 @@
         }
         public void ColseButtonNow()//鍚戜笅锛堢珛鍒婚殣钘忥級
         {
-            if (WindowCenter.Instance.CheckOpen<MainInterfaceWin>() && m_HighSettingTip.gameObject.activeSelf)
+            if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() && m_HighSettingTip.gameObject.activeSelf)
             {
                 _ShowBtn.gameObject.SetActive(true);
                 _ColseBtn.gameObject.SetActive(false);
@@ -376,7 +376,7 @@
 
             _ColseBtn.gameObject.SetActive(true);
             _ShowBtn.gameObject.SetActive(false);
-            if (WindowCenter.Instance.CheckOpen<MainInterfaceWin>() && m_HighSettingTip.gameObject.activeSelf)
+            if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() && m_HighSettingTip.gameObject.activeSelf)
             {
                 m_HighSettingFadeInFadeOut.PositionNow();//绔嬪埢鍑虹幇
             }

--
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