From f833b6d693e3e6c178c4c015221b64fbdf5aa2d0 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期五, 31 八月 2018 09:55:59 +0800
Subject: [PATCH] 1772 手机运行游戏时过热 针对某些特别高分辨率的屏幕,比如2k屏,4k屏,默认运行帧率降低为30帧。

---
 Core/GameEngine/Login/Launch.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Core/GameEngine/Login/Launch.cs b/Core/GameEngine/Login/Launch.cs
index 044551c..24a4d06 100644
--- a/Core/GameEngine/Login/Launch.cs
+++ b/Core/GameEngine/Login/Launch.cs
@@ -45,7 +45,7 @@
         SoundPlayer.CreateSoundPlayer();
         SoundPlayer.Instance.PlayLoginMusic();
         SystemSetting.Instance.SetSoundVolume(SystemSetting.Instance.GetSoundVolume());
-        SystemSetting.Instance.SetGameFrame(SystemSetting.Instance.GetGameFrame());
+        SystemSetting.Instance.SetGameFps(SystemSetting.Instance.GetGameFps());
 
         SDKUtility.Instance.Init();
         GameObjectPoolManager.Instance.gameObject.name = "GameObjectPool";

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