From f93c57bfd57f97e78c3a00a29f302f5e8c83cdee Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期四, 18 十月 2018 21:43:03 +0800
Subject: [PATCH] 2158【1.2.0】猫耳聊天屏蔽逻辑优化

---
 System/SystemSetting/SettingMgr.cs |  456 ++++++++++++++++++++++++++++----------------------------
 1 files changed, 227 insertions(+), 229 deletions(-)

diff --git a/System/SystemSetting/SettingMgr.cs b/System/SystemSetting/SettingMgr.cs
index 715d2d1..2bcc605 100644
--- a/System/SystemSetting/SettingMgr.cs
+++ b/System/SystemSetting/SettingMgr.cs
@@ -1,230 +1,228 @@
-锘縰sing System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using UnityEngine;
-
-public class SettingMgr : Singleton<SettingMgr>
-{
-
-    public string accountKey = "";
-    public StringBuilder accountSetStr = new StringBuilder();
-
-    public Action LocalSaveOpenEvent;
-
-    public void SetIsRecordData(string key,bool isClear = false)
-    {
-        if (isClear)
-        {
-            LocalSave.DeleteAll();
-        }
-
-        accountKey = key;
-
-        if (!PlayerPrefs.HasKey(key))
-        {
-            #region 鍒濆鍖栨寕鏈鸿缃�
-            HangUpSetModel.Instance.SetHpSet(80);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.curFixedScreen,true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.curFollowScreen,false);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.whiteEquip, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.purpleEquip, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.gem, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.drug, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.necklaces, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.coins, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.other, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoDrop, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoHangUp,false);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoBuyDrug, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoSell, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoDevour, true);
-            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoReborn, false);
-            #endregion
-
-            #region 鍒濆鍖栫郴缁熻缃�
-            SystemSetting.Instance.SetSoundVolume(1);
-            SystemSetting.Instance.SetSoundEffect(1);
-            SystemSetting.Instance.SetSystemSettingSwitch(SystemSwitch.OtherPlayer, false);
-            SystemSetting.Instance.SetSystemSettingSwitch(SystemSwitch.HideMonster, false);
-            #endregion
-
-            #region 鍒濆鍖栬亰澶╄缃�
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelSystem, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelWorld, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelATeam, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelTeam, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelBugle, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelGrad, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelArea, true);
-
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.Voice1, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.Voice2, false);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.Voice3, false);
-
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.GradVoiceWifi, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.PrivateChatVoiceWifi, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.TeamVoiceWifi, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.WorldVoiceWifi, false);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.AreaVoiceWifi, false);
-
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.GradVoice4G, false);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.PrivatChatVoice4G, true);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.TeamVoice4G, false);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.WorldVoice4G, false);
-            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.AreaVoice4G, false);
-            #endregion
-        }
-
-        HangUpSetModel.Instance.GetLoginHpSet();
-        HangUpSetModel.Instance.GetLoginBoolSet();
-        ChatSetting.Instance.GetLoginBoolSet();
-
-        if (LocalSaveOpenEvent != null)
-            LocalSaveOpenEvent();
-    }
-
-    public void SetAccountSetStr(string key,string value)
-    {
-        accountSetStr.Length = 0;
-        if (!IsHaveKey(key,value))
-        {
-            accountSetStr.Append(key + "_" + value + "|");
-            LocalSave.SetString(accountKey, accountSetStr.ToString());
-        }
-        else
-        {
-            LocalSave.SetString(accountKey, accountSetStr.ToString());
-        }
-
-    }
-
-    private string[] infoKeyValue;
-    private string[] setInfos;
-    public bool IsHaveKey(string key,string value)
-    {
-        infoKeyValue = null;
-        setInfos = null;
-        accountSetStr.Append(LocalSave.GetString(accountKey));
-        setInfos = LocalSave.GetString(accountKey).Split('|');
-        int length = setInfos.Length;
-        int i = 0;
-        for (i = 0; i < length; i++)
-        {
-            if (setInfos[i].Length > 0)
-            {
-                infoKeyValue = setInfos[i].Split('_');
-                if (infoKeyValue[0] == key)
-                {
-                    string s = infoKeyValue[0] + "_" + value;
-                    accountSetStr = accountSetStr.Replace(setInfos[i], s);
-                    return true;
-                }
-            }
-        }
-        return false;
-    }
-
-    /// <summary>
-    /// 寰楀埌bool鍨嬭缃殑value鍊�
-    /// </summary>
-    /// <param name="key"></param>
-    /// <returns></returns>
-    public bool GetAccountSetBoolInfo(string key)
-    {
-        setInfos = null;
-        setInfos = LocalSave.GetString(accountKey).Split('|');
-
-        int length = setInfos.Length;
-        int i = 0;
-        for (i = 0; i < length; i++)
-        {
-            if (setInfos[i].Length > 0)
-            {
-                infoKeyValue = setInfos[i].Split('_');
-                if (infoKeyValue[0] == key)
-                {
-                    bool value;
-                    bool result = bool.TryParse(infoKeyValue[1].Trim(),out value);
-                    if(result)
-                    {
-                        return value;
-                    }
-                }
-            }
-        }
-        return false;
-    }
-
-    /// <summary>
-    /// 寰楀埌int鍨嬭缃殑value鍊�
-    /// </summary>
-    /// <param name="key"></param>
-    /// <returns></returns>
-    public int GetAccountSetIntInfo(string key)
-    {
-        setInfos = null;
-        setInfos = LocalSave.GetString(accountKey).Split('|');
-        int length = setInfos.Length;
-        int i = 0;
-        for (i = 0; i < length; i++)
-        {
-            if (setInfos[i].Length > 0)
-            {
-                infoKeyValue = setInfos[i].Split('_');
-                if (infoKeyValue[0] == key)
-                {
-                    int value = 0;
-                    bool isChange = int.TryParse(infoKeyValue[1],out value);
-                    if(isChange)
-                    {
-                        return value;
-                    }
-                    else
-                    {
-                        return -1;
-                    }
-                }
-            }
-        }
-        return -1;
-    }
-
-    /// <summary>
-    /// 寰楀埌float鍨嬭缃殑value鍊�
-    /// </summary>
-    /// <param name="key"></param>
-    /// <returns></returns>
-
-    public float GetAccountSetFloatInfo(string key,float _default=0f)
-    {
-        if (string.IsNullOrEmpty(accountKey)) return _default;
-
-        setInfos = null;
-        setInfos = LocalSave.GetString(accountKey).Split('|');
-        int length = setInfos.Length;
-        int i = 0;
-        for (i = 0; i < length; i++)
-        {
-            if (setInfos[i].Length > 0)
-            {
-                infoKeyValue = setInfos[i].Split('_');
-                if (infoKeyValue[0] == key)
-                {
-                    float value = 0;
-                    bool isChange = float.TryParse(infoKeyValue[1], out value);
-                    if (isChange)
-                    {
-                        return value;
-                    }
-                    else
-                    {
-                        return (float)_default;
-                    }
-                }
-            }
-        }
-        return (float)_default;
-    }
-
+锘縰sing System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using UnityEngine;
+
+public class SettingMgr : Singleton<SettingMgr>
+{
+
+    public string accountKey = "";
+    public StringBuilder accountSetStr = new StringBuilder();
+
+    public Action LocalSaveOpenEvent;
+
+    public void SetIsRecordData(string key,bool isClear = false)
+    {
+        if (isClear)
+        {
+            LocalSave.DeleteAll();
+        }
+
+        accountKey = key;
+
+        if (!PlayerPrefs.HasKey(key))
+        {
+            #region 鍒濆鍖栨寕鏈鸿缃�
+            HangUpSetModel.Instance.SetHpSet(80);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.curFixedScreen,true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.curFollowScreen,false);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.whiteEquip, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.purpleEquip, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.gem, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.drug, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.necklaces, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.coins, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.other, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoDrop, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoHangUp,false);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoBuyDrug, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoSell, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoDevour, true);
+            HangUpSetModel.Instance.SetBoolSetStr(HangUpAutoBoolType.isAutoReborn, false);
+            #endregion
+
+            #region 鍒濆鍖栫郴缁熻缃�
+            SystemSetting.Instance.SetSystemSettingSwitch(SystemSwitch.OtherPlayer, false);
+            SystemSetting.Instance.SetSystemSettingSwitch(SystemSwitch.HideMonster, false);
+            #endregion
+
+            #region 鍒濆鍖栬亰澶╄缃�
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelSystem, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelWorld, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelATeam, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelTeam, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelBugle, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelGrad, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.ChannelArea, true);
+
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.Voice1, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.Voice2, false);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.Voice3, false);
+
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.GradVoiceWifi, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.PrivateChatVoiceWifi, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.TeamVoiceWifi, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.WorldVoiceWifi, false);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.AreaVoiceWifi, false);
+
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.GradVoice4G, false);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.PrivatChatVoice4G, true);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.TeamVoice4G, false);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.WorldVoice4G, false);
+            ChatSetting.Instance.SetBoolSetStr(ChatBoolType.AreaVoice4G, false);
+            #endregion
+        }
+
+        HangUpSetModel.Instance.GetLoginHpSet();
+        HangUpSetModel.Instance.GetLoginBoolSet();
+        ChatSetting.Instance.GetLoginBoolSet();
+
+        if (LocalSaveOpenEvent != null)
+            LocalSaveOpenEvent();
+    }
+
+    public void SetAccountSetStr(string key,string value)
+    {
+        accountSetStr.Length = 0;
+        if (!IsHaveKey(key,value))
+        {
+            accountSetStr.Append(key + "_" + value + "|");
+            LocalSave.SetString(accountKey, accountSetStr.ToString());
+        }
+        else
+        {
+            LocalSave.SetString(accountKey, accountSetStr.ToString());
+        }
+
+    }
+
+    private string[] infoKeyValue;
+    private string[] setInfos;
+    public bool IsHaveKey(string key,string value)
+    {
+        infoKeyValue = null;
+        setInfos = null;
+        accountSetStr.Append(LocalSave.GetString(accountKey));
+        setInfos = LocalSave.GetString(accountKey).Split('|');
+        int length = setInfos.Length;
+        int i = 0;
+        for (i = 0; i < length; i++)
+        {
+            if (setInfos[i].Length > 0)
+            {
+                infoKeyValue = setInfos[i].Split('_');
+                if (infoKeyValue[0] == key)
+                {
+                    string s = infoKeyValue[0] + "_" + value;
+                    accountSetStr = accountSetStr.Replace(setInfos[i], s);
+                    return true;
+                }
+            }
+        }
+        return false;
+    }
+
+    /// <summary>
+    /// 寰楀埌bool鍨嬭缃殑value鍊�
+    /// </summary>
+    /// <param name="key"></param>
+    /// <returns></returns>
+    public bool GetAccountSetBoolInfo(string key)
+    {
+        setInfos = null;
+        setInfos = LocalSave.GetString(accountKey).Split('|');
+
+        int length = setInfos.Length;
+        int i = 0;
+        for (i = 0; i < length; i++)
+        {
+            if (setInfos[i].Length > 0)
+            {
+                infoKeyValue = setInfos[i].Split('_');
+                if (infoKeyValue[0] == key)
+                {
+                    bool value;
+                    bool result = bool.TryParse(infoKeyValue[1].Trim(),out value);
+                    if(result)
+                    {
+                        return value;
+                    }
+                }
+            }
+        }
+        return false;
+    }
+
+    /// <summary>
+    /// 寰楀埌int鍨嬭缃殑value鍊�
+    /// </summary>
+    /// <param name="key"></param>
+    /// <returns></returns>
+    public int GetAccountSetIntInfo(string key)
+    {
+        setInfos = null;
+        setInfos = LocalSave.GetString(accountKey).Split('|');
+        int length = setInfos.Length;
+        int i = 0;
+        for (i = 0; i < length; i++)
+        {
+            if (setInfos[i].Length > 0)
+            {
+                infoKeyValue = setInfos[i].Split('_');
+                if (infoKeyValue[0] == key)
+                {
+                    int value = 0;
+                    bool isChange = int.TryParse(infoKeyValue[1],out value);
+                    if(isChange)
+                    {
+                        return value;
+                    }
+                    else
+                    {
+                        return -1;
+                    }
+                }
+            }
+        }
+        return -1;
+    }
+
+    /// <summary>
+    /// 寰楀埌float鍨嬭缃殑value鍊�
+    /// </summary>
+    /// <param name="key"></param>
+    /// <returns></returns>
+
+    public float GetAccountSetFloatInfo(string key,float _default=0f)
+    {
+        if (string.IsNullOrEmpty(accountKey)) return _default;
+
+        setInfos = null;
+        setInfos = LocalSave.GetString(accountKey).Split('|');
+        int length = setInfos.Length;
+        int i = 0;
+        for (i = 0; i < length; i++)
+        {
+            if (setInfos[i].Length > 0)
+            {
+                infoKeyValue = setInfos[i].Split('_');
+                if (infoKeyValue[0] == key)
+                {
+                    float value = 0;
+                    bool isChange = float.TryParse(infoKeyValue[1], out value);
+                    if (isChange)
+                    {
+                        return value;
+                    }
+                    else
+                    {
+                        return (float)_default;
+                    }
+                }
+            }
+        }
+        return (float)_default;
+    }
+
 }
\ No newline at end of file

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