From fc8f110cc6922432ddaccfdf5643dadf9fdce00b Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期六, 24 十一月 2018 15:08:17 +0800
Subject: [PATCH] 4735 子 【1.3】【前端】神兵系统修改 / 【1.3】人物模型的特效展示
---
Core/GameEngine/Model/Player/PlayerDatas.cs | 28 ++++++++++++++++++++++++++++
1 files changed, 28 insertions(+), 0 deletions(-)
diff --git a/Core/GameEngine/Model/Player/PlayerDatas.cs b/Core/GameEngine/Model/Player/PlayerDatas.cs
index 8be23ab..ba36522 100644
--- a/Core/GameEngine/Model/Player/PlayerDatas.cs
+++ b/Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -742,6 +742,34 @@
case PlayerDataRefresh.CDBPlayerRefresh_TalentPoint:
extersion.talentPoint = (int)value;
break;
+ case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_1:
+ extersion.godWeaponLV_1 = (int)value;
+ if (hero != null)
+ {
+ hero.SwitchGodWeapon(1, extersion.godWeaponLV_1);
+ }
+ break;
+ case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_2:
+ extersion.godWeaponLV_2 = (int)value;
+ if (hero != null)
+ {
+ hero.SwitchGodWeapon(2, extersion.godWeaponLV_2);
+ }
+ break;
+ case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_3:
+ extersion.godWeaponLV_3 = (int)value;
+ if (hero != null)
+ {
+ hero.SwitchGodWeapon(3, extersion.godWeaponLV_3);
+ }
+ break;
+ case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_4:
+ extersion.godWeaponLV_4 = (int)value;
+ if (hero != null)
+ {
+ hero.SwitchGodWeapon(4, extersion.godWeaponLV_4);
+ }
+ break;
}
}
--
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