From fc8f110cc6922432ddaccfdf5643dadf9fdce00b Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期六, 24 十一月 2018 15:08:17 +0800
Subject: [PATCH] 4735 子 【1.3】【前端】神兵系统修改 / 【1.3】人物模型的特效展示

---
 Core/GameEngine/Model/Player/PlayerDatas.cs |   28 ++++++++++++++++++++++++++++
 1 files changed, 28 insertions(+), 0 deletions(-)

diff --git a/Core/GameEngine/Model/Player/PlayerDatas.cs b/Core/GameEngine/Model/Player/PlayerDatas.cs
index 8be23ab..ba36522 100644
--- a/Core/GameEngine/Model/Player/PlayerDatas.cs
+++ b/Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -742,6 +742,34 @@
             case PlayerDataRefresh.CDBPlayerRefresh_TalentPoint:
                 extersion.talentPoint = (int)value;
                 break;
+            case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_1:
+                extersion.godWeaponLV_1 = (int)value;
+                if (hero != null)
+                {
+                    hero.SwitchGodWeapon(1, extersion.godWeaponLV_1);
+                }
+                break;
+            case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_2:
+                extersion.godWeaponLV_2 = (int)value;
+                if (hero != null)
+                {
+                    hero.SwitchGodWeapon(2, extersion.godWeaponLV_2);
+                }
+                break;
+            case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_3:
+                extersion.godWeaponLV_3 = (int)value;
+                if (hero != null)
+                {
+                    hero.SwitchGodWeapon(3, extersion.godWeaponLV_3);
+                }
+                break;
+            case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_4:
+                extersion.godWeaponLV_4 = (int)value;
+                if (hero != null)
+                {
+                    hero.SwitchGodWeapon(4, extersion.godWeaponLV_4);
+                }
+                break;
         }
     }
 

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