From ffa40b7cbeafb95153a5864387ffc199d84f8077 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 12 七月 2023 20:19:42 +0800
Subject: [PATCH] 0312 支持地图境界动态难度
---
Core/GameEngine/Model/Player/Character/PlayerBaseData.cs | 18 ++++++------------
1 files changed, 6 insertions(+), 12 deletions(-)
diff --git a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
index 81284eb..8028379 100644
--- a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
+++ b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -42,6 +42,7 @@
public uint spExtend; //鎵╁睍灞炴��8锛屽悇椤圭洰涓撶敤
public uint bubbleId; //鎵╁睍灞炴��10锛屽悇椤圭洰涓撶敤
public uint ExAttr11; //棰勭暀鐨勬墿灞曞睘鎬у瓧娈碉紝鐢ㄦ潵瀛樻斁椤圭洰鐗瑰畾鐨勫睘鎬�
+ public uint ExAttr16; //棰勭暀鐨勬墿灞曞睘鎬у瓧娈碉紝鐢ㄦ潵瀛樻斁椤圭洰鐗瑰畾鐨勫睘鎬� 鍏ㄨ韩鐗规晥
public uint ServerGroupId; //鏈嶅姟鍣ㄧ粍ID
public uint hangTime;//鐜颁负鑴辨満鎸傚墿浣欐椂闂� 23
public uint faction; //闃佃惀 107
@@ -85,6 +86,7 @@
public int skillReducePerF; //鍡滃ぉ鏂ф妧鑳藉噺浼ょ櫨鍒嗘瘮
public int skillReducePerG; //灏勬棩绁炲紦鎶�鑳藉噺浼ょ櫨鍒嗘瘮
+ public int mapRealmSelect; //鍦板浘澧冪晫闅惧害
public long treasurePotentialSp
{
get
@@ -92,10 +94,6 @@
return spExtend * (long)100000000 + sp;
}
}
- public int godWeaponLV_1;
- public int godWeaponLV_2;
- public int godWeaponLV_3;
- public int godWeaponLV_4;
public int reikiRootEffectId
{
@@ -155,15 +153,13 @@
spExtend = _serverInfo.ExAttr8;
bubbleId = _serverInfo.ExAttr10;
ExAttr11 = _serverInfo.ExAttr11;
+ ExAttr16 = _serverInfo.ExAttr16;
ServerGroupId = _serverInfo.ExAttr13;
hangTime = _serverInfo.HappyPoint;
faction = _serverInfo.Faction;
coinPointTotal = _serverInfo.ChangeCoinPointTotal;
equipShowSwitch = _serverInfo.EquipShowSwitch;
- godWeaponLV_1 = (int)_serverInfo.ExAttr15;
- godWeaponLV_2 = (int)_serverInfo.ExAttr16;
- godWeaponLV_3 = (int)_serverInfo.ExAttr17;
- godWeaponLV_4 = (int)_serverInfo.ExAttr18;
+ mapRealmSelect = (int)_serverInfo.ExAttr18;
}
else
{
@@ -249,19 +245,17 @@
spExtend = serverInfo.ExAttr8;
bubbleId = serverInfo.ExAttr10;
ExAttr11 = serverInfo.ExAttr11;
+ ExAttr16 = serverInfo.ExAttr16;
ServerGroupId = serverInfo.ExAttr13;
hangTime = serverInfo.HappyPoint;
faction = serverInfo.Faction;
coinPointTotal = serverInfo.ChangeCoinPointTotal;
- godWeaponLV_1 = (int)serverInfo.ExAttr15;
- godWeaponLV_2 = (int)serverInfo.ExAttr16;
- godWeaponLV_3 = (int)serverInfo.ExAttr17;
- godWeaponLV_4 = (int)serverInfo.ExAttr18;
HP = serverInfo.HP + serverInfo.HPEx * Constants.ExpPointValue;
if (PlayerDatas.Instance.hero != null)
{
PlayerDatas.Instance.hero.ActorInfo.ResetHp((long)HP);
}
+ mapRealmSelect = (int)serverInfo.ExAttr18;
}
--
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