From 248296cda97cff39645aa3b81425fee0026acf6a Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 11 十二月 2018 15:28:28 +0800 Subject: [PATCH] 2612 【1.3】【1.3.100】上古战场积分足够,退出副本,重新上线后没给奖励 --- ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/GoldGift/GoldGiftInfo_4.txt | 50 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 50 insertions(+), 0 deletions(-) diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/GoldGift/GoldGiftInfo_4.txt b/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/GoldGift/GoldGiftInfo_4.txt new file mode 100644 index 0000000..01d9736 --- /dev/null +++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/GoldGift/GoldGiftInfo_4.txt @@ -0,0 +1,50 @@ +# 充值豪礼对应的奖励物品信息 +# [占用总格子数, {(职业):[对应奖励], (职业):[对应奖励], ...}] +# 没有配置的职业默认取()职业的奖励 +# 有指定的职业可配置()里,支持多职业如(0,1,2),如果只配一个职业,则必须加一个逗号,如(0,) +# 职业:0:剑士,1:魔法师,2:弓箭手,3:魔剑士,4:骑士,5:魔导师,6:圣射手 +# 奖励说明:(奖励类型, id, 个数) +# 奖励类型说明:0-普通物品(id为物品id);1-定制装备(id为PyMapTable\AppointItemList.txt中的ItemIndex) + + +( + [ + '', # 提示Mark + 5, # 占用格子数 + + # 按职业给物品,没有配置的职业则默认取()的物品 + { + # ()如果有配置,则未配置职业的取该物品 + ():[ + (0,7561,1), + (0,1705,5), + (0,9037,30), + (0,405,1), + ], + + # 0职业奖励的物品 + (0,4):[ + (0,7561,1), + (0,1705,5), + (0,9037,30), + (0,405,1), + ], + + # 1职业奖励的物品 + (1,5):[ + (0,7561,1), + (0,1705,5), + (0,9037,30), + (0,405,1), + ], + + # 2职业奖励的物品 + (2,6):[ + (0,7561,1), + (0,1705,5), + (0,9037,30), + (0,405,1), + ], + }, + ] +) \ No newline at end of file -- Gitblit v1.8.0