From 3d90da62e8755a8af85794de24ee1ca8e4355347 Mon Sep 17 00:00:00 2001
From: cehua_wcy <781813756@qq.com>
Date: 星期二, 30 十月 2018 20:06:42 +0800
Subject: [PATCH] 2685 天赋技能效果配置

---
 ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/PlayerRecover/RecoverGain.txt |   87 +++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 87 insertions(+), 0 deletions(-)

diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/PlayerRecover/RecoverGain.txt b/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/PlayerRecover/RecoverGain.txt
new file mode 100644
index 0000000..2ca5f7f
--- /dev/null
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/PlayerRecover/RecoverGain.txt
@@ -0,0 +1,87 @@
+# 资源找回的 经验|金币|魔魂 公式	
+# 格式: [[经验, 金币, 魔魂, '[(物品ID,物品数量公式),..]'],...]	
+# 找回项: [物资运输, 百战之地, 诅咒城堡, 夺宝奇兵, 保卫女神, 烈焰战场, 环日常任务, 环战盟任务, 8远古神殿,9洪荒之力,10金币幻域,11成语速猜,12魔族深渊]	
+# 参数 playerLV-玩家等级 roundReward-贵族跑环收益加成(百分率) worldLvExpRate-世界等级加成 weiClientExpRate-微端经验加成 vipExpRate-经验秘境经验加成 reExp reMoney    costType-找回类型(用于物品数量计算) 0免费 1金币 2钻石	
+# 参数 extraData 额外数据默认0 魔族深渊的代表最大通关数与昨日已通关数差值	
+(	
+[	
+[	
+	'int(reExp*0.07*70*600)',
+	'int(0.08 * reMoney * 1 *3)',
+	'2500',
+	'[]'
+	],# 0
+[	
+	'int(int((int(1213171*15*500) if int(playerLV/100)==9 else 1)*(int(685856*15*500) if int(playerLV/100)==8 else 1)*(int(361324*15*500) if int(playerLV/100)==7 else 1)*(int(275126*15*500) if int(playerLV/100)==6 else 1)*(int(190486*15*500) if int(playerLV/100)==5 else 1)*(int(136969*15*500) if int(playerLV/100)==4 else 1)*(int(88489*15*500) if int(playerLV/100)==3 else 1)*(int(46515*15*500) if int(playerLV/100)==2 else 1)*(int(14752*15*500) if int(playerLV/100)==1 else 1))*1)',
+	'0',
+	'0',
+	'[]'
+],# 1	
+[	
+	'int(reExp*0.42*25*600)',
+	'0',
+	'0',
+	'[(60000,int(2 if costType==0 else 0 )+int(4 if costType==1 else 0 )+int(6 if costType==2 else 0 ))]'
+	],# 2
+[	
+	'int(reExp*0.028*10*1800)',
+	'int((int( reMoney   /1000.0*0.8)*200*2+20000)*10/3.0/10)',
+	'int((2000*10/3.0)*0.3/10)',
+	'[]'
+	],# 3
+[	
+	'int(reExp*0.42*25*600)',
+	'0',
+	'0',
+	'[(3540,int(2 if costType==0 else 0 )+int(4 if costType==1 else 0 )+int(6 if costType==2 else 0 ))]'
+	],# 4
+[	
+	'int(reExp*0.21*10*1800)',
+	'0',
+	'0',
+	'[(2027,int(1 if costType==0 else 0 )+int(2 if costType==1 else 0 )+int(3 if costType==2 else 0 ))]'
+	],# 5
+[	
+	'int(reExp*0.08*70*600)',
+	'int(reMoney/8.0*4*0.45/100.0)*100',
+	'500',
+	'[]'
+	],# 6
+[	
+	'int(reExp*0.08*70*600)',
+	'int(reMoney/8.0*4*0.45/100.0)*100',
+	'500',
+	'[]'
+	],# 7
+[	
+	'int(reExp*0*20*600*0.5)',
+	'0',
+	'0',
+	'[(1300,int(1 if costType==0 else 0 )+int(2 if costType==1 else 0 )+int(3 if costType==2 else 0 ))]'
+	],# 8
+[	
+	'int(reExp*0*20*600*0.5)',
+	'0',
+	'0',
+	'[(2028,int(1 if costType==0 else 0 )+int(2 if costType==1 else 0 )+int(3 if costType==2 else 0 ))]'
+	],# 9
+[	
+	'0',
+	'int(((1650*4*500) if (playerLV/100)==9 else 1)*((1500*4*500) if (playerLV/100)==8 else 1)*((1350*4*500) if (playerLV/100)==7 else 1)*((1200*4*500) if (playerLV/100)==6 else 1)*((1050*4*500) if (playerLV/100)==5 else 1)*((900*4*500) if (playerLV/100)==4 else 1)*((750*4*500) if (playerLV/100)==3 else 1)*((600*4*500) if (playerLV/100)==2 else 1)*((400*4*500) if (playerLV/100)==1 else 1))*1',
+	'0',
+	'[]'
+	],# 10
+[	
+	'int(reExp*0.42*0*600)',
+	'0',
+	'5000',
+	'[]'
+	],# 11
+[	
+	'0',
+	'0',
+	'0',
+	'[(60020,int(round(extraData*0.8*0.3,0) if costType==0 else 0 )+int(round(extraData*0.8*0.7,0) if costType==1 else 0 )+int(round(extraData*0.8,0) if costType==2 else 0 ))]'
+	],# 12
+]	
+)
\ No newline at end of file

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