From 41ece4b51fb2a75ac049d88b1e9c67e124862a24 Mon Sep 17 00:00:00 2001
From: cehua_LC <tingame100@163.com>
Date: 星期五, 28 九月 2018 15:10:23 +0800
Subject: [PATCH] 1889 神兽副本NPC配置
---
ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/FightPower/FightPowerUpdateRule.txt | 66 ++++++++++++++++----------------
1 files changed, 33 insertions(+), 33 deletions(-)
diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/FightPower/FightPowerUpdateRule.txt b/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/FightPower/FightPowerUpdateRule.txt
index 1e029ea..e200921 100644
--- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/FightPower/FightPowerUpdateRule.txt
+++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/FightPower/FightPowerUpdateRule.txt
@@ -1,33 +1,33 @@
-# 战斗力排行榜更新规则
-# {战斗力key:[更新规则列表], ...}
-# 更新规则列表[(A值, B值, 更新差值), (A值, B值, 更新差值), ...]
-# A值需小于B值,判断规则为大于A值,小于等于B值
-# 更新差值即在A~B之间,战斗力差值小于该值的不更新(下线会强制更新,不受差值影响,如果战斗力有提升的话)
-# 战斗力Key
-# Def_PDict_FightPower_Total = "FightPower_Total" # 总战斗力
-# Def_PDict_FightPower_Horse = "FightPower_Horse" # 坐骑战斗力
-# Def_PDict_FightPower_Wing = "FightPower_Wing" # 翅膀战斗力
-# Def_PDict_FightPower_Prestige = "FightPower_Prestige" # 官职战斗力
-# Def_PDict_FightPower_Armour = "FightPower_Armour" # 宝甲战斗力
-# Def_PDict_FightPower_CBook = "FightPower_CBook" # 图鉴战斗力
-# Def_PDict_FightPower_FineSoul = "FightPower_FineSoul" # 符文战斗力
-# Def_PDict_FightPower_PropEnhance = "FightPower_PropEnhance" # 新符文战斗力
-# Def_PDict_FightPower_Totem = "FightPower_Totem" # 图腾战斗力
-# Def_PDict_FightPower_BloodElf = "FightPower_BloodElf" # 血魔战斗力
-# Def_PDict_FightPower_Guard = "FightPower_Guard" # 守护战斗力
-# Def_PDict_FightPower_Holy = "FightPower_Holy" # 圣纹战斗力
-# Def_PDict_FightPower_Pet = "FightPower_Pet" # 宠物战斗力
-# (宝甲、图鉴、符文暂支持下线更新)
-
-(
-{
- 'FightPower_Total':[(0, 40000, 6000), (40000, 60000, 1000), (60000, 90000, 600), (90000, 99999999, 100)],
-
- 'FightPower_Horse':[(0, 99999999, 1), ],
-
- 'FightPower_Wing':[(0, 99999999, 1), ],
-
- 'FightPower_Prestige':[(0, 99999999, 1), ],
-
-}
-)
+# 战斗力排行榜更新规则
+# {战斗力key:[更新规则列表], ...}
+# 更新规则列表[(A值, B值, 更新差值), (A值, B值, 更新差值), ...]
+# A值需小于B值,判断规则为大于A值,小于等于B值
+# 更新差值即在A~B之间,战斗力差值小于该值的不更新(下线会强制更新,不受差值影响,如果战斗力有提升的话)
+# 战斗力Key
+# Def_PDict_FightPower_Total = "FightPower_Total" # 总战斗力
+# Def_PDict_FightPower_Horse = "FightPower_Horse" # 坐骑战斗力
+# Def_PDict_FightPower_Wing = "FightPower_Wing" # 翅膀战斗力
+# Def_PDict_FightPower_Prestige = "FightPower_Prestige" # 官职战斗力
+# Def_PDict_FightPower_Armour = "FightPower_Armour" # 宝甲战斗力
+# Def_PDict_FightPower_CBook = "FightPower_CBook" # 图鉴战斗力
+# Def_PDict_FightPower_FineSoul = "FightPower_FineSoul" # 符文战斗力
+# Def_PDict_FightPower_PropEnhance = "FightPower_PropEnhance" # 新符文战斗力
+# Def_PDict_FightPower_Totem = "FightPower_Totem" # 图腾战斗力
+# Def_PDict_FightPower_BloodElf = "FightPower_BloodElf" # 血魔战斗力
+# Def_PDict_FightPower_Guard = "FightPower_Guard" # 守护战斗力
+# Def_PDict_FightPower_Holy = "FightPower_Holy" # 圣纹战斗力
+# Def_PDict_FightPower_Pet = "FightPower_Pet" # 宠物战斗力
+# (宝甲、图鉴、符文暂支持下线更新)
+
+(
+{
+ 'FightPower_Total':[(0, 40000, 6000), (40000, 60000, 1000), (60000, 90000, 600), (90000, 99999999, 100)],
+
+ 'FightPower_Horse':[(0, 99999999, 1), ],
+
+ 'FightPower_Wing':[(0, 99999999, 1), ],
+
+ 'FightPower_Prestige':[(0, 99999999, 1), ],
+
+}
+)
--
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