From 467eaa0614c38091a6bb7b759fe4ee7c8a94f71d Mon Sep 17 00:00:00 2001 From: cehua-TT <448191260@qq.com> Date: 星期三, 23 一月 2019 17:41:10 +0800 Subject: [PATCH] 5994 增加诛仙经验丹 --- ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/LoginDayAward/LoginDayAward_2.txt | 124 ++++++++++++++++++++-------------------- 1 files changed, 62 insertions(+), 62 deletions(-) diff --git a/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/LoginDayAward/LoginDayAward_2.txt b/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/LoginDayAward/LoginDayAward_2.txt index ba34bb4..397e86f 100644 --- a/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/LoginDayAward/LoginDayAward_2.txt +++ b/ZoneServerGroup/map1_8G/MapServer/MapServerData/MapServerConfig/LoginDayAward/LoginDayAward_2.txt @@ -1,63 +1,63 @@ -# 累计登陆对应的奖励物品信息 -# [占用总格子数, {(职业):[对应奖励], (职业):[对应奖励], ...}] -# 没有配置的职业默认取()职业的奖励 -# 有指定的职业可配置()里,支持多职业如(0,1,2),如果只配一个职业,则必须加一个逗号,如(0,) -# 职业:0:剑士,1:魔法师,2:弓箭手,3:魔剑士,4:骑士,5:魔导师,6:圣射手 -# 奖励说明:(奖励类型, id, 个数, 绑定为可选) -# 奖励类型说明:0-普通物品(id为物品id);1-定制装备(id为PyMapTable\AppointItemList.txt中的ItemIndex) - - -( - [ - '', # 提示Mark - 6, # 占用格子数 - - # 按职业给物品,没有配置的职业则默认取()的物品 - { - # ()如果有配置,则未配置职业的取该物品 - ():[ - (1,2,1,1), - (0,60030,10,1), - (0,41070,10,1), - (0,43042,10,1), - (0,1301,2,1), - (0,1205,1,1), - - ], - - # 0职业奖励的物品 - (0,4):[ - (0,2028,10,1), - (0,60030,10,1), - (0,60010,5,1), - (0,41070,10,1), - (0,43042,10,1), - (0,1301,2,1), - - ], - - # 1职业奖励的物品 - (1,5):[ - (0,2028,10,1), - (0,60030,10,1), - (0,60010,5,1), - (0,41070,10,1), - (0,43042,10,1), - (0,1301,2,1), - - ], - - # 2职业奖励的物品 - (2,6):[ - (0,2028,10,1), - (0,60030,10,1), - (0,60010,5,1), - (0,41070,10,1), - (0,43042,10,1), - (0,1301,2,1), - - - ], - }, - ] +# 累计登陆对应的奖励物品信息 +# [占用总格子数, {(职业):[对应奖励], (职业):[对应奖励], ...}] +# 没有配置的职业默认取()职业的奖励 +# 有指定的职业可配置()里,支持多职业如(0,1,2),如果只配一个职业,则必须加一个逗号,如(0,) +# 职业:0:剑士,1:魔法师,2:弓箭手,3:魔剑士,4:骑士,5:魔导师,6:圣射手 +# 奖励说明:(奖励类型, id, 个数, 绑定为可选) +# 奖励类型说明:0-普通物品(id为物品id);1-定制装备(id为PyMapTable\AppointItemList.txt中的ItemIndex) + + +( + [ + '', # 提示Mark + 6, # 占用格子数 + + # 按职业给物品,没有配置的职业则默认取()的物品 + { + # ()如果有配置,则未配置职业的取该物品 + ():[ + (1,2,1,1), + (0,60030,10,1), + (0,41070,10,1), + (0,43042,10,1), + (0,1301,2,1), + (0,1205,1,1), + + ], + + # 0职业奖励的物品 + (0,4):[ + (0,2028,10,1), + (0,60030,10,1), + (0,60010,5,1), + (0,41070,10,1), + (0,43042,10,1), + (0,1301,2,1), + + ], + + # 1职业奖励的物品 + (1,5):[ + (0,2028,10,1), + (0,60030,10,1), + (0,60010,5,1), + (0,41070,10,1), + (0,43042,10,1), + (0,1301,2,1), + + ], + + # 2职业奖励的物品 + (2,6):[ + (0,2028,10,1), + (0,60030,10,1), + (0,60010,5,1), + (0,41070,10,1), + (0,43042,10,1), + (0,1301,2,1), + + + ], + }, + ] ) \ No newline at end of file -- Gitblit v1.8.0