//A3 0C Íæ¼Ò¸÷½±ÀøÀàÐÍÁìÈ¡¼Ç¼ÐÅÏ¢ #tagMCPlayerRewardGetRecord struct tagMCPlayerRewardGetRecord { tagHead Head; BYTE RewardType; //½±ÀøÀàÐÍ DWORD RewardGetRecord; // °´¶þ½øÖÆÎ»±êʾÁìÈ¡¼Ç¼ };