// C0 24 ÏÉÃ˹¥³ÇÕ½»î¶¯ÐÅÏ¢ #tagGCFamilyGCZActInfo struct tagGCFamilyGCZActFamily { DWORD FamilyID; char Name[33]; //²ÎÓëÏÉÃËÃû×Ö BYTE LV; //ÏÉÃ˵ȼ¶ DWORD ServerID; //ÏÉÃËËùÊôÇø·þID DWORD EmblemID; //»ÕÕÂID DWORD FightPower; //ÏÉÃË×ÜÕ½Á¦£¬ÇóÓàÒÚ²¿·Ö DWORD FightPowerEx; //ÏÉÃË×ÜÕ½Á¦£¬Õû³ýÒÚ²¿·Ö DWORD LeaderID; //ÃËÖ÷ID char LeaderName[33]; //ÃËÖ÷Ãû DWORD LeaderFace; DWORD LeaderFacePic; }; struct tagGCFamilyGCZActInfo { tagHead Head; BYTE ServerInfoLen; char ServerIDRangeInfo[ServerInfoLen]; //¿ª·Å¸Ã»î¶¯µÄ·þÎñÆ÷ID·¶Î§ÁÐ±í£¬json¸ñʽ [[IDA, IDB], ...]£¬ [] Ϊȫ·þ BYTE ZoneID; // »î¶¯·ÖÇøID£¬¹«Ê¾ÆÚΪ0 DWORD ActID; // »î¶¯ID£¬´ú±íijһ´Î»î¶¯µÄΨһID£¬Ç°¶ËÈç¹ûÓлÏà¹ØµÄ±¾µØ¼Ç¼¿ÉÒÔͨ¹ýÑéÖ¤´ËID±ä¸ü½øÐÐÖØÖà char StartDate[10]; // ¿ªÊ¼ÈÕÆÚ y-m-d char EndtDate[10]; // ½áÊøÈÕÆÚ y-m-d BYTE JoinFamilyCnt; // ²ÎÓëÏÉÃËÊý WORD ActFlowID; // »î¶¯Á÷³ÌID£¬¶ÔÓ¦H.»î¶¯Ê±¼äÁ÷³Ì±íÖеıàºÅ£¬Ç°¶Ë¸ù¾Ý¿ç·þʱ¼ä×ÔÐмÆË㵱ǰËù´¦Á÷³Ì״̬ WORD GuessTemplateID; // ¾º²Â½±ÀøÄ£°æ£¬¶ÔÓ¦H.»î¶¯¾º²Â±í£¬Ç°¶Ë×ÔÐжÁ±íչʾ WORD PersonalTemplateID; // ¸öÈËÉ˺¦ÅÅÐн±ÀøÄ£°æ£¬¶ÔÓ¦H.»î¶¯°ñµ¥½±ÀøÄ£°æ±í£¬Ç°¶Ë×ÔÐжÁ±íչʾ WORD FamilyTemplateID; // ÏÉÃË»ý·ÖÅÅÐн±ÀøÄ£°æ£¬¶ÔÓ¦H.»î¶¯°ñµ¥½±ÀøÄ£°æ±í£¬Ç°¶Ë×ÔÐжÁ±íչʾ DWORD StateError; // »î¶¯Á÷³Ì״̬ÊÇ·ñÒì³££¬Èç¹û²»Îª0´ú±í»î¶¯ÒÑÒì³££¬Ç°¶Ë×ÔÐоö¶¨ÊDz»ÏÔʾ»î¶¯»¹ÊÇ»î¶¯Ò³Ãæ×öÌáʾ BYTE FamilyCount; tagGCFamilyGCZActFamily ActFamilyList[FamilyCount]; //±¾·ÖÇø²ÎÓëµÄÏÉÃËÃûµ¥ };