// A6 25 Ð޸ļÒ×å³ÉԱְλ #tagCMChangeFamilyMemLV struct tagCMChangeFamilyMemLV { tagHead Head; DWORD PlayerID; // Ä¿±ê³ÉÔ±ID BYTE FmLV; // ±ä¸üΪxxְλ };