//A3 03 Íæ¼ÒÔÚÏß½±ÀøÐÅÏ¢(ÔÝͣʹÓÃ) #tagMCPlayerOnlinePrizeInfo struct tagMCOnlinePrizeItem { tagHead Head; DWORD PrizeItem; BYTE ItemCount; }; struct tagMCPlayerOnlinePrizeInfo { tagHead Head; DWORD RemaindTime; //²úÉú½±ÀøÊ£Óàʱ¼ä BYTE HasPrize; //ÊÇ·ñ¿ÉÒÔÁìÈ¡ BYTE PrizeType; //ÔÚÏß½±ÀøÀàÐÍ BYTE PrizeCnt; //ÔÚÏß½±ÀøÀàÐÍ tagMCOnlinePrizeItem PrizeInfo[PrizeCnt]; //ÔÚÏß½±ÀøÀàÐÍ };