// A3 27 ¾³½çÐÞΪ³ØÐÅÏ¢ #tagMCRealmExpInfo struct tagMCRealmExpInfo { tagHead Head; DWORD BeginTime; //¿ªÊ¼¼ÆÊ±Ê±¼ä DWORD BuffTime; //buffÊ£Óàʱ¼ä DWORD BuffAddRate; //buff¼Ó³ÉÍò·ÖÂÊ DWORD CurExp; //µ±Ç°×ܾ­Ñé DWORD CurExpPoint; //µ±Ç°×ܾ­Ñéµã };