// A9 28 Ïɹ¬ÏÉÃûÂ¼Íæ¼ÒÐÅÏ¢ #tagGCXiangongRecPlayerInfo struct tagGCXiangongRecPlayer { DWORD AddTime; // нúʱ¼ä´Á DWORD ServerID; DWORD PlayerID; BYTE NameLen; char Name[NameLen]; // Íæ¼ÒÃû£¬size = NameLen WORD LV; // Íæ¼ÒµÈ¼¶ BYTE Job; // Íæ¼ÒÖ°Òµ WORD RealmLV; // Íæ¼Ò¾³½ç DWORD Face; //»ù±¾Á³ÐÍ DWORD FacePic; //Í·Ïñ¿ò }; struct tagGCXiangongRecPlayerInfo { tagHead Head; WORD XiangongID; // Ïɹ¬ID BYTE RecPlayerCount; tagGCXiangongRecPlayer RecPlayerList[RecPlayerCount]; };