// C0 18 ¿ç·þÅÅλ¹ÙÖ°ÐÅÏ¢ #tagGCChampionshipOfficialInfo struct tagGCChampionshipOfficialPlayer { DWORD PlayerID; // Íæ¼ÒID BYTE NameLen; char PlayerName[NameLen]; BYTE Job; WORD LV; DWORD FightPower; // Õ½Á¦ÇóÓàÒÚ²¿·Ö DWORD FightPowerEx; // Õ½Á¦Õû³ýÒÚ²¿·Ö WORD RealmLV; DWORD Face; //»ù±¾Á³ÐÍ DWORD FacePic; //Í·Ïñ¿ò }; struct tagGCChampionshipOfficial { DWORD OfficialID; // ¹ÙÖ°ID DWORD LastDismissJuniorTime; // ÉϴδÇÍËϼ¶ÏɹÙʱ¼ä´Á£¬¿ç·þʱ¼ä£¬Èç¹û×Ô¼ºÊDZ¾½çÖ÷ʱ£¬ÓÃÓÚ¼ÆËã´ÇÍËCD DWORD WorshipCount; // ±»Ä¤°Ý´ÎÊý BYTE WorshipDouble; // ½ñÈÕÊÇ·ñË«±¶Ä¤°Ý£¬½öÔڹ涨ʱ¼äµãÄÚÓÐÓà tagGCChampionshipOfficialPlayer OfficialPlayer; // ÈÎÖ°Íæ¼ÒÐÅÏ¢£¬¿ÉÄÜûÓÐ BYTE ApplyPlayerCount; // ÉêÇë¸ÃÏɹÙÍæ¼ÒÊý tagGCChampionshipOfficialPlayer ApplyPlayerList[ApplyPlayerCount]; // ÉêÇë¸ÃÏɹÙÍæ¼ÒÁбí }; struct tagGCChampionshipOfficialInfo { tagHead Head; BYTE ZoneID; // ¹ÙÖ°Êý¾Ý·ÖÇøID BYTE OfficialCount; // ¹ÙÖ°Êý£¬°üº¬½çÖ÷¼°ËùÓÐÏɹ٠tagGCChampionshipOfficial OfficialList[OfficialCount]; };