// B9 21 Ð޸ŦÄܶÓÎé #tagCMChangeFuncTeam struct tagCMChangeFuncTeam { tagHead Head; DWORD TeamID; DWORD FuncMapID; // ¹¦ÄܵØÍ¼ID»ò×Ô¶¨ÒåµÄ»î¶¯¹¦ÄÜID WORD MinLV; //×îµÍµÈ¼¶ÏÞÖÆ DWORD MinFightPower; //×îµÍÕ½Á¦ÏÞÖÆ£¬ÇóÓàÒÚ DWORD MinFightPowerEx; //×îµÍÕ½Á¦ÏÞÖÆ£¬Õû³ýÒÚ BYTE ServerOnly; //ÊÇ·ñ½ö±¾·þÍæ¼Ò¿É¼ÓÈ룬0-·ñ£¬1-ÊÇ BYTE NeedCheck; //ÊÇ·ñÐèÒªÉóºË };