// B3 22 ÊÕµ½ÌáÇ×ÐÅÏ¢ #tagGCMarryReqInfo struct tagGCMarryReqInfo { tagHead Head; DWORD PlayerID; // ͬһ¸öÍæ¼ÒID¶à´ÎÌáÇ×ʱ¿ÉÄÜͬ²½¶à´Î£¬Ç°¶Ë¸²¸ÇÊý¾Ý¼´¿É BYTE NameLen; char PlayerName[NameLen]; BYTE BridePriceID; // ƸÀñID };